/* * Copyright © {1996-1999}, International Business Machines Corporation and others. All Rights Reserved. ***************************************************************************************** */ //=============================================================================== // // File tables.h // // // // Created by: Helena Shih // // Modification History: // // Date Name Description // 2/5/97 aliu Added streamIn and streamOut methods to EntryPair, // VectorOfInt, VectorOfPToExpandTable, VectorOfPToContractElement, // VectorOfPToContractTable. These are used by TableCollation // streamIn and streamOut methods. // 3/5/97 aliu Made VectorOfPointersToPatternEntry::at() inline. // 5/07/97 helena Added isBogus(). // 6/18/97 helena Added VectorOfPointer for queue-up extension list in // MergeCollation. // 8/18/97 helena Added internal API documentation. Note. All the VectorOfXXX // interface is about the same. The internal API docs will be // added to only the first version and additional description // will be added where necessary. // 8/04/98 erm Added fwd member to EntryPair. //=============================================================================== #ifndef TABLES_H #define TABLES_H #include "filestrm.h" #include "umemstrm.h" #include "unicode/unistr.h" /** * EntryPair is used for contracting characters. Each entry pair contains the contracting * character string and its collation order. */ class EntryPair { public: /** * Constructor */ EntryPair(); EntryPair(const UnicodeString &name, int32_t aValue, UBool aFwd = TRUE); UnicodeString entryName; // Contracting characters int32_t value; // Collation order UBool fwd; // true if this pair is for the forward direction /** * The streamIn and streamOut methods read and write objects of this * class as binary, platform-dependent data in the iostream. The stream * must be in ios::binary mode for this to work. These methods are not * intended for general public use; they are used by the framework to improve * performance by storing certain objects in binary files. */ void streamOut(FileStream* os) const; void streamIn(FileStream* is); void streamOut(UMemoryStream* os) const; void streamIn(UMemoryStream* is); }; /** * VectorOfInt is a dynamic array of 32-bit integers. * Ideally we would use templates for this, but they're not supported * on all of the platforms we need to support. */ class VectorOfInt { public: /** * The chunk size by which the array is grown. * This probably shouldn't be in the API */ enum EGrowthRate { GROWTH_RATE = 4 }; /** * Creates a vector that contains elements of integers. * @param initialSize the initial size of the vector object. */ VectorOfInt(int32_t initialSize = 0); /** * Copy constructor. */ VectorOfInt(const VectorOfInt& that); /** * Destructor. */ ~VectorOfInt(); /** * Assignment operator. */ const VectorOfInt& operator=(const VectorOfInt& that); /** * Equality operators. */ UBool operator==(const VectorOfInt& that); UBool operator!=(const VectorOfInt& that); /** * Gets a read-only reference to the element at the specified index. * This does not do range-checking; an invalid index may cause a crash. * @return the accessed element. */ int32_t operator[](int32_t index) const; int32_t at(int32_t index) const; /** * Gets a non-const reference to the element at the specified index. * This does range-checking; access to elements beyond the end of the * array will cause the array to grow. */ int32_t& operator[](int32_t index); int32_t& at(int32_t index); /** * Sets the element at the specified index to a different value. * @param index the specified index. * @param value the new value. */ void atPut( int32_t index, const int32_t& value); /** * Inserts a value at the specified index, sliding the rest of * the elements in the array over to make room. * @param index the specified index. * @param value the value. */ void atInsert( int32_t index, const int32_t& value); /** * Returns the number of elements in the vector. * @return the size of vector. */ int32_t size(void) const; /** * Sets the size of this vector. If the new size is greater than the * current size, new 0 items are added to the end of * the vector. If the new size is less than the current size, all * components at index newSize and greater are discarded. * If newSize is negative it is treated as if it were zero. * * @param newSize the new size of this vector. */ void setSize(int32_t newSize); /** * Checks if this vector object is valid. * @return TRUE if the vector object is valid, FALSE otherwise. */ UBool isBogus(void) const; /** * The streamIn and streamOut methods read and write objects of this * class as binary, platform-dependent data in the iostream. The stream * must be in ios::binary mode for this to work. These methods are not * intended for general public use; they are used by the framework to improve * performance by storing certain objects in binary files. */ void streamOut(FileStream* os) const; void streamIn(FileStream* is); void streamOut(UMemoryStream* os) const; void streamIn(UMemoryStream* is); private: /** * Resizes the vector if necessary when compared to a new size. * @param newSize the new size. */ void resize(int32_t newSize); int32_t fSize; int32_t fCapacity; int32_t* fElements; UBool fBogus; }; /** * VectorOfPointer is a dynamic array of void* pointers. *

