/*
**********************************************************************
* Copyright (C) 1998-2001, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
*
* File unistr.h
*
* Modification History:
*
* Date Name Description
* 09/25/98 stephen Creation.
* 11/11/98 stephen Changed per 11/9 code review.
* 04/20/99 stephen Overhauled per 4/16 code review.
* 11/18/99 aliu Made to inherit from Replaceable. Added method
* handleReplaceBetween(); other methods unchanged.
* 06/25/01 grhoten Remove dependency on iostream.
******************************************************************************
*/
#ifndef UNISTR_H
#define UNISTR_H
#include "unicode/utypes.h"
#include "unicode/rep.h"
struct UConverter; // unicode/ucnv.h
class StringThreadTest;
U_NAMESPACE_BEGIN
class Locale; // unicode/locid.h
class UCharReference;
class UnicodeConverter; // unicode/convert.h
class StringCharacterIterator;
class BreakIterator; // unicode/brkiter.h
/* The In ICU, strings are stored and used as UTF-16.
* This means that a string internally consists of 16-bit Unicode code units. Indexes and offsets into and lengths of strings always count code units, not code points.
* This is the same as with multi-byte char* strings in traditional string handling.
* Operations on partial strings typically do not test for code point boundaries.
* If necessary, the user needs to take care of such boundaries by testing for the code unit
* values or by using functions like
* UnicodeString::getChar32Start() and UnicodeString::getChar32Limit()
* (or, in C, the equivalent macros UTF_SET_CHAR_START() and UTF_SET_CHAR_LIMIT(), see utf.h). UnicodeString uses four storage models:
* NUL
, must be specified as a constant.
* The U_STRING_DECL macro should be invoked exactly once for one
* such string variable before it is used.
* @stable
*/
#if U_SIZEOF_WCHAR_T==U_SIZEOF_UCHAR && U_CHARSET_FAMILY==U_ASCII_FAMILY
# define UNICODE_STRING(cs, length) UnicodeString(TRUE, (const UChar *)L ## cs, length)
#elif U_SIZEOF_UCHAR==1 && U_CHARSET_FAMILY==U_ASCII_FAMILY
# define UNICODE_STRING(cs, length) UnicodeString(TRUE, (const UChar *)cs, length)
#else
# define UNICODE_STRING(cs, length) UnicodeString(cs, length, "")
#endif
/**
* Unicode String literals in C++.
* Dependent on the platform properties, different UnicodeString
* constructors should be used to create a UnicodeString object from
* a string literal.
* The macros are defined for improved performance.
* They work only for strings that contain "invariant characters", i.e.,
* only latin letters, digits, and some punctuation.
* See utypes.h for details.
*
* The string parameter must be a C string literal.
* @stable
*/
#if U_SIZEOF_WCHAR_T==U_SIZEOF_UCHAR && U_CHARSET_FAMILY==U_ASCII_FAMILY
# define UNICODE_STRING_SIMPLE(cs) UnicodeString((const UChar *)L ## cs)
#elif U_SIZEOF_UCHAR==1 && U_CHARSET_FAMILY==U_ASCII_FAMILY
# define UNICODE_STRING_SIMPLE(cs) UnicodeString((const UChar *)cs)
#else
# define UNICODE_STRING_SIMPLE(cs) UnicodeString(cs, "")
#endif
/**
* UnicodeString is a string class that stores Unicode characters directly and provides
* similar functionality as the Java String class.
* It is a concrete implementation of the abstract class Replaceable (for transliteration).
*
*
* UTF-16 is a variable-length encoding: A Unicode character may be stored with either
* one code unit — which is the most common case — or with a matched pair of
* special code units ("surrogates").
* The data type for code units is UChar.
* For single-character handling, a Unicode character code point is a scalar value
* in the range 0..0x10ffff. ICU uses the UChar32 type for code points.
*
* // s has code points 'a' U+10000 'b' U+10ffff U+2029 * UnicodeString s=UNICODE_STRING("a\\U00010000b\\U0010ffff\\u2029", 31).unescape(); * * // initial index: position of U+10000 * int32_t index=1; * * // the following examples will all result in index==4, position of U+10ffff * * // skip 2 code points from some position in the string * index=s.moveIndex32(index, 2); // skips U+10000 and 'b' * * // go to the 3rd code point from the start of s (0-based) * index=s.moveIndex32(0, 3); // skips 'a', U+10000, and 'b' * * // go to the next-to-last code point of s * index=s.moveIndex32(s.length(), -2); // backward-skips U+2029 and U+10ffff ** * @param index input code unit index * @param delta (signed) code point count to move the index forward or backward * in the string * @return the resulting code unit index * @draft ICU 2.0 */ int32_t moveIndex32(int32_t index, int32_t delta) const; /* Substring extraction */ /** * Copy the characters in the range * [start, start + length) into the array dst, * beginning at dstStart. * If the string aliases to
dst
itself as an external buffer,
* then extract() will not copy the contents.
*
* @param start offset of first character which will be copied into the array
* @param length the number of characters to extract
* @param dst array in which to copy characters. The length of dst
* must be at least (dstStart + length).
* @param dstStart the offset in dst where the first character
* will be extracted
* @stable
*/
inline void extract(int32_t start,
int32_t length,
UChar *dst,
int32_t dstStart = 0) const;
/**
* Copy the contents of the string into dest.
* This is a convenience function that
* checks if there is enough space in dest,
* extracts the entire string if possible,
* and NUL-terminates dest if possible.
*
* If the string fits into dest but cannot be NUL-terminated
* (length()==destCapacity) then the error code is set to U_STRING_NOT_TERMINATED_WARNING.
* If the string itself does not fit into dest
* (length()>destCapacity) then the error code is set to U_BUFFER_OVERFLOW_ERROR.
*
* If the string aliases to dest
itself as an external buffer,
* then extract() will not copy the contents.
*
* @param dest Destination string buffer.
* @param destCapacity Number of UChars available at dest.
* @param errorCode ICU error code.
* @return length()
* @draft ICU 2.0
*/
int32_t
extract(UChar *dest, int32_t destCapacity,
UErrorCode &errorCode) const;
/**
* Copy the characters in the range
* [start, start + length) into the UnicodeString
* target.
* @param start offset of first character which will be copied
* @param length the number of characters to extract
* @param target UnicodeString into which to copy characters.
* @return A reference to target
* @stable
*/
inline void extract(int32_t start,
int32_t length,
UnicodeString& target) const;
/**
* Copy the characters in the range [start, limit)
* into the array dst, beginning at dstStart.
* @param start offset of first character which will be copied into the array
* @param limit offset immediately following the last character to be copied
* @param dst array in which to copy characters. The length of dst
* must be at least (dstStart + (limit - start)).
* @param dstStart the offset in dst where the first character
* will be extracted
* @stable
*/
inline void extractBetween(int32_t start,
int32_t limit,
UChar *dst,
int32_t dstStart = 0) const;
/**
* Copy the characters in the range [start, limit)
* into the UnicodeString target. Replaceable API.
* @param start offset of first character which will be copied
* @param limit offset immediately following the last character to be copied
* @param target UnicodeString into which to copy characters.
* @return A reference to target
* @stable
*/
virtual void extractBetween(int32_t start,
int32_t limit,
UnicodeString& target) const;
/**
* Copy the characters in the range
* [start, start + length) into an array of characters
* in a specified codepage.
* The output string is NUL-terminated.
*
* @param start offset of first character which will be copied
* @param startLength the number of characters to extract
* @param target the target buffer for extraction
* @param codepage the desired codepage for the characters. 0 has
* the special meaning of the default codepage
* If codepage
is an empty string (""
),
* then a simple conversion is performed on the codepage-invariant
* subset ("invariant characters") of the platform encoding. See utypes.h.
* If target is NULL, then the number of bytes required for
* target is returned. It is assumed that the target is big enough
* to fit all of the characters.
* @return the output string length, not including the terminating NUL
* @stable
*/
inline int32_t extract(int32_t start,
int32_t startLength,
char *target,
const char *codepage = 0) const;
/**
* Copy the characters in the range
* [start, start + length) into an array of characters
* in a specified codepage.
* This function does not write any more than targetLength
* characters but returns the length of the entire output string
* so that one can allocate a larger buffer and call the function again
* if necessary.
* The output string is NUL-terminated if possible.
*
* @param start offset of first character which will be copied
* @param startLength the number of characters to extract
* @param target the target buffer for extraction
* @param targetLength the length of the target buffer
* @param codepage the desired codepage for the characters. 0 has
* the special meaning of the default codepage
* If codepage
is an empty string (""
),
* then a simple conversion is performed on the codepage-invariant
* subset ("invariant characters") of the platform encoding. See utypes.h.
* If target is NULL, then the number of bytes required for
* target is returned.
* @return the output string length, not including the terminating NUL
* @stable
*/
int32_t extract(int32_t start,
int32_t startLength,
char *target,
uint32_t targetLength,
const char *codepage = 0) const;
/**
* Convert the UnicodeString into a codepage string using an existing UConverter.
* The output string is NUL-terminated if possible.
*
* This function avoids the overhead of opening and closing a converter if
* multiple strings are extracted.
