/* ************************************************************************* * COPYRIGHT: * Copyright (c) 1996-2001, International Business Machines Corporation and * others. All Rights Reserved. ************************************************************************* */ #include "unicode/utypes.h" #include "unicode/unistr.h" #include "unicode/chariter.h" #include "unicode/schriter.h" #include "unicode/uchriter.h" #include "unicode/uiter.h" #include "unicode/normlzr.h" #include "cmemory.h" #include "unormimp.h" U_NAMESPACE_BEGIN const char Normalizer::fgClassID=0; //------------------------------------------------------------------------- // Constructors and other boilerplate //------------------------------------------------------------------------- Normalizer::Normalizer(const UnicodeString& str, UNormalizationMode mode) : UObject(), fUMode(mode), fOptions(0), currentIndex(0), nextIndex(0), buffer(), bufferPos(0) { init(new StringCharacterIterator(str)); } Normalizer::Normalizer(const UChar *str, int32_t length, UNormalizationMode mode) : UObject(), fUMode(mode), fOptions(0), currentIndex(0), nextIndex(0), buffer(), bufferPos(0) { init(new UCharCharacterIterator(str, length)); } Normalizer::Normalizer(const CharacterIterator& iter, UNormalizationMode mode) : UObject(), fUMode(mode), fOptions(0), currentIndex(0), nextIndex(0), buffer(), bufferPos(0) { init(iter.clone()); } // deprecated constructors Normalizer::Normalizer(const UnicodeString& str, EMode mode) : UObject(), fUMode(getUMode(mode)), fOptions(0), currentIndex(0), nextIndex(0), buffer(), bufferPos(0) { init(new StringCharacterIterator(str)); } Normalizer::Normalizer(const UnicodeString& str, EMode mode, int32_t options) : UObject(), fUMode(getUMode(mode)), fOptions(options), currentIndex(0), nextIndex(0), buffer(), bufferPos(0) { init(new StringCharacterIterator(str)); } Normalizer::Normalizer(const UChar *str, int32_t length, EMode mode) : UObject(), fUMode(getUMode(mode)), fOptions(0), currentIndex(0), nextIndex(0), buffer(), bufferPos(0) { init(new UCharCharacterIterator(str, length)); } Normalizer::Normalizer(const CharacterIterator& iter, EMode mode) : UObject(), fUMode(getUMode(mode)), fOptions(0), currentIndex(0), nextIndex(0), buffer(), bufferPos(0) { init(iter.clone()); } Normalizer::Normalizer(const CharacterIterator& iter, EMode mode, int32_t options) : UObject(), fUMode(getUMode(mode)), fOptions(options), currentIndex(0), nextIndex(0), buffer(), bufferPos(0) { init(iter.clone()); } Normalizer::Normalizer(const Normalizer ©) : UObject(copy), fUMode(copy.fUMode), fOptions(copy.fOptions), currentIndex(copy.currentIndex), nextIndex(copy.nextIndex), buffer(copy.buffer), bufferPos(copy.bufferPos) { init(((CharacterIterator *)(copy.text->context))->clone()); } static const UChar _NUL=0; void Normalizer::init(CharacterIterator *iter) { UErrorCode errorCode=U_ZERO_ERROR; text=new UCharIterator; if(unorm_haveData(&errorCode)) { uiter_setCharacterIterator(text, iter); } else { delete iter; uiter_setCharacterIterator(text, new UCharCharacterIterator(&_NUL, 0)); } } Normalizer::~Normalizer() { delete (CharacterIterator *)text->context; delete text; } Normalizer* Normalizer::clone() const { if(this!=0) { return new Normalizer(*this); } else { return 0; } } /** * Generates a hash code for this iterator. */ int32_t Normalizer::hashCode() const { return ((CharacterIterator *)(text->context))->hashCode() + fUMode + fOptions + buffer.hashCode() + bufferPos + currentIndex + nextIndex; } UBool Normalizer::operator==(const Normalizer& that) const { return this==&that || fUMode==that.fUMode && fOptions==that.fOptions && *((CharacterIterator *)(text->context))==*((CharacterIterator *)(that.text->context)) && buffer==that.buffer && bufferPos==that.bufferPos && nextIndex==that.nextIndex; } //------------------------------------------------------------------------- // Static utility methods //------------------------------------------------------------------------- void Normalizer::normalize(const UnicodeString& source, UNormalizationMode mode, int32_t options, UnicodeString& result, UErrorCode &status) { if(source.isBogus() || U_FAILURE(status)) { result.setToBogus(); if(U_SUCCESS(status)) { status=U_ILLEGAL_ARGUMENT_ERROR; } } else { UChar *buffer=result.getBuffer(source.length()); int32_t length=unorm_internalNormalize(buffer, result.getCapacity(), source.getBuffer(), source.length(), mode, (options&IGNORE_HANGUL)!=0, &status); result.releaseBuffer(length); if(status==U_BUFFER_OVERFLOW_ERROR) { status=U_ZERO_ERROR; buffer=result.getBuffer(length); length=unorm_internalNormalize(buffer, result.getCapacity(), source.getBuffer(), source.length(), mode, (options&IGNORE_HANGUL)!