/* * @(#)IndicLayoutEngine.cpp 1.3 00/03/15 * * (C) Copyright IBM Corp. 1998, 1999, 2000, 2001 - All Rights Reserved * */ #include "LETypes.h" #include "LayoutEngine.h" #include "OpenTypeLayoutEngine.h" #include "IndicLayoutEngine.h" #include "ScriptAndLanguageTags.h" #include "GlyphSubstitutionTables.h" #include "GlyphDefinitionTables.h" #include "GlyphPositioningTables.h" #include "GDEFMarkFilter.h" #include "IndicReordering.h" IndicOpenTypeLayoutEngine::IndicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const GlyphSubstitutionTableHeader *gsubTable) : OpenTypeLayoutEngine(fontInstance, scriptCode, languageCode, gsubTable) { // nothing else to do... } IndicOpenTypeLayoutEngine::IndicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode) : OpenTypeLayoutEngine(fontInstance, scriptCode, languageCode) { // nothing else to do... } IndicOpenTypeLayoutEngine::~IndicOpenTypeLayoutEngine() { // nothing to do } // Input: characters, tags // Output: glyphs, char indices le_int32 IndicOpenTypeLayoutEngine::glyphProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, const LETag **featureTags, LEGlyphID *&glyphs, le_int32 *&charIndices, LEErrorCode &success) { if (LE_FAILURE(success)) { return 0; } if (chars == NULL || offset < 0 || count < 0) { success = LE_ILLEGAL_ARGUMENT_ERROR; return 0; } le_int32 retCount = OpenTypeLayoutEngine::glyphProcessing(chars, offset, count, max, rightToLeft, featureTags, glyphs, charIndices, success); if (LE_FAILURE(success)) { return 0; } IndicReordering::adjustMPres(&chars[offset], count, glyphs, charIndices, fScriptCode); return retCount; } // Input: characters // Output: characters, char indices, tags // Returns: output character count le_int32 IndicOpenTypeLayoutEngine::characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEUnicode *&outChars, le_int32 *&charIndices, const LETag **&featureTags, LEErrorCode &success) { if (LE_FAILURE(success)) { return 0; } le_int32 worstCase = count * IndicReordering::getWorstCaseExpansion(fScriptCode); outChars = new LEUnicode[worstCase]; if (outChars == NULL) { success = LE_MEMORY_ALLOCATION_ERROR; return 0; } charIndices = new le_int32[worstCase]; if (charIndices == NULL) { delete[] outChars; success = LE_MEMORY_ALLOCATION_ERROR; return 0; } featureTags = new const LETag*[worstCase]; if (featureTags == NULL) { delete[] charIndices; delete[] outChars; success = LE_MEMORY_ALLOCATION_ERROR; return 0; } // NOTE: assumes this allocates featureTags... // (probably better than doing the worst case stuff here...) return IndicReordering::reorder(&chars[offset], count, fScriptCode, outChars, charIndices, featureTags); }