/* ******************************************************************************* * * * Copyright (C) 1999, International Business Machines Corporation and others. * * All Rights Reserved. * * * ******************************************************************************* * file name: uresdata.h * encoding: US-ASCII * tab size: 8 (not used) * indentation:4 * * created on: 1999dec08 * created by: Markus W. Scherer */ #ifndef __RESDATA_H__ #define __RESDATA_H__ #include "unicode/utypes.h" #include "unicode/udata.h" /* * A Resource is a 32-bit value that has 2 bit fields: * 31..28 4-bit type, see enum below * 27..0 28-bit four-byte-offset or value according to the type */ typedef uint32_t Resource; #define RES_BOGUS 0xffffffff #define RES_GET_TYPE(res) ((res)>>28UL) #define RES_GET_OFFSET(res) ((res)&0xfffffff) #define RES_GET_POINTER(pRoot, res) ((pRoot)+RES_GET_OFFSET(res)) /* * Resource types: * Most resources have their values stored at four-byte offsets from the start * of the resource data. These values are at least 4-aligned. * Some resource values are stored directly in the offset field of the Resource itself. * * Type Name Memory layout of values * (in parentheses: scalar, non-offset values) * * 0 Unicode String: int32_t length, UChar[length], (UChar)0, (padding) * or (empty string ("") if offset==0) * * 1 Integer Vector: int32_t length, int32_t[length] * 2 Binary: int32_t length, uint8_t[length], (padding) * - this value should be 16-aligned - * * 7 Integer: (28-bit offset is integer value) * * 14 Array: int32_t count, Resource[count] * 15 Table: uint16_t count, uint16_t keyStringOffsets[count], (uint16_t padding), Resource[count] */ enum { RES_STRING, RES_INT_VECTOR, RES_BINARY, RES_INT=7, RES_ARRAY=14, RES_TABLE }; /* * Structure for a single, memory-mapped ResourceBundle. */ typedef struct { UDataMemory *data; Resource *pRoot; Resource rootRes; } ResourceData; /* * Load a resource bundle file. * The ResourceData structure must be allocated externally. */ U_CFUNC bool_t res_load(ResourceData *pResData, const char *path, const char *name, UErrorCode *errorCode); /* * Release a resource bundle file. * This does not release the ResourceData structure itself. */ U_CFUNC void res_unload(ResourceData *pResData); /* * Return a pointer to a zero-terminated, const UChar* string * and set its length in *pLength. * Returns NULL if not found. */ U_CFUNC const UChar * res_getString(ResourceData *pResData, const char *key, int32_t *pLength); /* * Get a Resource handle for an array of strings, and get the number of strings. * Returns RES_BOGUS if not found. */ U_CFUNC Resource res_getStringArray(ResourceData *pResData, const char *key, int32_t *pCount); /* * Get a string from a string array. * This assumes that arrayRes is a valid handle to an array of strings as returned * by res_getStringArray(), and that index is within bounds. */ U_CFUNC const UChar * res_getStringArrayItem(ResourceData *pResData, Resource arrayRes, int32_t index, int32_t *pLength); #endif