/*
* Copyright (C) 1999-2001, International Business Machines Corporation and others. All Rights Reserved.
**********************************************************************
* Date Name Description
* 11/17/99 aliu Creation.
**********************************************************************
*/
#ifndef TRANSLIT_H
#define TRANSLIT_H
#include "unicode/unistr.h"
#include "unicode/parseerr.h"
#include "unicode/utrans.h" // UTransPosition, UTransDirection
class Replaceable;
class UnicodeFilter;
class UnicodeSet;
class TransliterationRuleData;
class Hashtable;
class U_I18N_API UVector;
class CompoundTransliterator;
U_CFUNC UBool transliterator_cleanup();
/**
* Transliterator
is an abstract class that
* transliterates text from one format to another. The most common
* kind of transliterator is a script, or alphabet, transliterator.
* For example, a Russian to Latin transliterator changes Russian text
* written in Cyrillic characters to phonetically equivalent Latin
* characters. It does not translate Russian to English!
* Transliteration, unlike translation, operates on characters, without
* reference to the meanings of words and sentences.
*
*
Although script conversion is its most common use, a
* transliterator can actually perform a more general class of tasks.
* In fact, Transliterator
defines a very general API
* which specifies only that a segment of the input text is replaced
* by new text. The particulars of this conversion are determined
* entirely by subclasses of Transliterator
.
*
*
Transliterators are stateless * *
Transliterator
objects are stateless; they
* retain no information between calls to
* transliterate()
. (However, this does not
* mean that threads may share transliterators without synchronizing
* them. Transliterators are not immutable, so they must be
* synchronized when shared between threads.) This1 might seem to
* limit the complexity of the transliteration operation. In
* practice, subclasses perform complex transliterations by delaying
* the replacement of text until it is known that no other
* replacements are possible. In other words, although the
* Transliterator
objects are stateless, the source text
* itself embodies all the needed information, and delayed operation
* allows arbitrary complexity.
*
*
Batch transliteration * *
The simplest way to perform transliteration is all at once, on a
* string of existing text. This is referred to as batch
* transliteration. For example, given a string input
* and a transliterator t
, the call
*
*
String result = t.transliterate(input);
*
*
* will transliterate it and return the result. Other methods allow
* the client to specify a substring to be transliterated and to use
* {@link Replaceable} objects instead of strings, in order to
* preserve out-of-band information (such as text styles).
*
* Keyboard transliteration * *
Somewhat more involved is keyboard, or incremental * transliteration. This is the transliteration of text that is * arriving from some source (typically the user's keyboard) one * character at a time, or in some other piecemeal fashion. * *
In keyboard transliteration, a Replaceable
buffer
* stores the text. As text is inserted, as much as possible is
* transliterated on the fly. This means a GUI that displays the
* contents of the buffer may show text being modified as each new
* character arrives.
*
*
Consider the simple RuleBasedTransliterator
:
*
*
* th>{theta}
* t>{tau}
*
*
* When the user types 't', nothing will happen, since the
* transliterator is waiting to see if the next character is 'h'. To
* remedy this, we introduce the notion of a cursor, marked by a '|'
* in the output string:
*
*
* t>|{tau}
* {tau}h>{theta}
*
*
* Now when the user types 't', tau appears, and if the next character
* is 'h', the tau changes to a theta. This is accomplished by
* maintaining a cursor position (independent of the insertion point,
* and invisible in the GUI) across calls to
* transliterate()
. Typically, the cursor will
* be coincident with the insertion point, but in a case like the one
* above, it will precede the insertion point.
*
* Keyboard transliteration methods maintain a set of three indices
* that are updated with each call to
* transliterate()
, including the cursor, start,
* and limit. Since these indices are changed by the method, they are
* passed in an int[]
array. The START
index
* marks the beginning of the substring that the transliterator will
* look at. It is advanced as text becomes committed (but it is not
* the committed index; that's the CURSOR
). The
* CURSOR
index, described above, marks the point at
* which the transliterator last stopped, either because it reached
* the end, or because it required more characters to disambiguate
* between possible inputs. The CURSOR
can also be
* explicitly set by rules in a RuleBasedTransliterator
.