* This is a vector class that is designed to be used with pointer types and which implements * owning semantics. That is, once a value is placed an element of the vector, the vector is * considered to own it and is responsible for disposing it. This will happen both when the * element is changed using atPut() or through an PointerTo****, and when the vector itself is * disposed. *

* WARNING: The caller must be careful to avoid holding onto any dangling references * after the vector is disposed, and the caller must also be careful not to put the same * value into more than one element in the vector (unless the value is NULL). *

* As with VectorOf***>, the vector grows as necessary to accommodate all elements, the * size is one plus the index of the highest element that's been set, and any elements below * the highest element that aren't explicitly initialized are initialized to NULL. */ class VectorOfPointer { public: /** * The chunk size by which the array is grown. * This probably shouldn't be in the API */ enum EGrowthRate { GROWTH_RATE = 4 }; /** * Creates a vector that contains elements of pointers to objects. * @param initialSize the initial size of the vector object. */ VectorOfPointer(int32_t initialSize = 0); /** * Copy constructor. */ VectorOfPointer(const VectorOfPointer& that); /** * Destructor. */ ~VectorOfPointer(); /** * Assignment operator. */ const VectorOfPointer& operator=(const VectorOfPointer& that); /** * Equality operators. */ UBool operator==(const VectorOfPointer& that); UBool operator!=(const VectorOfPointer& that); /** * Gets a read-only reference to the element at the specified index. * This does not do range-checking; an invalid index may cause a crash. * @return the accessed element. */ void* operator[](int32_t index) const; void* at(int32_t index) const; /** * Gets a non-const reference to the element at the specified index. * This does range-checking; access to elements beyond the end of the * array will cause the array to grow. */ void*& operator[](int32_t index); void*& at(int32_t index); /** * Sets the element at the specified index to a different value. * @param index the specified index. * @param value the new value. */ void atPut( int32_t index, const void*& value); /** * Inserts a value at the specified index, sliding the rest of * the elements in the array over to make room. * @param index the specified index. * @param value the value. */ void atInsert( int32_t index, const void*& value); /** * Returns the number of elements in the vector. * @return the size of vector. */ int32_t size(void) const; /** * Checks if this vector object is valid. * @return TRUE if the vector object is valid, FALSE otherwise. */ UBool isBogus(void) const; private: /** * Resizes the vector if necessary when compared to a new size. * @param newSize the new size. */ void resize(int32_t newSize); int32_t fSize; int32_t fCapacity; void** fElements; UBool fBogus; }; //================================================================================================= // The following diagram shows the data structure of the RuleBasedCollator object. // Suppose we have the rule, where 'o-umlaut' is the unicode char 0x00F6. // "a, A < b, B < c, C, ch, cH, Ch, CH < d, D ... < o, O; 'o-umlaut'/E, 'O-umlaut'/E ...". // What the rule says is, sorts 'ch'ligatures and 'c' only with tertiary difference and // sorts 'o-umlaut' as if it's always expanded with 'e'. // // (VectorOfPToContractTable) (VectorOfPToExpandTable) // mapping table contracting list expanding list // (contains all unicode char // entries) // (VectorOfPToContractElement) *(PToContractElement) (PToExpandTable) // ___ _____________ _________________________ // ________ |=====>|_*_|----->|'c' |v('c') | |==>|v('o')|v('umlaut')|v('e')| // |_\u0001_|--> v('\u0001') | |_:_| |-------------| | |-------------------------| // |_\u0002_|--> v('\u0002') | |_:_| |'ch' |v('ch')| | | : | // |____:___| | |_:_| |-------------| | |-------------------------| // |____:___| | |'cH' |v('cH')| | | : | // |__'a'___|--> v('a') | |-------------| | |-------------------------| // |__'b'___|--> v('b') | |'Ch' |v('Ch')| | | : | // |____:___| | |-------------| | |-------------------------| // |____:___| | |'CH' |v('CH')| | | : | // |__'ch'__|------------------- ------------- | |-------------------------| // |____:___| | | : | // |o-umlaut|------------------------------------------------------ |_________________________| // |____:___| // // // Noted by Helena Shih on 6/23/97 with pending design changes (slimming collation). //================================================================================================= class VectorOfPToExpandTable; /** * PToExpandTable is a smart-pointer to a VectorOfInt that is used to store * the collation orders that are the result of an expansion. *

