/* ****************************************************************************** * Copyright (C) 1997-2001, International Business Machines Corporation and * * others. All Rights Reserved. * ****************************************************************************** * * File URESBUND.C * * Modification History: * * Date Name Description * 04/01/97 aliu Creation. * 06/14/99 stephen Removed functions taking a filename suffix. * 07/20/99 stephen Changed for UResourceBundle typedef'd to void* * 11/09/99 weiv Added ures_getLocale() * March 2000 weiv Total overhaul - using data in DLLs * 06/20/2000 helena OS/400 port changes; mostly typecast. ****************************************************************************** */ #include "unicode/ustring.h" #include "uresimp.h" #include "cwchar.h" #include "ucln_cmn.h" #include "cmemory.h" #include "cstring.h" #include "uhash.h" #include "umutex.h" /* this is just for internal purposes. DO NOT USE! */ static void entryCloseInt(UResourceDataEntry *resB); /* Static cache for already opened resource bundles - mostly for keeping fallback info TODO: This cache should probably be removed when the deprecated code is completely removed. */ static UHashtable *cache = NULL; static UBool isMutexInited = FALSE; static UMTX resbMutex = NULL; /* INTERNAL: hashes an entry */ static int32_t U_EXPORT2 U_CALLCONV hashEntry(const UHashTok parm) { UResourceDataEntry *b = (UResourceDataEntry *)parm.pointer; UHashTok namekey, pathkey; namekey.pointer = b->fName; pathkey.pointer = b->fPath; return uhash_hashChars(namekey)+37*uhash_hashChars(pathkey); } /* INTERNAL: compares two entries */ static UBool U_EXPORT2 U_CALLCONV compareEntries(const UHashTok p1, const UHashTok p2) { UResourceDataEntry *b1 = (UResourceDataEntry *)p1.pointer; UResourceDataEntry *b2 = (UResourceDataEntry *)p2.pointer; UHashTok name1, name2, path1, path2; name1.pointer = b1->fName; name2.pointer = b2->fName; path1.pointer = b1->fPath; path2.pointer = b2->fPath; return (UBool)(uhash_compareChars(name1, name2) & uhash_compareChars(path1, path2)); } /** * Internal function, gets parts of locale name according * to the position of '_' character */ static UBool chopLocale(char *name) { char *i = uprv_strrchr(name, '_'); if(i != NULL) { *i = '\0'; return TRUE; } return FALSE; } /** * Internal function */ static void entryIncrease(UResourceDataEntry *entry) { umtx_lock(&resbMutex); entry->fCountExisting++; while(entry->fParent != NULL) { entry = entry->fParent; entry->fCountExisting++; } umtx_unlock(&resbMutex); } /** * Internal function. Tries to find a resource in given Resource * Bundle, as well as in its parents */ static const ResourceData *getFallbackData(const UResourceBundle* resBundle, const char* * resTag, UResourceDataEntry* *realData, Resource *res, UErrorCode *status) { UResourceDataEntry *resB = resBundle->fData; int32_t indexR = -1; int32_t i = 0; *res = RES_BOGUS; if(resB != NULL) { if(resB->fBogus == U_ZERO_ERROR) { /* if this resource is real, */ *res = res_getTableItemByKey(&(resB->fData), resB->fData.rootRes, &indexR, resTag); /* try to get data from there */ i++; } if(resBundle->fHasFallback == TRUE) { while(*res == RES_BOGUS && resB->fParent != NULL) { /* Otherwise, we'll look in parents */ resB = resB->fParent; if(resB->fBogus == U_ZERO_ERROR) { i++; *res = res_getTableItemByKey(&(resB->fData), resB->fData.rootRes, &indexR, resTag); } } } if(*res != RES_BOGUS) { /* If the resource is found in parents, we need to adjust the error */ if(i>1) { if(uprv_strcmp(resB->fName, uloc_getDefault())==0 || uprv_strcmp(resB->fName, kRootLocaleName)==0) { *status = U_USING_DEFAULT_ERROR; } else { *status = U_USING_FALLBACK_ERROR; } } *realData = resB; return (&(resB->fData)); } else { /* If resource is not found, we need to give an error */ *status = U_MISSING_RESOURCE_ERROR; return NULL; } } else { *status = U_MISSING_RESOURCE_ERROR; return NULL; } } /** INTERNAL: Initializes the cache for resources */ static void initCache(UErrorCode *status) { if(isMutexInited == FALSE) { umtx_lock(NULL); if(isMutexInited == FALSE) { umtx_init(&resbMutex); isMutexInited = TRUE; } umtx_unlock(NULL); } if(cache == NULL) { UHashtable *newCache = uhash_open(hashEntry, compareEntries, status); if (U_FAILURE(*status)) { return; } umtx_lock(&resbMutex); if(cache == NULL) { cache = newCache; newCache = NULL; } umtx_unlock(&resbMutex); if(newCache != NULL) { uhash_close(newCache); } } } /* Works just like ucnv_flushCache() */ /* TODO: figure out why fCountExisting may not go to zero. Do not make this function public yet. */ static int32_t ures_flushCache() { UResourceDataEntry *resB = NULL; int32_t pos = -1; int32_t rbDeletedNum = 0; const UHashElement *e; /*if shared data hasn't even been lazy evaluated yet * return 0 */ if (cache == NULL) return 0; /*creates an enumeration to iterate through every element in the table */ umtx_lock(&resbMutex); while ((e = uhash_nextElement(cache, &pos)) != NULL) { resB = (UResourceDataEntry *) e->value.pointer; /* Deletes only if reference counter == 0 * Don't worry about the children of this node. * Those will eventually get deleted too, if not already. * Don't worry about the parents of this node. * Those will eventually get deleted too, if not already. */ /* TODO: figure out why fCountExisting may not go to zero. Do not make this function public yet. */ /* if (resB->fCountExisting == 0)*/ { rbDeletedNum++; uhash_removeElement(cache, e); if(resB->fBogus == U_ZERO_ERROR) { res_unload(&(resB->fData)); } if(resB->fName != NULL) { uprv_free(resB->fName); } if(resB->fPath != NULL) { uprv_free(resB->fPath); } uprv_free(resB); } } umtx_unlock(&resbMutex); return rbDeletedNum; } UBool ures_cleanup(void) { if (cache != NULL) { ures_flushCache(); if (cache != NULL && uhash_count(cache) == 0) { uhash_close(cache); cache = NULL; umtx_destroy(&resbMutex); } } return (cache == NULL); } /** INTERNAL: sets the name (locale) of the resource bundle to given name */ static void setEntryName(UResourceDataEntry *res, char *name, UErrorCode *status) { if(res->fName != NULL) { uprv_free(res->fName); } res->fName = (char *)uprv_malloc(sizeof(char)*uprv_strlen(name)+1); if(res->fName == NULL) { *status = U_MEMORY_ALLOCATION_ERROR; } else { uprv_strcpy(res->fName, name); } } /** * INTERNAL: Inits and opens an entry from a data DLL. */ static UResourceDataEntry *init_entry(const char *localeID, const char *path, UErrorCode *status) { UResourceDataEntry *r = NULL; UResourceDataEntry find; int32_t hashValue; char name[96]; const char *myPath = NULL; char aliasName[100] = { 0 }; int32_t aliasLen = 0; UBool isAlias = FALSE; UHashTok hashkey; if(U_FAILURE(*status)) { return NULL; } /* here we try to deduce the right locale name */ if(localeID == NULL) { /* if localeID is NULL, we're trying to open default locale */ uprv_strcpy(name, uloc_getDefault()); } else if(uprv_strlen(localeID) == 0) { /* if localeID is "" then we try to open root locale */ uprv_strcpy(name, kRootLocaleName); } else { /* otherwise, we'll open what we're given */ uprv_strcpy(name, localeID); } if(path != NULL) { /* if we actually have path, we'll use it */ if(uprv_strcmp(path, u_getDataDirectory()) != 0) { /* unless it is system default path */ myPath = path; } } find.fName = name; find.fPath = (char *)myPath; /* calculate the hash value of the entry */ hashkey.pointer = (void *)&find; hashValue = hashEntry(hashkey); /* check to see if we already have this entry */ r = (UResourceDataEntry *)uhash_get(cache, &find); if(r != NULL) { /* if the entry is already in the hash table */ r->fCountExisting++; /* we just increase it's reference count */ *status = r->fBogus; /* and set returning status */ } else { /* otherwise, we'll try to construct a new entry */ UBool result = FALSE; r = (UResourceDataEntry *) uprv_malloc(sizeof(UResourceDataEntry)); if(r == NULL) { *status = U_MEMORY_ALLOCATION_ERROR; return NULL; } r->fCountExisting = 1; r->fName = NULL; setEntryName(r, name, status); r->fPath = NULL; if(myPath != NULL && !U_FAILURE(*status)) { r->fPath = (char *)uprv_malloc(sizeof(char)*uprv_strlen(myPath)+1); if(r->fPath == NULL) { *status = U_MEMORY_ALLOCATION_ERROR; } else { uprv_strcpy(r->fPath, myPath); } } r->fHashKey = hashValue; r->fParent = NULL; r->fData.data = NULL; r->fData.pRoot = NULL; r->fData.rootRes = 0; r->fBogus = U_ZERO_ERROR; /* this is the acutal loading - returns bool true/false */ result = res_load(&(r->fData), r->fPath, r->fName, status); if (result == FALSE || U_FAILURE(*status)) { /* we have no such entry in dll, so it will always use fallback */ *status = U_USING_FALLBACK_ERROR; r->fBogus = U_USING_FALLBACK_ERROR; } else { /* if we have a regular entry */ /* We might be able to do this a wee bit more efficiently (we could check whether the aliased data) */ /* is already in the cache), but it's good the way it is */ /* handle the alias by trying to get out the %%Alias tag.