*
* @param dest destination string buffer, can be NULL if destCapacity==0
* @param destCapacity the number of chars available at dest
* @param cnv the converter object to be used (ucnv_resetFromUnicode() will be called),
* or NULL for the default converter
* @param errorCode normal ICU error code
* @return the length of the output string, not counting the terminating NUL;
* if the length is greater than destCapacity, then the string will not fit
* and a buffer of the indicated length would need to be passed in
* @draft ICU 2.0
*/
int32_t extract(char *dest, int32_t destCapacity,
UConverter *cnv,
UErrorCode &errorCode) const;
/* Length operations */
/**
* Return the length of the UnicodeString object.
* The length is the number of characters in the text.
* @returns the length of the UnicodeString object
* @stable
*/
inline int32_t length(void) const;
/**
* Count Unicode code points in the length UChar code units of the string.
* A code point may occupy either one or two UChar code units.
* Counting code points involves reading all code units.
*
* This functions is basically the inverse of moveIndex32().
*
* @param start the index of the first code unit to check
* @param length the number of UChar code units to check
* @return the number of code points in the specified code units
* @draft ICU 2.0
*/
int32_t
countChar32(int32_t start=0, int32_t length=0x7fffffff) const;
/**
* Determine if this string is empty.
* @return TRUE if this string contains 0 characters, FALSE otherwise.
* @draft ICU 2.0
*/
inline UBool isEmpty(void) const;
/**
* Determine if this string is empty.
* This function was renamed to isEmtpy() because it caused confusion.
* If you need to determine if a string is empty, then use isEmpty().
* If you want to remove a string's contents, then call truncate(0).
*
* @return TRUE if this string contains 0 characters, FALSE otherwise.
* @deprecated To be removed after 2002-sep-30. Use isEmtpy() or truncate(0).
*/
inline UBool empty(void) const;
/**
* Return the capacity of the internal buffer of the UnicodeString object.
* This is useful together with the getBuffer functions.
* See there for details.
*
* @return the number of UChars available in the internal buffer
* @see getBuffer
* @draft ICU 2.0 (was private before)
*/
inline int32_t getCapacity(void) const;
/* Other operations */
/**
* Generate a hash code for this object.
* @return The hash code of this UnicodeString.
* @stable
*/
inline int32_t hashCode(void) const;
/**
* Determine if this string is still valid.
* @return TRUE if the string is valid, FALSE otherwise
* @see setToBogus()
* @draft ICU 2.0 (was private before)
*/
inline UBool isBogus(void) const;
//========================================
// Write operations
//========================================
/* Assignment operations */
/**
* Assignment operator. Replace the characters in this UnicodeString
* with the characters from srcText.
* @param srcText The text containing the characters to replace
* @return a reference to this
* @stable
*/
UnicodeString& operator= (const UnicodeString& srcText);
/**
* Assignment operator. Replace the characters in this UnicodeString
* with the code unit ch.
* @param ch the code unit to replace
* @return a reference to this
* @stable
*/
inline UnicodeString& operator= (UChar ch);
/**
* Assignment operator. Replace the characters in this UnicodeString
* with the code point ch.
* @param ch the code point to replace
* @return a reference to this
* @stable
*/
inline UnicodeString& operator= (UChar32 ch);
/**
* Set the text in the UnicodeString object to the characters
* in srcText in the range
* [srcStart, srcStart + srcLength).
* srcText is not modified.
* @param srcText the source for the new characters
* @param srcStart the offset into srcText where new characters
* will be obtained
* @param srcLength the number of characters in srcText in the
* replace string.
* @return a reference to this
* @stable
*/
inline UnicodeString& setTo(const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength);
/**
* Set the text in the UnicodeString object to the characters in
* srcText.
* srcText is not modified.
* @param srcText the source for the new characters
* @return a reference to this
* @stable
*/
inline UnicodeString& setTo(const UnicodeString& srcText);
/**
* Set the characters in the UnicodeString object to the characters
* in srcChars. srcChars is not modified.
* @param srcChars the source for the new characters
* @param srcLength the number of Unicode characters in srcChars.
* @return a reference to this
* @stable
*/
inline UnicodeString& setTo(const UChar *srcChars,
int32_t srcLength);
/**
* Set the characters in the UnicodeString object to the code unit
* srcChar.
* @param srcChar the code unit which becomes the UnicodeString's character
* content
* @return a reference to this
* @stable
*/
UnicodeString& setTo(UChar srcChar);
/**
* Set the characters in the UnicodeString object to the code point
* srcChar.
* @param srcChar the code point which becomes the UnicodeString's character
* content
* @return a reference to this
* @stable
*/
UnicodeString& setTo(UChar32 srcChar);
/**
* Aliasing setTo() function, analogous to the readonly-aliasing UChar* constructor.
* The text will be used for the UnicodeString object, but
* it will not be released when the UnicodeString is destroyed.
* This has copy-on-write semantics:
* When the string is modified, then the buffer is first copied into
* newly allocated memory.
* The aliased buffer is never modified.
* In an assignment to another UnicodeString, the text will be aliased again,
* so that both strings then alias the same readonly-text.
*
* @param isTerminated specifies if text
is NUL
-terminated.
* This must be true if textLength==-1
.
* @param text The characters to alias for the UnicodeString.
* @param textLength The number of Unicode characters in text
to alias.
* If -1, then this constructor will determine the length
* by calling u_strlen()
.
* @stable
*/
UnicodeString &setTo(UBool isTerminated,
const UChar *text,
int32_t textLength);
/**
* Aliasing setTo() function, analogous to the writable-aliasing UChar* constructor.
* The text will be used for the UnicodeString object, but
* it will not be released when the UnicodeString is destroyed.
* This has write-through semantics:
* For as long as the capacity of the buffer is sufficient, write operations
* will directly affect the buffer. When more capacity is necessary, then
* a new buffer will be allocated and the contents copied as with regularly
* constructed strings.
* In an assignment to another UnicodeString, the buffer will be copied.
* The extract(UChar *dst) function detects whether the dst pointer is the same
* as the string buffer itself and will in this case not copy the contents.
*
* @param buffer The characters to alias for the UnicodeString.
* @param buffLength The number of Unicode characters in buffer
to alias.
* @param buffCapacity The size of buffer
in UChars.
* @stable
*/
UnicodeString &setTo(UChar *buffer,
int32_t buffLength,
int32_t buffCapacity);
/**
* Make this UnicodeString object invalid.
* The string will test TRUE with isBogus().
*
* This is used to indicate that an operation failed, and that
* the result string is "bogus" - which can be tested with isBogus().
* This utility function is used throughout the UnicodeString
* implementation, and may be used in other functions,
* especially but not exclusively when such functions do not
* take a UErrorCode for simplicity.
*
* A "bogus" string is essentially empty, and getBuffer() const
* will return 0.
*
* The string object can be "revived" by assigning (operator=)
* another string, or by using one of the other setToXYZ functions,
* or simply by modifying it (which will work like with an empty string).
*
* @see isBogus()
* @draft ICU 2.0 (was private in earlier releases)
*/
void setToBogus();
/**
* Set the character at the specified offset to the specified character.
* @param offset A valid offset into the text of the character to set
* @param ch The new character
* @return A reference to this
* @stable
*/
UnicodeString& setCharAt(int32_t offset,
UChar ch);
/* Append operations */
/**
* Append operator. Append the code unit ch to the UnicodeString
* object.
* @param ch the code unit to be appended
* @return a reference to this
* @stable
*/
inline UnicodeString& operator+= (UChar ch);
/**
* Append operator. Append the code point ch to the UnicodeString
* object.
* @param ch the code point to be appended
* @return a reference to this
* @stable
*/
inline UnicodeString& operator+= (UChar32 ch);
/**
* Append operator. Append the characters in srcText to the
* UnicodeString object at offset start. srcText is
* not modified.
* @param srcText the source for the new characters
* @return a reference to this
* @stable
*/
inline UnicodeString& operator+= (const UnicodeString& srcText);
/**
* Append the characters
* in srcText in the range
* [srcStart, srcStart + srcLength) to the
* UnicodeString object at offset start. srcText
* is not modified.
* @param srcText the source for the new characters
* @param srcStart the offset into srcText where new characters
* will be obtained
* @param srcLength the number of characters in srcText in
* the append string
* @return a reference to this
* @stable
*/
inline UnicodeString& append(const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength);
/**
* Append the characters in srcText to the UnicodeString object at
* offset start. srcText is not modified.
* @param srcText the source for the new characters
* @return a reference to this
* @stable
*/
inline UnicodeString& append(const UnicodeString& srcText);
/**
* Append the characters in srcChars in the range
* [srcStart, srcStart + srcLength) to the UnicodeString
* object at offset
* start. srcChars is not modified.
* @param srcChars the source for the new characters
* @param srcStart the offset into srcChars where new characters
* will be obtained
* @param srcLength the number of characters in srcChars in
* the append string
* @return a reference to this
* @stable
*/
inline UnicodeString& append(const UChar *srcChars,
int32_t srcStart,
int32_t srcLength);
/**
* Append the characters in srcChars to the UnicodeString object
* at offset start. srcChars is not modified.
* @param srcChars the source for the new characters
* @param srcLength the number of Unicode characters in srcChars
* @return a reference to this
* @stable
*/
inline UnicodeString& append(const UChar *srcChars,
int32_t srcLength);
/**
* Append the code unit srcChar to the UnicodeString object.
* @param srcChar the code unit to append
* @return a reference to this
* @stable
*/
inline UnicodeString& append(UChar srcChar);
/**
* Append the code point srcChar to the UnicodeString object.
