/* ********************************************************************** * Copyright (C) 1998-2001, International Business Machines * Corporation and others. All Rights Reserved. ********************************************************************** * * File unistr.h * * Modification History: * * Date Name Description * 09/25/98 stephen Creation. * 11/11/98 stephen Changed per 11/9 code review. * 04/20/99 stephen Overhauled per 4/16 code review. * 11/18/99 aliu Made to inherit from Replaceable. Added method * handleReplaceBetween(); other methods unchanged. * 06/25/01 grhoten Remove dependency on iostream. ****************************************************************************** */ #ifndef UNISTR_H #define UNISTR_H #include "unicode/utypes.h" #include "unicode/uobject.h" #include "unicode/rep.h" struct UConverter; // unicode/ucnv.h class StringThreadTest; #ifndef U_COMPARE_CODE_POINT_ORDER /* see also ustring.h and unorm.h */ /** * Option bit for u_strCaseCompare, u_strcasecmp, unorm_compare, etc: * Compare strings in code point order instead of code unit order. * @draft ICU 2.2 */ #define U_COMPARE_CODE_POINT_ORDER 0x8000 #endif U_NAMESPACE_BEGIN class Locale; // unicode/locid.h class UCharReference; class UnicodeConverter; // unicode/convert.h class StringCharacterIterator; class BreakIterator; // unicode/brkiter.h /* The include has been moved to unicode/ustream.h */ /** * Unicode String literals in C++. * Dependent on the platform properties, different UnicodeString * constructors should be used to create a UnicodeString object from * a string literal. * The macros are defined for maximum performance. * They work only for strings that contain "invariant characters", i.e., * only latin letters, digits, and some punctuation. * See utypes.h for details. * * The string parameter must be a C string literal. * The length of the string, not including the terminating * NUL, must be specified as a constant. * The U_STRING_DECL macro should be invoked exactly once for one * such string variable before it is used. * @stable */ #if U_SIZEOF_WCHAR_T==U_SIZEOF_UCHAR && U_CHARSET_FAMILY==U_ASCII_FAMILY # define UNICODE_STRING(cs, length) UnicodeString(TRUE, (const UChar *)L ## cs, length) #elif U_SIZEOF_UCHAR==1 && U_CHARSET_FAMILY==U_ASCII_FAMILY # define UNICODE_STRING(cs, length) UnicodeString(TRUE, (const UChar *)cs, length) #else # define UNICODE_STRING(cs, length) UnicodeString(cs, length, "") #endif /** * Unicode String literals in C++. * Dependent on the platform properties, different UnicodeString * constructors should be used to create a UnicodeString object from * a string literal. * The macros are defined for improved performance. * They work only for strings that contain "invariant characters", i.e., * only latin letters, digits, and some punctuation. * See utypes.h for details. * * The string parameter must be a C string literal. * @stable */ #if U_SIZEOF_WCHAR_T==U_SIZEOF_UCHAR && U_CHARSET_FAMILY==U_ASCII_FAMILY # define UNICODE_STRING_SIMPLE(cs) UnicodeString((const UChar *)L ## cs) #elif U_SIZEOF_UCHAR==1 && U_CHARSET_FAMILY==U_ASCII_FAMILY # define UNICODE_STRING_SIMPLE(cs) UnicodeString((const UChar *)cs) #else # define UNICODE_STRING_SIMPLE(cs) UnicodeString(cs, "") #endif /** * UnicodeString is a string class that stores Unicode characters directly and provides * similar functionality as the Java String class. * It is a concrete implementation of the abstract class Replaceable (for transliteration). * *

In ICU, strings are stored and used as UTF-16. * This means that a string internally consists of 16-bit Unicode code units.
* UTF-16 is a variable-length encoding: A Unicode character may be stored with either * one code unit — which is the most common case — or with a matched pair of * special code units ("surrogates"). * The data type for code units is UChar.
* For single-character handling, a Unicode character code point is a scalar value * in the range 0..0x10ffff. ICU uses the UChar32 type for code points.

* *

Indexes and offsets into and lengths of strings always count code units, not code points. * This is the same as with multi-byte char* strings in traditional string handling. * Operations on partial strings typically do not test for code point boundaries. * If necessary, the user needs to take care of such boundaries by testing for the code unit * values or by using functions like * UnicodeString::getChar32Start() and UnicodeString::getChar32Limit() * (or, in C, the equivalent macros UTF_SET_CHAR_START() and UTF_SET_CHAR_LIMIT(), see utf.h).

* *

UnicodeString uses four storage models: *

    *
  1. Short strings are normally stored inside the UnicodeString object itself. * The object has fields for the "bookkeeping" and a small UChar array. * When the object is copied, then the internal characters are copied * into the destination object.
  2. *
  3. Longer strings are normally stored in allocated memory. * The allocated UChar array is preceeded by a reference counter. * When the string object is copied, then the allocated buffer is shared by * incrementing the reference counter.
  4. *
  5. A UnicodeString can be constructed or setTo() such that it aliases a read-only * buffer instead of copying the characters. In this case, the string object * uses this aliased buffer for as long as it is not modified, and it will never * attempt to modify or release the buffer. This has copy-on-write semantics: * When the string object is modified, then the buffer contents is first copied * into writable memory (inside the object for short strings, or allocated * buffer for longer strings). When a UnicodeString with a read-only alias * is assigned to another UnicodeString, then both string objects will * share the same read-only alias.
  6. *
  7. A UnicodeString can be constructed or setTo() such that it aliases a writable * buffer instead of copying the characters. The difference from the above is that * the string object will write through to this aliased buffer for write * operations. Only when the capacity of the buffer is not sufficient is * a new buffer allocated and the contents copied. * An efficient way to get the string contents into the original buffer is * to use the extract(..., UChar *dst, ...) function: It will only copy the * string contents if the dst buffer is different from the buffer of the string * object itself. If a string grows and shrinks during a sequence of operations, * then it will not use the same buffer any more, but may fit into it again. * When a UnicodeString with a writable alias is assigned to another UnicodeString, * then the contents is always copied. The destination string will not alias * to the buffer that the source string aliases.
  8. *

* * @see Unicode * @stable */ class U_COMMON_API UnicodeString : public Replaceable { public: //======================================== // Read-only operations //======================================== /* Comparison - bitwise only - for international comparison use collation */ /** * Equality operator. Performs only bitwise comparison. * @param text The UnicodeString to compare to this one. * @return TRUE if text contains the same characters as this one, * FALSE otherwise. * @stable */ inline UBool operator== (const UnicodeString& text) const; /** * Inequality operator. Performs only bitwise comparison. * @param text The UnicodeString to compare to this one. * @return FALSE if text contains the same characters as this one, * TRUE otherwise. * @stable */ inline UBool operator!= (const UnicodeString& text) const; /** * Greater than operator. Performs only bitwise comparison. * @param text The UnicodeString to compare to this one. * @return TRUE if the characters in text are bitwise * greater than the characters in this, FALSE otherwise * @stable */ inline UBool operator> (const UnicodeString& text) const; /** * Less than operator. Performs only bitwise comparison. * @param text The UnicodeString to compare to this one. * @return TRUE if the characters in text are bitwise * less than the characters in this, FALSE otherwise * @stable */ inline UBool operator< (const UnicodeString& text) const; /** * Greater than or equal operator. Performs only bitwise comparison. * @param text The UnicodeString to compare to this one. * @return TRUE if the characters in text are bitwise * greater than or equal to the characters in this, FALSE otherwise * @stable */ inline UBool operator>= (const UnicodeString& text) const; /** * Less than or equal operator. Performs only bitwise comparison. * @param text The UnicodeString to compare to this one. * @return TRUE if the characters in text are bitwise * less than or equal to the characters in this, FALSE otherwise * @stable */ inline UBool operator<= (const UnicodeString& text) const; /** * Compare the characters bitwise in this UnicodeString to * the characters in text. * @param text The UnicodeString to compare to this one. * @return The result of bitwise character comparison: 0 if text * contains the same characters as this, -1 if the characters in * text are bitwise less than the characters in this, +1 if the * characters in text are bitwise greater than the characters * in this. * @stable */ inline int8_t compare(const UnicodeString& text) const; /** * Compare the characters bitwise in the range * [start, start + length) with the characters * in srcText * @param start the offset at which the compare operation begins * @param length the number of characters of text to compare. * @param srcText the text to be compared * @return The result of bitwise character comparison: 0 if text * contains the same characters as this, -1 if the characters in * text are bitwise less than the characters in this, +1 if the * characters in text are bitwise greater than the characters * in this. * @stable */ inline int8_t compare(int32_t start, int32_t length, const UnicodeString& srcText) const; /** * Compare the characters bitwise in the range * [start, start + length) with the characters * in srcText in the range * [srcStart, srcStart + srcLength). * @param start the offset at which the compare operation begins * @param length the number of characters in this to compare. * @param srcText the text to be compared * @param srcStart the offset into srcText to start comparison * @param srcLength the number of characters in src to compare * @return The result of bitwise character comparison: 0 if text * contains the same characters as this, -1 if the characters in * text are bitwise less than the characters in this, +1 if the * characters in text are bitwise greater than the characters * in this. * @stable */ inline int8_t compare(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const; /** * Compare the characters bitwise in this UnicodeString with the first * srcLength characters in srcChars. * @param srcChars The characters to compare to this UnicodeString. * @param srcLength the number of characters in srcChars to compare * @return The result of bitwise character comparison: 