* Any characters before the CURSOR
index are frozen;
* future keyboard transliteration calls within this input sequence
* will not change them. New text is inserted at the
* LIMIT
index, which marks the end of the substring that
* the transliterator looks at.
*
*
Because keyboard transliteration assumes that more characters
* are to arrive, it is conservative in its operation. It only
* transliterates when it can do so unambiguously. Otherwise it waits
* for more characters to arrive. When the client code knows that no
* more characters are forthcoming, perhaps because the user has
* performed some input termination operation, then it should call
* finishTransliteration()
to complete any
* pending transliterations.
*
*
Inverses * *
Pairs of transliterators may be inverses of one another. For
* example, if transliterator A transliterates characters by
* incrementing their Unicode value (so "abc" -> "def"), and
* transliterator B decrements character values, then A
* is an inverse of B and vice versa. If we compose A
* with B in a compound transliterator, the result is the
* indentity transliterator, that is, a transliterator that does not
* change its input text.
*
* The Transliterator
method getInverse()
* returns a transliterator's inverse, if one exists, or
* null
otherwise. However, the result of
* getInverse()
usually will not be a true
* mathematical inverse. This is because true inverse transliterators
* are difficult to formulate. For example, consider two
* transliterators: AB, which transliterates the character 'A'
* to 'B', and BA, which transliterates 'B' to 'A'. It might
* seem that these are exact inverses, since
*
*
"A" x AB -> "B"* * where 'x' represents transliteration. However, * *
* "B" x BA -> "A"
"ABCD" x AB -> "BBCD"* * so AB composed with BA is not the * identity. Nonetheless, BA may be usefully considered to be * AB's inverse, and it is on this basis that * AB
* "BBCD" x BA -> "AACD"
.getInverse()
could legitimately return
* BA.
*
* IDs and display names * *
A transliterator is designated by a short identifier string or * ID. IDs follow the format source-destination, * where source describes the entity being replaced, and * destination describes the entity replacing * source. The entities may be the names of scripts, * particular sequences of characters, or whatever else it is that the * transliterator converts to or from. For example, a transliterator * from Russian to Latin might be named "Russian-Latin". A * transliterator from keyboard escape sequences to Latin-1 characters * might be named "KeyboardEscape-Latin1". By convention, system * entity names are in English, with the initial letters of words * capitalized; user entity names may follow any format so long as * they do not contain dashes. * *
In addition to programmatic IDs, transliterator objects have * display names for presentation in user interfaces, returned by * {@link #getDisplayName}. * *
Factory methods and registration * *
In general, client code should use the factory method
* getInstance()
to obtain an instance of a
* transliterator given its ID. Valid IDs may be enumerated using
* getAvailableIDs()
. Since transliterators are mutable,
* multiple calls to getInstance()
with the same ID will
* return distinct objects.
*
*
In addition to the system transliterators registered at startup,
* user transliterators may be registered by calling
* registerInstance()
at run time. A registered instance
* acts a template; future calls to getInstance() with the ID
* of the registered object return clones of that object. Thus any
* object passed to registerInstance() must implement
* clone() propertly. To register a transliterator subclass
* without instantiating it (until it is needed), users may call
* registerClass()
. In this case, the objects are
* instantiated by invoking the zero-argument public constructor of
* the class.
*
*
Subclassing
*
* Subclasses must implement the abstract method
* handleTransliterate()
.
Subclasses should override
* the transliterate()
method taking a
* Replaceable
and the transliterate()
* method taking a String
and StringBuffer
* if the performance of these methods can be improved over the
* performance obtained by the default implementations in this class.
*
* @author Alan Liu
* @draft
*/
class U_I18N_API Transliterator {
private:
/**
* Programmatic name, e.g., "Latin-Arabic".
