/* * * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved * */ #include "LETypes.h" #include "LayoutEngine.h" #include "OpenTypeLayoutEngine.h" #include "IndicLayoutEngine.h" #include "ScriptAndLanguageTags.h" #include "GlyphSubstitutionTables.h" #include "GlyphDefinitionTables.h" #include "GlyphPositioningTables.h" #include "GDEFMarkFilter.h" #include "LEGlyphStorage.h" #include "IndicReordering.h" U_NAMESPACE_BEGIN UOBJECT_DEFINE_RTTI_IMPLEMENTATION(IndicOpenTypeLayoutEngine) IndicOpenTypeLayoutEngine::IndicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable) : OpenTypeLayoutEngine(fontInstance, scriptCode, languageCode, typoFlags, gsubTable), fMPreFixups(NULL) { fFeatureOrder = IndicReordering::getFeatureOrder(); } IndicOpenTypeLayoutEngine::IndicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, le_int32 typoFlags) : OpenTypeLayoutEngine(fontInstance, scriptCode, languageCode, typoFlags), fMPreFixups(NULL) { fFeatureOrder = IndicReordering::getFeatureOrder(); } IndicOpenTypeLayoutEngine::~IndicOpenTypeLayoutEngine() { // nothing to do } // Input: characters, tags // Output: glyphs, char indices le_int32 IndicOpenTypeLayoutEngine::glyphProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success) { if (LE_FAILURE(success)) { return 0; } if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) { success = LE_ILLEGAL_ARGUMENT_ERROR; return 0; } le_int32 retCount = OpenTypeLayoutEngine::glyphProcessing(chars, offset, count, max, rightToLeft, glyphStorage, success); if (LE_FAILURE(success)) { return 0; } IndicReordering::adjustMPres(fMPreFixups, glyphStorage); return retCount; } // Input: characters // Output: characters, char indices, tags // Returns: output character count le_int32 IndicOpenTypeLayoutEngine::characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success) { if (LE_FAILURE(success)) { return 0; } if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) { success = LE_ILLEGAL_ARGUMENT_ERROR; return 0; } le_int32 worstCase = count * IndicReordering::getWorstCaseExpansion(fScriptCode); outChars = LE_NEW_ARRAY(LEUnicode, worstCase); if (outChars == NULL) { success = LE_MEMORY_ALLOCATION_ERROR; return 0; } glyphStorage.allocateGlyphArray(worstCase, rightToLeft, success); glyphStorage.allocateAuxData(success); if (LE_FAILURE(success)) { LE_DELETE_ARRAY(outChars); return 0; } // NOTE: assumes this allocates featureTags... // (probably better than doing the worst case stuff here...) le_int32 outCharCount = IndicReordering::reorder(&chars[offset], count, fScriptCode, outChars, glyphStorage, &fMPreFixups); glyphStorage.adoptGlyphCount(outCharCount); return outCharCount; } U_NAMESPACE_END