* You can use this object as if it were a pointer to a VectorOfInt, e.g. *

 * PToExpandTable foo = ....;
 * foo->atInsert(....);
 * 
*/ class PToExpandTable { public: /** * Destructor. */ ~PToExpandTable(); /** * Assignment operators * The expand table that this object already points to (if any) is deleted. */ const PToExpandTable& operator=(VectorOfInt* newValue); const PToExpandTable& operator=(const PToExpandTable& pointerToNewValue); /** * Pointer operator override */ operator VectorOfInt*() const; private: /** * Constructor */ PToExpandTable(VectorOfInt*& value); /** * Copy constructor. */ PToExpandTable(const PToExpandTable& that); VectorOfInt*& fValue; friend class VectorOfPToExpandTable; }; /** * VectorOfPointer is a dynamic array of PToExpandTable objects * which in turn point to the array of collation orders for each expanding character. *

* This is a vector class that is designed to be used with pointer types and which implements * owning semantics. That is, once a value is placed an element of the vector, the vector is * considered to own it and is responsible for disposing it. This will happen both when the * element is changed using atPut() or through an PointerTo****, and when the vector itself is * disposed. *

* WARNING: The caller must be careful to avoid holding onto any dangling references * after the vector is disposed, and the caller must also be careful not to put the same * value into more than one element in the vector (unless the value is NULL). *

* As with VectorOf***>, the vector grows as necessary to accommodate all elements, the * size is one plus the index of the highest element that's been set, and any elements below * the highest element that aren't explicitly initialized are initialized to NULL. */ class VectorOfPToExpandTable { public: /** * The chunk size by which the array is grown. * This probably shouldn't be in the API */ enum EGrowthRate { GROWTH_RATE = 4 }; /** * Creates a vector that contains elements of PToExpandTable. * @param initialSize the initial size of the vector object. */ VectorOfPToExpandTable(int32_t initialSize = 0); /** * Copy constructor. */ VectorOfPToExpandTable(const VectorOfPToExpandTable& that); /** * Destructor. */ ~VectorOfPToExpandTable(); /** * Assignment operator. */ const VectorOfPToExpandTable& operator=(const VectorOfPToExpandTable& that); /** * Return a modifiable smart-pointer to the expansion table * at the given index. Assigning to this smart pointer will work, e.g. * VectorOfPToExpandTable foo = ....; * foo[5] = new VectorOfInt ...; * This does range-checking; access to elements beyond the end of the * array will cause the array to grow. */ PToExpandTable at(int32_t index); PToExpandTable operator[](int32_t index); /** * Return a pointer to the table at the given index. * The pointer itself cannot be modified, but the elements it points to may: *