*/
UnicodeString ID;
/**
* This transliterator's filter. Any character for which
* filter.contains() returns false will not be
* altered by this transliterator. If filter is
* null then no filtering is applied.
*/
UnicodeFilter* filter;
int32_t maximumContextLength;
public:
/**
* A function that creates and returns a Transliterator.
*/
typedef Transliterator* (*Factory)(void);
protected:
/**
* Default constructor.
* @param ID the string identifier for this transliterator
* @param adoptedFilter the filter. Any character for which
* filter.contains() returns false will not be
* altered by this transliterator. If filter is
* null then no filtering is applied.
*/
Transliterator(const UnicodeString& ID, UnicodeFilter* adoptedFilter);
/**
* Copy constructor.
*/
Transliterator(const Transliterator&);
/**
* Assignment operator.
*/
Transliterator& operator=(const Transliterator&);
/**
* Internal factory method.
*/
static Transliterator* createInstance(const UnicodeString& ID,
UTransDirection dir,
int32_t idSplitPoint,
Transliterator *adoptedSplitTrans,
UParseError& parseError,
UErrorCode& status);
/**
* Internal parsing method.
*/
static void parseCompoundID(const UnicodeString& ID,
UnicodeString& regenID,
UTransDirection dir,
int32_t idSplitPoint,
Transliterator *adoptedSplitTrans,
UVector& result,
int32_t& splitTransIndex,
UParseError& parseError,
UErrorCode& status);
/**
* Internal parsing method for subclasses.
*/
static Transliterator* parseID(const UnicodeString& ID,
UnicodeString& regenID,
int32_t& pos,
UBool& sawDelimiter,
UTransDirection dir,
UParseError& parseError,
UBool create,
UErrorCode& status);
/**
* Internal parsing method for parseID.
*/
static UBool parseIDBounds(const UnicodeString& ID,
int32_t pos,
UBool withinParens,
int32_t& limit,
int32_t& setStart,
int32_t& setLimit,
int32_t& revStart,
UnicodeSet*& filter);
static void skipSpaces(const UnicodeString& str,
int32_t& pos);
friend class TransliteratorParser; // for parseID()
public:
/**
* Destructor.
* @draft
*/
virtual ~Transliterator();
/**
* Implements Cloneable.
* All subclasses are encouraged to implement this method if it is
* possible and reasonable to do so. Subclasses that are to be
* registered with the system using registerInstance()
* are required to implement this method. If a subclass does not
* implement clone() properly and is registered with the system
* using registerInstance(), then the default clone() implementation
* will return null, and calls to createInstance() will fail.
*
* @see #registerInstance
* @draft
*/
virtual Transliterator* clone() const { return 0; }
/**
* Transliterates a segment of a string, with optional filtering.
*
* @param text the string to be transliterated
* @param start the beginning index, inclusive; 0 <= start
* <= limit
.
* @param limit the ending index, exclusive; start <= limit
* <= text.length()
.
* @param filter the filter. Any character for which
* filter.contains() returns false will not be
* altered by this transliterator. If filter is
* null then no filtering is applied.
* @return The new limit index. The text previously occupying [start,
* limit)
has been transliterated, possibly to a string of a different
* length, at [start,
new-limit)
, where
* new-limit is the return value.
* @draft
*/
virtual int32_t transliterate(Replaceable& text,
int32_t start, int32_t limit) const;
/**
* Transliterates an entire string in place. Convenience method.
* @param text the string to be transliterated
* @draft
*/
virtual void transliterate(Replaceable& text) const;
/**
* Transliterates the portion of the text buffer that can be
* transliterated unambiguosly after new text has been inserted,
* typically as a result of a keyboard event. The new text in
* insertion
will be inserted into text
* at index.limit
, advancing
* index.limit
by insertion.length()
.
* Then the transliterator will try to transliterate characters of
* text
between index.cursor
and
* index.limit
. Characters before
* index.cursor
will not be changed.
