/* ******************************************************************************* * Copyright (C) 1996-1999, International Business Machines * Corporation and others. All Rights Reserved. ******************************************************************************* */ //============================================================================= // // File coll.h // // // // Created by: Helena Shih // // Modification History: // // Date Name Description // 02/5/97 aliu Modified createDefault to load collation data from // binary files when possible. Added related methods // createCollationFromFile, chopLocale, createPathName. // 02/11/97 aliu Added members addToCache, findInCache, and fgCache. // 02/12/97 aliu Modified to create objects from RuleBasedCollator cache. // Moved cache out of Collation class. // 02/13/97 aliu Moved several methods out of this class and into // RuleBasedCollator, with modifications. Modified // createDefault() to call new RuleBasedCollator(Locale&) // constructor. General clean up and documentation. // 02/20/97 helena Added clone, operator==, operator!=, operator=, copy // constructor and getDynamicClassID. // 03/25/97 helena Updated with platform independent data types. // 05/06/97 helena Added memory allocation error detection. // 6/20/97 helena Java class name change. // 09/03/97 helena Added createCollationKeyValues(). // 02/10/98 damiba Added compare() with length as parameter. // 04/23/99 stephen Removed EDecompositionMode, merged with // Normalizer::EMode. // 11/02/99 helena Collator performance enhancements. Eliminates the // UnicodeString construction and special case for NO_OP. // 11/23/99 srl More performance enhancements. Inlining of // critical accessors. // 05/15/00 helena Added version information API. //============================================================================= #ifndef COLL_H #define COLL_H #include "unicode/locid.h" #include "unicode/utypes.h" #include "unicode/unistr.h" #include "unicode/normlzr.h" #include "cmemory.h" class CollationKey; /** * The Collator class performs locale-sensitive * String comparison. You use this class to build * searching and sorting routines for natural language text. * *

* Collator is an abstract base class. Subclasses * implement specific collation strategies. One subclass, * RuleBasedCollator, is currently provided * and is applicable to a wide set of languages. Other * subclasses may be created to handle more specialized needs. * *

* Like other locale-sensitive classes, you can use the static * factory method, getInstance, to obtain the appropriate * Collator object for a given locale. You will only need * to look at the subclasses of Collator if you need * to understand the details of a particular collation strategy or * if you need to modify that strategy. * *

* The following example shows how to compare two strings using * the Collator for the default locale. *

*
 * // Compare two strings in the default locale
 * UErrorCode success = U_ZERO_ERROR;
 * Collator* myCollator = Collator::createInstance(success);
 * if( myCollator->compare("abc", "ABC") < 0 ) {
 *     cout << "abc is less than ABC" << endl;
 * }else{
 *     cout << "abc is greater than or equal to ABC" << endl;
 * }
 * 
*
* *

* You can set a Collator's strength property * to determine the level of difference considered significant in * comparisons. Four strengths are provided: PRIMARY, * SECONDARY, TERTIARY, and IDENTICAL. * The exact assignment of strengths to language features is * locale dependant. For example, in Czech, "e" and "f" are considered * primary differences, while "e" and "\u00EA" are secondary differences, * "e" and "E" are tertiary differences and "e" and "e" are identical. * The following shows how both case and accents could be ignored for * US English. *

*
 * //Get the Collator for US English and set its strength to PRIMARY
 * UErrorCode success = U_ZERO_ERROR;
 * Collator* usCollator = Collator::createInstance(Locale::US, success);
 * usCollator->setStrength(Collator::PRIMARY);
 * if( usCollator->compare("abc", "ABC") == 0 ) {
 *     cout << "'abc' and 'ABC' strings are equivalent with strength PRIMARY" << endl;
 * }
 * 
*
*

* For comparing Strings exactly once, the compare * method provides the best performance. When sorting a list of * Strings however, it is generally necessary to compare each * String multiple times. In this case, CollationKeys * provide better performance. The CollationKey class converts * a String to a series of bits that can be compared bitwise * against other CollationKeys. A CollationKey is * created by a Collator object for a given String. *