* @param srcChar the code point to append
* @return a reference to this
* @stable
*/
inline UnicodeString& append(UChar32 srcChar);
/* Insert operations */
/**
* Insert the characters in srcText in the range
* [srcStart, srcStart + srcLength) into the UnicodeString
* object at offset start. srcText is not modified.
* @param start the offset where the insertion begins
* @param srcText the source for the new characters
* @param srcStart the offset into srcText where new characters
* will be obtained
* @param srcLength the number of characters in srcText in
* the insert string
* @return a reference to this
* @stable
*/
inline UnicodeString& insert(int32_t start,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength);
/**
* Insert the characters in srcText into the UnicodeString object
* at offset start. srcText is not modified.
* @param start the offset where the insertion begins
* @param srcText the source for the new characters
* @return a reference to this
* @stable
*/
inline UnicodeString& insert(int32_t start,
const UnicodeString& srcText);
/**
* Insert the characters in srcChars in the range
* [srcStart, srcStart + srcLength) into the UnicodeString
* object at offset start. srcChars is not modified.
* @param start the offset at which the insertion begins
* @param srcChars the source for the new characters
* @param srcStart the offset into srcChars where new characters
* will be obtained
* @param srcLength the number of characters in srcChars
* in the insert string
* @return a reference to this
* @stable
*/
inline UnicodeString& insert(int32_t start,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength);
/**
* Insert the characters in srcChars into the UnicodeString object
* at offset start. srcChars is not modified.
* @param start the offset where the insertion begins
* @param srcChars the source for the new characters
* @param srcLength the number of Unicode characters in srcChars.
* @return a reference to this
* @stable
*/
inline UnicodeString& insert(int32_t start,
const UChar *srcChars,
int32_t srcLength);
/**
* Insert the code unit srcChar into the UnicodeString object at
* offset start.
* @param start the offset at which the insertion occurs
* @param srcChar the code unit to insert
* @return a reference to this
* @stable
*/
inline UnicodeString& insert(int32_t start,
UChar srcChar);
/**
* Insert the code point srcChar into the UnicodeString object at
* offset start.
* @param start the offset at which the insertion occurs
* @param srcChar the code point to insert
* @return a reference to this
* @stable
*/
inline UnicodeString& insert(int32_t start,
UChar32 srcChar);
/* Replace operations */
/**
* Replace the characters in the range
* [start, start + length) with the characters in
* srcText in the range
* [srcStart, srcStart + srcLength).
* srcText is not modified.
* @param start the offset at which the replace operation begins
* @param length the number of characters to replace. The character at
* start + length is not modified.
* @param srcText the source for the new characters
* @param srcStart the offset into srcText where new characters
* will be obtained
* @param srcLength the number of characters in srcText in
* the replace string
* @return a reference to this
* @stable
*/
UnicodeString& replace(int32_t start,
int32_t length,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength);
/**
* Replace the characters in the range
* [start, start + length)
* with the characters in srcText. srcText is
* not modified.
* @param start the offset at which the replace operation begins
* @param length the number of characters to replace. The character at
* start + length is not modified.
* @param srcText the source for the new characters
* @return a reference to this
* @stable
*/
UnicodeString& replace(int32_t start,
int32_t length,
const UnicodeString& srcText);
/**
* Replace the characters in the range
* [start, start + length) with the characters in
* srcChars in the range
* [srcStart, srcStart + srcLength). srcChars
* is not modified.
* @param start the offset at which the replace operation begins
* @param length the number of characters to replace. The character at
* start + length is not modified.
* @param srcChars the source for the new characters
* @param srcStart the offset into srcChars where new characters
* will be obtained
* @param srcLength the number of characters in srcChars
* in the replace string
* @return a reference to this
* @stable
*/
UnicodeString& replace(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength);
/**
* Replace the characters in the range
* [start, start + length) with the characters in
* srcChars. srcChars is not modified.
* @param start the offset at which the replace operation begins
* @param length number of characters to replace. The character at
* start + length is not modified.
* @param srcChars the source for the new characters
* @param srcLength the number of Unicode characters in srcChars
* @return a reference to this
* @stable
*/
inline UnicodeString& replace(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcLength);
/**
* Replace the characters in the range
* [start, start + length) with the code unit
* srcChar.
* @param start the offset at which the replace operation begins
* @param length the number of characters to replace. The character at
* start + length is not modified.
* @param srcChar the new code unit
* @return a reference to this
* @stable
*/
inline UnicodeString& replace(int32_t start,
int32_t length,
UChar srcChar);
/**
* Replace the characters in the range
* [start, start + length) with the code point
* srcChar.
* @param start the offset at which the replace operation begins
* @param length the number of characters to replace. The character at
* start + length is not modified.
* @param srcChar the new code point
* @return a reference to this
* @stable
*/
inline UnicodeString& replace(int32_t start,
int32_t length,
UChar32 srcChar);
/**
* Replace the characters in the range [start, limit)
* with the characters in srcText. srcText is not modified.
* @param start the offset at which the replace operation begins
* @param limit the offset immediately following the replace range
* @param srcText the source for the new characters
* @return a reference to this
* @stable
*/
inline UnicodeString& replaceBetween(int32_t start,
int32_t limit,
const UnicodeString& srcText);
/**
* Replace the characters in the range [start, limit)
* with the characters in srcText in the range
* [srcStart, srcLimit). srcText is not modified.
* @param start the offset at which the replace operation begins
* @param limit the offset immediately following the replace range
* @param srcText the source for the new characters
* @param srcStart the offset into srcChars where new characters
* will be obtained
* @param srcLimit the offset immediately following the range to copy
* in srcText
* @return a reference to this
* @stable
*/
inline UnicodeString& replaceBetween(int32_t start,
int32_t limit,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLimit);
/**
* Replace a substring of this object with the given text.
* @param start the beginning index, inclusive; 0 <= start
* <= limit
.
* @param limit the ending index, exclusive; start <= limit
* <= length()
.
* @param text the text to replace characters start
* to limit - 1
* @stable
*/
virtual void handleReplaceBetween(int32_t start,
int32_t limit,
const UnicodeString& text);
/**
* Copy a substring of this object, retaining attribute (out-of-band)
* information. This method is used to duplicate or reorder substrings.
* The destination index must not overlap the source range.
*
* @param start the beginning index, inclusive; 0 <= start <=
* limit
.
* @param limit the ending index, exclusive; start <= limit <=
* length()
.
* @param dest the destination index. The characters from
* start..limit-1
will be copied to dest
.
* Implementations of this method may assume that dest <= start ||
* dest >= limit
.
* @stable
*/
virtual void copy(int32_t start, int32_t limit, int32_t dest);
/* Search and replace operations */
/**
* Replace all occurrences of characters in oldText with the characters
* in newText
* @param oldText the text containing the search text
* @param newText the text containing the replacement text
* @return a reference to this
* @stable
*/
inline UnicodeString& findAndReplace(const UnicodeString& oldText,
const UnicodeString& newText);
/**
* Replace all occurrences of characters in oldText with characters
* in newText
* in the range [start, start + length).
* @param start the start of the range in which replace will performed
* @param length the length of the range in which replace will be performed
* @param oldText the text containing the search text
* @param newText the text containing the replacement text
* @return a reference to this
* @stable
*/
inline UnicodeString& findAndReplace(int32_t start,
int32_t length,
const UnicodeString& oldText,
const UnicodeString& newText);
/**
* Replace all occurrences of characters in oldText in the range
* [oldStart, oldStart + oldLength) with the characters
* in newText in the range
* [newStart, newStart + newLength)
* in the range [start, start + length).
* @param start the start of the range in which replace will performed
* @param length the length of the range in which replace will be performed
* @param oldText the text containing the search text
* @param oldStart the start of the search range in oldText
* @param oldLength the length of the search range in oldText
* @param newText the text containing the replacement text
* @param newStart the start of the replacement range in newText
* @param newLength the length of the replacement range in newText
* @return a reference to this
* @stable
*/
UnicodeString& findAndReplace(int32_t start,
int32_t length,
const UnicodeString& oldText,
int32_t oldStart,
int32_t oldLength,
const UnicodeString& newText,
int32_t newStart,
int32_t newLength);
/* Remove operations */
/**
* Remove all characters from the UnicodeString object.
* @return a reference to this
* @stable
*/
inline UnicodeString& remove(void);
/**
* Remove the characters in the range
* [start, start + length) from the UnicodeString object.
* @param start the offset of the first character to remove
* @param length the number of characters to remove
* @return a reference to this
* @stable
*/
inline UnicodeString& remove(int32_t start,
int32_t length = (int32_t)INT32_MAX);
/**
* Remove the characters in the range
* [start, limit) from the UnicodeString object.
* @param start the offset of the first character to remove
* @param limit the offset immediately following the range to remove
* @return a reference to this
* @stable
*/
inline UnicodeString& removeBetween(int32_t start,
int32_t limit = (int32_t)INT32_MAX);
/* Length operations */
/**
* Pad the start of this UnicodeString with the character padChar.
* If the length of this UnicodeString is less than targetLength,
* length() - targetLength copies of padChar will be added to the
* beginning of this UnicodeString.
* @param targetLength the desired length of the string
* @param padChar the character to use for padding. Defaults to
* space (U+0020)
* @return TRUE if the text was padded, FALSE otherwise.
