// © 2017 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html #include "unicode/utypes.h" #if !UCONFIG_NO_FORMATTING #ifndef __NUMBERFORMATTER_H__ #define __NUMBERFORMATTER_H__ #include "unicode/appendable.h" #include "unicode/dcfmtsym.h" #include "unicode/currunit.h" #include "unicode/fieldpos.h" #include "unicode/fpositer.h" #include "unicode/measunit.h" #include "unicode/nounit.h" #include "unicode/plurrule.h" #include "unicode/ucurr.h" #include "unicode/unum.h" #ifndef U_HIDE_DRAFT_API /** * \file * \brief C++ API: Library for localized number formatting introduced in ICU 60. * * This library was introduced in ICU 60 to simplify the process of formatting localized number strings. * Basic usage examples: * *
* // Most basic usage: * NumberFormatter::withLocale(...).format(123).toString(); // 1,234 in en-US * * // Custom notation, unit, and rounding strategy: * NumberFormatter::with() * .notation(Notation::compactShort()) * .unit(CurrencyUnit("EUR", status)) * .rounding(Rounder::maxDigits(2)) * .locale(...) * .format(1234) * .toString(); // €1.2K in en-US * * // Create a formatter in a singleton for use later: * static const LocalizedNumberFormatter formatter = NumberFormatter::withLocale(...) * .unit(NoUnit::percent()) * .rounding(Rounder::fixedFraction(3)); * formatter.format(5.9831).toString(); // 5.983% in en-US * * // Create a "template" in a singleton but without setting a locale until the call site: * static const UnlocalizedNumberFormatter template = NumberFormatter::with() * .sign(UNumberSignDisplay::UNUM_SIGN_ALWAYS) * .adoptUnit(MeasureUnit::createMeter(status)) * .unitWidth(UNumberUnitWidth::UNUM_UNIT_WIDTH_FULL_NAME); * template.locale(...).format(1234).toString(); // +1,234 meters in en-US ** *
* This API offers more features than DecimalFormat and is geared toward new users of ICU. * *
* NumberFormatter instances are immutable and thread safe. This means that invoking a configuration method has no * effect on the receiving instance; you must store and use the new number formatter instance it returns instead. * *
* UnlocalizedNumberFormatter formatter = UnlocalizedNumberFormatter::with().notation(Notation::scientific()); * formatter.rounding(Rounder.maxFraction(2)); // does nothing! * formatter.locale(Locale.getEnglish()).format(9.8765).toString(); // prints "9.8765E0", not "9.88E0" ** *
* This API is based on the fluent design pattern popularized by libraries such as Google's Guava. For * extensive details on the design of this API, read the design doc. * * @author Shane Carr */ /** * An enum declaring how to render units, including currencies. Example outputs when formatting 123 USD and 123 * meters in en-CA: * *
*
* This enum is similar to {@link com.ibm.icu.text.MeasureFormat.FormatWidth}. * * @draft ICU 60 */ typedef enum UNumberUnitWidth { /** * Print an abbreviated version of the unit name. Similar to SHORT, but always use the shortest available * abbreviation or symbol. This option can be used when the context hints at the identity of the unit. For more * information on the difference between NARROW and SHORT, see SHORT. * *
* In CLDR, this option corresponds to the "Narrow" format for measure units and the "¤¤¤¤¤" placeholder for * currencies. * * @draft ICU 60 */ UNUM_UNIT_WIDTH_NARROW, /** * Print an abbreviated version of the unit name. Similar to NARROW, but use a slightly wider abbreviation or * symbol when there may be ambiguity. This is the default behavior. * *
* For example, in es-US, the SHORT form for Fahrenheit is "{0} °F", but the NARROW form is "{0}°", * since Fahrenheit is the customary unit for temperature in that locale. * *
* In CLDR, this option corresponds to the "Short" format for measure units and the "¤" placeholder for * currencies. * * @draft ICU 60 */ UNUM_UNIT_WIDTH_SHORT, /** * Print the full name of the unit, without any abbreviations. * *
* In CLDR, this option corresponds to the default format for measure units and the "¤¤¤" placeholder for * currencies. * * @draft ICU 60 */ UNUM_UNIT_WIDTH_FULL_NAME, /** * Use the three-digit ISO XXX code in place of the symbol for displaying currencies. The behavior of this * option is currently undefined for use with measure units. * *
* In CLDR, this option corresponds to the "¤¤" placeholder for currencies. * * @draft ICU 60 */ UNUM_UNIT_WIDTH_ISO_CODE, /** * Format the number according to the specified unit, but do not display the unit. For currencies, apply * monetary symbols and formats as with SHORT, but omit the currency symbol. For measure units, the behavior is * equivalent to not specifying the unit at all. * * @draft ICU 60 */ UNUM_UNIT_WIDTH_HIDDEN #ifndef U_HIDE_INTERNAL_API , /** * One more than the highest UNumberUnitWidth value. * * @internal ICU 60: The numeric value may change over time; see ICU ticket #12420. */ UNUM_UNIT_WIDTH_COUNT #endif // U_HIDE_INTERNAL_API } UNumberUnitWidth; /** * An enum declaring the strategy for when and how to display grouping separators (i.e., the * separator, often a comma or period, after every 2-3 powers of ten). The choices are several * pre-built strategies for different use cases that employ locale data whenever possible. Example * outputs for 1234 and 1234567 in en-IN: * *
* The default is AUTO, which displays grouping separators unless the locale data says that grouping * is not customary. To force grouping for all numbers greater than 1000 consistently across locales, * use ON_ALIGNED. On the other hand, to display grouping less frequently than the default, use MIN2 * or OFF. See the docs of each option for details. * *
* Note: This enum specifies the strategy for grouping sizes. To set which character to use as the * grouping separator, use the "symbols" setter. * * @draft ICU 61 */ typedef enum UGroupingStrategy { /** * Do not display grouping separators in any locale. * * @draft ICU 61 */ UNUM_GROUPING_OFF, /** * Display grouping using locale defaults, except do not show grouping on values smaller than * 10000 (such that there is a minimum of two digits before the first separator). * *
* Note that locales may restrict grouping separators to be displayed only on 1 million or * greater (for example, ee and hu) or disable grouping altogether (for example, bg currency). * *
* Locale data is used to determine whether to separate larger numbers into groups of 2 * (customary in South Asia) or groups of 3 (customary in Europe and the Americas). * * @draft ICU 61 */ UNUM_GROUPING_MIN2, /** * Display grouping using the default strategy for all locales. This is the default behavior. * *