*
*
Upon return, values in index
will be updated.
* index.start
will be advanced to the first
* character that future calls to this method will read.
* index.cursor
and index.limit
will
* be adjusted to delimit the range of text that future calls to
* this method may change.
*
*
Typical usage of this method begins with an initial call
* with index.start
and index.limit
* set to indicate the portion of text
to be
* transliterated, and index.cursor == index.start
.
* Thereafter, index
can be used without
* modification in future calls, provided that all changes to
* text
are made via this method.
*
*
This method assumes that future calls may be made that will * insert new text into the buffer. As a result, it only performs * unambiguous transliterations. After the last call to this * method, there may be untransliterated text that is waiting for * more input to resolve an ambiguity. In order to perform these * pending transliterations, clients should call {@link * #finishTransliteration} after the last call to this * method has been made. * * @param text the buffer holding transliterated and untransliterated text * @param index an array of three integers. * *
index.start
: the beginning index,
* inclusive; 0 <= index.start <= index.limit
.
*
* index.limit
: the ending index, exclusive;
* index.start <= index.limit <= text.length()
.
* insertion
is inserted at
* index.limit
.
*
* index.cursor
: the next character to be
* considered for transliteration; index.start <=
* index.cursor <= index.limit
. Characters before
* index.cursor
will not be changed by future calls
* to this method.index.limit
. If null
then no text
* is inserted.
* @see #handleTransliterate
* @exception IllegalArgumentException if index
* is invalid
* @draft
*/
virtual void transliterate(Replaceable& text, UTransPosition& index,
const UnicodeString& insertion,
UErrorCode& status) const;
/**
* Transliterates the portion of the text buffer that can be
* transliterated unambiguosly after a new character has been
* inserted, typically as a result of a keyboard event. This is a
* convenience method; see {@link
* #transliterate(Replaceable, int[], String)} for details.
* @param text the buffer holding transliterated and
* untransliterated text
* @param index an array of three integers. See {@link
* #transliterate(Replaceable, int[], String)}.
* @param insertion text to be inserted and possibly
* transliterated into the translation buffer at
* index.limit
.
* @see #transliterate(Replaceable, int[], String)
* @draft
*/
virtual void transliterate(Replaceable& text, UTransPosition& index,
UChar32 insertion,
UErrorCode& status) const;
/**
* Transliterates the portion of the text buffer that can be
* transliterated unambiguosly. This is a convenience method; see
* {@link #transliterate(Replaceable, int[], String)} for
* details.
* @param text the buffer holding transliterated and
* untransliterated text
* @param index an array of three integers. See {@link
* #transliterate(Replaceable, int[], String)}.
* @see #transliterate(Replaceable, int[], String)
* @draft
*/
virtual void transliterate(Replaceable& text, UTransPosition& index,
UErrorCode& status) const;
/**
* Finishes any pending transliterations that were waiting for
* more characters. Clients should call this method as the last
* call after a sequence of one or more calls to
* transliterate()
.
* @param text the buffer holding transliterated and
* untransliterated text.
* @param index the array of indices previously passed to {@link
* #transliterate}
* @draft
*/
virtual void finishTransliteration(Replaceable& text,
UTransPosition& index) const;
private:
/**
* This internal method does incremental transliteration. If the
* 'insertion' is non-null then we append it to 'text' before
* proceeding. This method calls through to the pure virtual
* framework method handleTransliterate() to do the actual
* work.
*/
void _transliterate(Replaceable& text,
UTransPosition& index,
const UnicodeString* insertion,
UErrorCode &status) const;
protected:
/**
* Abstract method that concrete subclasses define to implement
* keyboard transliteration. This method should transliterate all
* characters between index.cursor
and
* index.limit
that can be unambiguously
* transliterated, regardless of future insertions of text at
* index.limit
. index.cursor
should
* be advanced past committed characters (those that will not
* change in future calls to this method).