=0, &status); result.releaseBuffer(length); } if(U_FAILURE(status)) { result.setToBogus(); } } } void Normalizer::compose(const UnicodeString& source, UBool compat, int32_t options, UnicodeString& result, UErrorCode &status) { if(source.isBogus() || U_FAILURE(status)) { result.setToBogus(); if(U_SUCCESS(status)) { status=U_ILLEGAL_ARGUMENT_ERROR; } } else { UChar *buffer=result.getBuffer(source.length()); int32_t length=unorm_compose(buffer, result.getCapacity(), source.getBuffer(), source.length(), compat, (options&IGNORE_HANGUL)!=0, &status); result.releaseBuffer(length); if(status==U_BUFFER_OVERFLOW_ERROR) { status=U_ZERO_ERROR; buffer=result.getBuffer(length); length=unorm_compose(buffer, result.getCapacity(), source.getBuffer(), source.length(), compat, (options&IGNORE_HANGUL)!=0, &status); result.releaseBuffer(length); } if(U_FAILURE(status)) { result.setToBogus(); } } } void Normalizer::decompose(const UnicodeString& source, UBool compat, int32_t options, UnicodeString& result, UErrorCode &status) { if(source.isBogus() || U_FAILURE(status)) { result.setToBogus(); if(U_SUCCESS(status)) { status=U_ILLEGAL_ARGUMENT_ERROR; } } else { UChar *buffer=result.getBuffer(source.length()); int32_t length=unorm_decompose(buffer, result.getCapacity(), source.getBuffer(), source.length(), compat, (options&IGNORE_HANGUL)!=0, &status); result.releaseBuffer(length); if(status==U_BUFFER_OVERFLOW_ERROR) { status=U_ZERO_ERROR; buffer=result.getBuffer(length); length=unorm_decompose(buffer, result.getCapacity(), source.getBuffer(), source.length(), compat, (options&IGNORE_HANGUL)!=0, &status); result.releaseBuffer(length); } if(U_FAILURE(status)) { result.setToBogus(); } } } UnicodeString & Normalizer::concatenate(UnicodeString &left, UnicodeString &right, UnicodeString &result, UNormalizationMode mode, int32_t options, UErrorCode &errorCode) { if(left.isBogus() || right.isBogus() || U_FAILURE(errorCode)) { result.setToBogus(); if(U_SUCCESS(errorCode)) { errorCode=U_ILLEGAL_ARGUMENT_ERROR; } } else { UChar *buffer=result.getBuffer(left.length()+right.length()); int32_t length=unorm_concatenate(left.getBuffer(), left.length(), right.getBuffer(), right.length(), buffer, result.getCapacity(), mode, options, &errorCode); result.releaseBuffer(length); if(errorCode==U_BUFFER_OVERFLOW_ERROR) { errorCode=U_ZERO_ERROR; buffer=result.getBuffer(length); int32_t length=unorm_concatenate(left.getBuffer(), left.length(), right.getBuffer(), right.length(), buffer, result.getCapacity(), mode, options, &errorCode); result.releaseBuffer(length); } if(U_FAILURE(errorCode)) { result.setToBogus(); } } return result; } //------------------------------------------------------------------------- // Iteration API //------------------------------------------------------------------------- /** * Return the current character in the normalized text-> */ UChar32 Normalizer::current() { if(bufferPos0 || previousNormalize()) { UChar32 c=buffer.char32At(bufferPos-1); bufferPos-=UTF_CHAR_LENGTH(c); return c; } else { return DONE; } } void Normalizer::reset() { currentIndex=nextIndex=text->move(text, 0, UITER_START); clearBuffer(); } void Normalizer::setIndexOnly(int32_t index) { currentIndex=nextIndex=text->move(text, index, UITER_ZERO); // validates index clearBuffer(); } /** * Set the iteration position in the input text that is being normalized * and return the first normalized character at that position. *

* Note: This method sets the position in the input text, * while {@link #next} and {@link #previous} iterate through characters * in the normalized output. This means that there is not * necessarily a one-to-one correspondence between characters returned * by next and previous and the indices passed to and * returned from setIndex and {@link #getIndex}. *

* @param index the desired index in the input text-> * * @return the first normalized character that is the result of iterating * forward starting at the given index. * * @throws IllegalArgumentException if the given index is less than * {@link #getBeginIndex} or greater than {@link #getEndIndex}. */ UChar32 Normalizer::setIndex(int32_t index) { setIndexOnly(index); return current(); } /** * Return the first character in the normalized text-> This resets * the Normalizer's position to the beginning of the text-> */ UChar32 Normalizer::first() { reset(); return next(); } /** * Return the last character in the normalized text-> This resets * the Normalizer's position to be just before the * the input text corresponding to that normalized character. */ UChar32 Normalizer::last() { currentIndex=nextIndex=text->move(text, 0, UITER_LIMIT); clearBuffer(); return previous(); } /** * Retrieve the current iteration position in the input text that is * being normalized. This method is useful in applications such as * searching, where you need to be able to determine the position in * the input text that corresponds to a given normalized output character. *