* @stable
*/
UBool padLeading(int32_t targetLength,
UChar padChar = 0x0020);
/**
* Pad the end of this UnicodeString with the character padChar.
* If the length of this UnicodeString is less than targetLength,
* length() - targetLength copies of padChar will be added to the
* end of this UnicodeString.
* @param targetLength the desired length of the string
* @param padChar the character to use for padding. Defaults to
* space (U+0020)
* @return TRUE if the text was padded, FALSE otherwise.
* @stable
*/
UBool padTrailing(int32_t targetLength,
UChar padChar = 0x0020);
/**
* Truncate this UnicodeString to the targetLength.
* @param targetLength the desired length of this UnicodeString.
* @return TRUE if the text was truncated, FALSE otherwise
* @stable
*/
inline UBool truncate(int32_t targetLength);
/**
* Trims leading and trailing whitespace from this UnicodeString.
* @return a reference to this
* @stable
*/
UnicodeString& trim(void);
/* Miscellaneous operations */
/**
* Reverse this UnicodeString in place.
* @return a reference to this
* @stable
*/
inline UnicodeString& reverse(void);
/**
* Reverse the range [start, start + length) in
* this UnicodeString.
* @param start the start of the range to reverse
* @param length the number of characters to to reverse
* @return a reference to this
* @stable
*/
inline UnicodeString& reverse(int32_t start,
int32_t length);
/**
* Convert the characters in this to UPPER CASE following the conventions of
* the default locale.
* @return A reference to this.
* @stable
*/
UnicodeString& toUpper(void);
/**
* Convert the characters in this to UPPER CASE following the conventions of
* a specific locale.
* @param locale The locale containing the conventions to use.
* @return A reference to this.
* @stable
*/
UnicodeString& toUpper(const Locale& locale);
/**
* Convert the characters in this to lower case following the conventions of
* the default locale.
* @return A reference to this.
* @stable
*/
UnicodeString& toLower(void);
/**
* Convert the characters in this to lower case following the conventions of
* a specific locale.
* @param locale The locale containing the conventions to use.
* @return A reference to this.
* @stable
*/
UnicodeString& toLower(const Locale& locale);
/**
* Titlecase this string, convenience function using the default locale.
*
* Casing is locale-dependent and context-sensitive.
* Titlecasing uses a break iterator to find the first characters of words
* that are to be titlecased. It titlecases those characters and lowercases
* all others.
*
* The titlecase break iterator can be provided to customize for arbitrary
* styles, using rules and dictionaries beyond the standard iterators.
* It may be more efficient to always provide an iterator to avoid
* opening and closing one for each string.
* The standard titlecase iterator for the root locale implements the
* algorithm of Unicode TR 21.
*
* This function uses only the first() and next() methods of the
* provided break iterator.
*
* @param titleIter A break iterator to find the first characters of words
* that are to be titlecased.
* If none is provided (0), then a standard titlecase
* break iterator is opened.
* @return A reference to this.
* @draft ICU 2.1
*/
UnicodeString &toTitle(BreakIterator *titleIter);
/**
* Titlecase this string.
*
* Casing is locale-dependent and context-sensitive.
* Titlecasing uses a break iterator to find the first characters of words
* that are to be titlecased. It titlecases those characters and lowercases
* all others.
*
* The titlecase break iterator can be provided to customize for arbitrary
* styles, using rules and dictionaries beyond the standard iterators.
* It may be more efficient to always provide an iterator to avoid
* opening and closing one for each string.
* The standard titlecase iterator for the root locale implements the
* algorithm of Unicode TR 21.
*
* This function uses only the first() and next() methods of the
* provided break iterator.
*
* @param titleIter A break iterator to find the first characters of words
* that are to be titlecased.
* If none is provided (0), then a standard titlecase
* break iterator is opened.
* @param locale The locale to consider.
* @return A reference to this.
* @draft ICU 2.1
*/
UnicodeString &toTitle(BreakIterator *titleIter, const Locale &locale);
/**
* Case-fold the characters in this string.
* Case-folding is locale-independent and not context-sensitive,
* but there is an option for whether to include or exclude mappings for dotted I
* and dotless i that are marked with 'I' in CaseFolding.txt.
* The result may be longer or shorter than the original.
*
* @param options Either U_FOLD_CASE_DEFAULT or U_FOLD_CASE_EXCLUDE_SPECIAL_I
* @return A reference to this.
* @draft ICU 1.8
*/
UnicodeString &foldCase(uint32_t options=0 /*U_FOLD_CASE_DEFAULT*/);
//========================================
// Access to the internal buffer
//========================================
/**
* Get a read/write pointer to the internal buffer.
* The buffer is guaranteed to be large enough for at least minCapacity UChars,
* writable, and is still owned by the UnicodeString object.
* Calls to getBuffer(minCapacity) must not be nested, and
* must be matched with calls to releaseBuffer(newLength).
* If the string buffer was read-only or shared,
* then it will be reallocated and copied.
*
* An attempted nested call will return 0, and will not further modify the
* state of the UnicodeString object.
*
* The actual capacity of the string buffer may be larger than minCapacity.
* getCapacity() returns the actual capacity.
* For many operations, the full capacity should be used to avoid reallocations.
*
* While the buffer is "open" between getBuffer(minCapacity)
* and releaseBuffer(newLength), the following applies:
* - The string length is set to 0.
* - Any read API call on the UnicodeString object will behave like on a 0-length string.
* - Any write API call on the UnicodeString object is disallowed and will have no effect.
* - You can read from and write to the returned buffer.
* - The previous string contents will still be in the buffer;
* if you want to use it, then you need to call length() before getBuffer(minCapacity).
* If the length() was greater than minCapacity, then any contents after minCapacity
* may be lost.
* The buffer contents is not NUL-terminated by getBuffer().
* - You must call releaseBuffer(newLength) before and in order to
* return to normal UnicodeString operation.
*
* @param minCapacity the minimum number of UChars that are to be available
* in the buffer, starting at the returned pointer;
* default to the current string capacity if minCapacity==-1
* @return a writable pointer to the internal string buffer,
* or 0 if an error occurs (nested calls, out of memory)
*
* @see releaseBuffer
* @draft ICU 2.0
*/
UChar *getBuffer(int32_t minCapacity);
/**
* Release a read/write buffer on a UnicodeString object with an
* "open" getBuffer(minCapacity).
* This function must be called in a matched pair with getBuffer(minCapacity).
* releaseBuffer(newLength) must be called if and only if a getBuffer(minCapacity) is "open".
*
* It will set the string length to newLength, at most to the current capacity.
* If newLength==-1 then it will set the length according to the
* first NUL in the buffer, or to the capacity if there is no NUL.
*
* After calling releaseBuffer(newLength) the UnicodeString is back to normal operation.
*
* @param newLength the new length of the UnicodeString object;
* defaults to the current capacity if newLength is greater than that;
* if newLength==-1, it defaults to u_strlen(buffer) but not more than
* the current capacity of the string
*
* @see getBuffer(int32_t minCapacity)
* @draft ICU 2.0
*/
void releaseBuffer(int32_t newLength=-1);
/**
* Get a read-only pointer to the internal buffer.
* This can be called at any time on a valid UnicodeString.
*
* It returns 0 if the string is bogus, or
* during an "open" getBuffer(minCapacity).
*
* It can be called as many times as desired.
* The pointer that it returns will remain valid until the UnicodeString object is modified,
* at which time the pointer is semantically invalidated and must not be used any more.
*
* The capacity of the buffer can be determined with getCapacity().
* The part after length() may or may not be initialized and valid,
* depending on the history of the UnicodeString object.
*
* The buffer contents is (probably) not NUL-terminated.
* You can check if it is with
* (s.length().
*
* The buffer may reside in read-only memory. Its contents must not
* be modified.
*
* @return a read-only pointer to the internal string buffer,
* or 0 if the string is empty or bogus
*
* @see getBuffer(int32_t minCapacity)
* @draft ICU 2.0
*/
inline const UChar *getBuffer() const;
//========================================
// Constructors
//========================================
/** Construct an empty UnicodeString.
* @stable
*/
UnicodeString();
/**
* Construct a UnicodeString with capacity to hold capacity UChars
* @param capacity the number of UChars this UnicodeString should hold
* before a resize is necessary; if count is greater than 0 and count
* code points c take up more space than capacity, then capacity is adjusted
* accordingly.
* @param c is used to initially fill the string
* @param count specifies how many code points c are to be written in the
* string
* @stable
*/
UnicodeString(int32_t capacity, UChar32 c, int32_t count);
/**
* Single UChar (code unit) constructor.
* @param ch the character to place in the UnicodeString
* @stable
*/
UnicodeString(UChar ch);
/**
* Single UChar32 (code point) constructor.
* @param ch the character to place in the UnicodeString
* @stable
*/
UnicodeString(UChar32 ch);
/**
* UChar* constructor.
* @param text The characters to place in the UnicodeString. text
* must be NULL (U+0000) terminated.
* @stable
*/
UnicodeString(const UChar *text);
/**
* UChar* constructor.
* @param text The characters to place in the UnicodeString.
* @param textLength The number of Unicode characters in text
* to copy.
* @stable
*/
UnicodeString(const UChar *text,
int32_t textLength);
/**
* Readonly-aliasing UChar* constructor.
* The text will be used for the UnicodeString object, but
* it will not be released when the UnicodeString is destroyed.
