/* ******************************************************************************* * * Copyright (C) 1999-2000, International Business Machines * Corporation and others. All Rights Reserved. * ******************************************************************************* * file name: ubidiimp.h * encoding: US-ASCII * tab size: 8 (not used) * indentation:4 * * created on: 1999aug06 * created by: Markus W. Scherer */ #ifndef UBIDIIMP_H #define UBIDIIMP_H /* set import/export definitions */ #ifdef U_COMMON_IMPLEMENTATION #include "unicode/utypes.h" #include "unicode/uchar.h" /* miscellaneous definitions ------------------------------------------------ */ typedef uint8_t DirProp; typedef uint32_t Flags; /* Comparing the description of the BiDi algorithm with this implementation is easier with the same names for the BiDi types in the code as there. See UCharDirection in uchar.h . */ enum { L= U_LEFT_TO_RIGHT, R= U_RIGHT_TO_LEFT, EN= U_EUROPEAN_NUMBER, ES= U_EUROPEAN_NUMBER_SEPARATOR, ET= U_EUROPEAN_NUMBER_TERMINATOR, AN= U_ARABIC_NUMBER, CS= U_COMMON_NUMBER_SEPARATOR, B= U_BLOCK_SEPARATOR, S= U_SEGMENT_SEPARATOR, WS= U_WHITE_SPACE_NEUTRAL, ON= U_OTHER_NEUTRAL, LRE=U_LEFT_TO_RIGHT_EMBEDDING, LRO=U_LEFT_TO_RIGHT_OVERRIDE, AL= U_RIGHT_TO_LEFT_ARABIC, RLE=U_RIGHT_TO_LEFT_EMBEDDING, RLO=U_RIGHT_TO_LEFT_OVERRIDE, PDF=U_POP_DIRECTIONAL_FORMAT, NSM=U_DIR_NON_SPACING_MARK, BN= U_BOUNDARY_NEUTRAL, dirPropCount }; /* * Sometimes, bit values are more appropriate * to deal with directionality properties. * Abbreviations in these macro names refer to names * used in the BiDi algorithm. */ #define DIRPROP_FLAG(dir) (1UL<<(dir)) /* special flag for multiple runs from explicit embedding codes */ #define DIRPROP_FLAG_MULTI_RUNS (1UL<<31) /* are there any characters that are LTR or RTL? */ #define MASK_LTR (DIRPROP_FLAG(L)|DIRPROP_FLAG(EN)|DIRPROP_FLAG(AN)|DIRPROP_FLAG(LRE)|DIRPROP_FLAG(LRO)) #define MASK_RTL (DIRPROP_FLAG(R)|DIRPROP_FLAG(AL)|DIRPROP_FLAG(RLE)|DIRPROP_FLAG(RLO)) /* explicit embedding codes */ #define MASK_LRX (DIRPROP_FLAG(LRE)|DIRPROP_FLAG(LRO)) #define MASK_RLX (DIRPROP_FLAG(RLE)|DIRPROP_FLAG(RLO)) #define MASK_OVERRIDE (DIRPROP_FLAG(LRO)|DIRPROP_FLAG(RLO)) #define MASK_EXPLICIT (MASK_LRX|MASK_RLX|DIRPROP_FLAG(PDF)) #define MASK_BN_EXPLICIT (DIRPROP_FLAG(BN)|MASK_EXPLICIT) /* paragraph and segment separators */ #define MASK_B_S (DIRPROP_FLAG(B)|DIRPROP_FLAG(S)) /* all types that are counted as White Space or Neutral in some steps */ #define MASK_WS (MASK_B_S|DIRPROP_FLAG(WS)|MASK_BN_EXPLICIT) #define MASK_N (DIRPROP_FLAG(ON)|MASK_WS) /* all types that are included in a sequence of European Terminators for (W5) */ #define MASK_ET_NSM_BN (DIRPROP_FLAG(ET)|DIRPROP_FLAG(NSM)|MASK_BN_EXPLICIT) /* types that are neutrals or could becomes neutrals in (Wn) */ #define MASK_POSSIBLE_N (DIRPROP_FLAG(CS)|DIRPROP_FLAG(ES)|DIRPROP_FLAG(ET)|MASK_N) /* * These types may be changed to "e", * the embedding type (L or R) of the run, * in the BiDi algorithm (N2) */ #define MASK_EMBEDDING (DIRPROP_FLAG(NSM)|MASK_POSSIBLE_N) /* the dirProp's L and R are defined to 0 and 1 values in UCharDirection */ #define GET_LR_FROM_LEVEL(level) ((DirProp)((level)&1)) #define