0 if text * contains the same characters as this, -1 if the characters in * text are bitwise less than the characters in this, +1 if the * characters in text are bitwise greater than the characters * in this. * @stable */ inline int8_t compare(const UChar *srcChars, int32_t srcLength) const; /** * Compare the characters bitwise in the range * [start, start + length) with the first * length characters in srcChars * @param start the offset at which the compare operation begins * @param length the number of characters to compare. * @param srcChars the characters to be compared * @return The result of bitwise character comparison: 0 if text * contains the same characters as this, -1 if the characters in * text are bitwise less than the characters in this, +1 if the * characters in text are bitwise greater than the characters * in this. * @stable */ inline int8_t compare(int32_t start, int32_t length, const UChar *srcChars) const; /** * Compare the characters bitwise in the range * [start, start + length) with the characters * in srcChars in the range * [srcStart, srcStart + srcLength). * @param start the offset at which the compare operation begins * @param length the number of characters in this to compare * @param srcChars the characters to be compared * @param srcStart the offset into srcChars to start comparison * @param srcLength the number of characters in srcChars to compare * @return The result of bitwise character comparison: 0 if text * contains the same characters as this, -1 if the characters in * text are bitwise less than the characters in this, +1 if the * characters in text are bitwise greater than the characters * in this. * @stable */ inline int8_t compare(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength) const; /** * Compare the characters bitwise in the range * [start, limit) with the characters * in srcText in the range * [srcStart, srcLimit). * @param start the offset at which the compare operation begins * @param limit the offset immediately following the compare operation * @param srcText the text to be compared * @param srcStart the offset into srcText to start comparison * @param srcLimit the offset into srcText to limit comparison * @return The result of bitwise character comparison: 0 if text * contains the same characters as this, -1 if the characters in * text are bitwise less than the characters in this, +1 if the * characters in text are bitwise greater than the characters * in this. * @stable */ inline int8_t compareBetween(int32_t start, int32_t limit, const UnicodeString& srcText, int32_t srcStart, int32_t srcLimit) const; /** * Compare two Unicode strings in code point order. * This is different in UTF-16 from how compare(), operator==, startsWith() etc. work * if supplementary characters are present: * * In UTF-16, supplementary characters (with code points U+10000 and above) are * stored with pairs of surrogate code units. These have values from 0xd800 to 0xdfff, * which means that they compare as less than some other BMP characters like U+feff. * This function compares Unicode strings in code point order. * If either of the UTF-16 strings is malformed (i.e., it contains unpaired surrogates), then the result is not defined. * * @param text Another string to compare this one to. * @return a negative/zero/positive integer corresponding to whether * this string is less than/equal to/greater than the second one * in code point order * @draft ICU 1.8 */ inline int8_t compareCodePointOrder(const UnicodeString& text) const; /** * Compare two Unicode strings in code point order. * This is different in UTF-16 from how compare(), operator==, startsWith() etc. work * if supplementary characters are present: * * In UTF-16, supplementary characters (with code points U+10000 and above) are * stored with pairs of surrogate code units. These have values from 0xd800 to 0xdfff, * which means that they compare as less than some other BMP characters like U+feff. * This function compares Unicode strings in code point order. * If either of the UTF-16 strings is malformed (i.e., it contains unpaired surrogates), then the result is not defined. * * @param start The start offset in this string at which the compare operation begins. * @param length The number of code units from this string to compare. * @param srcText Another string to compare this one to. * @return a negative/zero/positive integer corresponding to whether * this string is less than/equal to/greater than the second one * in code point order * @draft ICU 1.8 */ inline int8_t compareCodePointOrder(int32_t start, int32_t length, const UnicodeString& srcText) const; /** * Compare two Unicode strings in code point order. * This is different in UTF-16 from how compare(), operator==, startsWith() etc. work * if supplementary characters are present: * * In UTF-16, supplementary characters (with code points U+10000 and above) are * stored with pairs of surrogate code units. These have values from 0xd800 to 0xdfff, * which means that they compare as less than some other BMP characters like U+feff. * This function compares Unicode strings in code point order. * If either of the UTF-16 strings is malformed (i.e., it contains unpaired surrogates), then the result is not defined. * * @param start The start offset in this string at which the compare operation begins. * @param length The number of code units from this string to compare. * @param srcText Another string to compare this one to. * @param srcStart The start offset in that string at which the compare operation begins. * @param srcLength The number of code units from that string to compare. * @return a negative/zero/positive integer corresponding to whether * this string is less than/equal to/greater than the second one * in code point order * @draft ICU 1.8 */ inline int8_t compareCodePointOrder(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const; /** * Compare two Unicode strings in code point order. * This is different in UTF-16 from how compare(), operator==, startsWith() etc. work * if supplementary characters are present: * * In UTF-16, supplementary characters (with code points U+10000 and above) are * stored with pairs of surrogate code units. These have values from 0xd800 to 0xdfff, * which means that they compare as less than some other BMP characters like U+feff. * This function compares Unicode strings in code point order. * If either of the UTF-16 strings is malformed (i.e., it contains unpaired surrogates), then the result is not defined. * * @param srcChars A pointer to another string to compare this one to. * @param srcLength The number of code units from that string to compare. * @return a negative/zero/positive integer corresponding to whether * this string is less than/equal to/greater than the second one * in code point order * @draft ICU 1.8 */ inline int8_t compareCodePointOrder(const UChar *srcChars, int32_t srcLength) const; /** * Compare two Unicode strings in code point order. * This is different in UTF-16 from how compare(), operator==, startsWith() etc. work * if supplementary characters are present: * * In UTF-16, supplementary characters (with code points U+10000 and above) are * stored with pairs of surrogate code units. These have values from 0xd800 to 0xdfff, * which means that they compare as less than some other BMP characters like U+feff. * This function compares Unicode strings in code point order. * If either of the UTF-16 strings is malformed (i.e., it contains unpaired surrogates), then the result is not defined. * * @param start The start offset in this string at which the compare operation begins. * @param length The number of code units from this string to compare. * @param srcChars A pointer to another string to compare this one to. * @return a negative/zero/positive integer corresponding to whether * this string is less than/equal to/greater than the second one * in code point order * @draft ICU 1.8 */ inline int8_t compareCodePointOrder(int32_t start, int32_t length, const UChar *srcChars) const; /** * Compare two Unicode strings in code point order. * This is different in UTF-16 from how compare(), operator==, startsWith() etc. work * if supplementary characters are present: * * In UTF-16, supplementary characters (with code points U+10000 and above) are * stored with pairs of surrogate code units. These have values from 0xd800 to 0xdfff, * which means that they compare as less than some other BMP characters like U+feff. * This function compares Unicode strings in code point order. * If either of the UTF-16 strings is malformed (i.e., it contains unpaired surrogates), then the result is not defined. * * @param start The start offset in this string at which the compare operation begins. * @param length The number of code units from this string to compare. * @param srcChars A pointer to another string to compare this one to. * @param srcStart The start offset in that string at which the compare operation begins. * @param srcLength The number of code units from that string to compare. * @return a negative/zero/positive integer corresponding to whether * this string is less than/equal to/greater than the second one * in code point order * @draft ICU 1.8 */ inline int8_t compareCodePointOrder(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength) const; /** * Compare two Unicode strings in code point order. * This is different in UTF-16 from how compare(), operator==, startsWith() etc. work * if supplementary characters are present: * * In UTF-16, supplementary characters (with code points U+10000 and above) are * stored with pairs of surrogate code units. These have values from 0xd800 to 0xdfff, * which means that they compare as less than some other BMP characters like U+feff. * This function compares Unicode strings in code point order. * If either of the UTF-16 strings is malformed (i.e., it contains unpaired surrogates), then the result is not defined. * * @param start The start offset in this string at which the compare operation begins. * @param limit The offset after the last code unit from this string to compare. * @param srcText Another string to compare this one to. * @param srcStart The start offset in that string at which the compare operation begins. * @param srcLimit The offset after the last code unit from that string to compare. * @return a negative/zero/positive integer corresponding to whether * this string is less than/equal to/greater than the second one * in code point order * @draft ICU 1.8 */ inline int8_t compareCodePointOrderBetween(int32_t start, int32_t limit, const UnicodeString& srcText, int32_t srcStart, int32_t srcLimit) const; /** * Compare two strings case-insensitively using full case folding. * This is equivalent to this->foldCase(options).compare(text.foldCase(options)). * * @param text Another string to compare this one to. * @param options A bit set of options: * - U_FOLD_CASE_DEFAULT or 0 is used for default options: * Comparison in code unit order with