* index.limit
should be updated to reflect text
* replacements that shorten or lengthen the text between
* index.cursor
and index.limit
. Upon
* return, neither index.cursor
nor
* index.limit
should be less than the initial value
* of index.cursor
. index.start
* should not be changed.
*
* Subclasses may safely assume that all characters in * [index.start, index.limit) are unfiltered. In other words, the * filter has already been applied by the time this method is * called. See filteredTransliterate(). * *
This method is not for public consumption. Calling
* this method directly will transliterate [index.start,
* index.limit) without applying the filter. End user code that
* wants to call this method should be calling transliterate().
* Subclass code that wants to call this method should probably be
* calling filteredTransliterate().
*
* @param text the buffer holding transliterated and
* untransliterated text
* @param index an array of three integers. See {@link
* #transliterate(Replaceable, int[], String)}.
* @see #transliterate
*/
virtual void handleTransliterate(Replaceable& text,
UTransPosition& index,
UBool incremental) const = 0;
/**
* Core transliteration method called by all other methods in
* Tranliterator. This method splits up the input text into
* segments of unfiltered text and passes those to
* handleTransliterate(). For most subclasses this is convenient
* and efficient. Subclasses that can more efficiently handle the
* filter logic on their own (rare) can override
* filteredTransliterate(). Such subclasses must still implement
* handleTransliterate() but they can do so with an empty body,
* since filteredTransliterate() is the only method that calls
* handleTransliterate().
*/
virtual void filteredTransliterate(Replaceable& text,
UTransPosition& index,
UBool incremental) const;
friend class CompoundTransliterator; // for filteredTransliterate
public:
/**
* Returns the length of the longest context required by this transliterator.
* This is preceding context. The default implementation supplied
* by Transliterator
returns zero; subclasses
* that use preceding context should override this method to return the
* correct value. For example, if a transliterator translates "ddd" (where
* d is any digit) to "555" when preceded by "(ddd)", then the preceding
* context length is 5, the length of "(ddd)".
*
* @return The maximum number of preceding context characters this
* transliterator needs to examine
* @draft
*/
int32_t getMaximumContextLength(void) const;
protected:
/**
* Method for subclasses to use to set the maximum context length.
* @see #getMaximumContextLength
*/
void setMaximumContextLength(int32_t maxContextLength);
public:
/**
* Returns a programmatic identifier for this transliterator.
* If this identifier is passed to getInstance()
, it
* will return this object, if it has been registered.
* @see #registerInstance
* @see #registerClass
* @see #getAvailableIDs
* @draft
*/
virtual const UnicodeString& getID(void) const;
/**
* Returns a name for this transliterator that is appropriate for
* display to the user in the default locale. See {@link
* #getDisplayName(Locale)} for details.
* @draft
*/
static UnicodeString& getDisplayName(const UnicodeString& ID,
UnicodeString& result);
/**
* Returns a name for this transliterator that is appropriate for
* display to the user in the given locale. This name is taken
* from the locale resource data in the standard manner of the
* java.text
package.
*
*
If no localized names exist in the system resource bundles,
* a name is synthesized using a localized
* MessageFormat
pattern from the resource data. The
* arguments to this pattern are an integer followed by one or two
* strings. The integer is the number of strings, either 1 or 2.
* The strings are formed by splitting the ID for this
* transliterator at the first '-'. If there is no '-', then the
* entire ID forms the only string.
* @param inLocale the Locale in which the display name should be
* localized.
* @see java.text.MessageFormat
* @draft
*/
static UnicodeString& getDisplayName(const UnicodeString& ID,
const Locale& inLocale,
UnicodeString& result);
/**
* Returns the filter used by this transliterator, or NULL
* if this transliterator uses no filter.
* @draft
*/
const UnicodeFilter* getFilter(void) const;
/**
* Returns the filter used by this transliterator, or NULL if this
* transliterator uses no filter. The caller must eventually delete the
* result. After this call, this transliterator's filter is set to
* NULL. Calls adoptFilter().