         *  const VectorOfPToExpandTable foo = ....;
         *  foo[5] = ....;      // NOT ALLOWED
         *  foo[5][0] = 12345;  // ok
         * 
* This does not do range-checking; an invalid index may cause a crash. * @return the accessed element. */ VectorOfInt* at(int32_t index) const; VectorOfInt* operator[](int32_t index) const; /** * Sets the element at the specified index to a different value. * If there was aready an object stored at this index, it is deleted. * @param index the specified index. * @param value the new value. */ void atPut( int32_t index, VectorOfInt* value); /** * "Orphan" the pointer at the specified index. The array will no * longer contain a reference to the object, and the caller is * now responsible for deleting its storage. */ VectorOfInt* orphanAt(int32_t index); /** * Returns the number of elements in the vector. * @return the size of vector. */ int32_t size(void) const; /** * Checks if this vector object is valid. * @return TRUE if the vector object is valid, FALSE otherwise. */ UBool isBogus(void) const; /** * The streamIn and streamOut methods read and write objects of this * class as binary, platform-dependent data in the iostream. The stream * must be in ios::binary mode for this to work. These methods are not * intended for general public use; they are used by the framework to improve * performance by storing certain objects in binary files. */ void streamOut(FileStream* os) const; void streamIn(FileStream* is); void streamOut(UMemoryStream* os) const; void streamIn(UMemoryStream* is); private: /** * Resizes the vector if necessary when compared to a new size. * @param newSize the new size. */ void resize(int32_t newSize); int32_t fSize; int32_t fCapacity; VectorOfInt** fElements; UBool fBogus; }; class VectorOfPToContractElement; /** * PToContractElement is a smart-pointer to an array that is used to store * the contracting-character strings that are associated with a given Unicode character. *

* You can use this object as if it were a pointer to an EntryPair array, e.g. *

 * PToContractElement foo = ....;
 * foo->entryName = ....;
 * 
*/ class PToContractElement { public: /** * Destructor. */ ~PToContractElement(); /** * Assignment operators * The EntryPair that this object already points to (if any) is deleted. */ const PToContractElement& operator=(EntryPair* newValue); const PToContractElement& operator=(const PToContractElement& pointerToNewValue); /** * Pointer operator override */ operator EntryPair*() const; private: /** * Constructor */ PToContractElement(EntryPair*& value); /** * Copy constructor. */ PToContractElement(const PToContractElement& that); EntryPair*& fValue; friend class VectorOfPToContractElement; }; /** * The table that contains the list of contracting character entries. *

* This is a vector class that is designed to be used with pointer types and which implements * owning semantics. That is, once a value is placed an element of the vector, the vector is * considered to own it and is responsible for disposing it. This will happen both when the * element is changed using atPut() or through an PointerTo****, and when the vector itself is * disposed. *

* WARNING: The caller must be careful to avoid holding onto any dangling references * after the vector is disposed, and the caller must also be careful not to put the same * value into more than one element in the vector (unless the value is NULL). *

* As with VectorOf***>, the vector grows as necessary to accommodate all elements, the * size is one plus the index of the highest element that's been set, and any elements below * the highest element that aren't explicitly initialized are initialized to NULL. */ class VectorOfPToContractElement { public: /** * The chunk size by which the array is grown. * This probably shouldn't be in the API */ enum EGrowthRate { GROWTH_RATE = 4 }; /** * Creates a vector that contains elements of PToContractElement. * @param initialSize the initial size of the vector object. */ VectorOfPToContractElement(int32_t initialSize = 0); /** * Copy constructor. */ VectorOfPToContractElement(const VectorOfPToContractElement& that); /** * Destructor. */ ~VectorOfPToContractElement(); /** * Assignment operator. */ const VectorOfPToContractElement& operator=(const VectorOfPToContractElement& that); /** * Return a modifiable smart-pointer to the EntryPair * at the given index. Assigning to this smart pointer will work, e.g. *

