/* * * (C) Copyright IBM Corp. 1998-2013 - All Rights Reserved * */ #include "LETypes.h" #include "LEFontInstance.h" #include "OpenTypeTables.h" #include "AnchorTables.h" #include "MarkArrays.h" #include "GlyphPositioningTables.h" #include "AttachmentPosnSubtables.h" #include "MarkToMarkPosnSubtables.h" #include "GlyphIterator.h" #include "LESwaps.h" U_NAMESPACE_BEGIN LEGlyphID MarkToMarkPositioningSubtable::findMark2Glyph(GlyphIterator *glyphIterator) const { if (glyphIterator->findMark2Glyph()) { return glyphIterator->getCurrGlyphID(); } return 0xFFFF; } le_int32 MarkToMarkPositioningSubtable::process(const LETableReference &base, GlyphIterator *glyphIterator, const LEFontInstance *fontInstance, LEErrorCode &success) const { LEGlyphID markGlyph = glyphIterator->getCurrGlyphID(); le_int32 markCoverage = getGlyphCoverage(base, (LEGlyphID) markGlyph, success); if (markCoverage < 0) { // markGlyph isn't a covered mark glyph return 0; } LEPoint markAnchor; const MarkArray *markArray = (const MarkArray *) ((char *) this + SWAPW(markArrayOffset)); le_int32 markClass = markArray->getMarkClass(markGlyph, markCoverage, fontInstance, markAnchor); le_uint16 mcCount = SWAPW(classCount); if (markClass < 0 || markClass >= mcCount) { // markGlyph isn't in the mark array or its // mark class is too big. The table is mal-formed! return 0; } GlyphIterator mark2Iterator(*glyphIterator); LEGlyphID mark2Glyph = findMark2Glyph(&mark2Iterator); le_int32 mark2Coverage = getBaseCoverage(base, (LEGlyphID) mark2Glyph, success); const Mark2Array *mark2Array = (const Mark2Array *) ((char *) this + SWAPW(baseArrayOffset)); le_uint16 mark2Count = SWAPW(mark2Array->mark2RecordCount); if (mark2Coverage < 0 || mark2Coverage >= mark2Count) { // The mark2 glyph isn't covered, or the coverage // index is too big. The latter means that the // table is mal-formed... return 0; } const Mark2Record *mark2Record = &mark2Array->mark2RecordArray[mark2Coverage * mcCount]; Offset anchorTableOffset = SWAPW(mark2Record->mark2AnchorTableOffsetArray[markClass]); const AnchorTable *anchorTable = (const AnchorTable *) ((char *) mark2Array + anchorTableOffset); LEPoint mark2Anchor, markAdvance, pixels; if (anchorTableOffset == 0) { // this seems to mean that the marks don't attach... return 0; } anchorTable->getAnchor(mark2Glyph, fontInstance, mark2Anchor); fontInstance->getGlyphAdvance(markGlyph, pixels); fontInstance->pixelsToUnits(pixels, markAdvance); float anchorDiffX = mark2Anchor.fX - markAnchor.fX; float anchorDiffY = mark2Anchor.fY - markAnchor.fY; glyphIterator->setCurrGlyphBaseOffset(mark2Iterator.getCurrStreamPosition()); if (glyphIterator->isRightToLeft()) { glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX, anchorDiffY, -markAdvance.fX, -markAdvance.fY); } else { LEPoint mark2Advance; fontInstance->getGlyphAdvance(mark2Glyph, pixels); fontInstance->pixelsToUnits(pixels, mark2Advance); glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX - mark2Advance.fX, anchorDiffY - mark2Advance.fY, -markAdvance.fX, -markAdvance.fY); } return 1; } U_NAMESPACE_END