* This has copy-on-write semantics:
* When the string is modified, then the buffer is first copied into
* newly allocated memory.
* The aliased buffer is never modified.
* In an assignment to another UnicodeString, the text will be aliased again,
* so that both strings then alias the same readonly-text.
*
* @param isTerminated specifies if text
is NUL
-terminated.
* This must be true if textLength==-1
.
* @param text The characters to alias for the UnicodeString.
* @param textLength The number of Unicode characters in text
to alias.
* If -1, then this constructor will determine the length
* by calling u_strlen()
.
* @stable
*/
UnicodeString(UBool isTerminated,
const UChar *text,
int32_t textLength);
/**
* Writable-aliasing UChar* constructor.
* The text will be used for the UnicodeString object, but
* it will not be released when the UnicodeString is destroyed.
* This has write-through semantics:
* For as long as the capacity of the buffer is sufficient, write operations
* will directly affect the buffer. When more capacity is necessary, then
* a new buffer will be allocated and the contents copied as with regularly
* constructed strings.
* In an assignment to another UnicodeString, the buffer will be copied.
* The extract(UChar *dst) function detects whether the dst pointer is the same
* as the string buffer itself and will in this case not copy the contents.
*
* @param buffer The characters to alias for the UnicodeString.
* @param buffLength The number of Unicode characters in buffer
to alias.
* @param buffCapacity The size of buffer
in UChars.
* @stable
*/
UnicodeString(UChar *buffer, int32_t buffLength, int32_t buffCapacity);
/**
* char* constructor.
* @param codepageData an array of bytes, null-terminated
* @param codepage the encoding of codepageData. The special
* value 0 for codepage indicates that the text is in the
* platform's default codepage.
* If codepage
is an empty string (""
),
* then a simple conversion is performed on the codepage-invariant
* subset ("invariant characters") of the platform encoding. See utypes.h.
* @stable
*/
UnicodeString(const char *codepageData,
const char *codepage = 0);
/**
* char* constructor.
* @param codepageData an array of bytes.
* @param dataLength The number of bytes in codepageData.
* @param codepage the encoding of codepageData. The special
* value 0 for codepage indicates that the text is in the
* platform's default codepage.
* If codepage
is an empty string (""
),
* then a simple conversion is performed on the codepage-invariant
* subset ("invariant characters") of the platform encoding. See utypes.h.
* @stable
*/
UnicodeString(const char *codepageData,
int32_t dataLength,
const char *codepage = 0);
/**
* char * / UConverter constructor.
* This constructor uses an existing UConverter object to
* convert the codepage string to Unicode and construct a UnicodeString
* from that.
*
* The converter is reset at first.
* If the error code indicates a failure before this constructor is called,
* or if an error occurs during conversion or construction,
* then the string will be bogus.
*
* This function avoids the overhead of opening and closing a converter if
* multiple strings are constructed.
*
* @param src input codepage string
* @param srcLength length of the input string, can be -1 for NUL-terminated strings
* @param cnv converter object (ucnv_resetToUnicode() will be called),
* can be NULL for the default converter
* @param errorCode normal ICU error code
* @draft ICU 2.0
*/
UnicodeString(
const char *src, int32_t srcLength,
UConverter *cnv,
UErrorCode &errorCode);
/**
* Copy constructor.
* @param that The UnicodeString object to copy.
* @stable
*/
UnicodeString(const UnicodeString& that);
/** Destructor.
* @stable
*/
~UnicodeString();
/* Miscellaneous operations */
/**
* Returns the number of display cells occupied by the range
* [start, length).
* This function is designed for Asian text and properly takes into account
* halfwidth and fullwidth variants of various CJK characters and the
* combining behavior of the Hangul Jamo characters (with some limitations;
* see documentation for Unicode::getCellWidth()).
* In order to avoid dealing with fractions, this function can either be
* construed to return twice the actual number of display cells or to
* treat a "cell" as the width of a halfwidth character rather than the
* width of a fullwidth character.
* @param start the start of the range
* @param length the number of characters to measure
* @param asian The asian parameter controls whether characters
* considered NEUTRAL by the Unicode class are treated as halfwidth or
* fullwidth here. If you set asian to FALSE, neutrals are
* treated as halfwidth, and this function returns a close approximation
* of how many Latin display cells the text will take up in a monospaced
* font.
* @return the number of display cells occupied by the specified substring.
* @stable
*/
int32_t numDisplayCells(int32_t start = 0,
int32_t length = INT32_MAX,
UBool asian = TRUE) const;
/**
* Return a modifiable reference to a code unit of the string.
*
* @param pos The index of the code unit to refer to.
* @return A modifiable UCharReference to that code unit.
* @stable
*/
UCharReference operator[] (int32_t pos);
/**
* Unescape a string of characters and return a string containing
* the result. The following escape sequences are recognized:
*
* \uhhhh 4 hex digits; h in [0-9A-Fa-f]
* \Uhhhhhhhh 8 hex digits
* \xhh 1-2 hex digits
* \ooo 1-3 octal digits; o in [0-7]
*
* as well as the standard ANSI C escapes:
*
* \a => U+0007, \b => U+0008, \t => U+0009, \n => U+000A,
* \v => U+000B, \f => U+000C, \r => U+000D,
* \" => U+0022, \' => U+0027, \? => U+003F, \\ => U+005C
*
* Anything else following a backslash is generically escaped. For
* example, "[a\-z]" returns "[a-z]".
*
* If an escape sequence is ill-formed, this method returns an empty
* string. An example of an ill-formed sequence is "\u" followed by
* fewer than 4 hex digits.
*
* This function is similar to u_unescape() but not identical to it.
* The latter takes a source char*, so it does escape recognition
* and also invariant conversion.
*
* @return a string with backslash escapes interpreted, or an
* empty string on error.
* @see UnicodeString#unescapeAt()
* @see u_unescape()
* @see u_unescapeAt()
* @stable
*/
UnicodeString unescape() const;
/**
* Unescape a single escape sequence and return the represented
* character. See unescape() for a listing of the recognized escape
* sequences. The character at offset-1 is assumed (without
* checking) to be a backslash. If the escape sequence is
* ill-formed, or the offset is out of range, (UChar32)0xFFFFFFFF is
* returned.
*
* @param offset an input output parameter. On input, it is the
* offset into this string where the escape sequence is located,
* after the initial backslash. On output, it is advanced after the
* last character parsed. On error, it is not advanced at all.
* @return the character represented by the escape sequence at
* offset, or (UChar32)0xFFFFFFFF on error.
* @see UnicodeString#unescape()
* @see u_unescape()
* @see u_unescapeAt()
* @stable
*/
UChar32 unescapeAt(int32_t &offset) const;
//========================================
// Implementation methods
//========================================
protected:
/**
* Implement Replaceable::getLength() (see jitterbug 1027).
*/
virtual int32_t getLength() const;
/**
* The change in Replaceable to use virtual getCharAt() allows
* UnicodeString::charAt() to be inline again (see jitterbug 709).
*/
virtual UChar getCharAt(int32_t offset) const;
/**
* The change in Replaceable to use virtual getChar32At() allows
* UnicodeString::char32At() to be inline again (see jitterbug 709).
*/
virtual UChar32 getChar32At(int32_t offset) const;
private:
inline int8_t
doCompare(int32_t start,
int32_t length,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength) const;
int8_t doCompare(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength) const;
inline int8_t
doCompareCodePointOrder(int32_t start,
int32_t length,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength) const;
int8_t doCompareCodePointOrder(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength) const;
inline int8_t
doCaseCompare(int32_t start,
int32_t length,
const UnicodeString &srcText,
int32_t srcStart,
int32_t srcLength,
uint32_t options) const;
int8_t
doCaseCompare(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength,
uint32_t options) const;
int32_t doIndexOf(UChar c,
int32_t start,
int32_t length) const;
// only for c>=0xd800
int32_t doIndexOf(UChar32 c,
int32_t start,
int32_t length) const;
int32_t doLastIndexOf(UChar c,
int32_t start,
int32_t length) const;
// only for c>=0xd800
int32_t doLastIndexOf(UChar32 c,
int32_t start,
int32_t length) const;
void doExtract(int32_t start,
int32_t length,
UChar *dst,
int32_t dstStart) const;
inline void doExtract(int32_t start,
int32_t length,
UnicodeString& target) const;
inline UChar doCharAt(int32_t offset) const;
UnicodeString& doReplace(int32_t start,
int32_t length,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength);
UnicodeString& doReplace(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength);
UnicodeString& doReverse(int32_t start,
int32_t length);
// calculate hash code
int32_t doHashCode(void) const;
// get pointer to start of array
inline UChar* getArrayStart(void);
inline const UChar* getArrayStart(void) const;
// allocate the array; result may be fStackBuffer
// sets refCount to 1 if appropriate
// sets fArray, fCapacity, and fFlags
// returns boolean for success or failure
UBool allocate(int32_t capacity);
// release the array if owned
void releaseArray(void);
// Pin start and limit to acceptable values.
inline void pinIndices(int32_t& start,
int32_t& length) const;
/* Internal extract() using UConverter. */
int32_t doExtract(int32_t start, int32_t length,
char *dest, int32_t destCapacity,
UConverter *cnv,
UErrorCode &errorCode) const;
/*
* Real constructor for converting from codepage data.