*/ /* We'll try to get alias string from the bundle */ Resource aliasres = res_getResource(&(r->fData), "%%ALIAS"); const UChar *alias = res_getString(&(r->fData), aliasres, &aliasLen); if(alias != NULL && aliasLen > 0) { /* if there is actual alias - unload and load new data */ u_UCharsToChars(alias, aliasName, u_strlen(alias)+1); isAlias = TRUE; res_unload(&(r->fData)); result = res_load(&(r->fData), r->fPath, aliasName, status); if (result == FALSE || U_FAILURE(*status)) { /* we couldn't load aliased data - so we have no data */ *status = U_USING_FALLBACK_ERROR; r->fBogus = U_USING_FALLBACK_ERROR; } setEntryName(r, aliasName, status); } } { UResourceDataEntry *oldR = NULL; if((oldR = (UResourceDataEntry *)uhash_get(cache, r)) == NULL) { /* if the data is not cached */ /* just insert it in the cache */ uhash_put(cache, (void *)r, r, status); } else { /* somebody have already inserted it while we were working, discard newly opened data */ /* Also, we could get here IF we opened an alias */ uprv_free(r->fName); if(r->fPath != NULL) { uprv_free(r->fPath); } res_unload(&(r->fData)); uprv_free(r); r = oldR; r->fCountExisting++; } } } return r; } /* INTERNAL: */ static UResourceDataEntry *findFirstExisting(const char* path, char* name, UBool *isRoot, UBool *hasChopped, UBool *isDefault, UErrorCode* status) { UResourceDataEntry *r = NULL; UBool hasRealData = FALSE; const char *defaultLoc = uloc_getDefault(); UErrorCode intStatus = U_ZERO_ERROR; *hasChopped = TRUE; /* we're starting with a fresh name */ while(*hasChopped && !hasRealData) { r = init_entry(name, path, &intStatus); *isDefault = (UBool)(uprv_strncmp(name, defaultLoc, uprv_strlen(name)) == 0); hasRealData = (UBool)(r->fBogus == U_ZERO_ERROR); if(!hasRealData) { entryCloseInt(r); r = NULL; *status = U_USING_FALLBACK_ERROR; } else { uprv_strcpy(name, r->fName); /* this is needed for supporting aliases */ } *isRoot = (UBool)(uprv_strcmp(name, kRootLocaleName) == 0); /*Fallback data stuff*/ *hasChopped = chopLocale(name); } return r; } static UResourceDataEntry *entryOpen(const char* path, const char* localeID, UErrorCode* status) { UErrorCode intStatus = U_ZERO_ERROR; UResourceDataEntry *r = NULL; UResourceDataEntry *t1 = NULL; UResourceDataEntry *t2 = NULL; UBool isDefault = FALSE; UBool isRoot = FALSE; UBool hasRealData = FALSE; UBool hasChopped = TRUE; char name[96]; if(U_FAILURE(*status)) { return NULL; } initCache(status); uprv_strcpy(name, localeID); umtx_lock(&resbMutex); { /* umtx_lock */ /* We're going to skip all the locales that do not have any data */ r = findFirstExisting(path, name, &isRoot, &hasChopped, &isDefault, &intStatus); if(r != NULL) { /* if there is one real locale, we can look for parents. */ t1 = r; hasRealData = TRUE; while (hasChopped && !isRoot && t1->fParent == NULL) { /* insert regular parents */ t2 = init_entry(name, r->fPath, status); t1->fParent = t2; t1 = t2; hasChopped = chopLocale(name); } } /* we could have reached this point without having any real data */ /* if that is the case, we need to chain in the default locale */ if(r==NULL && !isDefault && !isRoot /*&& t1->fParent == NULL*/) { /* insert default locale */ uprv_strcpy(name, uloc_getDefault()); r = findFirstExisting(path, name, &isRoot, &hasChopped, &isDefault, &intStatus); intStatus = U_USING_DEFAULT_ERROR; if(r != NULL) { /* the default locale exists */ t1 = r; hasRealData = TRUE; isDefault = TRUE; while (hasChopped && t1->fParent == NULL) { /* insert chopped defaults */ t2 = init_entry(name, r->fPath, status); t1->fParent = t2; t1 = t2; hasChopped = chopLocale(name); } } } /* we could still have r == NULL at this point - maybe even default locale is not */ /* present */ if(r == NULL) { uprv_strcpy(name, kRootLocaleName); r = findFirstExisting(path, name, &isRoot, &hasChopped, &isDefault, &intStatus); if(r != NULL) { t1 = r; intStatus = U_USING_DEFAULT_ERROR; hasRealData = TRUE; } else { /* we don't even have the root locale */ *status = U_MISSING_RESOURCE_ERROR; } } else if(!isRoot && uprv_strcmp(t1->fName, kRootLocaleName) != 0 && t1->fParent == NULL) { /* insert root locale */ t2 = init_entry(kRootLocaleName, r->fPath, status); if(!hasRealData) { r->fBogus = U_USING_DEFAULT_ERROR; } hasRealData = (UBool)((t2->fBogus == U_ZERO_ERROR) | hasRealData); t1->fParent = t2; t1 = t2; } while(r != NULL && !isRoot && t1->fParent != NULL) { t1->fParent->fCountExisting++; t1 = t1->fParent; hasRealData = (UBool)((t1->fBogus == U_ZERO_ERROR) | hasRealData); } } /* umtx_lock */ umtx_unlock(&resbMutex); if(U_SUCCESS(*status)) { *status = intStatus; return r; } else { return NULL; } } /** * Functions to create and destroy resource bundles. */ /* INTERNAL: */ static UResourceBundle *init_resb_result(const ResourceData *rdata, const Resource r, const char *key, UResourceDataEntry *realData, UResourceBundle *resB, UErrorCode *status) { if(status == NULL || U_FAILURE(*status)) { return resB; } if(resB == NULL) { resB = (UResourceBundle *)uprv_malloc(sizeof(UResourceBundle)); ures_setIsStackObject(resB, FALSE); } else { if(ures_isStackObject(resB) != FALSE) { ures_setIsStackObject(resB, TRUE); } } resB->fData = realData; entryIncrease(resB->fData); resB->fHasFallback = FALSE; resB->fIsTopLevel = FALSE; resB->fIndex = -1; resB->fKey = key; resB->fVersion = NULL; resB->fRes = r; resB->fResData.data = rdata->data; resB->fResData.pRoot = rdata->pRoot; resB->fResData.rootRes = rdata->rootRes; resB->fSize = res_countArrayItems(&(resB->fResData), resB->fRes); return resB; } UResourceBundle *ures_copyResb(UResourceBundle *r, const UResourceBundle *original, UErrorCode *status) { UBool isStackObject; if(U_FAILURE(*status) || r == original) { return r; } if(original != NULL) { if(r == NULL) { isStackObject = FALSE; r = (UResourceBundle *)uprv_malloc(sizeof(UResourceBundle)); } else { isStackObject = ures_isStackObject(r); if(U_FAILURE(*status)) { return r; } if(isStackObject == FALSE) { ures_close(r); r = (UResourceBundle *)uprv_malloc(sizeof(UResourceBundle)); } } uprv_memcpy(r, original, sizeof(UResourceBundle)); ures_setIsStackObject(r, isStackObject); if(r->fData != NULL) { entryIncrease(r->fData); } return r; } else { return r; } } /** * Functions to retrieve data from resource bundles. */ U_CAPI const UChar* U_EXPORT2 ures_getString(const UResourceBundle* resB, int32_t* len, UErrorCode* status) { if (status==NULL || U_FAILURE(*status)) { return NULL; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; return NULL; } switch(RES_GET_TYPE(resB->fRes)) { case RES_STRING: return res_getString(&(resB->fResData), resB->fRes, len); case RES_INT: case RES_INT_VECTOR: case RES_BINARY: case RES_ARRAY: case RES_TABLE: default: *status = U_RESOURCE_TYPE_MISMATCH; } return NULL; } U_CAPI const uint8_t* U_EXPORT2 ures_getBinary(const UResourceBundle* resB, int32_t* len, UErrorCode* status) { if (status==NULL || U_FAILURE(*status)) { return NULL; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; return NULL; } switch(RES_GET_TYPE(resB->fRes)) { case RES_BINARY: return res_getBinary(&(resB->fResData), resB->fRes, len); case RES_INT: case RES_STRING: case RES_INT_VECTOR: case RES_ARRAY: case RES_TABLE: default: *status = U_RESOURCE_TYPE_MISMATCH; } return NULL; } U_CAPI const int32_t* U_EXPORT2 ures_getIntVector(const UResourceBundle* resB, int32_t* len, UErrorCode* status) { if (status==NULL || U_FAILURE(*status)) { return NULL; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; return NULL; } switch(RES_GET_TYPE(resB->fRes)) { case RES_INT_VECTOR: return res_getIntVector(&(resB->fResData), resB->fRes, len); case RES_INT: case RES_STRING: case RES_ARRAY: case RES_BINARY: case RES_TABLE: default: *status = U_RESOURCE_TYPE_MISMATCH; } return NULL; } /* this function returns a signed integer */ /* it performs sign extension */ U_CAPI int32_t U_EXPORT2 ures_getInt(const UResourceBundle* resB, UErrorCode *status) { if (status==NULL || U_FAILURE(*status)) { return 