* Note: Collators with different Locale, * CollationStrength and DecompositionMode settings will return different * sort orders for the same set of strings. Locales have specific * collation rules, and the way in which secondary and tertiary differences * are taken into account, for example, will result in a different sorting order * for same strings. *

* * @see RuleBasedCollator * @see CollationKey * @see CollationElementIterator * @see Locale * @see Normalizer * @version 1.7 1/14/97 * @author Helena Shih */ class U_I18N_API Collator { public: /** * Base letter represents a primary difference. Set comparison * level to PRIMARY to ignore secondary and tertiary differences. * Use this to set the strength of a Collator object. * Example of primary difference, "abc" < "abd" * * Diacritical differences on the same base letter represent a secondary * difference. Set comparison level to SECONDARY to ignore tertiary * differences. Use this to set the strength of a Collator object. * Example of secondary difference, "ä" >> "a". * * Uppercase and lowercase versions of the same character represents a * tertiary difference. Set comparison level to TERTIARY to include * all comparison differences. Use this to set the strength of a Collator * object. * Example of tertiary difference, "abc" <<< "ABC". * * Two characters are considered "identical" when they have the same * unicode spellings. * For example, "ä" == "ä". * * ECollationStrength is also used to determine the strength of sort keys * generated from Collator objects. */ enum ECollationStrength { PRIMARY = 0, SECONDARY = 1, TERTIARY = 2, IDENTICAL = 3 }; /** * LESS is returned if source string is compared to be less than target * string in the compare() method. * EQUAL is returned if source string is compared to be equal to target * string in the compare() method. * GREATER is returned if source string is compared to be greater than * target string in the compare() method. * @see Collator#compare */ enum EComparisonResult { LESS = -1, EQUAL = 0, GREATER = 1 }; /** * Destructor * @stable */ virtual ~Collator(); /** * Returns true if "other" is the same as "this" * @stable */ virtual UBool operator==(const Collator& other) const; /** * Returns true if "other" is not the same as "this". * @stable */ virtual UBool operator!=(const Collator& other) const; /** * Makes a shallow copy of the current object. * @stable */ virtual Collator* clone(void) const = 0; /** * Creates the collator object for the current default locale. * The default locale is determined by Locale::getDefault. * @return the collation object of the default locale.(for example, en_US) * @see Locale#getDefault * The UErrorCode& err parameter is used to return status information to the user. * To check whether the construction succeeded or not, you should check * the value of U_SUCCESS(err). If you wish more detailed information, you * can check for informational error results which still indicate success. * U_USING_FALLBACK_ERROR indicates that a fall back locale was used. For * example, 'de_CH' was requested, but nothing was found there, so 'de' was * used. U_USING_DEFAULT_ERROR indicates that the default locale data was * used; neither the requested locale nor any of its fall back locales * could be found. * The caller owns the returned object and is responsible for deleting it. * @stable */ static Collator* createInstance( UErrorCode& err); /** * Gets the table-based collation object for the desired locale. The * resource of the desired locale will be loaded by ResourceLoader. * Locale::ENGLISH is the base collation table and all other languages are * built on top of it with additional language-specific modifications. * @param desiredLocale the desired locale to create the collation table * with. * @return the created table-based collation object based on the desired * locale. * @see Locale * @see ResourceLoader * The UErrorCode& err parameter is used to return status information to the user. * To check whether the construction succeeded or not, you should check * the value of U_SUCCESS(err). If you wish more detailed information, you * can check for informational error results which still indicate success. * U_USING_FALLBACK_ERROR indicates that a fall back locale was used. For * example, 'de_CH' was requested, but nothing was found there, so 'de' was * used. U_USING_DEFAULT_ERROR indicates that the default locale data was * used; neither the requested locale nor any of its fall back locales * could be found. * The caller owns the returned object and is responsible for deleting it. * @stable */ static Collator* createInstance( const Locale& loc, UErrorCode& err); // comparison /** * The comparison function compares the character data stored in two * different strings. Returns information about whether a string * is less than, greater than or equal to another string. *