*/
UnicodeFilter* orphanFilter(void);
/**
* Changes the filter used by this transliterator. If the filter
* is set to null then no filtering will occur.
*
*
Callers must take care if a transliterator is in use by
* multiple threads. The filter should not be changed by one
* thread while another thread may be transliterating.
* @draft
*/
virtual void adoptFilter(UnicodeFilter* adoptedFilter);
/**
* Returns this transliterator's inverse. See the class
* documentation for details. This implementation simply inverts
* the two entities in the ID and attempts to retrieve the
* resulting transliterator. That is, if getID()
* returns "A-B", then this method will return the result of
* getInstance("B-A")
, or null
if that
* call fails.
*
*
This method does not take filtering into account. The * returned transliterator will have no filter. * *
Subclasses with knowledge of their inverse may wish to
* override this method.
*
* @return a transliterator that is an inverse, not necessarily
* exact, of this transliterator, or null
if no such
* transliterator is registered.
* @see #registerInstance
* @draft
*/
Transliterator* createInverse(UErrorCode& status) const;
/**
* Returns a Transliterator
object given its ID.
* The ID must be either a system transliterator ID or a ID registered
* using registerInstance()
.
*
* @param ID a valid ID, as enumerated by getAvailableIDs()
* @return A Transliterator
object with the given ID
* @exception IllegalArgumentException if the given ID is invalid.
* @see #registerInstance
* @see #getAvailableIDs
* @see #getID
* @draft
*/
static Transliterator* createInstance(const UnicodeString& ID,
UTransDirection dir,
UParseError& parseError,
UErrorCode& status);
static Transliterator* createInstance(const UnicodeString& ID,
UTransDirection dir,
UErrorCode& status);
/**
* Returns a Transliterator
object constructed from
* the given rule string. This will be a RuleBasedTransliterator,
* if the rule string contains only rules, or a
* CompoundTransliterator, if it contains ID blocks, or a
* NullTransliterator, if it contains ID blocks which parse as
* empty for the given direction.
*/
static Transliterator* createFromRules(const UnicodeString& ID,
const UnicodeString& rules,
UTransDirection dir,
UParseError& parseError,
UErrorCode& status);
/**
* Create a rule string that can be passed to createFromRules()
* to recreate this transliterator.
* @param result the string to receive the rules. Previous
* contents will be deleted.
* @param escapeUnprintable if TRUE then convert unprintable
* character to their hex escape representations, \uxxxx or
* \Uxxxxxxxx. Unprintable characters are those other than
* U+000A, U+0020..U+007E.
*/
virtual UnicodeString& toRules(UnicodeString& result,
UBool escapeUnprintable) const;
public:
/**
* Registers a factory function that creates transliterators of
* a given ID.
* @param id the ID being registered
* @param factory a function pointer that will be copied and
* called later when the given ID is passed to createInstance()
*/
static void registerFactory(const UnicodeString& id,
Factory factory);
/**
* Registers a instance obj of a subclass of
* Transliterator
with the system. When
* createInstance() is called with an ID string that is
* equal to obj->getID(), then obj->clone() is
* returned.
*
* After this call the Transliterator class owns the adoptedObj
* and will delete it.
*
* @param obj an instance of subclass of
* Transliterator
that defines clone()
* @see #getInstance
* @see #registerClass
* @see #unregister
* @draft
*/
static void registerInstance(Transliterator* adoptedObj);
private:
friend class NormalizationTransliterator;
static void _registerFactory(const UnicodeString& id,
Factory factory);
public:
/**
* Unregisters a transliterator or class. This may be either
* a system transliterator or a user transliterator or class.
*
* @param ID the ID of the transliterator or class
* @return the Object
that was registered with
* ID
, or null
if none was
* @see #registerInstance
* @see #registerClass
* @draft
*/
static void unregister(const UnicodeString& ID);
public:
/**
* Return the number of IDs currently registered with the system.
* To retrieve the actual IDs, call getAvailableID(i) with
* i from 0 to countAvailableIDs() - 1.