* Note that locales may restrict grouping separators to be displayed only on 1 million or * greater (for example, ee and hu) or disable grouping altogether (for example, bg currency). * *
* Locale data is used to determine whether to separate larger numbers into groups of 2 * (customary in South Asia) or groups of 3 (customary in Europe and the Americas). * * @draft ICU 61 */ UNUM_GROUPING_AUTO, /** * Always display the grouping separator on values of at least 1000. * *
* This option ignores the locale data that restricts or disables grouping, described in MIN2 and * AUTO. This option may be useful to normalize the alignment of numbers, such as in a * spreadsheet. * *
* Locale data is used to determine whether to separate larger numbers into groups of 2 * (customary in South Asia) or groups of 3 (customary in Europe and the Americas). * * @draft ICU 61 */ UNUM_GROUPING_ON_ALIGNED, /** * Use the Western defaults: groups of 3 and enabled for all numbers 1000 or greater. Do not use * locale data for determining the grouping strategy. * * @draft ICU 61 */ UNUM_GROUPING_THOUSANDS } UGroupingStrategy; /** * An enum declaring how to denote positive and negative numbers. Example outputs when formatting * 123, 0, and -123 in en-US: * *
* The exact format, including the position and the code point of the sign, differ by locale. * * @draft ICU 60 */ typedef enum UNumberSignDisplay { /** * Show the minus sign on negative numbers, and do not show the sign on positive numbers. This is the default * behavior. * * @draft ICU 60 */ UNUM_SIGN_AUTO, /** * Show the minus sign on negative numbers and the plus sign on positive numbers, including zero. * To hide the sign on zero, see {@link UNUM_SIGN_EXCEPT_ZERO}. * * @draft ICU 60 */ UNUM_SIGN_ALWAYS, /** * Do not show the sign on positive or negative numbers. * * @draft ICU 60 */ UNUM_SIGN_NEVER, /** * Use the locale-dependent accounting format on negative numbers, and do not show the sign on positive numbers. * *
* The accounting format is defined in CLDR and varies by locale; in many Western locales, the format is a pair * of parentheses around the number. * *
* Note: Since CLDR defines the accounting format in the monetary context only, this option falls back to the * AUTO sign display strategy when formatting without a currency unit. This limitation may be lifted in the * future. * * @draft ICU 60 */ UNUM_SIGN_ACCOUNTING, /** * Use the locale-dependent accounting format on negative numbers, and show the plus sign on * positive numbers, including zero. For more information on the accounting format, see the * ACCOUNTING sign display strategy. To hide the sign on zero, see * {@link UNUM_SIGN_ACCOUNTING_EXCEPT_ZERO}. * * @draft ICU 60 */ UNUM_SIGN_ACCOUNTING_ALWAYS, /** * Show the minus sign on negative numbers and the plus sign on positive numbers. Do not show a * sign on zero. * * @draft ICU 61 */ UNUM_SIGN_EXCEPT_ZERO, /** * Use the locale-dependent accounting format on negative numbers, and show the plus sign on * positive numbers. Do not show a sign on zero. For more information on the accounting format, * see the ACCOUNTING sign display strategy. * * @draft ICU 61 */ UNUM_SIGN_ACCOUNTING_EXCEPT_ZERO #ifndef U_HIDE_INTERNAL_API , /** * One more than the highest UNumberSignDisplay value. * * @internal ICU 60: The numeric value may change over time; see ICU ticket #12420. */ UNUM_SIGN_COUNT #endif // U_HIDE_INTERNAL_API } UNumberSignDisplay; /** * An enum declaring how to render the decimal separator. * *
*
* Example outputs in en-US when printing 8.765E4 through 8.765E-3: * *
* 8.765E4 * 8.765E3 * 8.765E2 * 8.765E1 * 8.765E0 * 8.765E-1 * 8.765E-2 * 8.765E-3 * 0E0 ** * @return A ScientificNotation for chaining or passing to the NumberFormatter notation() setter. * @draft ICU 60 */ static ScientificNotation scientific(); /** * Print the number using engineering notation, a variant of scientific notation in which the exponent must be * divisible by 3. * *
* Example outputs in en-US when printing 8.765E4 through 8.765E-3: * *
* 87.65E3 * 8.765E3 * 876.5E0 * 87.65E0 * 8.765E0 * 876.5E-3 * 87.65E-3 * 8.765E-3 * 0E0 ** * @return A ScientificNotation for chaining or passing to the NumberFormatter notation() setter. * @draft ICU 60 */ static ScientificNotation engineering(); /** * Print the number using short-form compact notation. * *
* Compact notation, defined in Unicode Technical Standard #35 Part 3 Section 2.4.1, prints numbers with * localized prefixes or suffixes corresponding to different powers of ten. Compact notation is similar to * engineering notation in how it scales numbers. * *
* Compact notation is ideal for displaying large numbers (over ~1000) to humans while at the same time minimizing * screen real estate. * *
* In short form, the powers of ten are abbreviated. In en-US, the abbreviations are "K" for thousands, "M" * for millions, "B" for billions, and "T" for trillions. Example outputs in en-US when printing 8.765E7 * through 8.765E0: * *
* 88M * 8.8M * 876K * 88K * 8.8K * 876 * 88 * 8.8 ** *
* When compact notation is specified without an explicit rounding strategy, numbers are rounded off to the closest * integer after scaling the number by the corresponding power of 10, but with a digit shown after the decimal * separator if there is only one digit before the decimal separator. The default compact notation rounding strategy * is equivalent to: * *
* Rounder.integer().withMinDigits(2) ** * @return A CompactNotation for passing to the NumberFormatter notation() setter. * @draft ICU 60 */ static CompactNotation compactShort(); /** * Print the number using long-form compact notation. For more information on compact notation, see * {@link #compactShort}. * *
* In long form, the powers of ten are spelled out fully. Example outputs in en-US when printing 8.765E7 * through 8.765E0: * *
* 88 million * 8.8 million * 876 thousand * 88 thousand * 8.8 thousand * 876 * 88 * 8.8 ** * @return A CompactNotation for passing to the NumberFormatter notation() setter. * @draft ICU 60 */ static CompactNotation compactLong(); /** * Print the number using simple notation without any scaling by powers of ten. This is the default behavior. * *
* Since this is the default behavior, this method needs to be called only when it is necessary to override a * previous setting. * *
* Example outputs in en-US when printing 8.765E7 through 8.765E0: * *