* It assumes that it is called with !fRefCounted.
*
* If codepage==0
, then the default converter
* is used for the platform encoding.
* If codepage
is an empty string (""
),
* then a simple conversion is performed on the codepage-invariant
* subset ("invariant characters") of the platform encoding. See utypes.h.
*/
void doCodepageCreate(const char *codepageData,
int32_t dataLength,
const char *codepage);
/*
* Worker function for creating a UnicodeString from
* a codepage string using a UConverter.
*/
void
doCodepageCreate(const char *codepageData,
int32_t dataLength,
UConverter *converter,
UErrorCode &status);
/*
* This function is called when write access to the array
* is necessary.
*
* We need to make a copy of the array if
* the buffer is read-only, or
* the buffer is refCounted (shared), and refCount>1, or
* the buffer is too small.
*
* Return FALSE if memory could not be allocated.
*/
UBool cloneArrayIfNeeded(int32_t newCapacity = -1,
int32_t growCapacity = -1,
UBool doCopyArray = TRUE,
int32_t **pBufferToDelete = 0,
UBool forceClone = FALSE);
// common function for case mappings
UnicodeString &
caseMap(BreakIterator *titleIter,
const Locale& locale,
uint32_t options,
int32_t toWhichCase);
// ref counting
void addRef(void);
int32_t removeRef(void);
int32_t refCount(void) const;
int32_t setRefCount(int32_t count);
// constants
enum {
#if UTF_SIZE==8
US_STACKBUF_SIZE=14, // Size of stack buffer for small strings
#elif UTF_SIZE==16
US_STACKBUF_SIZE=7, // Size of stack buffer for small strings
#else // UTF_SIZE==32
US_STACKBUF_SIZE=3, // Size of stack buffer for small strings
#endif
kInvalidUChar=0xffff, // invalid UChar index
kGrowSize=128, // grow size for this buffer
kInvalidHashCode=0, // invalid hash code
kEmptyHashCode=1, // hash code for empty string
// bit flag values for fFlags
kIsBogus=1, // this string is bogus, i.e., not valid
kUsingStackBuffer=2,// fArray==fStackBuffer
kRefCounted=4, // there is a refCount field before the characters in fArray
kBufferIsReadonly=8,// do not write to this buffer
kOpenGetBuffer=16, // getBuffer(minCapacity) was called (is "open"),
// and releaseBuffer(newLength) must be called
// combined values for convenience
kShortString=kUsingStackBuffer,
kLongString=kRefCounted,
kReadonlyAlias=kBufferIsReadonly,
kWritableAlias=0
};
friend class UnicodeConverter;
friend class StringCharacterIterator;
friend class StringThreadTest;
/*
* The following are all the class fields that are stored
* in each UnicodeString object.
* Note that UnicodeString has virtual functions,
* therefore there is an implicit vtable pointer
* as the first real field.
* The fields should be aligned such that no padding is
* necessary, mostly by having larger types first.
* On 32-bit machines, the size should be 32 bytes,
* on 64-bit machines (8-byte pointers), it should be 40 bytes.
*/
// (implicit) *vtable;
int32_t fLength; // number of characters in fArray
int32_t fCapacity; // sizeof fArray
UChar *fArray; // the Unicode data
uint16_t fFlags; // bit flags: see constants above
#if UTF_SIZE==32
uint16_t fPadding; // padding to align the fStackBuffer for UTF-32
#endif
UChar fStackBuffer [ US_STACKBUF_SIZE ]; // buffer for small strings
};
U_NAMESPACE_END
//========================================
// Array copying
//========================================
// Copy an array of UnicodeString OBJECTS (not pointers).
inline void
uprv_arrayCopy(const U_NAMESPACE_QUALIFIER UnicodeString *src, U_NAMESPACE_QUALIFIER UnicodeString *dst, int32_t count)
{ while(count-- > 0) *dst++ = *src++; }
inline void
uprv_arrayCopy(const U_NAMESPACE_QUALIFIER UnicodeString *src, int32_t srcStart,
U_NAMESPACE_QUALIFIER UnicodeString *dst, int32_t dstStart, int32_t count)
{ uprv_arrayCopy(src+srcStart, dst+dstStart, count); }
U_NAMESPACE_BEGIN
//========================================
// Inline members
//========================================
//========================================
// Read-only alias methods
//========================================
inline UBool
UnicodeString::operator== (const UnicodeString& text) const
{
if(isBogus()) {
return text.isBogus();
} else {
return
!text.isBogus() &&
fLength == text.fLength &&
doCompare(0, fLength, text, 0, text.fLength) == 0;
}
}
inline UBool
UnicodeString::operator!= (const UnicodeString& text) const
{ return (! operator==(text)); }
inline UBool
UnicodeString::operator> (const UnicodeString& text) const
{ return doCompare(0, fLength, text, 0, text.fLength) == 1; }
inline UBool
UnicodeString::operator< (const UnicodeString& text) const
{ return doCompare(0, fLength, text, 0, text.fLength) == -1; }
inline UBool
UnicodeString::operator>= (const UnicodeString& text) const
{ return doCompare(0, fLength, text, 0, text.fLength) != -1; }
inline UBool
UnicodeString::operator<= (const UnicodeString& text) const
{ return doCompare(0, fLength, text, 0, text.fLength) != 1; }
inline int8_t
UnicodeString::compare(const UnicodeString& text) const
{ return doCompare(0, fLength, text, 0, text.fLength); }
inline int8_t
UnicodeString::compare(int32_t start,
int32_t length,
const UnicodeString& srcText) const
{ return doCompare(start, length, srcText, 0, srcText.fLength); }
inline int8_t
UnicodeString::compare(const UChar *srcChars,
int32_t srcLength) const
{ return doCompare(0, fLength, srcChars, 0, srcLength); }
inline int8_t
UnicodeString::compare(int32_t start,
int32_t length,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength) const
{ return doCompare(start, length, srcText, srcStart, srcLength); }
inline int8_t
UnicodeString::compare(int32_t start,
int32_t length,
const UChar *srcChars) const
{ return doCompare(start, length, srcChars, 0, length); }
inline int8_t
UnicodeString::compare(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength) const
{ return doCompare(start, length, srcChars, srcStart, srcLength); }
inline int8_t
UnicodeString::compareBetween(int32_t start,
int32_t limit,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLimit) const
{ return doCompare(start, limit - start,
srcText, srcStart, srcLimit - srcStart); }
inline int8_t
UnicodeString::doCompare(int32_t start,
int32_t length,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength) const
{
const UChar *srcChars;
if(!srcText.isBogus()) {
srcText.pinIndices(srcStart, srcLength);
srcChars=srcText.getArrayStart();
} else {
srcChars=0;
}
return doCompare(start, length, srcChars, srcStart, srcLength);
}
inline int8_t
UnicodeString::compareCodePointOrder(const UnicodeString& text) const
{ return doCompareCodePointOrder(0, fLength, text, 0, text.fLength); }
inline int8_t
UnicodeString::compareCodePointOrder(int32_t start,
int32_t length,
const UnicodeString& srcText) const
{ return doCompareCodePointOrder(start, length, srcText, 0, srcText.fLength); }
inline int8_t
UnicodeString::compareCodePointOrder(const UChar *srcChars,
int32_t srcLength) const
{ return doCompareCodePointOrder(0, fLength, srcChars, 0, srcLength); }
inline int8_t
UnicodeString::compareCodePointOrder(int32_t start,
int32_t length,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength) const
{ return doCompareCodePointOrder(start, length, srcText, srcStart, srcLength); }
inline int8_t
UnicodeString::compareCodePointOrder(int32_t start,
int32_t length,
const UChar *srcChars) const
{ return doCompareCodePointOrder(start, length, srcChars, 0, length); }
inline int8_t
UnicodeString::compareCodePointOrder(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength) const
{ return doCompareCodePointOrder(start, length, srcChars, srcStart, srcLength); }
inline int8_t
UnicodeString::compareCodePointOrderBetween(int32_t start,
int32_t limit,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLimit) const
{ return doCompareCodePointOrder(start, limit - start,
srcText, srcStart, srcLimit - srcStart); }
inline int8_t
UnicodeString::doCompareCodePointOrder(int32_t start,
int32_t length,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength) const
{
const UChar *srcChars;
if(!srcText.isBogus()) {
srcText.pinIndices(srcStart, srcLength);
srcChars=srcText.getArrayStart();
} else {
srcChars=0;
}
return doCompareCodePointOrder(start, length, srcChars, srcStart, srcLength);
}
inline int8_t
UnicodeString::caseCompare(const UnicodeString &text, uint32_t options) const {
return doCaseCompare(0, fLength, text, 0, text.fLength, options);
}
inline int8_t
UnicodeString::caseCompare(int32_t start,
int32_t length,
const UnicodeString &srcText,
uint32_t options) const {
return doCaseCompare(start, length, srcText, 0, srcText.fLength, options);
}
inline int8_t
UnicodeString::caseCompare(const UChar *srcChars,
int32_t srcLength,
uint32_t options) const {