default case folding. * * - U_COMPARE_CODE_POINT_ORDER * Set to choose code point order instead of code unit order * (see u_strCompare for details). * * - U_FOLD_CASE_EXCLUDE_SPECIAL_I * * @return A negative, zero, or positive integer indicating the comparison result. * @draft ICU 1.8 */ inline int8_t caseCompare(const UnicodeString& text, uint32_t options) const; /** * Compare two strings case-insensitively using full case folding. * This is equivalent to this->foldCase(options).compare(srcText.foldCase(options)). * * @param start The start offset in this string at which the compare operation begins. * @param length The number of code units from this string to compare. * @param srcText Another string to compare this one to. * @param options A bit set of options: * - U_FOLD_CASE_DEFAULT or 0 is used for default options: * Comparison in code unit order with default case folding. * * - U_COMPARE_CODE_POINT_ORDER * Set to choose code point order instead of code unit order * (see u_strCompare for details). * * - U_FOLD_CASE_EXCLUDE_SPECIAL_I * * @return A negative, zero, or positive integer indicating the comparison result. * @draft ICU 1.8 */ inline int8_t caseCompare(int32_t start, int32_t length, const UnicodeString& srcText, uint32_t options) const; /** * Compare two strings case-insensitively using full case folding. * This is equivalent to this->foldCase(options).compare(srcText.foldCase(options)). * * @param start The start offset in this string at which the compare operation begins. * @param length The number of code units from this string to compare. * @param srcText Another string to compare this one to. * @param srcStart The start offset in that string at which the compare operation begins. * @param srcLength The number of code units from that string to compare. * @param options A bit set of options: * - U_FOLD_CASE_DEFAULT or 0 is used for default options: * Comparison in code unit order with default case folding. * * - U_COMPARE_CODE_POINT_ORDER * Set to choose code point order instead of code unit order * (see u_strCompare for details). * * - U_FOLD_CASE_EXCLUDE_SPECIAL_I * * @return A negative, zero, or positive integer indicating the comparison result. * @draft ICU 1.8 */ inline int8_t caseCompare(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength, uint32_t options) const; /** * Compare two strings case-insensitively using full case folding. * This is equivalent to this->foldCase(options).compare(srcChars.foldCase(options)). * * @param srcChars A pointer to another string to compare this one to. * @param srcLength The number of code units from that string to compare. * @param options A bit set of options: * - U_FOLD_CASE_DEFAULT or 0 is used for default options: * Comparison in code unit order with default case folding. * * - U_COMPARE_CODE_POINT_ORDER * Set to choose code point order instead of code unit order * (see u_strCompare for details). * * - U_FOLD_CASE_EXCLUDE_SPECIAL_I * * @return A negative, zero, or positive integer indicating the comparison result. * @draft ICU 1.8 */ inline int8_t caseCompare(const UChar *srcChars, int32_t srcLength, uint32_t options) const; /** * Compare two strings case-insensitively using full case folding. * This is equivalent to this->foldCase(options).compare(srcChars.foldCase(options)). * * @param start The start offset in this string at which the compare operation begins. * @param length The number of code units from this string to compare. * @param srcChars A pointer to another string to compare this one to. * @param options A bit set of options: * - U_FOLD_CASE_DEFAULT or 0 is used for default options: * Comparison in code unit order with default case folding. * * - U_COMPARE_CODE_POINT_ORDER * Set to choose code point order instead of code unit order * (see u_strCompare for details). * * - U_FOLD_CASE_EXCLUDE_SPECIAL_I * * @return A negative, zero, or positive integer indicating the comparison result. * @draft ICU 1.8 */ inline int8_t caseCompare(int32_t start, int32_t length, const UChar *srcChars, uint32_t options) const; /** * Compare two strings case-insensitively using full case folding. * This is equivalent to this->foldCase(options).compare(srcChars.foldCase(options)). * * @param start The start offset in this string at which the compare operation begins. * @param length The number of code units from this string to compare. * @param srcChars A pointer to another string to compare this one to. * @param srcStart The start offset in that string at which the compare operation begins. * @param srcLength The number of code units from that string to compare. * @param options A bit set of options: * - U_FOLD_CASE_DEFAULT or 0 is used for default options: * Comparison in code unit order with default case folding. * * - U_COMPARE_CODE_POINT_ORDER * Set to choose code point order instead of code unit order * (see u_strCompare for details). * * - U_FOLD_CASE_EXCLUDE_SPECIAL_I * * @return A negative, zero, or positive integer indicating the comparison result. * @draft ICU 1.8 */ inline int8_t caseCompare(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength, uint32_t options) const; /** * Compare two strings case-insensitively using full case folding. * This is equivalent to this->foldCase(options).compareBetween(text.foldCase(options)). * * @param start The start offset in this string at which the compare operation begins. * @param limit The offset after the last code unit from this string to compare. * @param srcText Another string to compare this one to. * @param srcStart The start offset in that string at which the compare operation begins. * @param srcLimit The offset after the last code unit from that string to compare. * @param options A bit set of options: * - U_FOLD_CASE_DEFAULT or 0 is used for default options: * Comparison in code unit order with default case folding. * * - U_COMPARE_CODE_POINT_ORDER * Set to choose code point order instead of code unit order * (see u_strCompare for details). * * - U_FOLD_CASE_EXCLUDE_SPECIAL_I * * @return A negative, zero, or positive integer indicating the comparison result. * @draft ICU 1.8 */ inline int8_t caseCompareBetween(int32_t start, int32_t limit, const UnicodeString& srcText, int32_t srcStart, int32_t srcLimit, uint32_t options) const; /** * Determine if this starts with the characters in text * @param text The text to match. * @return TRUE if this starts with the characters in text, * FALSE otherwise * @stable */ inline UBool startsWith(const UnicodeString& text) const; /** * Determine if this starts with the characters in srcText * in the range [srcStart, srcStart + srcLength). * @param srcText The text to match. * @param srcStart the offset into srcText to start matching * @param srcLength the number of characters in srcText to match * @return TRUE if this starts with the characters in text, * FALSE otherwise * @stable */ inline UBool startsWith(const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const; /** * Determine if this starts with the characters in srcChars * @param srcChars The characters to match. * @param srcLength the number of characters in srcChars * @return TRUE if this starts with the characters in srcChars, * FALSE otherwise * @stable */ inline UBool startsWith(const UChar *srcChars, int32_t srcLength) const; /** * Determine if this ends with the characters in srcChars * in the range [srcStart, srcStart + srcLength). * @param srcChars The characters to match. * @param srcStart the offset into srcText to start matching * @param srcLength the number of characters in srcChars to match * @return TRUE if this ends with the characters in srcChars, FALSE otherwise * @stable */ inline UBool startsWith(const UChar *srcChars, int32_t srcStart, int32_t srcLength) const; /** * Determine if this ends with the characters in text * @param text The text to match. * @return TRUE if this ends with the characters in text, * FALSE otherwise * @stable */ inline UBool endsWith(const UnicodeString& text) const; /** * Determine if this ends with the characters in srcText * in the range [srcStart, srcStart + srcLength). * @param srcText The text to match. * @param srcStart the offset into srcText to start matching * @param srcLength the number of characters in srcText to match * @return TRUE if this ends with the characters in text, * FALSE otherwise * @stable */ inline UBool endsWith(const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const; /** * Determine if this ends with the characters in srcChars * @param srcChars The characters to match. * @param srcLength the number of characters in srcChars * @return TRUE if this ends with the characters in srcChars, * FALSE otherwise * @stable */ inline UBool endsWith(const UChar *srcChars, int32_t srcLength) const; /** * Determine if this ends with the characters in srcChars * in the range [srcStart, srcStart + srcLength). * @param srcChars The characters to match. * @param srcStart the offset into srcText to start matching * @param srcLength the number of characters in srcChars to match * @return TRUE if this ends with the characters in srcChars, * FALSE otherwise * @stable */ inline UBool endsWith(const UChar *srcChars, int32_t srcStart, int32_t srcLength) const; /* Searching - bitwise only */ /** * Locate in this the first occurrence of the characters in text, * using bitwise comparison. * @param text The text to search for. * @return The offset into this of the start of text, * or -1 if not found. * @stable */ inline int32_t indexOf(const UnicodeString& text) const; /** * Locate in this the first occurrence of the characters in text * starting at offset start, using bitwise comparison. * @param text The text to search for. * @param start The offset at which searching will start. * @return The offset into this of the start of text, * or -1 if not found. * @stable */ inline int32_t indexOf(const UnicodeString& text, int32_t start) const; /** * Locate in this the first occurrence in the range * [start, start + length) of the characters * in text, using bitwise comparison. * @param text The text to search for. * @param start The offset at which searching will start. * @param length The number of characters to search * @return The offset into this of the start of text, * or -1 if not found. * @stable */ inline int32_t indexOf(const UnicodeString& text, int32_t start, int32_t length) const; /** * Locate in this the first occurrence in the range * [start, start + length) of the characters * in srcText in the range * [srcStart, srcStart + srcLength), * using bitwise comparison. * @param text The text to search for. * @param srcStart the offset into srcText at which * to start matching * @param srcLength the number of characters in srcText to match * @param start the offset into this at which to start matching * @param length the number of characters in this to search * @return The offset into this of the start of text, * or -1 if not found. * @stable */ inline int32_t indexOf(const UnicodeString& srcText, int32_t