         *  PToContractElement foo = ....;
         *  foo[5] = ...;
         * 
* This does range-checking; access to elements beyond the end of the * array will cause the array to grow. */ PToContractElement operator[](int32_t index); PToContractElement at(int32_t index); /** * Return a pointer to the EntryPair at the given index. * The pointer itself cannot be modified, but the elements it points to may: *
         *  const VectorOfPToExpandTable foo = ....;
         *  foo[5] = ....;              // NOT ALLOWED
         *  foo[5]->entryName = ....;   // ok
         * 
* This does not do range-checking; an invalid index may cause a crash. * @return the accessed element. */ EntryPair* operator[](int32_t index) const; EntryPair* at(int32_t index) const; /** * Sets the element at the specified index to a different value. * If there was aready an object stored at this index, it is deleted. * @param index the specified index. * @param value the new value. */ void atPut( int32_t index, EntryPair* value); /** * Inserts a value at the specified index, sliding the rest of * the elements in the array over to make room. * @param index the specified index. * @param value the value. */ void atInsert( int32_t index, EntryPair* value); /** * "Orphan" the pointer at the specified index. The array will no * longer contain a reference to the object, and the caller is * now responsible for deleting its storage. */ EntryPair* orphanAt(int32_t index); /** * Returns the number of elements in the vector. * @return the size of vector. */ int32_t size(void) const; /** * Checks if this vector object is valid. * @return TRUE if the vector object is valid, FALSE otherwise. */ UBool isBogus(void) const; /** * The streamIn and streamOut methods read and write objects of this * class as binary, platform-dependent data in the iostream. The stream * must be in ios::binary mode for this to work. These methods are not * intended for general public use; they are used by the framework to improve * performance by storing certain objects in binary files. */ void streamOut(FileStream* os) const; void streamIn(FileStream* is); void streamOut(UMemoryStream* os) const; void streamIn(UMemoryStream* is); private: /** * Resizes the vector if necessary when compared to a new size. * @param newSize the new size. */ void resize(int32_t newSize); int32_t fSize; int32_t fCapacity; EntryPair** fElements; UBool fBogus; }; class VectorOfPToContractTable; /** * Pointer to each contracing element list. */ class PToContractTable { public: /** * Destructor. */ ~PToContractTable(); /** * Assignment operators. *

* The contracting element list (if any) that this object already points to * is deleted. */ const PToContractTable& operator=(VectorOfPToContractElement* newValue); const PToContractTable& operator=(const PToContractTable& pointerToNewValue); /** * Pointer operator override */ operator VectorOfPToContractElement*() const; private: /** * Constructor */ PToContractTable(VectorOfPToContractElement*& value); /** * Copy constructor. */ PToContractTable(const PToContractTable& that); VectorOfPToContractElement*& fValue; friend class VectorOfPToContractTable; }; /** * The vector that contains all contracting list tables. *

* This is a vector class that is designed to be used with pointer types and which implements * owning semantics. That is, once a value is placed an element of the vector, the vector is * considered to own it and is responsible for disposing it. This will happen both when the * element is changed using atPut() or through an PointerTo****, and when the vector itself is * disposed. *

* WARNING: The caller must be careful to avoid holding onto any dangling references * after the vector is disposed, and the caller must also be careful not to put the same * value into more than one element in the vector (unless the value is NULL). *

* As with VectorOf***>, the vector grows as necessary to accommodate all elements, the * size is one plus the index of the highest element that's been set, and any elements below * the highest element that aren't explicitly initialized are initialized to NULL. */ class VectorOfPToContractTable { public: /** * The chunk size by which the array is grown. * This probably shouldn't be in the API */ enum EGrowthRate { GROWTH_RATE = 4 }; /** * Creates a vector that contains elements of PToContractTable. * @param initialSize the initial size of the vector object. */ VectorOfPToContractTable(int32_t initialSize = 0); /** * Copy constructor. */ VectorOfPToContractTable(const VectorOfPToContractTable& that); ~VectorOfPToContractTable(); /** * Assignment operator. */ const VectorOfPToContractTable& operator=(const VectorOfPToContractTable& that); /** * Return a modifiable smart-pointer to the contraction table * at the given index. Assigning to this smart pointer will work, e.g. *