Example of use: *

   * .       UErrorCode status = U_ZERO_ERROR;
   * .       Collator *myCollation = Collator::createInstance(Locale::US, status);
   * .       if (U_FAILURE(status)) return;
   * .       myCollation->setStrength(Collator::PRIMARY);
   * .       // result would be Collator::EQUAL ("abc" == "ABC")
   * .       // (no primary difference between "abc" and "ABC")
   * .       Collator::EComparisonResult result = myCollation->compare("abc", "ABC");
   * .       myCollation->setStrength(Collator::TERTIARY);
   * .       // result would be Collator::LESS (abc" <<< "ABC")
   * .       // (with tertiary difference between "abc" and "ABC")
   * .       Collator::EComparisonResult result = myCollation->compare("abc", "ABC");
   * 
* @param source the source string to be compared with. * @param target the string that is to be compared with the source string. * @return Returns a byte value. GREATER if source is greater * than target; EQUAL if source is equal to target; LESS if source is less * than target * @stable **/ virtual EComparisonResult compare( const UnicodeString& source, const UnicodeString& target) const = 0; /** * Does the same thing as compare but limits the comparison to a specified length *

Example of use: *

   * .       UErrorCode status = U_ZERO_ERROR;
   * .       Collator *myCollation = Collator::createInstance(Locale::US, status);
   * .       if (U_FAILURE(status)) return;
   * .       myCollation->setStrength(Collator::PRIMARY);
   * .       // result would be Collator::EQUAL ("abc" == "ABC")
   * .       // (no primary difference between "abc" and "ABC")
   * .       Collator::EComparisonResult result = myCollation->compare("abc", "ABC",3);
   * .       myCollation->setStrength(Collator::TERTIARY);
   * .       // result would be Collator::LESS (abc" <<< "ABC")
   * .       // (with tertiary difference between "abc" and "ABC")
   * .       Collator::EComparisonResult result = myCollation->compare("abc", "ABC",3);
   * 
* @param source the source string to be compared with. * @param target the string that is to be compared with the source string. * @param length the length the comparison is limitted to * @return Returns a byte value. GREATER if source (up to the specified length) is greater * than target; EQUAL if source (up to specified length) is equal to target; LESS if source * (up to the specified length) is less than target. * @draft **/ virtual EComparisonResult compare( const UnicodeString& source, const UnicodeString& target, int32_t length) const = 0; /** * The comparison function compares the character data stored in two * different string arrays. Returns information about whether a string * array is less than, greater than or equal to another string array. *

Example of use: *

   * .       UErrorCode status = U_ZERO_ERROR;
   * .       Collator *myCollation = Collator::createInstance(Locale::US, status);
   * .       if (U_FAILURE(status)) return;
   * .       myCollation->setStrength(Collator::PRIMARY);
   * .       // result would be Collator::EQUAL ("abc" == "ABC")
   * .       // (no primary difference between "abc" and "ABC")
   * .       Collator::EComparisonResult result = myCollation->compare(L"abc", 3, L"ABC", 3);
   * .       myCollation->setStrength(Collator::TERTIARY);
   * .       // result would be Collator::LESS (abc" <<< "ABC")
   * .       // (with tertiary difference between "abc" and "ABC")
   * .       Collator::EComparisonResult result = myCollation->compare(L"abc", 3, L"ABC", 3);
   * 
* @param source the source string array to be compared with. * @param sourceLength the length of the source string array. If this value * is equal to -1, the string array is null-terminated. * @param target the string that is to be compared with the source string. * @param targetLength the length of the target string array. If this value * is equal to -1, the string array is null-terminated. * @return Returns a byte value. GREATER if source is greater * than target; EQUAL if source is equal to target; LESS if source is less * than target * @stable **/ virtual EComparisonResult compare( const UChar* source, int32_t sourceLength, const UChar* target, int32_t targetLength) const = 0; /** Transforms the string into a series of characters that can be compared * with CollationKey::compareTo. It is not possible to restore the original * string from the chars in the sort key. The generated sort key handles * only a limited number of ignorable characters. *