srcStart, int32_t srcLength, int32_t start, int32_t length) const; /** * Locate in this the first occurrence of the characters in * srcChars * starting at offset start, using bitwise comparison. * @param srcChars The text to search for. * @param srcLength the number of characters in srcChars to match * @param start the offset into this at which to start matching * @return The offset into this of the start of text, * or -1 if not found. * @stable */ inline int32_t indexOf(const UChar *srcChars, int32_t srcLength, int32_t start) const; /** * Locate in this the first occurrence in the range * [start, start + length) of the characters * in srcChars, using bitwise comparison. * @param text The text to search for. * @param srcLength the number of characters in srcChars * @param start The offset at which searching will start. * @param length The number of characters to search * @return The offset into this of the start of srcChars, * or -1 if not found. * @stable */ inline int32_t indexOf(const UChar *srcChars, int32_t srcLength, int32_t start, int32_t length) const; /** * Locate in this the first occurrence in the range * [start, start + length) of the characters * in srcChars in the range * [srcStart, srcStart + srcLength), * using bitwise comparison. * @param srcChars The text to search for. * @param srcStart the offset into srcChars at which * to start matching * @param srcLength the number of characters in srcChars to match * @param start the offset into this at which to start matching * @param length the number of characters in this to search * @return The offset into this of the start of text, * or -1 if not found. * @stable */ int32_t indexOf(const UChar *srcChars, int32_t srcStart, int32_t srcLength, int32_t start, int32_t length) const; /** * Locate in this the first occurrence of the code unit c, * using bitwise comparison. * @param c The code unit to search for. * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t indexOf(UChar c) const; /** * Locate in this the first occurrence of the code point c, * using bitwise comparison. * * This function finds code points, which differs for BMP code points * from indexOf(UChar c, ...) only for surrogates: * While indexOf(UChar c, ...) finds any surrogate code units in a string, * indexOf(UChar32 c, ...) finds only unmatched surrogate code points, * i.e., only those that do not combine with an adjacent surrogate * to form a supplementary code point. * For example, in a string "\ud800\udc00" indexOf(UChar c, ...) * will find code units U+d800 at 0 and U+dc00 at 1, * but indexOf(UChar32 c, ...) will find neither because they * combine to the code point U+10000. * Either function will find U+d800 in "a\ud800b". * This behavior ensures that char32At(indexOf(UChar32 c))==c. * * @param c The code point to search for. * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t indexOf(UChar32 c) const; /** * Locate in this the first occurrence of the code unit c * starting at offset start, using bitwise comparison. * @param c The code unit to search for. * @param start The offset at which searching will start. * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t indexOf(UChar c, int32_t start) const; /** * Locate in this the first occurrence of the code point c * starting at offset start, using bitwise comparison. * * This function finds code points, which differs for BMP code points * from indexOf(UChar c, ...) only for surrogates: * While indexOf(UChar c, ...) finds any surrogate code units in a string, * indexOf(UChar32 c, ...) finds only unmatched surrogate code points, * i.e., only those that do not combine with an adjacent surrogate * to form a supplementary code point. * For example, in a string "\ud800\udc00" indexOf(UChar c, ...) * will find code units U+d800 at 0 and U+dc00 at 1, * but indexOf(UChar32 c, ...) will find neither because they * combine to the code point U+10000. * Either function will find U+d800 in "a\ud800b". * This behavior ensures that char32At(indexOf(UChar32 c))==c. * * @param c The code point to search for. * @param start The offset at which searching will start. * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t indexOf(UChar32 c, int32_t start) const; /** * Locate in this the first occurrence of the code unit c * in the range [start, start + length), * using bitwise comparison. * @param c The code unit to search for. * @param start the offset into this at which to start matching * @param length the number of characters in this to search * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t indexOf(UChar c, int32_t start, int32_t length) const; /** * Locate in this the first occurrence of the code point c * in the range [start, start + length), * using bitwise comparison. * * This function finds code points, which differs for BMP code points * from indexOf(UChar c, ...) only for surrogates: * While indexOf(UChar c, ...) finds any surrogate code units in a string, * indexOf(UChar32 c, ...) finds only unmatched surrogate code points, * i.e., only those that do not combine with an adjacent surrogate * to form a supplementary code point. * For example, in a string "\ud800\udc00" indexOf(UChar c, ...) * will find code units U+d800 at 0 and U+dc00 at 1, * but indexOf(UChar32 c, ...) will find neither because they * combine to the code point U+10000. * Either function will find U+d800 in "a\ud800b". * This behavior ensures that char32At(indexOf(UChar32 c))==c. * * @param c The code point to search for. * @param start the offset into this at which to start matching * @param length the number of characters in this to search * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t indexOf(UChar32 c, int32_t start, int32_t length) const; /** * Locate in this the last occurrence of the characters in text, * using bitwise comparison. * @param text The text to search for. * @return The offset into this of the start of text, * or -1 if not found. * @stable */ inline int32_t lastIndexOf(const UnicodeString& text) const; /** * Locate in this the last occurrence of the characters in text * starting at offset start, using bitwise comparison. * @param text The text to search for. * @param start The offset at which searching will start. * @return The offset into this of the start of text, * or -1 if not found. * @stable */ inline int32_t lastIndexOf(const UnicodeString& text, int32_t start) const; /** * Locate in this the last occurrence in the range * [start, start + length) of the characters * in text, using bitwise comparison. * @param text The text to search for. * @param start The offset at which searching will start. * @param length The number of characters to search * @return The offset into this of the start of text, * or -1 if not found. * @stable */ inline int32_t lastIndexOf(const UnicodeString& text, int32_t start, int32_t length) const; /** * Locate in this the last occurrence in the range * [start, start + length) of the characters * in srcText in the range * [srcStart, srcStart + srcLength), * using bitwise comparison. * @param srcText The text to search for. * @param srcStart the offset into srcText at which * to start matching * @param srcLength the number of characters in srcText to match * @param start the offset into this at which to start matching * @param length the number of characters in this to search * @return The offset into this of the start of text, * or -1 if not found. * @stable */ inline int32_t lastIndexOf(const UnicodeString& srcText, int32_t srcStart, int32_t srcLength, int32_t start, int32_t length) const; /** * Locate in this the last occurrence of the characters in srcChars * starting at offset start, using bitwise comparison. * @param srcChars The text to search for. * @param srcLength the number of characters in srcChars to match * @param start the offset into this at which to start matching * @return The offset into this of the start of text, * or -1 if not found. * @stable */ inline int32_t lastIndexOf(const UChar *srcChars, int32_t srcLength, int32_t start) const; /** * Locate in this the last occurrence in the range * [start, start + length) of the characters * in srcChars, using bitwise comparison. * @param text The text to search for. * @param srcLength the number of characters in srcChars * @param start The offset at which searching will start. * @param length The number of characters to search * @return The offset into this of the start of srcChars, * or -1 if not found. * @stable */ inline int32_t lastIndexOf(const UChar *srcChars, int32_t srcLength, int32_t start, int32_t length) const; /** * Locate in this the last occurrence in the range * [start, start + length) of the characters * in srcChars in the range * [srcStart, srcStart + srcLength), * using bitwise comparison. * @param srcChars The text to search for. * @param srcStart the offset into srcChars at which * to start matching * @param srcLength the number of characters in srcChars to match * @param start the offset into this at which to start matching * @param length the number of characters in this to search * @return The offset into this of the start of text, * or -1 if not found. * @stable */ int32_t lastIndexOf(const UChar *srcChars, int32_t srcStart, int32_t srcLength, int32_t start, int32_t length) const; /** * Locate in this the last occurrence of the code unit c, * using bitwise comparison. * @param c The code unit to search for. * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t lastIndexOf(UChar c) const; /** * Locate in this the last occurrence of the code point c, * using bitwise comparison. * * This function finds code points, which differs for BMP code points * from lastIndexOf(UChar c, ...) only for surrogates: * While lastIndexOf(UChar c, ...) finds any surrogate code units in a string, * lastIndexOf(UChar32 c, ...) finds only unmatched surrogate code points, * i.e., only those that do not combine with an adjacent surrogate * to form a supplementary code point. * For example, in a string "\ud800\udc00" lastIndexOf(UChar c, ...) * will find code units U+d800 at 0 and U+dc00 at 1, * but lastIndexOf(UChar32 c, ...) will find neither because they * combine to the code point U+10000. * Either function will find U+d800 in "a\ud800b". * This behavior ensures that char32At(lastIndexOf(UChar32 c))==c. * * @param c The code point to search for. * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t lastIndexOf(UChar32 c) const; /** * Locate in this the last occurrence of the code unit c * starting at offset start, using bitwise comparison. * @param c The code unit to search for. * @param start The offset at which searching will start. * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t lastIndexOf(UChar c, int32_t start) const; /** * Locate in this the last occurrence of the code point c * starting at offset start, using bitwise comparison. * * This function finds code points, which differs for BMP code points * from lastIndexOf(UChar c, ...) only for surrogates: * While lastIndexOf(UChar c, ...) finds any