IS_DEFAULT_LEVEL(level) (((level)&0xfe)==0xfe) /* Run structure for reordering --------------------------------------------- */ typedef struct Run { UTextOffset logicalStart, /* first character of the run; b31 indicates even/odd level */ visualLimit; /* last visual position of the run +1 */ } Run; /* in a Run, logicalStart will get this bit set if the run level is odd */ #define INDEX_ODD_BIT (1UL<<31) #define MAKE_INDEX_ODD_PAIR(index, level) (index|((int32_t)level<<31)) #define ADD_ODD_BIT_FROM_LEVEL(x, level) ((x)|=((int32_t)level<<31)) #define REMOVE_ODD_BIT(x) ((x)&=~INDEX_ODD_BIT) #define GET_INDEX(x) (x&~INDEX_ODD_BIT) #define GET_ODD_BIT(x) ((uint32_t)x>>31) #define IS_ODD_RUN(x) ((x&INDEX_ODD_BIT)!=0) #define IS_EVEN_RUN(x) ((x&INDEX_ODD_BIT)==0) U_CFUNC UBool ubidi_getRuns(UBiDi *pBiDi); /* UBiDi structure ----------------------------------------------------------- */ struct UBiDi { /* alias pointer to the current text */ const UChar *text; /* length of the current text */ UTextOffset length; /* memory sizes in bytes */ UTextOffset dirPropsSize, levelsSize, runsSize; /* allocated memory */ DirProp *dirPropsMemory; UBiDiLevel *levelsMemory; Run *runsMemory; /* indicators for whether memory may be allocated after ubidi_open() */ UBool mayAllocateText, mayAllocateRuns; /* arrays with one value per text-character */ const DirProp *dirProps; UBiDiLevel *levels; /* are we performing an approximation of the "inverse BiDi" algorithm? */ UBool isInverse; /* the paragraph level */ UBiDiLevel paraLevel; /* the overall paragraph or line directionality - see UBiDiDirection */ UBiDiDirection direction; /* flags is a bit set for which directional properties are in the text */ Flags flags; /* characters after trailingWSStart are WS and are */ /* implicitly at the paraLevel (rule (L1)) - levels may not reflect that */ UTextOffset trailingWSStart; /* fields for line reordering */ UTextOffset runCount; /* ==-1: runs not set up yet */ Run *runs; /* for non-mixed text, we only need a tiny array of runs (no malloc()) */ Run simpleRuns[1]; }; /* helper function to (re)allocate memory if allowed */ extern UBool getMemory(void **pMemory, UTextOffset *pSize, UBool mayAllocate, UTextOffset sizeNeeded); /* helper macros for each allocated array in UBiDi */ #define getDirPropsMemory(pBiDi, length) \ getMemory((void **)&(pBiDi)->dirPropsMemory, &(pBiDi)->dirPropsSize, \ (pBiDi)->mayAllocateText, (length)) #define getLevelsMemory(pBiDi, length) \ getMemory((void **)&(pBiDi)->levelsMemory, &(pBiDi)->levelsSize, \ (pBiDi)->mayAllocateText, (length)) #define getRunsMemory(pBiDi, length) \ getMemory((void **)&(pBiDi)->runsMemory, &(pBiDi)->runsSize, \ (pBiDi)->mayAllocateRuns, (length)*sizeof(Run)) /* additional macros used by ubidi_open() - always allow allocation */ #define getInitialDirPropsMemory(pBiDi, length) \ getMemory((void **)&(pBiDi)->dirPropsMemory, &(pBiDi)->dirPropsSize, \ TRUE, (length)) #define getInitialLevelsMemory(pBiDi, length) \ getMemory((void **)&(pBiDi)->levelsMemory, &(pBiDi)->levelsSize, \ TRUE, (length)) #define getInitialRunsMemory(pBiDi, length) \ getMemory((void **)&(pBiDi)->runsMemory, &(pBiDi)->runsSize, \ TRUE, (length)*sizeof(Run)) #endif #endif