         *  VectorOfPToContractTable foo = ....;
         *  foo[5] = ...;
         * 
* This does range-checking; access to elements beyond the end of the * array will cause the array to grow. */ PToContractTable operator[](int32_t index); PToContractTable at(int32_t index); /** * Return a pointer to the contraction table at the given index. * The pointer itself cannot be modified, but the elements it points to may: *
         *  const VectorOfPToExpandTable foo = ....;
         *  foo[5] = ....;              // NOT ALLOWED
         *  foo[5][0] = ....;           // ok
         * 
* This does not do range-checking; an invalid index may cause a crash. * @return the accessed element. */ VectorOfPToContractElement* operator[](int32_t index) const; VectorOfPToContractElement* at(int32_t index) const; /** * Sets the element at the specified index to a different value. * If there was aready an object stored at this index, it is deleted. * @param index the specified index. * @param value the new value. */ void atPut( int32_t index, VectorOfPToContractElement* value); /** * "Orphan" the pointer at the specified index. The array will no * longer contain a reference to the object, and the caller is * now responsible for deleting its storage. */ VectorOfPToContractElement* orphanAt(int32_t index); /** * Returns the number of elements in the vector. * @return the size of vector. */ int32_t size(void) const; /** * Checks if this vector object is valid. * @return TRUE if the vector object is valid, FALSE otherwise. */ UBool isBogus(void) const; /** * The streamIn and streamOut methods read and write objects of this * class as binary, platform-dependent data in the iostream. The stream * must be in ios::binary mode for this to work. These methods are not * intended for general public use; they are used by the framework to improve * performance by storing certain objects in binary files. */ void streamOut(FileStream* os) const; void streamIn(FileStream* is); void streamOut(UMemoryStream* os) const; void streamIn(UMemoryStream* is); private: /** * Resizes the vector if necessary when compared to a new size. * @param newSize the new size. */ void resize(int32_t newSize); int32_t fSize; int32_t fCapacity; VectorOfPToContractElement** fElements; UBool fBogus; }; class PatternEntry; class VectorOfPointersToPatternEntry; /** * Proxy class for accessing elements of a VectorOfPointersToPatternEntry *

* This class is a simple proxy class that implements the owning semantics for the * operator[] and at() functions on VectorOfPointersToPatternEntry. It enables * expressions like "v[3] = someNewValue". One never creates a PointerToPatternEntry * directly, and one never declares variables of this type. It just exists to * implement the API of VectorOfPointersToPatternEntry. */ class PointerToPatternEntry { public: /** * Destructor. */ ~PointerToPatternEntry(); /** * Assignment operators * The PatternEntry that this object already points to (if any) is deleted. */ const PointerToPatternEntry& operator=(PatternEntry* newValue); const PointerToPatternEntry& operator=(const PointerToPatternEntry& pointerToNewValue); /** * Pointer operator override */ operator PatternEntry*() const; private: /** * Constructor */ PointerToPatternEntry(PatternEntry*& value); /** * Copy constructor. */ PointerToPatternEntry(const PointerToPatternEntry& that); PatternEntry*& fValue; friend class VectorOfPointersToPatternEntry; }; /** * Simple owning-vector class * This is a vector class that is designed to be used with pointer types and which implements * owning semantics. That is, once a value is placed an element of the vector, the vector is * considered to own it and is responsible for disposing it. This will happen both when the * element is changed using atPut() or through an PointerTo****, and when the vector itself is * disposed. *

* WARNING: The caller must be careful to avoid holding onto any dangling references * after the vector is disposed, and the caller must also be careful not to put the same * value into more than one element in the vector (unless the value is NULL). *