* @draft
*/
static int32_t countAvailableIDs(void);
/**
* Return the index-th available ID. index must be between 0
* and countAvailableIDs() - 1, inclusive. If index is out of
* range, the result of getAvailableID(0) is returned.
* @draft
*/
static const UnicodeString& getAvailableID(int32_t index);
/**
* Return the number of registered source specifiers.
*/
static int32_t countAvailableSources(void);
/**
* Return a registered source specifier.
* @param index which specifier to return, from 0 to n-1, where
* n = countAvailableSources()
* @param result fill-in paramter to receive the source specifier.
* If index is out of range, result will be empty.
* @return reference to result
*/
static UnicodeString& getAvailableSource(int32_t index,
UnicodeString& result);
/**
* Return the number of registered target specifiers for a given
* source specifier.
*/
static int32_t countAvailableTargets(const UnicodeString& source);
/**
* Return a registered target specifier for a given source.
* @param index which specifier to return, from 0 to n-1, where
* n = countAvailableTargets(source)
* @param source the source specifier
* @param result fill-in paramter to receive the target specifier.
* If source is invalid or if index is out of range, result will
* be empty.
* @return reference to result
*/
static UnicodeString& getAvailableTarget(int32_t index,
const UnicodeString& source,
UnicodeString& result);
/**
* Return the number of registered variant specifiers for a given
* source-target pair.
*/
static int32_t countAvailableVariants(const UnicodeString& source,
const UnicodeString& target);
/**
* Return a registered variant specifier for a given source-target
* pair.
* @param index which specifier to return, from 0 to n-1, where
* n = countAvailableVariants(source, target)
* @param source the source specifier
* @param target the target specifier
* @param result fill-in paramter to receive the variant
* specifier. If source is invalid or if target is invalid or if
* index is out of range, result will be empty.
* @return reference to result
*/
static UnicodeString& getAvailableVariant(int32_t index,
const UnicodeString& source,
const UnicodeString& target,
UnicodeString& result);
/**
* Return the class ID for this class. This is useful only for
* comparing to a return value from getDynamicClassID(). For example:
*
* . Base* polymorphic_pointer = createPolymorphicObject(); * . if (polymorphic_pointer->getDynamicClassID() == * . Derived::getStaticClassID()) ... ** @return The class ID for all objects of this class. * @stable */ static UClassID getStaticClassID(void) { return (UClassID)&fgClassID; } /** * Returns a unique class ID polymorphically. This method * is to implement a simple version of RTTI, since not all C++ * compilers support genuine RTTI. Polymorphic operator==() and * clone() methods call this method. * *
Concrete subclasses of Transliterator that wish clients to * be able to identify them should implement getDynamicClassID() * and also a static method and data member: * *
* static UClassID getStaticClassID() { return (UClassID)&fgClassID; } * static char fgClassID; ** * Subclasses that do not implement this method will have a * dynamic class ID of Transliterator::getStatisClassID(). * * @return The class ID for this object. All objects of a given * class have the same class ID. Objects of other classes have * different class IDs. */ virtual UClassID getDynamicClassID(void) const { return getStaticClassID(); }; private: /** * Class identifier for subclasses of Transliterator that do not * define their class (anonymous subclasses). */ static char fgClassID; protected: /** * Method for subclasses to use to obtain a character in the given * string, with filtering. If the character at the given offset * is excluded by this transliterator's filter, then U+FFFE is returned. * @deprecated the new architecture provides filtering at the top * level. This method will be removed Dec 31 2001. */ UChar filteredCharAt(const Replaceable& text, int32_t i) const; /** * Set the ID of this transliterators. Subclasses shouldn't do * this, unless the underlying script behavior has changed. */ void setID(const UnicodeString& id); private: static void initializeRegistry(void); }; inline int32_t Transliterator::getMaximumContextLength(void) const { return maximumContextLength; } inline void Transliterator::setID(const UnicodeString& id) { ID = id; } #endif