0xffffffff; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; return 0xffffffff; } if(RES_GET_TYPE(resB->fRes) != RES_INT) { *status = U_RESOURCE_TYPE_MISMATCH; return 0xffffffff; } return RES_GET_INT(resB->fRes); } U_CAPI uint32_t U_EXPORT2 ures_getUInt(const UResourceBundle* resB, UErrorCode *status) { if (status==NULL || U_FAILURE(*status)) { return 0xffffffff; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; return 0xffffffff; } if(RES_GET_TYPE(resB->fRes) != RES_INT) { *status = U_RESOURCE_TYPE_MISMATCH; return 0xffffffff; } return RES_GET_UINT(resB->fRes); } U_CAPI UResType U_EXPORT2 ures_getType(UResourceBundle *resB) { if(resB == NULL) { return RES_NONE; } return (UResType) (RES_GET_TYPE(resB->fRes)); } U_CAPI const char * U_EXPORT2 ures_getKey(UResourceBundle *resB) { if(resB == NULL) { return NULL; } return(resB->fKey); } U_CAPI int32_t U_EXPORT2 ures_getSize(UResourceBundle *resB) { if(resB == NULL) { return 0; } return resB->fSize; } U_CAPI void U_EXPORT2 ures_resetIterator(UResourceBundle *resB){ if(resB == NULL) { return; } resB->fIndex = -1; } U_CAPI UBool U_EXPORT2 ures_hasNext(UResourceBundle *resB) { if(resB == NULL) { return FALSE; } return (UBool)(resB->fIndex < resB->fSize-1); } U_CAPI const UChar* U_EXPORT2 ures_getNextString(UResourceBundle *resB, int32_t* len, const char ** key, UErrorCode *status) { Resource r = RES_BOGUS; if (status==NULL || U_FAILURE(*status)) { return NULL; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; return NULL; } if(resB->fIndex == resB->fSize-1) { *status = U_INDEX_OUTOFBOUNDS_ERROR; } else { resB->fIndex++; switch(RES_GET_TYPE(resB->fRes)) { case RES_INT: case RES_BINARY: case RES_STRING: return res_getString(&(resB->fResData), resB->fRes, len); case RES_TABLE: r = res_getTableItemByIndex(&(resB->fResData), resB->fRes, resB->fIndex, key); if(r == RES_BOGUS && resB->fHasFallback) { /* TODO: do the fallback */ } return res_getString(&(resB->fResData), r, len); case RES_ARRAY: r = res_getArrayItem(&(resB->fResData), resB->fRes, resB->fIndex); if(r == RES_BOGUS && resB->fHasFallback) { /* TODO: do the fallback */ } return res_getString(&(resB->fResData), r, len); case RES_INT_VECTOR: default: return NULL; break; } } return NULL; } U_CAPI UResourceBundle* U_EXPORT2 ures_getNextResource(UResourceBundle *resB, UResourceBundle *fillIn, UErrorCode *status) { const char *key = NULL; Resource r = RES_BOGUS; if (status==NULL || U_FAILURE(*status)) { /*return NULL;*/ return fillIn; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; /*return NULL;*/ return fillIn; } if(resB->fIndex == resB->fSize-1) { *status = U_INDEX_OUTOFBOUNDS_ERROR; /*return NULL;*/ } else { resB->fIndex++; switch(RES_GET_TYPE(resB->fRes)) { case RES_INT: case RES_BINARY: case RES_STRING: return ures_copyResb(fillIn, resB, status); case RES_TABLE: r = res_getTableItemByIndex(&(resB->fResData), resB->fRes, resB->fIndex, &key); if(r == RES_BOGUS && resB->fHasFallback) { /* TODO: do the fallback */ } return init_resb_result(&(resB->fResData), r, key, resB->fData, fillIn, status); case RES_ARRAY: r = res_getArrayItem(&(resB->fResData), resB->fRes, resB->fIndex); if(r == RES_BOGUS && resB->fHasFallback) { /* TODO: do the fallback */ } return init_resb_result(&(resB->fResData), r, key, resB->fData, fillIn, status); case RES_INT_VECTOR: default: /*return NULL;*/ return fillIn; } } /*return NULL;*/ return fillIn; } U_CAPI UResourceBundle* U_EXPORT2 ures_getByIndex(const UResourceBundle *resB, int32_t indexR, UResourceBundle *fillIn, UErrorCode *status) { const char* key = NULL; Resource r = RES_BOGUS; if (status==NULL || U_FAILURE(*status)) { /*return NULL;*/ return fillIn; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; /*return NULL;*/ return fillIn; } if(indexR >= 0 && resB->fSize > indexR) { switch(RES_GET_TYPE(resB->fRes)) { case RES_INT: case RES_BINARY: case RES_STRING: return ures_copyResb(fillIn, resB, status); case RES_TABLE: r = res_getTableItemByIndex(&(resB->fResData), resB->fRes, indexR, &key); if(r == RES_BOGUS && resB->fHasFallback) { /* TODO: do the fallback */ } return init_resb_result(&(resB->fResData), r, key, resB->fData, fillIn, status); case RES_ARRAY: r = res_getArrayItem(&(resB->fResData), resB->fRes, indexR); if(r == RES_BOGUS && resB->fHasFallback) { /* TODO: do the fallback */ } return init_resb_result(&(resB->fResData), r, key, resB->fData, fillIn, status); case RES_INT_VECTOR: default: /*return NULL;*/ return fillIn; } } else { *status = U_MISSING_RESOURCE_ERROR; } /*return NULL;*/ return fillIn; } U_CAPI const UChar* U_EXPORT2 ures_getStringByIndex(const UResourceBundle *resB, int32_t indexS, int32_t* len, UErrorCode *status) { const char* key = NULL; Resource r = RES_BOGUS; if (status==NULL || U_FAILURE(*status)) { return NULL; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; return NULL; } if(indexS >= 0 && resB->fSize > indexS) { switch(RES_GET_TYPE(resB->fRes)) { case RES_INT: case RES_BINARY: case RES_STRING: return res_getString(&(resB->fResData), resB->fRes, len); case RES_TABLE: r = res_getTableItemByIndex(&(resB->fResData), resB->fRes, indexS, &key); if(r == RES_BOGUS && resB->fHasFallback) { /* TODO: do the fallback */ } return res_getString(&(resB->fResData), r, len); case RES_ARRAY: r = res_getArrayItem(&(resB->fResData), resB->fRes, indexS); if(r == RES_BOGUS && resB->fHasFallback) { /* TODO: do the fallback */ } return res_getString(&(resB->fResData), r, len); /*case RES_INT_VECTOR:*/ /*default:*/ /*return;*/ } } else { *status = U_MISSING_RESOURCE_ERROR; } return NULL; } U_CAPI UResourceBundle* U_EXPORT2 ures_getByKey(const UResourceBundle *resB, const char* inKey, UResourceBundle *fillIn, UErrorCode *status) { Resource res = RES_BOGUS; UResourceDataEntry *realData = NULL; const char *key = inKey; if (status==NULL || U_FAILURE(*status)) { return fillIn; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; return fillIn; } if(RES_GET_TYPE(resB->fRes) == RES_TABLE) { int32_t t; res = res_getTableItemByKey(&(resB->fResData), resB->fRes, &t, &key); if(res == RES_BOGUS) { key = inKey; if(resB->fHasFallback == TRUE) { const ResourceData *rd = getFallbackData(resB, &key, &realData, &res, status); if(U_SUCCESS(*status)) { return init_resb_result(rd, res, key, realData, fillIn, status); } else { *status = U_MISSING_RESOURCE_ERROR; } } else { *status = U_MISSING_RESOURCE_ERROR; } } else { return init_resb_result(&(resB->fResData), res, key, resB->fData, fillIn, status); } } #if 0 /* this is a kind of TODO item. If we have an array with an index table, we could do this. */ /* not currently */ else if(RES_GET_TYPE(resB->fRes) == RES_ARRAY && resB->fHasFallback == TRUE) { /* here should go a first attempt to locate the key using index table */ const ResourceData *rd = getFallbackData(resB, &key, &realData, &res, status); if(U_SUCCESS(*status)) { return init_resb_result(rd, res, key, realData, fillIn, status); } else { *status = U_MISSING_RESOURCE_ERROR; } } #endif else { *status = U_RESOURCE_TYPE_MISMATCH; } return fillIn; } U_CAPI const UChar* U_EXPORT2 ures_getStringByKey(const UResourceBundle *resB, const char* inKey, int32_t* len, UErrorCode *status) { Resource res = RES_BOGUS; UResourceDataEntry *realData = NULL; const char* key = inKey; if (status==NULL || U_FAILURE(*status)) { return NULL; } if(resB == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; return NULL; } if(RES_GET_TYPE(resB->fRes) == RES_TABLE) { int32_t t=0; res = res_getTableItemByKey(&(resB->fResData), resB->fRes, &t, &key); if(res == RES_BOGUS) { key = inKey; if(resB->fHasFallback == TRUE) { const ResourceData *rd = getFallbackData(resB, &key, &realData, &res, status); if(U_SUCCESS(*status)) { return res_getString(rd, res, len); } else { *status = U_MISSING_RESOURCE_ERROR; } } else { *status = U_MISSING_RESOURCE_ERROR; } } else { return res_getString(&(resB->fResData), res, len); } } #if 0 /* this is a kind of TODO item. If we have an array with an index table, we could do this. */ /* not currently */ else if(RES_GET_TYPE(resB->fRes) == RES_ARRAY && resB->fHasFallback == TRUE) { /* here should go a first attempt to locate the key using index table */ const ResourceData *rd = getFallbackData(resB, &key, &realData, &res, status); if(U_SUCCESS(*status)) { return res_getString(rd, res, len); } else { *status = U_MISSING_RESOURCE_ERROR; } } #endif else { *status = U_RESOURCE_TYPE_MISMATCH; } return