* 87,650,000 * 8,765,000 * 876,500 * 87,650 * 8,765 * 876.5 * 87.65 * 8.765 ** * @return A SimpleNotation for passing to the NumberFormatter notation() setter. * @draft ICU 60 */ static SimpleNotation simple(); private: enum NotationType { NTN_SCIENTIFIC, NTN_COMPACT, NTN_SIMPLE, NTN_ERROR } fType; union NotationUnion { // For NTN_SCIENTIFIC struct ScientificSettings { int8_t fEngineeringInterval; bool fRequireMinInt; impl::digits_t fMinExponentDigits; UNumberSignDisplay fExponentSignDisplay; } scientific; // For NTN_COMPACT UNumberCompactStyle compactStyle; // For NTN_ERROR UErrorCode errorCode; } fUnion; typedef NotationUnion::ScientificSettings ScientificSettings; Notation(const NotationType &type, const NotationUnion &union_) : fType(type), fUnion(union_) {} Notation(UErrorCode errorCode) : fType(NTN_ERROR) { fUnion.errorCode = errorCode; } Notation() : fType(NTN_SIMPLE), fUnion() {} UBool copyErrorTo(UErrorCode &status) const { if (fType == NTN_ERROR) { status = fUnion.errorCode; return TRUE; } return FALSE; } // To allow MacroProps to initialize empty instances: friend struct impl::MacroProps; friend class ScientificNotation; // To allow implementation to access internal types: friend class impl::NumberFormatterImpl; friend class impl::ScientificModifier; friend class impl::ScientificHandler; }; /** * A class that defines the scientific notation style to be used when formatting numbers in NumberFormatter. * *
* To create a ScientificNotation, use one of the factory methods in {@link Notation}. * * @draft ICU 60 */ class U_I18N_API ScientificNotation : public Notation { public: /** * Sets the minimum number of digits to show in the exponent of scientific notation, padding with zeros if * necessary. Useful for fixed-width display. * *
* For example, with minExponentDigits=2, the number 123 will be printed as "1.23E02" in en-US instead of * the default "1.23E2". * * @param minExponentDigits * The minimum number of digits to show in the exponent. * @return A ScientificNotation, for chaining. * @draft ICU 60 */ ScientificNotation withMinExponentDigits(int32_t minExponentDigits) const; /** * Sets whether to show the sign on positive and negative exponents in scientific notation. The default is AUTO, * showing the minus sign but not the plus sign. * *
* For example, with exponentSignDisplay=ALWAYS, the number 123 will be printed as "1.23E+2" in en-US * instead of the default "1.23E2". * * @param exponentSignDisplay * The strategy for displaying the sign in the exponent. * @return A ScientificNotation, for chaining. * @draft ICU 60 */ ScientificNotation withExponentSignDisplay(UNumberSignDisplay exponentSignDisplay) const; private: // Inherit constructor using Notation::Notation; friend class Notation; }; // Reserve extra names in case they are added as classes in the future: typedef Rounder DigitRounder; /** * A class that defines the rounding strategy to be used when formatting numbers in NumberFormatter. * *
* To create a Rounder, use one of the factory methods. * * @draft ICU 60 */ class U_I18N_API Rounder : public UMemory { public: /** * Show all available digits to full precision. * *
* NOTE: When formatting a double, this method, along with {@link #minFraction} and * {@link #minDigits}, will trigger complex algorithm similar to Dragon4 to determine the low-order digits * and the number of digits to display based on the value of the double. If the number of fraction places or * significant digits can be bounded, consider using {@link #maxFraction} or {@link #maxDigits} instead to maximize * performance. For more information, read the following blog post. * *
* http://www.serpentine.com/blog/2011/06/29/here-be-dragons-advances-in-problems-you-didnt-even-know-you-had/ * * @return A Rounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static Rounder unlimited(); /** * Show numbers rounded if necessary to the nearest integer. * * @return A FractionRounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static FractionRounder integer(); /** * Show numbers rounded if necessary to a certain number of fraction places (numerals after the decimal separator). * Additionally, pad with zeros to ensure that this number of places are always shown. * *
* Example output with minMaxFractionPlaces = 3: * *
* 87,650.000
* 8,765.000
* 876.500
* 87.650
* 8.765
* 0.876
* 0.088
* 0.009
* 0.000 (zero)
*
*
* This method is equivalent to {@link #minMaxFraction} with both arguments equal. * * @param minMaxFractionPlaces * The minimum and maximum number of numerals to display after the decimal separator (rounding if too * long or padding with zeros if too short). * @return A FractionRounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static FractionRounder fixedFraction(int32_t minMaxFractionPlaces); /** * Always show at least a certain number of fraction places after the decimal separator, padding with zeros if * necessary. Do not perform rounding (display numbers to their full precision). * *
* NOTE: If you are formatting doubles, see the performance note in {@link #unlimited}. * * @param minFractionPlaces * The minimum number of numerals to display after the decimal separator (padding with zeros if * necessary). * @return A FractionRounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static FractionRounder minFraction(int32_t minFractionPlaces); /** * Show numbers rounded if necessary to a certain number of fraction places (numerals after the decimal separator). * Unlike the other fraction rounding strategies, this strategy does not pad zeros to the end of the * number. * * @param maxFractionPlaces * The maximum number of numerals to display after the decimal mark (rounding if necessary). * @return A FractionRounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static FractionRounder maxFraction(int32_t maxFractionPlaces); /** * Show numbers rounded if necessary to a certain number of fraction places (numerals after the decimal separator); * in addition, always show at least a certain number of places after the decimal separator, padding with zeros if * necessary. * * @param minFractionPlaces * The minimum number of numerals to display after the decimal separator (padding with zeros if * necessary). * @param maxFractionPlaces * The maximum number of numerals to display after the decimal separator (rounding if necessary). * @return A FractionRounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static FractionRounder minMaxFraction(int32_t minFractionPlaces, int32_t maxFractionPlaces); /** * Show numbers rounded if necessary to a certain number of significant digits or significant figures. Additionally, * pad with zeros to ensure that this number of significant digits/figures are always shown. * *