* As with VectorOf***>, the vector grows as necessary to accommodate all elements, the * size is one plus the index of the highest element that's been set, and any elements below * the highest element that aren't explicitly initialized are initialized to NULL. */ class VectorOfPointersToPatternEntry { public: /** * The chunk size by which the array is grown. * This probably shouldn't be in the API */ enum EGrowthRate { GROWTH_RATE = 4 }; /** * Creates a vector that contains elements of PointerToPatternEntry. * @param initialSize the initial size of the vector object. */ VectorOfPointersToPatternEntry(int32_t initialSize = 0); /** * Copy constructor. */ VectorOfPointersToPatternEntry(const VectorOfPointersToPatternEntry& that); /** * Destructor. */ ~VectorOfPointersToPatternEntry(); /** * Assignment operator. */ const VectorOfPointersToPatternEntry& operator=(const VectorOfPointersToPatternEntry& that); /** * Return a modifiable smart-pointer to the contraction table * at the given index. Assigning to this smart pointer will work, e.g. *

         *  VectorOfPointersToPatternEntry foo = ....;
         *  foo[5] = ...;
         * 
* This does range-checking; access to elements beyond the end of the * array will cause the array to grow. */ PointerToPatternEntry operator[](int32_t index); inline PointerToPatternEntry at(int32_t index) { return (*this)[index]; } /** * Return a pointer to the EntryPair at the given index. * The pointer itself cannot be modified, but the elements it points to may: *
         *  const VectorOfPointersToPatternEntryfoo = ....;
         *  foo[5] = ....;              // NOT ALLOWED
         *  foo[5]->getStrength();      // ok
         * 
* This does not do range-checking; an invalid index may cause a crash. * @return the accessed element. */ PatternEntry* operator[](int32_t index) const; inline PatternEntry* at(int32_t index) const { return (*this)[index]; } /** * Sets the element at the specified index to a different value. * If there was aready an object stored at this index, it is deleted. * @param index the specified index. * @param value the new value. */ void atPut( int32_t index, PatternEntry* value); /** * Inserts a value at the specified index, sliding the rest of * the elements in the array over to make room. * @param index the specified index. * @param value the value. */ void atInsert( int32_t index, PatternEntry* value); /** * "Orphan" the pointer at the specified index. The array will no * longer contain a reference to the object, and the caller is * now responsible for deleting its storage. */ PatternEntry* orphanAt(int32_t index); /** * Remove all elements from the vector. */ void clear(void); /** * Returns the number of elements in the vector. * @return the size of vector. */ int32_t size(void) const; /** * If the specified value exists in the vector, return its index. * If not, return -1. */ int32_t indexOf(const PatternEntry* value) const; /** * Return the index of the last occurance of value in the vector, * or -1 if the vector doesn't contain value. */ int32_t lastIndexOf(const PatternEntry* value) const; /** * Checks if this vector object is valid. * @return TRUE if the vector object is valid, FALSE otherwise. */ UBool isBogus(void) const; private: /** * Resizes the vector if necessary when compared to a new size. * @param newSize the new size. */ void resize(int32_t newSize); int32_t fSize; int32_t fCapacity; PatternEntry** fElements; UBool fBogus; }; inline EntryPair::EntryPair() : entryName(), value(0xffffffff), fwd(TRUE) { } inline EntryPair::EntryPair(const UnicodeString &name, int32_t aValue, UBool aFwd) : entryName(name), value(aValue), fwd(aFwd) { } //======================================================================================= // METHODS ON VectorOfInt //======================================================================================= inline int32_t VectorOfInt::operator[](int32_t index) const { return (index < fCapacity) ? fElements[index] : 0; } inline int32_t VectorOfInt::at(int32_t index) const { return (*this)[index]; } inline int32_t& VectorOfInt::at(int32_t index) { return (*this)[index]; } inline int32_t VectorOfInt::size() const { return fSize; } //======================================================================================= // METHODS ON VectorOfPointer //======================================================================================= inline void* VectorOfPointer::operator[](int32_t index) const { return (index < fCapacity) ? fElements[index] : 0; } inline void* VectorOfPointer::at(int32_t index) const { return (*this)[index]; } inline void*& VectorOfPointer::at(int32_t index) { return (*this)[index]; } inline int32_t VectorOfPointer::size() const { return fSize; } //======================================================================================= // METHODS ON PToExpandTable //======================================================================================= inline PToExpandTable::operator VectorOfInt*() const { return fValue; } inline PToExpandTable::PToExpandTable(VectorOfInt*& value) : fValue(value) { } inline PToExpandTable::PToExpandTable(const PToExpandTable& that) : fValue(that.fValue) { } inline PToExpandTable::~PToExpandTable() { } inline const PToExpandTable& PToExpandTable::operator=(VectorOfInt* newValue) { delete fValue; fValue = newValue; return *this; } inline const PToExpandTable& PToExpandTable::operator=(const PToExpandTable& pointerToNewValue) { delete fValue; fValue = (VectorOfInt*)(pointerToNewValue); return *this; } //======================================================================================= // METHODS ON VectorOfPToExpandTable //======================================================================================= inline VectorOfInt* VectorOfPToExpandTable::operator[](int32_t index) const { return (index < fCapacity) ? fElements[index] : 0; } inline VectorOfInt* VectorOfPToExpandTable::at(int32_t index) const { return (*this)[index]; } inline PToExpandTable VectorOfPToExpandTable::at(int32_t index) { return (*this)[index]; } inline int32_t VectorOfPToExpandTable::size() const { return fSize; } //======================================================================================= // METHODS ON PToContractElement //======================================================================================= inline PToContractElement::operator EntryPair*() const { return fValue; } inline PToContractElement::PToContractElement(EntryPair*& value) : fValue(value) { } inline PToContractElement::PToContractElement(const PToContractElement& that) : fValue(that.fValue) { } inline PToContractElement::~PToContractElement() { } inline const PToContractElement& PToContractElement::operator=(EntryPair* newValue) { delete fValue; fValue = newValue; return *this; } inline const PToContractElement& PToContractElement::operator=(const PToContractElement& pointerToNewValue) { delete fValue; fValue = (EntryPair*)(pointerToNewValue); return *this; } //======================================================================================= // METHODS ON VectorOfPToContractElement //======================================================================================= inline EntryPair* VectorOfPToContractElement::operator[](int32_t index) const { return (index < fCapacity) ? fElements[index] : 0; } inline EntryPair* VectorOfPToContractElement::at(int32_t index) const { return (*this)[index]; } inline PToContractElement VectorOfPToContractElement::at(int32_t index) { return (*this)[index]; } inline int32_t VectorOfPToContractElement::size() const { return fSize; } //======================================================================================= // METHODS ON PToContractTable //======================================================================================= inline PToContractTable::operator VectorOfPToContractElement*() const { return fValue; } inline PToContractTable::PToContractTable(VectorOfPToContractElement*& value) : fValue(value) { } inline PToContractTable::PToContractTable(const PToContractTable& that) : fValue(that.fValue) { } inline PToContractTable::~PToContractTable() { } inline const PToContractTable& PToContractTable::operator=(VectorOfPToContractElement* newValue) { delete fValue; fValue = newValue; return *this; } inline const PToContractTable& PToContractTable::operator=(const PToContractTable& pointerToNewValue) { delete fValue; fValue = (VectorOfPToContractElement*)(pointerToNewValue); return *this; } //======================================================================================= // METHODS ON VectorOfPToContractTable //======================================================================================= inline VectorOfPToContractElement* VectorOfPToContractTable::operator[](int32_t index) const { return (index < fCapacity) ? fElements[index] : 0; } inline VectorOfPToContractElement* VectorOfPToContractTable::at(int32_t index) const { return (*this)[index]; } inline PToContractTable VectorOfPToContractTable::at(int32_t index) { return (*this)[index]; } inline int32_t VectorOfPToContractTable::size() const { return fSize; } #endif