Use CollationKey::equals or CollationKey::compare to compare the * generated sort keys. *

Example of use: *

   * .       UErrorCode status = U_ZERO_ERROR;
   * .       Collator *myCollation = Collator::createInstance(Locale::US, status);
   * .       if (U_FAILURE(status)) return;
   * .       myCollation->setStrength(Collator::PRIMARY);
   * .       UErrorCode key1Status, key2Status;
   * .       CollationKey CollationKey1
   * .       CollationKey1 = myCollation->getCollationKey("abc", CollationKey1, key1Status);
   * .       CollationKey CollationKey2
   * .       CollationKey2 = myCollation->getCollationKey("ABC", CollationKey2, key2Status);
   * .       if (U_FAILURE(key1Status) || U_FAILURE(key2Status)) { delete myCollation; return; }
   * .       // Use CollationKey::compare() to compare the sort keys
   * .       // result would be 0 (CollationKey1 == CollationKey2)
   * .       int result = CollationKey1.compare(CollationKey2);
   * .       myCollation->setStrength(Collator::TERTIARY);
   * .       CollationKey1 = myCollation->getCollationKey("abc", CollationKey1, key1Status);
   * .       CollationKey2 = myCollation->getCollationKey("ABC", CollationKey2, key2Status);
   * .       if (U_FAILURE(key1Status) || U_FAILURE(key2Status)) { delete myCollation; return; }
   * .       // Use CollationKey::compareTo to compare the collation keys
   * .       // result would be -1 (CollationKey1 < CollationKey2)
   * .       result = CollationKey1.compareTo(CollationKey2);
   * .       delete myCollation;
   * 
*

If the source string is null, a null collation key will be returned. * @param source the source string to be transformed into a sort key. * @param key the collation key to be filled in * @return the collation key of the string based on the collation rules. * @see CollationKey#compare * @draft */ virtual CollationKey& getCollationKey(const UnicodeString& source, CollationKey& key, UErrorCode& status) const = 0; /** Transforms the string into a series of characters that can be compared * with CollationKey::compareTo. It is not possible to restore the original * string from the chars in the sort key. The generated sort key handles * only a limited number of ignorable characters. *

Use CollationKey::equals or CollationKey::compare to compare the * generated sort keys. *

If the source string is null, a null collation key will be returned. * @param source the source string to be transformed into a sort key. * @param sourceLength length of the collation key * @param key the collation key to be filled in * @return the collation key of the string based on the collation rules. * @see CollationKey#compare * @draft */ virtual CollationKey& getCollationKey(const UChar *source, int32_t sourceLength, CollationKey& key, UErrorCode& status) const = 0; /** * Generates the hash code for the collation object * @stable */ virtual int32_t hashCode(void) const = 0; /** * Convenience method for comparing two strings based on * the collation rules. * @param source the source string to be compared with. * @param target the target string to be compared with. * @return true if the first string is greater than the second one, * according to the collation rules. false, otherwise. * @see Collator#compare * @stable */ UBool greater( const UnicodeString& source, const UnicodeString& target) const; /** * Convenience method for comparing two strings based on the collation * rules. * @param source the source string to be compared with. * @param target the target string to be compared with. * @return true if the first string is greater than or equal to the * second one, according to the collation rules. false, otherwise. * @see Collator#compare * @stable */ UBool greaterOrEqual( const UnicodeString& source, const UnicodeString& target) const; /** * Convenience method for comparing two strings based on the collation * rules. * @param source the source string to be compared with. * @param target the target string to be compared with. * @return true if the strings are equal according to the collation * rules. false, otherwise. * @see Collator#compare * @stable */ UBool equals( const UnicodeString& source, const UnicodeString& target) const; // getter/setter /** * Get the decomposition mode of the collator object. * @return the decomposition mode * @see Collator#setDecomposition * @stable */ Normalizer::EMode getDecomposition(void) const; /** * Set the decomposition mode of the collator object. success is equal * to U_ILLEGAL_ARGUMENT_ERROR if error occurs. * @param the new decomposition mode * @see Collator#getDecomposition * @stable */ void setDecomposition(Normalizer::EMode mode); /** * Determines the minimum strength that will be use in comparison or * transformation. *