surrogate code units in a string, * lastIndexOf(UChar32 c, ...) finds only unmatched surrogate code points, * i.e., only those that do not combine with an adjacent surrogate * to form a supplementary code point. * For example, in a string "\ud800\udc00" lastIndexOf(UChar c, ...) * will find code units U+d800 at 0 and U+dc00 at 1, * but lastIndexOf(UChar32 c, ...) will find neither because they * combine to the code point U+10000. * Either function will find U+d800 in "a\ud800b". * This behavior ensures that char32At(lastIndexOf(UChar32 c))==c. * * @param c The code point to search for. * @param start The offset at which searching will start. * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t lastIndexOf(UChar32 c, int32_t start) const; /** * Locate in this the last occurrence of the code unit c * in the range [start, start + length), * using bitwise comparison. * @param c The code unit to search for. * @param start the offset into this at which to start matching * @param length the number of characters in this to search * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t lastIndexOf(UChar c, int32_t start, int32_t length) const; /** * Locate in this the last occurrence of the code point c * in the range [start, start + length), * using bitwise comparison. * * This function finds code points, which differs for BMP code points * from lastIndexOf(UChar c, ...) only for surrogates: * While lastIndexOf(UChar c, ...) finds any surrogate code units in a string, * lastIndexOf(UChar32 c, ...) finds only unmatched surrogate code points, * i.e., only those that do not combine with an adjacent surrogate * to form a supplementary code point. * For example, in a string "\ud800\udc00" lastIndexOf(UChar c, ...) * will find code units U+d800 at 0 and U+dc00 at 1, * but lastIndexOf(UChar32 c, ...) will find neither because they * combine to the code point U+10000. * Either function will find U+d800 in "a\ud800b". * This behavior ensures that char32At(lastIndexOf(UChar32 c))==c. * * @param c The code point to search for. * @param start the offset into this at which to start matching * @param length the number of characters in this to search * @return The offset into this of c, or -1 if not found. * @stable */ inline int32_t lastIndexOf(UChar32 c, int32_t start, int32_t length) const; /* Character access */ /** * Return the code unit at offset offset. * @param offset a valid offset into the text * @returns the code unit at offset offset * @stable */ inline UChar charAt(int32_t offset) const; /** * Return the code unit at offset offset. * @param offset a valid offset into the text * @returns the code unit at offset offset * @stable */ inline UChar operator [] (int32_t offset) const; /** * Return the code point that contains the code unit * at offset offset. * @param offset a valid offset into the text * that indicates the text offset of any of the code units * that will be assembled into a code point (21-bit value) and returned * @returns the code point of text at offset * @stable */ inline UChar32 char32At(int32_t offset) const; /** * Adjust a random-access offset so that * it points to the beginning of a Unicode character. * The offset that is passed in points to * any code unit of a code point, * while the returned offset will point to the first code unit * of the same code point. * In UTF-16, if the input offset points to a second surrogate * of a surrogate pair, then the returned offset will point * to the first surrogate. * @param offset a valid offset into one code point of the text * @return offset of the first code unit of the same code point * @draft ICU 2.0 */ inline int32_t getChar32Start(int32_t offset) const; /** * Same as getChar32Start(). * This original function name (without "32") * was meant to look like UTF_SET_CHAR_START, * but since most code point-related function names in C++ APIs * contain a "32", this caused confusion. * * Adjust a random-access offset so that * it points to the beginning of a Unicode character. * The offset that is passed in points to * any code unit of a code point, * while the returned offset will point to the first code unit * of the same code point. * In UTF-16, if the input offset points to a second surrogate * of a surrogate pair, then the returned offset will point * to the first surrogate. * @param offset a valid offset into one code point of the text * @return offset of the first code unit of the same code point * @deprecated To be removed after 2002-sep-30. Use getChar32Start(). */ inline int32_t getCharStart(int32_t offset) const; /** * Adjust a random-access offset so that * it points behind a Unicode character. * The offset that is passed in points behind * any code unit of a code point, * while the returned offset will point behind the last code unit * of the same code point. * In UTF-16, if the input offset points behind the first surrogate * (i.e., to the second surrogate) * of a surrogate pair, then the returned offset will point * behind the second surrogate (i.e., to the first surrogate). * @param offset a valid offset after any code unit of a code point of the text * @return offset of the first code unit after the same code point * @draft ICU 2.0 */ inline int32_t getChar32Limit(int32_t offset) const; /** * Same as getChar32Limit(). * This original function name (without "32") * was meant to look like UTF_SET_CHAR_LIMIT, * but since most code point-related function names in C++ APIs * contain a "32", this caused confusion. * * Adjust a random-access offset so that * it points behind a Unicode character. * The offset that is passed in points behind * any code unit of a code point, * while the returned offset will point behind the last code unit * of the same code point. * In UTF-16, if the input offset points behind the first surrogate * (i.e., to the second surrogate) * of a surrogate pair, then the returned offset will point * behind the second surrogate (i.e., to the first surrogate). * @param offset a valid offset after any code unit of a code point of the text * @return offset of the first code unit after the same code point * @deprecated To be removed after 2002-sep-30. Use getChar32Limit(). */ inline int32_t getCharLimit(int32_t offset) const; /** * Move the code unit index along the string by delta code points. * Interpret the input index as a code unit-based offset into the string, * move the index forward or backward by delta code points, and * return the resulting index. * The input index should point to the first code unit of a code point, * if there is more than one. * * Both input and output indexes are code unit-based as for all * string indexes/offsets in ICU (and other libraries, like MBCS char*). * If delta<0 then the index is moved backward (toward the start of the string). * If delta>0 then the index is moved forward (toward the end of the string). * * This behaves like CharacterIterator::move32(delta, kCurrent). * * Examples: *
   * // s has code points 'a' U+10000 'b' U+10ffff U+2029
   * UnicodeString s=UNICODE_STRING("a\\U00010000b\\U0010ffff\\u2029", 31).unescape();
   *
   * // initial index: position of U+10000
   * int32_t index=1;
   *
   * // the following examples will all result in index==4, position of U+10ffff
   *
   * // skip 2 code points from some position in the string
   * index=s.moveIndex32(index, 2); // skips U+10000 and 'b'
   *
   * // go to the 3rd code point from the start of s (0-based)
   * index=s.moveIndex32(0, 3); // skips 'a', U+10000, and 'b'
   *
   * // go to the next-to-last code point of s
   * index=s.moveIndex32(s.length(), -2); // backward-skips U+2029 and U+10ffff
   * 
* * @param index input code unit index * @param delta (signed) code point count to move the index forward or backward * in the string * @return the resulting code unit index * @draft ICU 2.0 */ int32_t moveIndex32(int32_t index, int32_t delta) const; /* Substring extraction */ /** * Copy the characters in the range * [start, start + length) into the array dst, * beginning at dstStart. * If the string aliases to dst itself as an external buffer, * then extract() will not copy the contents. * * @param start offset of first character which will be copied into the array * @param length the number of characters to extract * @param dst array in which to copy characters. The length of dst * must be at least (dstStart + length). * @param dstStart the offset in dst where the first character * will be extracted * @stable */ inline void extract(int32_t start, int32_t length, UChar *dst, int32_t dstStart = 0) const; /** * Copy the contents of the string into dest. * This is a convenience function that * checks if there is enough space in dest, * extracts the entire string if possible, * and NUL-terminates dest if possible. * * If the string fits into dest but cannot be NUL-terminated * (length()==destCapacity) then the error code is set to U_STRING_NOT_TERMINATED_WARNING. * If the string itself does not fit into dest * (length()>destCapacity) then the error code is set to U_BUFFER_OVERFLOW_ERROR. * * If the string aliases to dest itself as an external buffer, * then extract() will not copy the contents. * * @param dest Destination string buffer. * @param destCapacity Number of UChars available at dest. * @param errorCode ICU error code. * @return length() * @draft ICU 2.0 */ int32_t extract(UChar *dest, int32_t destCapacity, UErrorCode &errorCode) const; /** * Copy the characters in the range * [start, start + length) into the UnicodeString * target. * @param start offset of first character which will be copied * @param length the number of characters to extract * @param target UnicodeString into which to copy characters. * @return A reference to target * @stable */ inline void extract(int32_t start, int32_t length, UnicodeString& target) const; /** * Copy the characters in the range [start, limit) * into the array dst, beginning at dstStart. * @param start offset of first character which will be copied into the array * @param limit offset immediately following the last character to be copied * @param dst array in which to copy characters. The length of dst * must be at least (dstStart + (limit - start)). * @param dstStart the offset in dst where the first character * will be extracted * @stable */ inline void extractBetween(int32_t start, int32_t limit, UChar *dst, int32_t dstStart = 0) const; /** * Copy the characters in the range [start, limit) * into the UnicodeString target. Replaceable API. * @param start offset of first character which will be copied * @param limit offset immediately following the last character to be copied * @param target UnicodeString into which to copy characters. * @return A reference to target * @stable */ virtual void extractBetween(int32_t start, int32_t limit, UnicodeString& target) const; /** * Copy the characters in the range * [start, start + length) into an array of characters * in a specified codepage. * The output string is NUL-terminated. * * @param start offset of first character which will be copied * @param startLength the number of characters to extract * @param target the target buffer for extraction * @param codepage the desired codepage for the characters. 