return doCaseCompare(0, fLength, srcChars, 0, srcLength, options);
}
inline int8_t
UnicodeString::caseCompare(int32_t start,
int32_t length,
const UnicodeString &srcText,
int32_t srcStart,
int32_t srcLength,
uint32_t options) const {
return doCaseCompare(start, length, srcText, srcStart, srcLength, options);
}
inline int8_t
UnicodeString::caseCompare(int32_t start,
int32_t length,
const UChar *srcChars,
uint32_t options) const {
return doCaseCompare(start, length, srcChars, 0, length, options);
}
inline int8_t
UnicodeString::caseCompare(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength,
uint32_t options) const {
return doCaseCompare(start, length, srcChars, srcStart, srcLength, options);
}
inline int8_t
UnicodeString::caseCompareBetween(int32_t start,
int32_t limit,
const UnicodeString &srcText,
int32_t srcStart,
int32_t srcLimit,
uint32_t options) const {
return doCaseCompare(start, limit - start, srcText, srcStart, srcLimit - srcStart, options);
}
inline int8_t
UnicodeString::doCaseCompare(int32_t start,
int32_t length,
const UnicodeString &srcText,
int32_t srcStart,
int32_t srcLength,
uint32_t options) const
{
const UChar *srcChars;
if(!srcText.isBogus()) {
srcText.pinIndices(srcStart, srcLength);
srcChars=srcText.getArrayStart();
} else {
srcChars=0;
}
return doCaseCompare(start, length, srcChars, srcStart, srcLength, options);
}
inline int32_t
UnicodeString::indexOf(const UnicodeString& text) const
{ return indexOf(text, 0, text.fLength, 0, fLength); }
inline int32_t
UnicodeString::indexOf(const UnicodeString& text,
int32_t start) const
{ return indexOf(text, 0, text.fLength, start, fLength - start); }
inline int32_t
UnicodeString::indexOf(const UnicodeString& text,
int32_t start,
int32_t length) const
{ return indexOf(text, 0, text.fLength, start, length); }
inline int32_t
UnicodeString::indexOf(const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength,
int32_t start,
int32_t length) const
{
if(!srcText.isBogus()) {
srcText.pinIndices(srcStart, srcLength);
if(srcLength > 0) {
return indexOf(srcText.getArrayStart(), srcStart, srcLength, start, length);
}
}
return -1;
}
inline int32_t
UnicodeString::indexOf(const UChar *srcChars,
int32_t srcLength,
int32_t start) const
{ return indexOf(srcChars, 0, srcLength, start, fLength - start); }
inline int32_t
UnicodeString::indexOf(const UChar *srcChars,
int32_t srcLength,
int32_t start,
int32_t length) const
{ return indexOf(srcChars, 0, srcLength, start, length); }
inline int32_t
UnicodeString::indexOf(UChar c) const
{ return doIndexOf(c, 0, fLength); }
inline int32_t
UnicodeString::indexOf(UChar32 c) const {
return indexOf(c, 0, fLength);
}
inline int32_t
UnicodeString::indexOf(UChar c,
int32_t start) const
{ return doIndexOf(c, start, fLength - start); }
inline int32_t
UnicodeString::indexOf(UChar32 c,
int32_t start) const {
return indexOf(c, start, fLength - start);
}
inline int32_t
UnicodeString::indexOf(UChar c,
int32_t start,
int32_t length) const
{ return doIndexOf(c, start, length); }
inline int32_t
UnicodeString::indexOf(UChar32 c,
int32_t start,
int32_t length) const {
if((uint32_t)c<0xd800) {
return doIndexOf((UChar)c, start, length);
} else {
return doIndexOf(c, start, length);
}
}
inline int32_t
UnicodeString::lastIndexOf(const UnicodeString& text) const
{ return lastIndexOf(text, 0, text.fLength, 0, fLength); }
inline int32_t
UnicodeString::lastIndexOf(const UnicodeString& text,
int32_t start) const
{ return lastIndexOf(text, 0, text.fLength, start, fLength - start); }
inline int32_t
UnicodeString::lastIndexOf(const UnicodeString& text,
int32_t start,
int32_t length) const
{ return lastIndexOf(text, 0, text.fLength, start, length); }
inline int32_t
UnicodeString::lastIndexOf(const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength,
int32_t start,
int32_t length) const
{
if(!srcText.isBogus()) {
srcText.pinIndices(srcStart, srcLength);
if(srcLength > 0) {
return lastIndexOf(srcText.getArrayStart(), srcStart, srcLength, start, length);
}
}
return -1;
}
inline int32_t
UnicodeString::lastIndexOf(const UChar *srcChars,
int32_t srcLength,
int32_t start) const
{ return lastIndexOf(srcChars, 0, srcLength, start, fLength - start); }
inline int32_t
UnicodeString::lastIndexOf(const UChar *srcChars,
int32_t srcLength,
int32_t start,
int32_t length) const
{ return lastIndexOf(srcChars, 0, srcLength, start, length); }
inline int32_t
UnicodeString::lastIndexOf(UChar c) const
{ return doLastIndexOf(c, 0, fLength); }
inline int32_t
UnicodeString::lastIndexOf(UChar32 c) const {
return lastIndexOf(c, 0, fLength);
}
inline int32_t
UnicodeString::lastIndexOf(UChar c,
int32_t start) const
{ return doLastIndexOf(c, start, fLength - start); }
inline int32_t
UnicodeString::lastIndexOf(UChar32 c,
int32_t start) const {
return lastIndexOf(c, start, fLength - start);
}
inline int32_t
UnicodeString::lastIndexOf(UChar c,
int32_t start,
int32_t length) const
{ return doLastIndexOf(c, start, length); }
inline int32_t
UnicodeString::lastIndexOf(UChar32 c,
int32_t start,
int32_t length) const {
if((uint32_t)c<0xd800) {
return doLastIndexOf((UChar)c, start, length);
} else {
return doLastIndexOf(c, start, length);
}
}
inline UBool
UnicodeString::startsWith(const UnicodeString& text) const
{ return compare(0, text.fLength, text, 0, text.fLength) == 0; }
inline UBool
UnicodeString::startsWith(const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength) const
{ return doCompare(0, srcLength, srcText, srcStart, srcLength) == 0; }
inline UBool
UnicodeString::startsWith(const UChar *srcChars,
int32_t srcLength) const
{ return doCompare(0, srcLength, srcChars, 0, srcLength) == 0; }
inline UBool
UnicodeString::startsWith(const UChar *srcChars,
int32_t srcStart,
int32_t srcLength) const
{ return doCompare(0, srcLength, srcChars, srcStart, srcLength) == 0;}
inline UBool
UnicodeString::endsWith(const UnicodeString& text) const
{ return doCompare(fLength - text.fLength, text.fLength,
text, 0, text.fLength) == 0; }
inline UBool
UnicodeString::endsWith(const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength) const
{ return doCompare(fLength - srcLength, srcLength,
srcText, srcStart, srcLength) == 0; }
inline UBool
UnicodeString::endsWith(const UChar *srcChars,
int32_t srcLength) const
{ return doCompare(fLength - srcLength, srcLength,
srcChars, 0, srcLength) == 0; }
inline UBool
UnicodeString::endsWith(const UChar *srcChars,
int32_t srcStart,
int32_t srcLength) const
{ return doCompare(fLength - srcLength, srcLength,
srcChars, srcStart, srcLength) == 0;}
//========================================
// replace
//========================================
inline UnicodeString&
UnicodeString::replace(int32_t start,
int32_t length,
const UnicodeString& srcText)
{ return doReplace(start, length, srcText, 0, srcText.fLength); }
inline UnicodeString&
UnicodeString::replace(int32_t start,
int32_t length,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength)
{ return doReplace(start, length, srcText, srcStart, srcLength); }
inline UnicodeString&
UnicodeString::replace(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcLength)
{ return doReplace(start, length, srcChars, 0, srcLength); }
inline UnicodeString&
UnicodeString::replace(int32_t start,
int32_t length,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength)
{ return doReplace(start, length, srcChars, srcStart, srcLength); }
inline UnicodeString&
UnicodeString::replace(int32_t start,
int32_t length,
UChar srcChar)
{ return doReplace(start, length, &srcChar, 0, 1); }
inline UnicodeString&
UnicodeString::replace(int32_t start,
int32_t length,
UChar32 srcChar) {
UChar buffer[UTF_MAX_CHAR_LENGTH];
int32_t count = 0;
UTF_APPEND_CHAR_UNSAFE(buffer, count, srcChar);
return doReplace(start, length, buffer, 0, count);
}
inline UnicodeString&
UnicodeString::replaceBetween(int32_t start,
int32_t limit,
const UnicodeString& srcText)
{ return doReplace(start, limit - start, srcText, 0, srcText.fLength); }
inline UnicodeString&
UnicodeString::replaceBetween(int32_t start,
int32_t limit,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLimit)
{ return doReplace(start, limit - start, srcText, srcStart, srcLimit - srcStart); }
inline UnicodeString&
UnicodeString::findAndReplace(const UnicodeString& oldText,
const UnicodeString& newText)
{ return findAndReplace(0, fLength, oldText, 0, oldText.fLength,
newText, 0, newText.fLength); }
inline UnicodeString&
UnicodeString::findAndReplace(int32_t start,
int32_t length,
const UnicodeString& oldText,
const UnicodeString& newText)
{ return findAndReplace(start, length, oldText, 0, oldText.fLength,
newText, 0, newText.fLength); }
// ============================
