/* ******************************************************************************** * Copyright (C) 1997-1999, International Business Machines * Corporation and others. All Rights Reserved. ******************************************************************************** * * File DCFMTSYM.H * * Modification History: * * Date Name Description * 02/19/97 aliu Converted from java. * 03/18/97 clhuang Updated per C++ implementation. * 03/27/97 helena Updated to pass the simple test after code review. * 08/26/97 aliu Added currency/intl currency symbol support. * 07/22/98 stephen Changed to match C++ style * currencySymbol -> fCurrencySymbol * Constants changed from CAPS to kCaps * 06/24/99 helena Integrated Alan's NF enhancements and Java2 bug fixes * 09/22/00 grhoten Marked deprecation tags with a pointer to replacement * functions. ******************************************************************************** */ #ifndef DCFMTSYM_H #define DCFMTSYM_H #include "unicode/utypes.h" #include "unicode/uobject.h" #include "unicode/locid.h" U_NAMESPACE_BEGIN /** * This class represents the set of symbols needed by DecimalFormat * to format numbers. DecimalFormat creates for itself an instance of * DecimalFormatSymbols from its locale data. If you need to change any * of these symbols, you can get the DecimalFormatSymbols object from * your DecimalFormat and modify it. *

* Here are the special characters used in the parts of the * subpattern, with notes on their usage. *

 * \code
 *        Symbol   Meaning
 *          0      a digit
 *          #      a digit, zero shows as absent
 *          .      placeholder for decimal separator
 *          ,      placeholder for grouping separator.
 *          ;      separates formats.
 *          -      default negative prefix.
 *          %      divide by 100 and show as percentage
 *          X      any other characters can be used in the prefix or suffix
 *          '      used to quote special characters in a prefix or suffix.
 * \endcode
 *  
* [Notes] *

* If there is no explicit negative subpattern, - is prefixed to the * positive form. That is, "0.00" alone is equivalent to "0.00;-0.00". *

* The grouping separator is commonly used for thousands, but in some * countries for ten-thousands. The interval is a constant number of * digits between the grouping characters, such as 100,000,000 or 1,0000,0000. * If you supply a pattern with multiple grouping characters, the interval * between the last one and the end of the integer is the one that is * used. So "#,##,###,####" == "######,####" == "##,####,####". *

* This class only handles localized digits where the 10 digits are * contiguous in Unicode, from 0 to 9. Other digits sets (such as * superscripts) would need a different subclass. */ class U_I18N_API DecimalFormatSymbols : public UObject { public: /** * Constants for specifying a number format symbol. * @stable */ enum ENumberFormatSymbol { /** The decimal separator */ kDecimalSeparatorSymbol, /** The grouping separator */ kGroupingSeparatorSymbol, /** The pattern separator */ kPatternSeparatorSymbol, /** The percent sign */ kPercentSymbol, /** Zero*/ kZeroDigitSymbol, /** Character representing a digit in the pattern */ kDigitSymbol, /** The minus sign */ kMinusSignSymbol, /** The plus sign */ kPlusSignSymbol, /** The currency symbol */ kCurrencySymbol, /** The international currency symbol */ kIntlCurrencySymbol, /** The monetary separator */ kMonetarySeparatorSymbol, /** The exponential symbol */ kExponentialSymbol, /** Per mill symbol - replaces kPermillSymbol */ kPerMillSymbol, /** Escape padding character */ kPadEscapeSymbol, /** Infinity symbol */ kInfinitySymbol, /** Nan symbol */ kNaNSymbol, /** count symbol constants */ kFormatSymbolCount }; /** * Create a DecimalFormatSymbols object for the given locale. * * @param locale The locale to get symbols for. * @param status Input/output parameter, set to success or * failure code upon return. * @stable */ DecimalFormatSymbols(const Locale& locale, UErrorCode& status); /** * Create a DecimalFormatSymbols object for the default locale. * This constructor will not fail. If the resource file data is * not available, it will use hard-coded last-resort data and * set status to U_USING_FALLBACK_ERROR. * * @param status Input/output parameter, set to success or * failure code upon return. * @stable */ DecimalFormatSymbols( UErrorCode& status); /** * Copy constructor. * @stable */ DecimalFormatSymbols(const DecimalFormatSymbols&); /** * Assignment operator. * @stable */ DecimalFormatSymbols& operator=(const DecimalFormatSymbols&); /** * Destructor. * @stable */ ~DecimalFormatSymbols(); /** * Return true if another object is semantically equal to this one. * * @param other the object to be compared with. * @return true if another object is semantically equal to this one. * @stable */ UBool operator==(const DecimalFormatSymbols& other) const; /** * Return true if another object is semantically unequal to this one. * * @param other the object to be compared with. * @return true if another object is semantically unequal to this one. * @stable */ UBool operator!=(const DecimalFormatSymbols& other) const { return !operator==(other); } /** * Get one of the format symbols by its enum constant. * Each symbol is stored as a string so that graphemes * (characters with modifyer letters) can be used. * * @param symbol Constant to indicate a number format symbol. * @return the format symbols by the param 'symbol' * @stable */ UnicodeString getSymbol(ENumberFormatSymbol symbol) const; /** * Set one of the format symbols by its enum constant. * Each symbol is stored as a string so that graphemes * (characters with modifyer letters) can be used. * * @param symbol Constant to indicate a number format symbol. * @param value value of the format sybmol * @stable */ void setSymbol(ENumberFormatSymbol symbol, UnicodeString value); /** * Returns the locale for which this object was constructed. */ inline Locale getLocale() const; /** * ICU "poor man's RTTI", returns a UClassID for the actual class. * * @draft ICU 2.2 */ virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); } /** * ICU "poor man's RTTI", returns a UClassID for this class. * * @draft ICU 2.2 */ static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; } private: /** * Initializes the symbols from the LocaleElements resource bundle. * Note: The organization of LocaleElements badly needs to be * cleaned up. * * @param locale The locale to get symbols for. * @param success Input/output parameter, set to success or * failure code upon return. * @param useLastResortData determine if use last resort data */ void initialize(const Locale& locale, UErrorCode& success, UBool useLastResortData = FALSE); /** * Initialize the symbols from the given array of UnicodeStrings. * The array must be of the correct size. * * @param numberElements the number format symbols * @param currencyElements the currency symbols */ void initialize(const UnicodeString* numberElements, const UnicodeString* currencyElements); /** * Initialize the symbols with default values. */ void initialize(); void setCurrencyForSymbols(); UnicodeString fSymbols[kFormatSymbolCount]; Locale locale; static const char fgNumberElements[]; static const char fgCurrencyElements[]; /** * The address of this static class variable serves as this class's ID * for ICU "poor man's RTTI". */ static const char fgClassID; }; // ------------------------------------- inline UnicodeString DecimalFormatSymbols::getSymbol(ENumberFormatSymbol symbol) const { if(symbol