* This method is equivalent to {@link #minMaxDigits} with both arguments equal. * * @param minMaxSignificantDigits * The minimum and maximum number of significant digits to display (rounding if too long or padding with * zeros if too short). * @return A Rounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static DigitRounder fixedDigits(int32_t minMaxSignificantDigits); /** * Always show at least a certain number of significant digits/figures, padding with zeros if necessary. Do not * perform rounding (display numbers to their full precision). * *
* NOTE: If you are formatting doubles, see the performance note in {@link #unlimited}. * * @param minSignificantDigits * The minimum number of significant digits to display (padding with zeros if too short). * @return A Rounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static DigitRounder minDigits(int32_t minSignificantDigits); /** * Show numbers rounded if necessary to a certain number of significant digits/figures. * * @param maxSignificantDigits * The maximum number of significant digits to display (rounding if too long). * @return A Rounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static DigitRounder maxDigits(int32_t maxSignificantDigits); /** * Show numbers rounded if necessary to a certain number of significant digits/figures; in addition, always show at * least a certain number of significant digits, padding with zeros if necessary. * * @param minSignificantDigits * The minimum number of significant digits to display (padding with zeros if necessary). * @param maxSignificantDigits * The maximum number of significant digits to display (rounding if necessary). * @return A Rounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static DigitRounder minMaxDigits(int32_t minSignificantDigits, int32_t maxSignificantDigits); /** * Show numbers rounded if necessary to the closest multiple of a certain rounding increment. For example, if the * rounding increment is 0.5, then round 1.2 to 1 and round 1.3 to 1.5. * *
* In order to ensure that numbers are padded to the appropriate number of fraction places, call * withMinFraction() on the return value of this method. * For example, to round to the nearest 0.5 and always display 2 numerals after the * decimal separator (to display 1.2 as "1.00" and 1.3 as "1.50"), you can run: * *
* Rounder::increment(0.5).withMinFraction(2) ** * @param roundingIncrement * The increment to which to round numbers. * @return A Rounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static IncrementRounder increment(double roundingIncrement); /** * Show numbers rounded and padded according to the rules for the currency unit. The most common rounding settings * for currencies include
Rounder.fixedFraction(2)
, Rounder.integer()
, and
* Rounder.increment(0.05)
for cash transactions ("nickel rounding").
*
* * The exact rounding details will be resolved at runtime based on the currency unit specified in the * NumberFormatter chain. To round according to the rules for one currency while displaying the symbol for another * currency, the withCurrency() method can be called on the return value of this method. * * @param currencyUsage * Either STANDARD (for digital transactions) or CASH (for transactions where the rounding increment may * be limited by the available denominations of cash or coins). * @return A CurrencyRounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ static CurrencyRounder currency(UCurrencyUsage currencyUsage); /** * Sets the rounding mode to use when picking the direction to round (up or down). Common values * include HALF_EVEN, HALF_UP, and FLOOR. The default is HALF_EVEN. * * @param roundingMode * The RoundingMode to use. * @return A Rounder for passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ Rounder withMode(UNumberFormatRoundingMode roundingMode) const; private: enum RounderType { RND_BOGUS, RND_NONE, RND_FRACTION, RND_SIGNIFICANT, RND_FRACTION_SIGNIFICANT, RND_INCREMENT, RND_CURRENCY, RND_PASS_THROUGH, RND_ERROR } fType; union RounderUnion { struct FractionSignificantSettings { // For RND_FRACTION, RND_SIGNIFICANT, and RND_FRACTION_SIGNIFICANT impl::digits_t fMinFrac; impl::digits_t fMaxFrac; impl::digits_t fMinSig; impl::digits_t fMaxSig; } fracSig; struct IncrementSettings { double fIncrement; impl::digits_t fMinFrac; } increment; // For RND_INCREMENT UCurrencyUsage currencyUsage; // For RND_CURRENCY UErrorCode errorCode; // For RND_ERROR } fUnion; typedef RounderUnion::FractionSignificantSettings FractionSignificantSettings; typedef RounderUnion::IncrementSettings IncrementSettings; UNumberFormatRoundingMode fRoundingMode; Rounder(const RounderType &type, const RounderUnion &union_, UNumberFormatRoundingMode roundingMode) : fType(type), fUnion(union_), fRoundingMode(roundingMode) {} Rounder(UErrorCode errorCode) : fType(RND_ERROR) { fUnion.errorCode = errorCode; } Rounder() : fType(RND_BOGUS) {} bool isBogus() const { return fType == RND_BOGUS; } UBool copyErrorTo(UErrorCode &status) const { if (fType == RND_ERROR) { status = fUnion.errorCode; return TRUE; } return FALSE; } // On the parent type so that this method can be called internally on Rounder instances. Rounder withCurrency(const CurrencyUnit ¤cy, UErrorCode &status) const; /** NON-CONST: mutates the current instance. */ void setLocaleData(const CurrencyUnit ¤cy, UErrorCode &status); void apply(impl::DecimalQuantity &value, UErrorCode &status) const; /** Version of {@link #apply} that obeys minInt constraints. Used for scientific notation compatibility mode. */ void apply(impl::DecimalQuantity &value, int32_t minInt, UErrorCode status); /** * Rounding endpoint used by Engineering and Compact notation. Chooses the most appropriate multiplier (magnitude * adjustment), applies the adjustment, rounds, and returns the chosen multiplier. * *