0 has * the special meaning of the default codepage * If codepage is an empty string (""), * then a simple conversion is performed on the codepage-invariant * subset ("invariant characters") of the platform encoding. See utypes.h. * If target is NULL, then the number of bytes required for * target is returned. It is assumed that the target is big enough * to fit all of the characters. * @return the output string length, not including the terminating NUL * @stable */ inline int32_t extract(int32_t start, int32_t startLength, char *target, const char *codepage = 0) const; /** * Copy the characters in the range * [start, start + length) into an array of characters * in a specified codepage. * This function does not write any more than targetLength * characters but returns the length of the entire output string * so that one can allocate a larger buffer and call the function again * if necessary. * The output string is NUL-terminated if possible. * * @param start offset of first character which will be copied * @param startLength the number of characters to extract * @param target the target buffer for extraction * @param targetLength the length of the target buffer * @param codepage the desired codepage for the characters. 0 has * the special meaning of the default codepage * If codepage is an empty string (""), * then a simple conversion is performed on the codepage-invariant * subset ("invariant characters") of the platform encoding. See utypes.h. * If target is NULL, then the number of bytes required for * target is returned. * @return the output string length, not including the terminating NUL * @stable */ int32_t extract(int32_t start, int32_t startLength, char *target, uint32_t targetLength, const char *codepage = 0) const; /** * Convert the UnicodeString into a codepage string using an existing UConverter. * The output string is NUL-terminated if possible. * * This function avoids the overhead of opening and closing a converter if * multiple strings are extracted. * * @param dest destination string buffer, can be NULL if destCapacity==0 * @param destCapacity the number of chars available at dest * @param cnv the converter object to be used (ucnv_resetFromUnicode() will be called), * or NULL for the default converter * @param errorCode normal ICU error code * @return the length of the output string, not counting the terminating NUL; * if the length is greater than destCapacity, then the string will not fit * and a buffer of the indicated length would need to be passed in * @draft ICU 2.0 */ int32_t extract(char *dest, int32_t destCapacity, UConverter *cnv, UErrorCode &errorCode) const; /* Length operations */ /** * Return the length of the UnicodeString object. * The length is the number of characters in the text. * @returns the length of the UnicodeString object * @stable */ inline int32_t length(void) const; /** * Count Unicode code points in the length UChar code units of the string. * A code point may occupy either one or two UChar code units. * Counting code points involves reading all code units. * * This functions is basically the inverse of moveIndex32(). * * @param start the index of the first code unit to check * @param length the number of UChar code units to check * @return the number of code points in the specified code units * @draft ICU 2.0 */ int32_t countChar32(int32_t start=0, int32_t length=0x7fffffff) const; /** * Determine if this string is empty. * @return TRUE if this string contains 0 characters, FALSE otherwise. * @draft ICU 2.0 */ inline UBool isEmpty(void) const; /** * Determine if this string is empty. * This function was renamed to isEmtpy() because it caused confusion. * If you need to determine if a string is empty, then use isEmpty(). * If you want to remove a string's contents, then call truncate(0). * * @return TRUE if this string contains 0 characters, FALSE otherwise. * @deprecated To be removed after 2002-sep-30. Use isEmtpy() or truncate(0). */ inline UBool empty(void) const; /** * Return the capacity of the internal buffer of the UnicodeString object. * This is useful together with the getBuffer functions. * See there for details. * * @return the number of UChars available in the internal buffer * @see getBuffer * @draft ICU 2.0 (was private before) */ inline int32_t getCapacity(void) const; /* Other operations */ /** * Generate a hash code for this object. * @return The hash code of this UnicodeString. * @stable */ inline int32_t hashCode(void) const; /** * Determine if this string is still valid. * @return TRUE if the string is valid, FALSE otherwise * @see setToBogus() * @draft ICU 2.0 (was private before) */ inline UBool isBogus(void) const; //======================================== // Write operations //======================================== /* Assignment operations */ /** * Assignment operator. Replace the characters in this UnicodeString * with the characters from srcText. * @param srcText The text containing the characters to replace * @return a reference to this * @stable */ UnicodeString& operator= (const UnicodeString& srcText); /** * Assignment operator. Replace the characters in this UnicodeString * with the code unit ch. * @param ch the code unit to replace * @return a reference to this * @stable */ inline UnicodeString& operator= (UChar ch); /** * Assignment operator. Replace the characters in this UnicodeString * with the code point ch. * @param ch the code point to replace * @return a reference to this * @stable */ inline UnicodeString& operator= (UChar32 ch); /** * Set the text in the UnicodeString object to the characters * in srcText in the range * [srcStart, srcText.length()). * srcText is not modified. * @param srcText the source for the new characters * @param srcStart the offset into srcText where new characters * will be obtained * @return a reference to this * @draft ICU2.2 */ inline UnicodeString& setTo(const UnicodeString& srcText, int32_t srcStart); /** * Set the text in the UnicodeString object to the characters * in srcText in the range * [srcStart, srcStart + srcLength). * srcText is not modified. * @param srcText the source for the new characters * @param srcStart the offset into srcText where new characters * will be obtained * @param srcLength the number of characters in srcText in the * replace string. * @return a reference to this * @stable */ inline UnicodeString& setTo(const UnicodeString& srcText, int32_t srcStart, int32_t srcLength); /** * Set the text in the UnicodeString object to the characters in * srcText. * srcText is not modified. * @param srcText the source for the new characters * @return a reference to this * @stable */ inline UnicodeString& setTo(const UnicodeString& srcText); /** * Set the characters in the UnicodeString object to the characters * in srcChars. srcChars is not modified. * @param srcChars the source for the new characters * @param srcLength the number of Unicode characters in srcChars. * @return a reference to this * @stable */ inline UnicodeString& setTo(const UChar *srcChars, int32_t srcLength); /** * Set the characters in the UnicodeString object to the code unit * srcChar. * @param srcChar the code unit which becomes the UnicodeString's character * content * @return a reference to this * @stable */ UnicodeString& setTo(UChar srcChar); /** * Set the characters in the UnicodeString object to the code point * srcChar. * @param srcChar the code point which becomes the UnicodeString's character * content * @return a reference to this * @stable */ UnicodeString& setTo(UChar32 srcChar); /** * Aliasing setTo() function, analogous to the readonly-aliasing UChar* constructor. * The text will be used for the UnicodeString object, but * it will not be released when the UnicodeString is destroyed. * This has copy-on-write semantics: * When the string is modified, then the buffer is first copied into * newly allocated memory. * The aliased buffer is never modified. * In an assignment to another UnicodeString, the text will be aliased again, * so that both strings then alias the same readonly-text. * * @param isTerminated specifies if text is NUL-terminated. * This must be true if textLength==-1. * @param text The characters to alias for the UnicodeString. * @param textLength The number of Unicode characters in text to alias. * If -1, then this constructor will determine the length * by calling u_strlen(). * @return a reference to this * @stable */ UnicodeString &setTo(UBool isTerminated, const UChar *text, int32_t textLength); /** * Aliasing setTo() function, analogous to the writable-aliasing UChar* constructor. * The text will be used for the UnicodeString object, but * it will not be released when the UnicodeString is destroyed. * This has write-through semantics: * For as long as the capacity of the buffer is sufficient, write operations * will directly affect the buffer. When more capacity is necessary, then * a new buffer will be allocated and the contents copied as with regularly * constructed strings. * In an assignment to another UnicodeString, the buffer will be copied. * The extract(UChar *dst) function detects whether the dst pointer is the same * as the string buffer itself and will in this case not copy the contents. * * @param buffer The characters to alias for the UnicodeString. * @param buffLength The number of Unicode characters in buffer to alias. * @param buffCapacity The size of buffer in UChars. * @return a reference to this * @stable */ UnicodeString &setTo(UChar *buffer, int32_t buffLength, int32_t buffCapacity); /** * Make this UnicodeString object invalid. * The string will test TRUE with isBogus(). * * This is used to indicate that an operation failed, and that * the result string is "bogus" - which can be tested with isBogus(). * This utility function is used throughout the UnicodeString * implementation, and may be used in other functions, * especially but not exclusively when such functions do not * take a UErrorCode for simplicity. * * A "bogus" string is essentially empty, and getBuffer() const * will return 0. * * The string object can be "revived" by assigning (operator=) * another string, or by using one of the other setToXYZ functions, * or simply by modifying it (which will work like with an empty string). * * @see isBogus() * @draft ICU 2.0 (was private in earlier releases) */ void setToBogus(); /** * Set the character at the specified offset to the specified character. * @param offset A valid offset into the text of the character to set * @param ch The new character * @return A reference to this * @stable */ UnicodeString& setCharAt(int32_t offset, UChar ch); /* Append operations */ /** * Append operator. Append the code unit ch to the UnicodeString * object. * @param ch the code unit to be appended * @return a reference to this * @stable */ inline