NULL; } /* TODO: clean from here down */ /** * INTERNAL: Get the name of the first real locale (not placeholder) * that has resource bundle data. */ U_CAPI const char* U_EXPORT2 ures_getLocale(const UResourceBundle* resourceBundle, UErrorCode* status) { if (status==NULL || U_FAILURE(*status)) { return NULL; } if (!resourceBundle) { *status = U_ILLEGAL_ARGUMENT_ERROR; return NULL; } else { return resourceBundle->fData->fName; } } static void entryCloseInt(UResourceDataEntry *resB) { UResourceDataEntry *p = resB; while(resB != NULL) { p = resB->fParent; resB->fCountExisting--; /* Entries are left in the cache. TODO: add ures_cacheFlush() to force a flush of the cache. */ /* if(resB->fCountExisting <= 0) { uhash_remove(cache, resB); if(resB->fBogus == U_ZERO_ERROR) { res_unload(&(resB->fData)); } if(resB->fName != NULL) { uprv_free(resB->fName); } if(resB->fPath != NULL) { uprv_free(resB->fPath); } uprv_free(resB); } */ resB = p; } } /** * API: closes a resource bundle and cleans up. */ static void entryClose(UResourceDataEntry *resB) { umtx_lock(&resbMutex); entryCloseInt(resB); umtx_unlock(&resbMutex); } U_CFUNC const char* ures_getName(const UResourceBundle* resB) { if(resB == NULL) { return NULL; } return resB->fData->fName; } U_CFUNC const char* ures_getPath(const UResourceBundle* resB) { if(resB == NULL) { return NULL; } return resB->fData->fPath; } /* OLD API implementation */ /** * API: This function is used to open a resource bundle * proper fallback chaining is executed while initialization. * The result is stored in cache for later fallback search. */ U_CAPI void U_EXPORT2 ures_openFillIn(UResourceBundle *r, const char* path, const char* localeID, UErrorCode* status) { if(r == NULL) { *status = U_INTERNAL_PROGRAM_ERROR; } else { UResourceDataEntry *firstData; r->fHasFallback = TRUE; r->fIsTopLevel = TRUE; r->fKey = NULL; r->fVersion = NULL; r->fIndex = -1; r->fData = entryOpen(path, localeID, status); /* this is a quick fix to get regular data in bundle - until construction is cleaned up */ firstData = r->fData; while(firstData->fBogus != U_ZERO_ERROR && firstData->fParent != NULL) { firstData = firstData->fParent; } r->fResData.data = firstData->fData.data; r->fResData.pRoot = firstData->fData.pRoot; r->fResData.rootRes = firstData->fData.rootRes; r->fRes = r->fResData.rootRes; r->fSize = res_countArrayItems(&(r->fResData), r->fRes); } } U_CAPI UResourceBundle* U_EXPORT2 ures_open(const char* path, const char* localeID, UErrorCode* status) { char canonLocaleID[100]; UResourceDataEntry *hasData = NULL; UResourceBundle *r; int32_t length; if(status == NULL || U_FAILURE(*status)) { return NULL; } /* first "canonicalize" the locale ID */ length = uloc_getName(localeID, canonLocaleID, sizeof(canonLocaleID), status); if(U_FAILURE(*status) || *status == U_STRING_NOT_TERMINATED_WARNING) { *status = U_ILLEGAL_ARGUMENT_ERROR; return NULL; } r = (UResourceBundle *)uprv_malloc(sizeof(UResourceBundle)); if(r == NULL) { *status = U_MEMORY_ALLOCATION_ERROR; return NULL; } r->fHasFallback = TRUE; r->fIsTopLevel = TRUE; ures_setIsStackObject(r, FALSE); r->fKey = NULL; r->fVersion = NULL; r->fIndex = -1; r->fData = entryOpen(path, canonLocaleID, status); if(U_FAILURE(*status)) { uprv_free(r); return NULL; } hasData = r->fData; while(hasData->fBogus != U_ZERO_ERROR) { hasData = hasData->fParent; if(hasData == NULL) { /* This can happen only if fallback chain gets broken by an act of God */ /* TODO: this unlikely to happen, consider removing it */ entryClose(r->fData); uprv_free(r); *status = U_MISSING_RESOURCE_ERROR; return NULL; } } r->fResData.data = hasData->fData.data; r->fResData.pRoot = hasData->fData.pRoot; r->fResData.rootRes = hasData->fData.rootRes; r->fRes = r->fResData.rootRes; r->fSize = res_countArrayItems(&(r->fResData), r->fRes); return r; } U_CAPI UResourceBundle* U_EXPORT2 ures_openW(const wchar_t* myPath, const char* localeID, UErrorCode* status) { UResourceBundle *r; size_t pathSize = (uprv_wcslen(myPath) + 1) * sizeof(int32_t); char *path = (char *)uprv_malloc(pathSize); uprv_wcstombs(path, myPath, pathSize); /*u_UCharsToChars(myPath, path, uprv_wcslen(myPath)+1);*/ r = ures_open(path, localeID, status); uprv_free(path); if (U_FAILURE(*status)) { return NULL; } return r; } U_CAPI UResourceBundle* U_EXPORT2 ures_openU(const UChar* myPath, const char* localeID, UErrorCode* status) { UResourceBundle *r; int32_t pathSize = u_strlen(myPath) + 1; char *path = (char *)uprv_malloc(pathSize); u_UCharsToChars(myPath, path, pathSize); r = ures_open(path, localeID, status); uprv_free(path); if (U_FAILURE(*status)) { return NULL; } return r; } /** * Opens a resource bundle without "canonicalizing" the locale name. No fallback will be performed * or sought. However, alias substitution will happen! */ U_CAPI UResourceBundle* U_EXPORT2 ures_openDirect(const char* path, const char* localeID, UErrorCode* status) { UResourceBundle *r; if(status == NULL || U_FAILURE(*status)) { return NULL; } r = (UResourceBundle *)uprv_malloc(sizeof(UResourceBundle)); if(r == NULL) { *status = U_MEMORY_ALLOCATION_ERROR; return NULL; } r->fHasFallback = FALSE; r->fIsTopLevel = TRUE; ures_setIsStackObject(r, FALSE); r->fIndex = -1; r->fData = entryOpen(path, localeID, status); if(U_FAILURE(*status)) { uprv_free(r); return NULL; } if(*status != U_ZERO_ERROR /*r->fData->fBogus != U_ZERO_ERROR*/) { /* we didn't find one we were looking for - so openDirect */ /* should fail */ entryClose(r->fData); uprv_free(r); *status = U_MISSING_RESOURCE_ERROR; return NULL; } r->fKey = NULL; r->fVersion = NULL; r->fResData.data = r->fData->fData.data; r->fResData.pRoot = r->fData->fData.pRoot; r->fResData.rootRes = r->fData->fData.rootRes; r->fRes = r->fResData.rootRes; r->fSize = res_countArrayItems(&(r->fResData), r->fRes); return r; } U_CFUNC void ures_setIsStackObject( UResourceBundle* resB, UBool state) { if(state) { resB->fMagic1 = 0; resB->fMagic2 = 0; } else { resB->fMagic1 = MAGIC1; resB->fMagic2 = MAGIC2; } } U_CFUNC UBool ures_isStackObject(UResourceBundle* resB) { return((resB->fMagic1 == MAGIC1 && resB->fMagic2 == MAGIC2)?FALSE:TRUE); } /** * API: Counts members. For arrays and tables, returns number of resources. * For strings, returns 1. */ U_CAPI int32_t U_EXPORT2 ures_countArrayItems(const UResourceBundle* resourceBundle, const char* resourceKey, UErrorCode* status) { UResourceBundle resData; ures_setIsStackObject(&resData, TRUE); if (status==NULL || U_FAILURE(*status)) { return 0; } if(resourceBundle == NULL) { *status = U_ILLEGAL_ARGUMENT_ERROR; return 0; } ures_getByKey(resourceBundle, resourceKey, &resData, status); if(resData.fResData.data != NULL) { int32_t result = res_countArrayItems(&resData.fResData, resData.fRes); ures_close(&resData); return result; } else { *status = U_MISSING_RESOURCE_ERROR; ures_close(&resData); return 0; } } U_CAPI void U_EXPORT2 ures_close(UResourceBundle* resB) { if(resB != NULL) { if(resB->fData != NULL) { entryClose(resB->fData); } /* if(resB->fKey != NULL) { uprv_free(resB->fKey); } */ if(resB->fVersion != NULL) { uprv_free(resB->fVersion); } if(ures_isStackObject(resB) == FALSE) { uprv_free(resB); } } } U_CAPI const char* U_EXPORT2 ures_getVersionNumber(const UResourceBundle* resourceBundle) { if (!resourceBundle) return NULL; if(resourceBundle->fVersion == NULL) { /* If the version ID has not been built yet, then do so. Retrieve */ /* the minor version from the file. */ UErrorCode status = U_ZERO_ERROR; int32_t minor_len = 0; int32_t len; const UChar* minor_version = ures_getStringByKey(resourceBundle, kVersionTag, &minor_len, &status); /* Determine the length of of the final version string. This is */ /* the length of the major part + the length of the separator */ /* (==1) + the length of the minor part (+ 1 for the zero byte at */ /* the end). */ len = (minor_len > 0) ? minor_len : 1; /* Allocate the string, and build it up. */ /* + 1 for zero byte */ ((UResourceBundle *)resourceBundle)->fVersion = (char *)uprv_malloc(1 + len); if(minor_len > 0) { u_UCharsToChars(minor_version, resourceBundle->fVersion , minor_len); resourceBundle->fVersion[len] = '\0'; } else { uprv_strcat(resourceBundle->fVersion, kDefaultMinorVersion); } } return resourceBundle->fVersion; } U_CAPI void U_EXPORT2 ures_getVersion(const UResourceBundle* resB, UVersionInfo versionInfo) { if (!resB) return; u_versionFromString(versionInfo, ures_getVersionNumber(resB)); } /* eof */