* In most cases, this is simple. However, when rounding the number causes it to cross a multiplier boundary, we * need to re-do the rounding. For example, to display 999,999 in Engineering notation with 2 sigfigs, first you * guess the multiplier to be -3. However, then you end up getting 1000E3, which is not the correct output. You then * change your multiplier to be -6, and you get 1.0E6, which is correct. * * @param input The quantity to process. * @param producer Function to call to return a multiplier based on a magnitude. * @return The number of orders of magnitude the input was adjusted by this method. */ int32_t chooseMultiplierAndApply(impl::DecimalQuantity &input, const impl::MultiplierProducer &producer, UErrorCode &status); static FractionRounder constructFraction(int32_t minFrac, int32_t maxFrac); static Rounder constructSignificant(int32_t minSig, int32_t maxSig); static Rounder constructFractionSignificant(const FractionRounder &base, int32_t minSig, int32_t maxSig); static IncrementRounder constructIncrement(double increment, int32_t minFrac); static CurrencyRounder constructCurrency(UCurrencyUsage usage); static Rounder constructPassThrough(); // To allow MacroProps/MicroProps to initialize bogus instances: friend struct impl::MacroProps; friend struct impl::MicroProps; // To allow NumberFormatterImpl to access isBogus() and other internal methods: friend class impl::NumberFormatterImpl; // To give access to apply() and chooseMultiplierAndApply(): friend class impl::MutablePatternModifier; friend class impl::LongNameHandler; friend class impl::ScientificHandler; friend class impl::CompactHandler; // To allow child classes to call private methods: friend class FractionRounder; friend class CurrencyRounder; friend class IncrementRounder; }; /** * A class that defines a rounding strategy based on a number of fraction places and optionally significant digits to be * used when formatting numbers in NumberFormatter. * *
* To create a FractionRounder, use one of the factory methods on Rounder. * * @draft ICU 60 */ class U_I18N_API FractionRounder : public Rounder { public: /** * Ensure that no less than this number of significant digits are retained when rounding according to fraction * rules. * *
* For example, with integer rounding, the number 3.141 becomes "3". However, with minimum figures set to 2, 3.141 * becomes "3.1" instead. * *
* This setting does not affect the number of trailing zeros. For example, 3.01 would print as "3", not "3.0". * * @param minSignificantDigits * The number of significant figures to guarantee. * @return A Rounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ Rounder withMinDigits(int32_t minSignificantDigits) const; /** * Ensure that no more than this number of significant digits are retained when rounding according to fraction * rules. * *
* For example, with integer rounding, the number 123.4 becomes "123". However, with maximum figures set to 2, 123.4 * becomes "120" instead. * *
* This setting does not affect the number of trailing zeros. For example, with fixed fraction of 2, 123.4 would * become "120.00". * * @param maxSignificantDigits * Round the number to no more than this number of significant figures. * @return A Rounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ Rounder withMaxDigits(int32_t maxSignificantDigits) const; private: // Inherit constructor using Rounder::Rounder; // To allow parent class to call this class's constructor: friend class Rounder; }; /** * A class that defines a rounding strategy parameterized by a currency to be used when formatting numbers in * NumberFormatter. * *
* To create a CurrencyRounder, use one of the factory methods on Rounder. * * @draft ICU 60 */ class U_I18N_API CurrencyRounder : public Rounder { public: /** * Associates a currency with this rounding strategy. * *
* Calling this method is not required, because the currency specified in unit() * is automatically applied to currency rounding strategies. However, * this method enables you to override that automatic association. * *
* This method also enables numbers to be formatted using currency rounding rules without explicitly using a * currency format. * * @param currency * The currency to associate with this rounding strategy. * @return A Rounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ Rounder withCurrency(const CurrencyUnit ¤cy) const; private: // Inherit constructor using Rounder::Rounder; // To allow parent class to call this class's constructor: friend class Rounder; }; /** * A class that defines a rounding strategy parameterized by a rounding increment to be used when formatting numbers in * NumberFormatter. * *
* To create an IncrementRounder, use one of the factory methods on Rounder. * * @draft ICU 60 */ class U_I18N_API IncrementRounder : public Rounder { public: /** * Specifies the minimum number of fraction digits to render after the decimal separator, padding with zeros if * necessary. By default, no trailing zeros are added. * *
* For example, if the rounding increment is 0.5 and minFrac is 2, then the resulting strings include "0.00", * "0.50", "1.00", and "1.50". * *
* Note: In ICU4J, this functionality is accomplished via the scale of the BigDecimal rounding increment. * * @param minFrac The minimum number of digits after the decimal separator. * @return A Rounder for chaining or passing to the NumberFormatter rounding() setter. * @draft ICU 60 */ Rounder withMinFraction(int32_t minFrac) const; private: // Inherit constructor using Rounder::Rounder; // To allow parent class to call this class's constructor: friend class Rounder; }; /** * A class that defines the strategy for padding and truncating integers before the decimal separator. * *
* To create an IntegerWidth, use one of the factory methods. * * @draft ICU 60 * @see NumberFormatter */ class U_I18N_API IntegerWidth : public UMemory { public: /** * Pad numbers at the beginning with zeros to guarantee a certain number of numerals before the decimal separator. * *