* Note: This method sets the position in the input, while * {@link #next} and {@link #previous} iterate through characters in the * output. This means that there is not necessarily a one-to-one * correspondence between characters returned by next and * previous and the indices passed to and returned from * setIndex and {@link #getIndex}. * */ int32_t Normalizer::getIndex() const { if(bufferPos This is the begin index * of the CharacterIterator or the start (i.e. 0) of the String * over which this Normalizer is iterating */ int32_t Normalizer::startIndex() const { return text->getIndex(text, UITER_START); } /** * Retrieve the index of the end of the input text-> This is the end index * of the CharacterIterator or the length of the String * over which this Normalizer is iterating */ int32_t Normalizer::endIndex() const { return text->getIndex(text, UITER_LIMIT); } //------------------------------------------------------------------------- // Property access methods //------------------------------------------------------------------------- void Normalizer::setMode(UNormalizationMode newMode) { fUMode = newMode; } UNormalizationMode Normalizer::getUMode() const { return fUMode; } void Normalizer::setOption(int32_t option, UBool value) { if (value) { fOptions |= option; } else { fOptions &= (~option); } } UBool Normalizer::getOption(int32_t option) const { return (fOptions & option) != 0; } /** * Set the input text over which this Normalizer will iterate. * The iteration position is set to the beginning of the input text-> */ void Normalizer::setText(const UnicodeString& newText, UErrorCode &status) { if (U_FAILURE(status)) { return; } CharacterIterator *newIter = new StringCharacterIterator(newText); if (newIter == NULL) { status = U_MEMORY_ALLOCATION_ERROR; return; } delete (CharacterIterator *)(text->context); text->context = newIter; reset(); } /** * Set the input text over which this Normalizer will iterate. * The iteration position is set to the beginning of the string. */ void Normalizer::setText(const CharacterIterator& newText, UErrorCode &status) { if (U_FAILURE(status)) { return; } CharacterIterator *newIter = newText.clone(); if (newIter == NULL) { status = U_MEMORY_ALLOCATION_ERROR; return; } delete (CharacterIterator *)(text->context); text->context = newIter; reset(); } void Normalizer::setText(const UChar* newText, int32_t length, UErrorCode &status) { if (U_FAILURE(status)) { return; } CharacterIterator *newIter = new UCharCharacterIterator(newText, length); if (newIter == NULL) { status = U_MEMORY_ALLOCATION_ERROR; return; } delete (CharacterIterator *)(text->context); text->context = newIter; reset(); } /** * Copies the text under iteration into the UnicodeString referred to by "result". * @param result Receives a copy of the text under iteration. */ void Normalizer::getText(UnicodeString& result) { ((CharacterIterator *)(text->context))->getText(result); } //------------------------------------------------------------------------- // Private utility methods //------------------------------------------------------------------------- void Normalizer::clearBuffer() { buffer.remove(); bufferPos=0; } UBool Normalizer::nextNormalize() { UChar *p; int32_t length; UErrorCode errorCode; clearBuffer(); currentIndex=nextIndex; text->move(text, nextIndex, UITER_ZERO); if(!text->hasNext(text)) { return FALSE; } errorCode=U_ZERO_ERROR; p=buffer.getBuffer(-1); length=unorm_next(text, p, buffer.getCapacity(), fUMode, fOptions!=0, TRUE, 0, &errorCode); buffer.releaseBuffer(length); if(errorCode==U_BUFFER_OVERFLOW_ERROR) { errorCode=U_ZERO_ERROR; text->move(text, nextIndex, UITER_ZERO); p=buffer.getBuffer(length); length=unorm_next(text, p, buffer.getCapacity(), fUMode, fOptions!=0, TRUE, 0, &errorCode); buffer.releaseBuffer(length); } nextIndex=text->getIndex(text, UITER_CURRENT); return U_SUCCESS(errorCode) && !buffer.isEmpty(); } UBool Normalizer::previousNormalize() { UChar *p; int32_t length; UErrorCode errorCode; clearBuffer(); nextIndex=currentIndex; text->move(text, currentIndex, UITER_ZERO); if(!text->hasPrevious(text)) { return FALSE; } errorCode=U_ZERO_ERROR; p=buffer.getBuffer(-1); length=unorm_previous(text, p, buffer.getCapacity(), fUMode, fOptions, TRUE, 0, &errorCode); buffer.releaseBuffer(length); if(errorCode==U_BUFFER_OVERFLOW_ERROR) { errorCode=U_ZERO_ERROR; text->move(text, currentIndex, UITER_ZERO); p=buffer.getBuffer(length); length=unorm_previous(text, p, buffer.getCapacity(), fUMode, fOptions, TRUE, 0, &errorCode); buffer.releaseBuffer(length); } bufferPos=buffer.length(); currentIndex=text->getIndex(text, UITER_CURRENT); return U_SUCCESS(errorCode) && !buffer.isEmpty(); } U_NAMESPACE_END