/* ******************************************************************************* * Copyright (C) 1997-1999, International Business Machines Corporation and * * others. All Rights Reserved. * ******************************************************************************* * * File FORMAT.CPP * * Modification History: * * Date Name Description * 02/19/97 aliu Converted from java. * 03/17/97 clhuang Implemented with new APIs. * 03/27/97 helena Updated to pass the simple test after code review. * 07/20/98 stephen Added explicit init values for Field/ParsePosition ******************************************************************************** */ // ***************************************************************************** // This file was generated from the java source file Format.java // ***************************************************************************** #include "unicode/utypes.h" /* * Dummy code: * If all modules in the I18N library are switched off, then there are no * library exports and MSVC 6 writes a .dll but not a .lib file. * Unless we export _something_ in that case... */ #if UCONFIG_NO_COLLATION && UCONFIG_NO_FORMATTING && UCONFIG_NO_TRANSLITERATION U_CAPI int32_t U_EXPORT2 uprv_icuin_lib_dummy(int32_t i) { return -i; } #endif /* Format class implementation ---------------------------------------------- */ #if !UCONFIG_NO_FORMATTING #include "unicode/format.h" // ***************************************************************************** // class Format // ***************************************************************************** U_NAMESPACE_BEGIN const char FieldPosition::fgClassID=0; // ------------------------------------- // default constructor Format::Format() : UObject() { } // ------------------------------------- Format::~Format() { } // ------------------------------------- // copy constructor Format::Format(const Format &that) : UObject(that) { } // ------------------------------------- // assignment operator Format& Format::operator=(const Format& /*that*/) { return *this; } // ------------------------------------- // Formats the obj and append the result in the buffer, toAppendTo. // This calls the actual implementation in the concrete subclasses. UnicodeString& Format::format(const Formattable& obj, UnicodeString& toAppendTo, UErrorCode& status) const { if (U_FAILURE(status)) return toAppendTo; // {sfb} should really be FieldPosition::DONT_CARE, not 0 // leave at 0 for now, to keep in sync with Java FieldPosition pos(0); return format(obj, toAppendTo, pos, status); } // ------------------------------------- // Parses the source string and create the corresponding // result object. Checks the parse position for errors. void Format::parseObject(const UnicodeString& source, Formattable& result, UErrorCode& status) const { if (U_FAILURE(status)) return; ParsePosition parsePosition(0); parseObject(source, result, parsePosition); if (parsePosition.getIndex() == 0) { status = U_INVALID_FORMAT_ERROR; } } // ------------------------------------- UBool Format::operator==(const Format& /*that*/) const { // Add this implementation to make linker happy. return TRUE; } //--------------------------------------- U_NAMESPACE_END #endif /* #if !UCONFIG_NO_FORMATTING */ //eof