* For example, with minInt=3, the number 55 will get printed as "055". * * @param minInt * The minimum number of places before the decimal separator. * @return An IntegerWidth for chaining or passing to the NumberFormatter integerWidth() setter. * @draft ICU 60 * @see NumberFormatter */ static IntegerWidth zeroFillTo(int32_t minInt); /** * Truncate numbers exceeding a certain number of numerals before the decimal separator. * * For example, with maxInt=3, the number 1234 will get printed as "234". * * @param maxInt * The maximum number of places before the decimal separator. maxInt == -1 means no * truncation. * @return An IntegerWidth for passing to the NumberFormatter integerWidth() setter. * @draft ICU 60 * @see NumberFormatter */ IntegerWidth truncateAt(int32_t maxInt); private: union { struct { impl::digits_t fMinInt; impl::digits_t fMaxInt; } minMaxInt; UErrorCode errorCode; } fUnion; bool fHasError = false; IntegerWidth(impl::digits_t minInt, impl::digits_t maxInt); IntegerWidth(UErrorCode errorCode) { // NOLINT fUnion.errorCode = errorCode; fHasError = true; } IntegerWidth() { // NOLINT fUnion.minMaxInt.fMinInt = -1; } bool isBogus() const { return !fHasError && fUnion.minMaxInt.fMinInt == -1; } UBool copyErrorTo(UErrorCode &status) const { if (fHasError) { status = fUnion.errorCode; return TRUE; } return FALSE; } void apply(impl::DecimalQuantity &quantity, UErrorCode &status) const; // To allow MacroProps/MicroProps to initialize empty instances: friend struct impl::MacroProps; friend struct impl::MicroProps; // To allow NumberFormatterImpl to access isBogus() and perform other operations: friend class impl::NumberFormatterImpl; }; namespace impl { // Do not enclose entire SymbolsWrapper with #ifndef U_HIDE_INTERNAL_API, needed for a protected field /** @internal */ class U_I18N_API SymbolsWrapper : public UMemory { public: /** @internal */ SymbolsWrapper() : fType(SYMPTR_NONE), fPtr{nullptr} {} /** @internal */ SymbolsWrapper(const SymbolsWrapper &other); /** @internal */ ~SymbolsWrapper(); /** @internal */ SymbolsWrapper &operator=(const SymbolsWrapper &other); #ifndef U_HIDE_INTERNAL_API /** * The provided object is copied, but we do not adopt it. * @internal */ void setTo(const DecimalFormatSymbols &dfs); /** * Adopt the provided object. * @internal */ void setTo(const NumberingSystem *ns); /** * Whether the object is currently holding a DecimalFormatSymbols. * @internal */ bool isDecimalFormatSymbols() const; /** * Whether the object is currently holding a NumberingSystem. * @internal */ bool isNumberingSystem() const; /** * Get the DecimalFormatSymbols pointer. No ownership change. * @internal */ const DecimalFormatSymbols *getDecimalFormatSymbols() const; /** * Get the NumberingSystem pointer. No ownership change. * @internal */ const NumberingSystem *getNumberingSystem() const; /** @internal */ UBool copyErrorTo(UErrorCode &status) const { if (fType == SYMPTR_DFS && fPtr.dfs == nullptr) { status = U_MEMORY_ALLOCATION_ERROR; return TRUE; } else if (fType == SYMPTR_NS && fPtr.ns == nullptr) { status = U_MEMORY_ALLOCATION_ERROR; return TRUE; } return FALSE; } #endif // U_HIDE_INTERNAL_API private: enum SymbolsPointerType { SYMPTR_NONE, SYMPTR_DFS, SYMPTR_NS } fType; union { const DecimalFormatSymbols *dfs; const NumberingSystem *ns; } fPtr; void doCopyFrom(const SymbolsWrapper &other); void doCleanup(); }; // Do not enclose entire Grouper with #ifndef U_HIDE_INTERNAL_API, needed for a protected field /** @internal */ class U_I18N_API Grouper : public UMemory { public: #ifndef U_HIDE_INTERNAL_API /** @internal */ static Grouper forStrategy(UGroupingStrategy grouping); // Future: static Grouper forProperties(DecimalFormatProperties& properties); /** @internal */ Grouper(int16_t grouping1, int16_t grouping2, int16_t minGrouping) : fGrouping1(grouping1), fGrouping2(grouping2), fMinGrouping(minGrouping) {} #endif // U_HIDE_INTERNAL_API private: /** * The grouping sizes, with the following special values: *
* All notation styles will be properly localized with locale data, and all notation styles are compatible with * units, rounding strategies, and other number formatter settings. * *
* Pass this method the return value of a {@link Notation} factory method. For example: * *
* NumberFormatter::with().notation(Notation::compactShort()) ** * The default is to use simple notation. * * @param notation * The notation strategy to use. * @return The fluent chain. * @see Notation * @draft ICU 60 */ Derived notation(const Notation ¬ation) const; /** * Specifies the unit (unit of measure, currency, or percent) to associate with rendered numbers. * *
* NumberFormatter::with().adoptUnit(MeasureUnit::createMeter(status)) ** * Currency: * *
* NumberFormatter::with().unit(CurrencyUnit(u"USD", status)) ** * Percent: * *
* NumberFormatter::with().unit(NoUnit.percent()) ** * See {@link #perUnit} for information on how to format strings like "5 meters per second". * * The default is to render without units (equivalent to NoUnit.base()). * * @param unit * The unit to render. * @return The fluent chain. * @see MeasureUnit * @see Currency * @see NoUnit * @see #perUnit * @draft ICU 60 */ Derived unit(const icu::MeasureUnit &unit) const; /** * Like unit(), but takes ownership of a pointer. Convenient for use with the MeasureFormat factory * methods, which return pointers that need ownership. Example: * *
* NumberFormatter::with().adoptUnit(MeasureUnit::createMeter(status)) ** * @param unit * The unit to render. * @return The fluent chain. * @see #unit * @see MeasureUnit * @draft ICU 60 */ Derived adoptUnit(icu::MeasureUnit *unit) const; /** * Sets a unit to be used in the denominator. For example, to format "3 m/s", pass METER to the unit and SECOND to * the perUnit. * * Pass this method any instance of {@link MeasureUnit}. Since MeasureUnit factory methods return pointers, the * {@link #adoptPerUnit} version of this method is often more useful. * * The default is not to display any unit in the denominator. * * If a per-unit is specified without a primary unit via {@link #unit}, the behavior is undefined. * * @param perUnit * The unit to render in the denominator. * @return The fluent chain * @see #unit * @draft ICU 61 */ Derived perUnit(const icu::MeasureUnit &perUnit) const; /** * Like perUnit(), but takes ownership of a pointer. Convenient for use with the MeasureFormat factory * methods, which return pointers that need ownership. Example: * *
* NumberFormatter::with() * .adoptUnit(MeasureUnit::createMeter(status)) * .adoptPerUnit(MeasureUnit::createSecond(status)) ** * @param perUnit * The unit to render in the denominator. * @return The fluent chain. * @see #perUnit * @see MeasureUnit * @draft ICU 61 */ Derived adoptPerUnit(icu::MeasureUnit *perUnit) const; /** * Specifies the rounding strategy to use when formatting numbers. * *
* Pass this method the return value of one of the factory methods on {@link Rounder}. For example: * *
* NumberFormatter::with().rounding(Rounder::fixedFraction(2)) ** *
* In most cases, the default rounding strategy is to round to 6 fraction places; i.e.,
* Rounder.maxFraction(6)
. The exceptions are if compact notation is being used, then the compact
* notation rounding strategy is used (see {@link Notation#compactShort} for details), or if the unit is a currency,
* then standard currency rounding is used, which varies from currency to currency (see {@link Rounder#currency} for
* details).