// extract
// ============================
inline void
UnicodeString::doExtract(int32_t start,
int32_t length,
UnicodeString& target) const
{ target.replace(0, target.fLength, *this, start, length); }
inline void
UnicodeString::extract(int32_t start,
int32_t length,
UChar *target,
int32_t targetStart) const
{ doExtract(start, length, target, targetStart); }
inline void
UnicodeString::extract(int32_t start,
int32_t length,
UnicodeString& target) const
{ doExtract(start, length, target); }
inline int32_t
UnicodeString::extract(int32_t start,
int32_t length,
char *dst,
const char *codepage) const
{
// This dstSize value will be checked explicitly
return extract(start, length, dst, dst!=0 ? 0xffffffff : 0, codepage);
}
inline void
UnicodeString::extractBetween(int32_t start,
int32_t limit,
UChar *dst,
int32_t dstStart) const
{ doExtract(start, limit - start, dst, dstStart); }
inline UChar
UnicodeString::doCharAt(int32_t offset) const
{
if((uint32_t)offset < (uint32_t)fLength) {
return fArray[offset];
} else {
return kInvalidUChar;
}
}
inline UChar
UnicodeString::charAt(int32_t offset) const
{ return doCharAt(offset); }
inline UChar
UnicodeString::operator[] (int32_t offset) const
{ return doCharAt(offset); }
inline UChar32
UnicodeString::char32At(int32_t offset) const
{
if((uint32_t)offset < (uint32_t)fLength) {
UChar32 c;
UTF_GET_CHAR(fArray, 0, offset, fLength, c);
return c;
} else {
return kInvalidUChar;
}
}
inline int32_t
UnicodeString::getChar32Start(int32_t offset) const {
if((uint32_t)offset < (uint32_t)fLength) {
UTF_SET_CHAR_START(fArray, 0, offset);
return offset;
} else {
return 0;
}
}
inline int32_t
UnicodeString::getChar32Limit(int32_t offset) const {
if((uint32_t)offset < (uint32_t)fLength) {
UTF_SET_CHAR_LIMIT(fArray, 0, offset, fLength);
return offset;
} else {
return fLength;
}
}
inline int32_t
UnicodeString::getCharStart(int32_t offset) const {
return getChar32Start(offset);
}
inline int32_t
UnicodeString::getCharLimit(int32_t offset) const {
return getChar32Limit(offset);
}
inline UBool
UnicodeString::isEmpty() const {
return fLength == 0;
}
inline UBool
UnicodeString::empty() const {
return isEmpty();
}
//========================================
// Read-only implementation methods
//========================================
inline int32_t
UnicodeString::length() const
{ return fLength; }
inline int32_t
UnicodeString::hashCode() const
{ return doHashCode(); }
inline const UChar *
UnicodeString::getBuffer() const {
if(!(fFlags&(kIsBogus|kOpenGetBuffer))) {
return fArray;
} else {
return 0;
}
}
//========================================
// Write alias methods
//========================================
inline UnicodeString&
UnicodeString::operator= (UChar ch)
{ return doReplace(0, fLength, &ch, 0, 1); }
inline UnicodeString&
UnicodeString::operator= (UChar32 ch)
{ return replace(0, fLength, ch); }
inline UnicodeString&
UnicodeString::setTo(const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength)
{ return doReplace(0, fLength, srcText, srcStart, srcLength); }
inline UnicodeString&
UnicodeString::setTo(const UnicodeString& srcText)
{ return doReplace(0, fLength, srcText, 0, srcText.fLength); }
inline UnicodeString&
UnicodeString::setTo(const UChar *srcChars,
int32_t srcLength)
{ return doReplace(0, fLength, srcChars, 0, srcLength); }
inline UnicodeString&
UnicodeString::setTo(UChar srcChar)
{ return doReplace(0, fLength, &srcChar, 0, 1); }
inline UnicodeString&
UnicodeString::setTo(UChar32 srcChar)
{ return replace(0, fLength, srcChar); }
inline UnicodeString&
UnicodeString::operator+= (UChar ch)
{ return doReplace(fLength, 0, &ch, 0, 1); }
inline UnicodeString&
UnicodeString::operator+= (UChar32 ch) {
UChar buffer[UTF_MAX_CHAR_LENGTH];
int32_t length = 0;
UTF_APPEND_CHAR_UNSAFE(buffer, length, ch);
return doReplace(fLength, 0, buffer, 0, length);
}
inline UnicodeString&
UnicodeString::operator+= (const UnicodeString& srcText)
{ return doReplace(fLength, 0, srcText, 0, srcText.fLength); }
inline UnicodeString&
UnicodeString::append(const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength)
{ return doReplace(fLength, 0, srcText, srcStart, srcLength); }
inline UnicodeString&
UnicodeString::append(const UnicodeString& srcText)
{ return doReplace(fLength, 0, srcText, 0, srcText.fLength); }
inline UnicodeString&
UnicodeString::append(const UChar *srcChars,
int32_t srcStart,
int32_t srcLength)
{ return doReplace(fLength, 0, srcChars, srcStart, srcLength); }
inline UnicodeString&
UnicodeString::append(const UChar *srcChars,
int32_t srcLength)
{ return doReplace(fLength, 0, srcChars, 0, srcLength); }
inline UnicodeString&
UnicodeString::append(UChar srcChar)
{ return doReplace(fLength, 0, &srcChar, 0, 1); }
inline UnicodeString&
UnicodeString::append(UChar32 srcChar) {
UChar buffer[UTF_MAX_CHAR_LENGTH];
int32_t length = 0;
UTF_APPEND_CHAR_UNSAFE(buffer, length, srcChar);
return doReplace(fLength, 0, buffer, 0, length);
}
inline UnicodeString&
UnicodeString::insert(int32_t start,
const UnicodeString& srcText,
int32_t srcStart,
int32_t srcLength)
{ return doReplace(start, 0, srcText, srcStart, srcLength); }
inline UnicodeString&
UnicodeString::insert(int32_t start,
const UnicodeString& srcText)
{ return doReplace(start, 0, srcText, 0, srcText.fLength); }
inline UnicodeString&
UnicodeString::insert(int32_t start,
const UChar *srcChars,
int32_t srcStart,
int32_t srcLength)
{ return doReplace(start, 0, srcChars, srcStart, srcLength); }
inline UnicodeString&
UnicodeString::insert(int32_t start,
const UChar *srcChars,
int32_t srcLength)
{ return doReplace(start, 0, srcChars, 0, srcLength); }
inline UnicodeString&
UnicodeString::insert(int32_t start,
UChar srcChar)
{ return doReplace(start, 0, &srcChar, 0, 1); }
inline UnicodeString&
UnicodeString::insert(int32_t start,
UChar32 srcChar)
{ return replace(start, 0, srcChar); }
inline UnicodeString&
UnicodeString::remove(int32_t start,
int32_t length)
{ return doReplace(start, length, NULL, 0, 0); }
inline UnicodeString&
UnicodeString::remove()
{ return doReplace(0, fLength, 0, 0, 0); }
inline UnicodeString&
UnicodeString::removeBetween(int32_t start,
int32_t limit)
{ return doReplace(start, limit - start, NULL, 0, 0); }
inline UBool
UnicodeString::truncate(int32_t targetLength)
{
if((uint32_t)targetLength < (uint32_t)fLength) {
fLength = targetLength;
return TRUE;
} else {
return FALSE;
}
}
inline UnicodeString&
UnicodeString::reverse()
{ return doReverse(0, fLength); }
inline UnicodeString&
UnicodeString::reverse(int32_t start,
int32_t length)
{ return doReverse(start, length); }
//========================================
// Write implementation methods
//========================================
inline UBool
UnicodeString::isBogus() const
{ return (UBool)(fFlags & kIsBogus); }
//========================================
// Privates
//========================================
inline void
UnicodeString::pinIndices(int32_t& start,
int32_t& length) const
{
// pin indices
if(start < 0) {
start = 0;
} else if(start > fLength) {
start = fLength;
}
if(length < 0) {
length = 0;
} else if(length > (fLength - start)) {
length = (fLength - start);
}
}
inline UChar*
UnicodeString::getArrayStart()
{ return fArray; }
inline const UChar*
UnicodeString::getArrayStart() const
{ return fArray; }
inline int32_t
UnicodeString::getCapacity() const
{ return fCapacity; }
U_NAMESPACE_END
//========================================
// Static members
//========================================
U_NAMESPACE_BEGIN
//========================================
// class UCharReference
//========================================
class U_COMMON_API UCharReference
{
public:
UCharReference();
inline UCharReference(UnicodeString *string,
int32_t pos);
inline UCharReference(const UCharReference& that);
~UCharReference();
inline UCharReference& operator= (const UCharReference& that);
inline UCharReference& operator= (UChar c);
inline operator UChar();
private:
UnicodeString *fString;
int32_t fPos;
};
//========================================
// Inline members
//========================================
inline
UCharReference::UCharReference(UnicodeString *string,
int32_t pos)
: fString(string), fPos(pos)
{}
inline
UCharReference::UCharReference(const UCharReference& that)
{ this->operator=(that); }
inline
UCharReference::~UCharReference()
{}
inline UCharReference&
UCharReference::operator= (const UCharReference& that)
{ fString->setCharAt(fPos, that.fString->charAt(that.fPos)); return *this; }
inline UCharReference&
UCharReference::operator= (UChar c)
{ fString->setCharAt(fPos, c); return *this; }
inline
UCharReference::operator UChar()
{ return fString->charAt(fPos); }
U_NAMESPACE_END
#endif