E.g. with strength == SECONDARY, the tertiary difference is ignored *

E.g. with strength == PRIMARY, the secondary and tertiary difference * are ignored. * @return the current comparison level. * @see Collator#setStrength * @stable */ ECollationStrength getStrength(void) const; /** * Sets the minimum strength to be used in comparison or transformation. *

Example of use: *

   * .       UErrorCode status = U_ZERO_ERROR;
   * .       Collator *myCollation = Collator::createInstance(Locale::US, status);
   * .       if (U_FAILURE(status)) return;
   * .       myCollation->setStrength(Collator::PRIMARY);
   * .       // result will be "abc" == "ABC"
   * .       // tertiary differences will be ignored
   * .       Collator::ComparisonResult result = myCollation->compare("abc", "ABC");
   * 
* @see Collator#getStrength * @param newStrength the new comparison level. * @stable */ void setStrength( ECollationStrength newStrength); /** * Get name of the object for the desired Locale, in the desired langauge * @param objectLocale must be from getAvailableLocales * @param displayLocale specifies the desired locale for output * @param name the fill-in parameter of the return value * @return display-able name of the object for the object locale in the * desired language * @stable */ static UnicodeString& getDisplayName( const Locale& objectLocale, const Locale& displayLocale, UnicodeString& name) ; /** * Get name of the object for the desired Locale, in the langauge of the * default locale. * @param objectLocale must be from getAvailableLocales * @param name the fill-in parameter of the return value * @return name of the object for the desired locale in the default * language * @stable */ static UnicodeString& getDisplayName( const Locale& objectLocale, UnicodeString& name) ; /** * Get the set of Locales for which Collations are installed * @param count the output parameter of number of elements in the locale list * @return the list of available locales which collations are installed * @stable */ static const Locale* getAvailableLocales(int32_t& count); /** * Gets the version information for a Collator. * @param info the version # information, the result will be filled in * @stable */ void getVersion(UVersionInfo info) const; /** * Returns a unique class ID POLYMORPHICALLY. Pure virtual method. * This method is to implement a simple version of RTTI, since not all * C++ compilers support genuine RTTI. Polymorphic operator==() and * clone() methods call this method. * * Concrete subclasses of Format must implement getDynamicClassID() * and also a static method and data member: * * static UClassID getStaticClassID() { return (UClassID)&fgClassID; } * static char fgClassID; * * @return The class ID for this object. All objects of a * given class have the same class ID. Objects of * other classes have different class IDs. * @stable */ virtual UClassID getDynamicClassID(void) const = 0; protected: /** * Constructors */ Collator(); Collator(ECollationStrength collationStrength, Normalizer::EMode decompositionMode); Collator(const Collator& other); /** * Assignment operator */ const Collator& operator=(const Collator& other); //-------------------------------------------------------------------------- private: ECollationStrength strength; Normalizer::EMode decmp; static const UVersionInfo fVersion; }; inline UBool Collator::operator==(const Collator& other) const { UBool result; if (this == &other) result = TRUE; else result = ((strength == other.strength) && (decmp == other.decmp)); return result; } inline UBool Collator::operator!=(const Collator& other) const { UBool result; result = !(*this == other); return result; } inline Collator::ECollationStrength Collator::getStrength() const { return strength; } inline Normalizer::EMode Collator::getDecomposition() const { return decmp; } inline void Collator::getVersion(UVersionInfo versionInfo) const { if(versionInfo!=NULL) { uprv_memcpy(versionInfo, fVersion, U_MAX_VERSION_LENGTH); } } #endif