*
* @param rounder
* The rounding strategy to use.
* @return The fluent chain.
* @see Rounder
* @provisional This API might change or be removed in a future release.
* @draft ICU 60
*/
Derived rounding(const Rounder &rounder) const;
/**
* Specifies the grouping strategy to use when formatting numbers.
*
*
* The exact grouping widths will be chosen based on the locale. * *
* Pass this method an element from the {@link UGroupingStrategy} enum. For example: * *
* NumberFormatter::with().grouping(UNUM_GROUPING_MIN2) ** * The default is to perform grouping according to locale data; most locales, but not all locales, * enable it by default. * * @param strategy * The grouping strategy to use. * @return The fluent chain. * @draft ICU 61 */ Derived grouping(const UGroupingStrategy &strategy) const; /** * Specifies the minimum and maximum number of digits to render before the decimal mark. * *
* Pass this method the return value of {@link IntegerWidth#zeroFillTo(int)}. For example: * *
* NumberFormatter::with().integerWidth(IntegerWidth::zeroFillTo(2)) ** * The default is to have one minimum integer digit. * * @param style * The integer width to use. * @return The fluent chain. * @see IntegerWidth * @draft ICU 60 */ Derived integerWidth(const IntegerWidth &style) const; /** * Specifies the symbols (decimal separator, grouping separator, percent sign, numerals, etc.) to use when rendering * numbers. * *
* Pass this method an instance of {@link DecimalFormatSymbols}. For example: * *
* NumberFormatter::with().symbols(DecimalFormatSymbols(Locale("de_CH"), status)) ** *
* Note: DecimalFormatSymbols automatically chooses the best numbering system based on the locale. * In the examples above, the first three are using the Latin numbering system, and the fourth is using the Myanmar * numbering system. * *
* Note: The instance of DecimalFormatSymbols will be copied: changes made to the symbols object * after passing it into the fluent chain will not be seen. * *
* Note: Calling this method will override the NumberingSystem previously specified in * {@link #symbols(NumberingSystem)}. * *
* The default is to choose the symbols based on the locale specified in the fluent chain. * * @param symbols * The DecimalFormatSymbols to use. * @return The fluent chain. * @see DecimalFormatSymbols * @draft ICU 60 */ Derived symbols(const DecimalFormatSymbols &symbols) const; /** * Specifies that the given numbering system should be used when fetching symbols. * *
* Pass this method an instance of {@link NumberingSystem}. For example, to force the locale to always use the Latin * alphabet numbering system (ASCII digits): * *
* NumberFormatter::with().adoptSymbols(NumberingSystem::createInstanceByName("latn", status)) ** *
* Note: Calling this method will override the DecimalFormatSymbols previously specified in * {@link #symbols(DecimalFormatSymbols)}. * *
* The default is to choose the best numbering system for the locale. * *
* This method takes ownership of a pointer in order to work nicely with the NumberingSystem factory methods. * * @param symbols * The NumberingSystem to use. * @return The fluent chain. * @see NumberingSystem * @draft ICU 60 */ Derived adoptSymbols(NumberingSystem *symbols) const; /** * Sets the width of the unit (measure unit or currency). Most common values: * *
* Pass an element from the {@link UNumberUnitWidth} enum to this setter. For example: * *
* NumberFormatter::with().unitWidth(UNumberUnitWidth::UNUM_UNIT_WIDTH_FULL_NAME) ** *
* The default is the SHORT width. * * @param width * The width to use when rendering numbers. * @return The fluent chain * @see UNumberUnitWidth * @draft ICU 60 */ Derived unitWidth(const UNumberUnitWidth &width) const; /** * Sets the plus/minus sign display strategy. Most common values: * *
* Pass an element from the {@link UNumberSignDisplay} enum to this setter. For example: * *
* NumberFormatter::with().sign(UNumberSignDisplay::UNUM_SIGN_ALWAYS) ** *
* The default is AUTO sign display. * * @param width * The sign display strategy to use when rendering numbers. * @return The fluent chain * @see UNumberSignDisplay * @provisional This API might change or be removed in a future release. * @draft ICU 60 */ Derived sign(const UNumberSignDisplay &width) const; /** * Sets the decimal separator display strategy. This affects integer numbers with no fraction part. Most common * values: * *
* Pass an element from the {@link UNumberDecimalSeparatorDisplay} enum to this setter. For example: * *
* NumberFormatter::with().decimal(UNumberDecimalSeparatorDisplay::UNUM_DECIMAL_SEPARATOR_ALWAYS) ** *
* The default is AUTO decimal separator display.
*
* @param width
* The decimal separator display strategy to use when rendering numbers.
* @return The fluent chain
* @see UNumberDecimalSeparatorDisplay
* @provisional This API might change or be removed in a future release.
* @draft ICU 60
*/
Derived decimal(const UNumberDecimalSeparatorDisplay &width) const;
#ifndef U_HIDE_INTERNAL_API
/**
* Set the padding strategy. May be added to ICU 61; see #13338.
*
* @internal ICU 60: This API is ICU internal only.
*/
Derived padding(const impl::Padder &padder) const;
/**
* Internal fluent setter to support a custom regulation threshold. A threshold of 1 causes the data structures to
* be built right away. A threshold of 0 prevents the data structures from being built.
*
* @internal ICU 60: This API is ICU internal only.
*/
Derived threshold(int32_t threshold) const;
#endif /* U_HIDE_INTERNAL_API */
/**
* Sets the UErrorCode if an error occurred in the fluent chain.
* Preserves older error codes in the outErrorCode.
* @return TRUE if U_FAILURE(outErrorCode)
* @draft ICU 60
*/
UBool copyErrorTo(UErrorCode &outErrorCode) const {
if (U_FAILURE(outErrorCode)) {
// Do not overwrite the older error code
return TRUE;
}
fMacros.copyErrorTo(outErrorCode);
return U_FAILURE(outErrorCode);
}
protected:
impl::MacroProps fMacros;
private:
// Don't construct me directly! Use (Un)LocalizedNumberFormatter.
NumberFormatterSettings() = default;
friend class LocalizedNumberFormatter;
friend class UnlocalizedNumberFormatter;
};
/**
* A NumberFormatter that does not yet have a locale. In order to format numbers, a locale must be specified.
*
* @see NumberFormatter
* @draft ICU 60
*/
class U_I18N_API UnlocalizedNumberFormatter
: public NumberFormatterSettings
* To use the Java default locale, call Locale::getDefault():
*
*
* This function is very hot, being called in every call to the number formatting pipeline.
*
* @param results
* The results object. This method takes ownership.
* @return The formatted number result.
*/
FormattedNumber formatImpl(impl::NumberFormatterResults *results, UErrorCode &status) const;
// To give the fluent setters access to this class's constructor:
friend class NumberFormatterSettings
* If multiple different field attributes are needed, this method can be called repeatedly, or if all field
* attributes are needed, consider using populateFieldPositionIterator().
*
*
* If a field occurs multiple times in an output string, such as a grouping separator, this method will only ever
* return the first occurrence. Use populateFieldPositionIterator() to access all occurrences of an attribute.
*
* @param fieldPosition
* The FieldPosition to populate with the start and end indices of the desired field.
* @param status
* Set if an error occurs while populating the FieldPosition.
* @draft ICU 60
* @see UNumberFormatFields
*/
void populateFieldPosition(FieldPosition &fieldPosition, UErrorCode &status);
/**
* Export the formatted number to a FieldPositionIterator. This allows you to determine which characters in
* the output string correspond to which fields, such as the integer part, fraction part, and sign.
*
*
* If information on only one field is needed, consider using populateFieldPosition() instead.
*
* @param iterator
* The FieldPositionIterator to populate with all of the fields present in the formatted number.
* @param status
* Set if an error occurs while populating the FieldPositionIterator.
* @draft ICU 60
* @see UNumberFormatFields
*/
void populateFieldPositionIterator(FieldPositionIterator &iterator, UErrorCode &status);
/**
* Destruct an instance of FormattedNumber, cleaning up any memory it might own.
* @draft ICU 60
*/
~FormattedNumber();
private:
// Can't use LocalPointer because NumberFormatterResults is forward-declared
const impl::NumberFormatterResults *fResults;
// Error code for the terminal methods
UErrorCode fErrorCode;
explicit FormattedNumber(impl::NumberFormatterResults *results)
: fResults(results), fErrorCode(U_ZERO_ERROR) {};
explicit FormattedNumber(UErrorCode errorCode)
: fResults(nullptr), fErrorCode(errorCode) {};
// To give LocalizedNumberFormatter format methods access to this class's constructor:
friend class LocalizedNumberFormatter;
};
/**
* See the main description in numberformatter.h for documentation and examples.
*
* @draft ICU 60
*/
class U_I18N_API NumberFormatter final {
public:
/**
* Call this method at the beginning of a NumberFormatter fluent chain in which the locale is not currently known at
* the call site.
*
* @return An {@link UnlocalizedNumberFormatter}, to be used for chaining.
* @draft ICU 60
*/
static UnlocalizedNumberFormatter with();
/**
* Call this method at the beginning of a NumberFormatter fluent chain in which the locale is known at the call
* site.
*
* @param locale
* The locale from which to load formats and symbols for number formatting.
* @return A {@link LocalizedNumberFormatter}, to be used for chaining.
* @draft ICU 60
*/
static LocalizedNumberFormatter withLocale(const Locale &locale);
/**
* Use factory methods instead of the constructor to create a NumberFormatter.
* @draft ICU 60
*/
NumberFormatter() = delete;
};
} // namespace number
U_NAMESPACE_END
#endif // U_HIDE_DRAFT_API
#endif // __NUMBERFORMATTER_H__
#endif /* #if !UCONFIG_NO_FORMATTING */
* NumberFormatter::with(). ... .locale(Locale::getDefault())
*
*
* @param locale
* The locale to use when loading data for number formatting.
* @return The fluent chain.
* @draft ICU 60
*/
LocalizedNumberFormatter locale(const icu::Locale &locale) const;
// Make default copy constructor call the NumberFormatterSettings copy constructor.
/**
* Returns a copy of this UnlocalizedNumberFormatter.
* @draft ICU 60
*/
UnlocalizedNumberFormatter(const UnlocalizedNumberFormatter &other) : UnlocalizedNumberFormatter(
static_cast