UnicodeString& operator+= (UChar ch); /** * Append operator. Append the code point ch to the UnicodeString * object. * @param ch the code point to be appended * @return a reference to this * @stable */ inline UnicodeString& operator+= (UChar32 ch); /** * Append operator. Append the characters in srcText to the * UnicodeString object at offset start. srcText is * not modified. * @param srcText the source for the new characters * @return a reference to this * @stable */ inline UnicodeString& operator+= (const UnicodeString& srcText); /** * Append the characters * in srcText in the range * [srcStart, srcStart + srcLength) to the * UnicodeString object at offset start. srcText * is not modified. * @param srcText the source for the new characters * @param srcStart the offset into srcText where new characters * will be obtained * @param srcLength the number of characters in srcText in * the append string * @return a reference to this * @stable */ inline UnicodeString& append(const UnicodeString& srcText, int32_t srcStart, int32_t srcLength); /** * Append the characters in srcText to the UnicodeString object at * offset start. srcText is not modified. * @param srcText the source for the new characters * @return a reference to this * @stable */ inline UnicodeString& append(const UnicodeString& srcText); /** * Append the characters in srcChars in the range * [srcStart, srcStart + srcLength) to the UnicodeString * object at offset * start. srcChars is not modified. * @param srcChars the source for the new characters * @param srcStart the offset into srcChars where new characters * will be obtained * @param srcLength the number of characters in srcChars in * the append string * @return a reference to this * @stable */ inline UnicodeString& append(const UChar *srcChars, int32_t srcStart, int32_t srcLength); /** * Append the characters in srcChars to the UnicodeString object * at offset start. srcChars is not modified. * @param srcChars the source for the new characters * @param srcLength the number of Unicode characters in srcChars * @return a reference to this * @stable */ inline UnicodeString& append(const UChar *srcChars, int32_t srcLength); /** * Append the code unit srcChar to the UnicodeString object. * @param srcChar the code unit to append * @return a reference to this * @stable */ inline UnicodeString& append(UChar srcChar); /** * Append the code point srcChar to the UnicodeString object. * @param srcChar the code point to append * @return a reference to this * @stable */ inline UnicodeString& append(UChar32 srcChar); /* Insert operations */ /** * Insert the characters in srcText in the range * [srcStart, srcStart + srcLength) into the UnicodeString * object at offset start. srcText is not modified. * @param start the offset where the insertion begins * @param srcText the source for the new characters * @param srcStart the offset into srcText where new characters * will be obtained * @param srcLength the number of characters in srcText in * the insert string * @return a reference to this * @stable */ inline UnicodeString& insert(int32_t start, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength); /** * Insert the characters in srcText into the UnicodeString object * at offset start. srcText is not modified. * @param start the offset where the insertion begins * @param srcText the source for the new characters * @return a reference to this * @stable */ inline UnicodeString& insert(int32_t start, const UnicodeString& srcText); /** * Insert the characters in srcChars in the range * [srcStart, srcStart + srcLength) into the UnicodeString * object at offset start. srcChars is not modified. * @param start the offset at which the insertion begins * @param srcChars the source for the new characters * @param srcStart the offset into srcChars where new characters * will be obtained * @param srcLength the number of characters in srcChars * in the insert string * @return a reference to this * @stable */ inline UnicodeString& insert(int32_t start, const UChar *srcChars, int32_t srcStart, int32_t srcLength); /** * Insert the characters in srcChars into the UnicodeString object * at offset start. srcChars is not modified. * @param start the offset where the insertion begins * @param srcChars the source for the new characters * @param srcLength the number of Unicode characters in srcChars. * @return a reference to this * @stable */ inline UnicodeString& insert(int32_t start, const UChar *srcChars, int32_t srcLength); /** * Insert the code unit srcChar into the UnicodeString object at * offset start. * @param start the offset at which the insertion occurs * @param srcChar the code unit to insert * @return a reference to this * @stable */ inline UnicodeString& insert(int32_t start, UChar srcChar); /** * Insert the code point srcChar into the UnicodeString object at * offset start. * @param start the offset at which the insertion occurs * @param srcChar the code point to insert * @return a reference to this * @stable */ inline UnicodeString& insert(int32_t start, UChar32 srcChar); /* Replace operations */ /** * Replace the characters in the range * [start, start + length) with the characters in * srcText in the range * [srcStart, srcStart + srcLength). * srcText is not modified. * @param start the offset at which the replace operation begins * @param length the number of characters to replace. The character at * start + length is not modified. * @param srcText the source for the new characters * @param srcStart the offset into srcText where new characters * will be obtained * @param srcLength the number of characters in srcText in * the replace string * @return a reference to this * @stable */ UnicodeString& replace(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength); /** * Replace the characters in the range * [start, start + length) * with the characters in srcText. srcText is * not modified. * @param start the offset at which the replace operation begins * @param length the number of characters to replace. The character at * start + length is not modified. * @param srcText the source for the new characters * @return a reference to this * @stable */ UnicodeString& replace(int32_t start, int32_t length, const UnicodeString& srcText); /** * Replace the characters in the range * [start, start + length) with the characters in * srcChars in the range * [srcStart, srcStart + srcLength). srcChars * is not modified. * @param start the offset at which the replace operation begins * @param length the number of characters to replace. The character at * start + length is not modified. * @param srcChars the source for the new characters * @param srcStart the offset into srcChars where new characters * will be obtained * @param srcLength the number of characters in srcChars * in the replace string * @return a reference to this * @stable */ UnicodeString& replace(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength); /** * Replace the characters in the range * [start, start + length) with the characters in * srcChars. srcChars is not modified. * @param start the offset at which the replace operation begins * @param length number of characters to replace. The character at * start + length is not modified. * @param srcChars the source for the new characters * @param srcLength the number of Unicode characters in srcChars * @return a reference to this * @stable */ inline UnicodeString& replace(int32_t start, int32_t length, const UChar *srcChars, int32_t srcLength); /** * Replace the characters in the range * [start, start + length) with the code unit * srcChar. * @param start the offset at which the replace operation begins * @param length the number of characters to replace. The character at * start + length is not modified. * @param srcChar the new code unit * @return a reference to this * @stable */ inline UnicodeString& replace(int32_t start, int32_t length, UChar srcChar); /** * Replace the characters in the range * [start, start + length) with the code point * srcChar. * @param start the offset at which the replace operation begins * @param length the number of characters to replace. The character at * start + length is not modified. * @param srcChar the new code point * @return a reference to this * @stable */ inline UnicodeString& replace(int32_t start, int32_t length, UChar32 srcChar); /** * Replace the characters in the range [start, limit) * with the characters in srcText. srcText is not modified. * @param start the offset at which the replace operation begins * @param limit the offset immediately following the replace range * @param srcText the source for the new characters * @return a reference to this * @stable */ inline UnicodeString& replaceBetween(int32_t start, int32_t limit, const UnicodeString& srcText); /** * Replace the characters in the range [start, limit) * with the characters in srcText in the range * [srcStart, srcLimit). srcText is not modified. * @param start the offset at which the replace operation begins * @param limit the offset immediately following the replace range * @param srcText the source for the new characters * @param srcStart the offset into srcChars where new characters * will be obtained * @param srcLimit the offset immediately following the range to copy * in srcText * @return a reference to this * @stable */ inline UnicodeString& replaceBetween(int32_t start, int32_t limit, const UnicodeString& srcText, int32_t srcStart, int32_t srcLimit); /** * Replace a substring of this object with the given text. * @param start the beginning index, inclusive; 0 <= start * <= limit. * @param limit the ending index, exclusive; start <= limit * <= length(). * @param text the text to replace characters start * to limit - 1 * @stable */ virtual void handleReplaceBetween(int32_t start, int32_t limit, const UnicodeString& text); /** * Replaceable API * @return TRUE if it has MetaData */ virtual UBool hasMetaData() const; /** * Copy a substring of this object, retaining attribute (out-of-band) * information. This method is used to duplicate or reorder substrings. * The destination index must not overlap the source range. * * @param start the beginning index, inclusive; 0 <= start <= * limit. * @param limit the ending index, exclusive; start <= limit <= * length(). * @param dest the destination index. The characters from * start..limit-1 will be copied to dest. * Implementations of this method may assume that dest <= start || * dest >= limit. * @stable */ virtual void copy(int32_t start, int32_t limit, int32_t dest); /* Search and replace operations */ /** * Replace all occurrences of characters in oldText with the characters * in newText * @param oldText the text containing the search text * @param newText the text containing the replacement text * @return a reference to this * @stable */ inline UnicodeString& findAndReplace(const UnicodeString& oldText, const UnicodeString& newText); /** * Replace all occurrences of characters in oldText with characters * in newText * in the range [start, start + length). * @param start the start of the range in which replace will performed * @param length the length of the range in which replace will be performed * @param oldText the text containing the search text * @param newText the text containing the replacement text * @return a reference to this * @stable */ inline UnicodeString& findAndReplace(int32_t start, int32_t length, const UnicodeString& oldText, const UnicodeString& newText); /** * Replace all occurrences of characters in oldText in the range * [oldStart, oldStart + oldLength) with the characters * in newText in the range * [newStart, newStart + newLength) * in the range [start, start + length). * @param start the start of the range in which replace will performed * @param length the length of the range in which replace will be performed * @param oldText the text containing the search text * @param oldStart the start of the search range in oldText * @param oldLength the length of the search range in oldText * @param newText the text containing the replacement text * @param newStart the start of the replacement range in newText * @param newLength the length of the replacement range in newText * @return a reference to this * @stable */ UnicodeString& findAndReplace(int32_t start, int32_t length, const UnicodeString& oldText, int32_t oldStart, int32_t oldLength, const UnicodeString& newText, int32_t newStart, int32_t newLength); /* Remove operations */ /** * Remove all characters from the UnicodeString object. * @return a reference to this * @stable */ inline UnicodeString& remove(void); /** * Remove the characters in the range * [start, start + length) from the UnicodeString object. * @param start the offset of the first character to remove * @param length the number of characters to remove * @return a reference to this * @stable */ inline UnicodeString& remove(int32_t start, int32_t length = (int32_t)INT32_MAX); /** * Remove the characters in the range * [start, limit) from the UnicodeString object. * @param start the offset of the first character to remove * @param limit the offset immediately following the range to remove * @return a reference to this * @stable */ inline UnicodeString& removeBetween(int32_t start, int32_t limit = (int32_t)INT32_MAX); /* Length operations */ /** * Pad the start of this UnicodeString with the character padChar. * If the length of this UnicodeString is less than targetLength, * length() - targetLength copies of padChar will be added to the * beginning of this UnicodeString. * @param targetLength the desired length of the string * @param padChar the character to use for padding. Defaults to * space (U+0020) * @return TRUE if the text was padded, FALSE otherwise. * @stable */ UBool padLeading(int32_t targetLength, UChar padChar = 0x0020); /** * Pad the end of this UnicodeString with the character padChar. * If the length of this UnicodeString is less than targetLength, * length() - targetLength copies of padChar will be added to the * end of this UnicodeString. * @param targetLength the desired length of the string * @param padChar the character to use for padding. Defaults to * space (U+0020) * @return TRUE if the text was padded, FALSE otherwise. * @stable */ UBool padTrailing(int32_t targetLength, UChar padChar = 0x0020); /** * Truncate this UnicodeString to the targetLength. * @param targetLength the desired length of this UnicodeString. * @return TRUE if the text was truncated, FALSE otherwise * @stable */ inline UBool truncate(int32_t targetLength); /** * Trims leading and trailing whitespace from this UnicodeString. * @return a reference to this * @stable */ UnicodeString& trim(void); /* Miscellaneous operations */ /** * Reverse this UnicodeString in place. * @return a reference to this * @stable */ inline UnicodeString& reverse(void); /** * Reverse the range [start, start + length) in * this UnicodeString. * @param start the start of the range to reverse * @param length the number of characters to to reverse * @return a reference to this * @stable */ inline UnicodeString& reverse(int32_t start, int32_t length); /** * Convert the characters in this to UPPER CASE following the conventions of * the default locale. * @return A reference to this. * @stable */ UnicodeString& toUpper(void); /** * Convert the characters in this to UPPER CASE following the conventions of * a specific locale. * @param locale The locale containing the conventions to use. * @return A reference to this. * @stable */ UnicodeString& toUpper(const Locale& locale); /** * Convert the characters in this to lower case following the conventions of * the default locale. * @return A reference to this. * @stable */ UnicodeString& toLower(void); /** * Convert the characters in this to lower case following the conventions of * a specific locale. * @param locale The locale containing the conventions to use. * @return A reference to this. * @stable */ UnicodeString& toLower(const Locale& locale); /** * Titlecase this string, convenience function using the default locale. * * Casing is locale-dependent and context-sensitive. * Titlecasing uses a break iterator to find the first characters of words * that are to be titlecased. It titlecases those characters and lowercases * all others. * * The titlecase break iterator can be provided to customize for arbitrary * styles, using rules and dictionaries beyond the standard iterators. * It may be more efficient to always provide an iterator to avoid * opening and closing one for each string. * The standard titlecase iterator for the root locale implements the * algorithm of Unicode TR 21. * * This function uses only the first() and next() methods of the * provided break iterator. * * @param titleIter A break iterator to find the first characters of words * that are to be titlecased. * If none is provided (0), then a standard titlecase * break iterator is opened. * @return A reference to this. * @draft ICU 2.1 */ UnicodeString &toTitle(BreakIterator *titleIter); /** * Titlecase this string. * * Casing is locale-dependent and context-sensitive. * Titlecasing uses a break iterator to find the first characters of words * that are to be titlecased. It titlecases those characters and lowercases * all others. * * The titlecase break iterator can be provided to customize for arbitrary * styles, using rules and dictionaries beyond the standard iterators. * It may be more efficient to always provide an iterator to avoid * opening and closing one for each string. * The standard titlecase iterator for the root locale implements the * algorithm of Unicode TR 21. * * This function uses only the first() and next() methods of the * provided break iterator. * * @param titleIter A break iterator to find the first characters of words * that are to be titlecased. * If none is provided (0), then a standard titlecase * break iterator is opened. * @param locale The locale to consider. * @return A reference to this. * @draft ICU 2.1 */ UnicodeString &toTitle(BreakIterator *titleIter, const Locale &locale); /** * Case-fold the characters in this string. * Case-folding is locale-independent and not context-sensitive, * but there is an option for whether to include or exclude mappings for dotted I * and dotless i that are marked with 'I' in CaseFolding.txt. * The result may be longer or shorter than the original. * * @param options Either U_FOLD_CASE_DEFAULT or U_FOLD_CASE_EXCLUDE_SPECIAL_I * @return A reference to this. * @draft ICU 1.8 */ UnicodeString &foldCase(uint32_t options=0 /*U_FOLD_CASE_DEFAULT*/); //======================================== // Access to the internal buffer //======================================== /** * Get a read/write pointer to the internal buffer. * The buffer is guaranteed to be large enough for at least minCapacity UChars, * writable, and is still owned by the UnicodeString object. * Calls to getBuffer(minCapacity) must not be nested, and * must be matched with calls to releaseBuffer(newLength). * If the string buffer was read-only or shared, * then it will be reallocated and copied. * * An attempted nested call will return 0, and will not further modify the * state of the UnicodeString object. * * The actual capacity of the string buffer may be larger than minCapacity. * getCapacity() returns the actual capacity. * For many operations, the full capacity should be used to avoid reallocations. * * While the buffer is "open" between getBuffer(minCapacity) * and releaseBuffer(newLength), the following applies: * - The string length is set to 0. * - Any read API call on the UnicodeString object will behave like on a 0-length string. * - Any write API call on the UnicodeString object is disallowed and will have no effect. * - You can read from and write to the returned buffer. * - The previous string contents will still be in the buffer; * if you want to use it, then you need to call length() before getBuffer(minCapacity). * If the length() was greater than minCapacity, then any contents after minCapacity * may be lost. * The buffer contents is not NUL-terminated by getBuffer(). * If length()(s.length(). * (See getTerminatedBuffer().) * * The buffer may reside in read-only memory. Its contents must not * be modified. * * @return a read-only pointer to the internal string buffer, * or 0 if the string is empty or bogus * * @see getBuffer(int32_t minCapacity) * @see getTerminatedBuffer() * @draft ICU 2.0 */ inline const UChar *getBuffer() const; /** * Get a read-only pointer to the internal buffer, * making sure that it is NUL-terminated. * This can be called at any time on a valid UnicodeString. * * It returns 0 if the string is bogus, or * during an "open" getBuffer(minCapacity), or if the buffer cannot * be NUL-terminated (because memory allocation failed). * * It can be called as many times as desired. * The pointer that it returns will remain valid until the UnicodeString object is modified, * at which time the pointer is semantically invalidated and must not be used any more. * * The capacity of the buffer can be determined with getCapacity(). * The part after length()+1 may or may not be initialized and valid, * depending on the history of the UnicodeString object. * * The buffer contents is guaranteed to be NUL-terminated. * getTerminatedBuffer() may reallocate the buffer if a terminating NUL * is written. * For this reason, this function is not const, unlike getBuffer(). * Note that a UnicodeString may also contain NUL characters as part of its contents. * * The buffer may reside in read-only memory. Its contents must not * be modified. * * @return a read-only pointer to the internal string buffer, * or 0 if the string is empty or bogus * * @see getBuffer(int32_t minCapacity) * @see getBuffer() * @draft ICU 2.2 */ inline const UChar *getTerminatedBuffer(); //======================================== // Constructors //======================================== /** Construct an empty UnicodeString. * @stable */ UnicodeString(); /** * Construct a UnicodeString with capacity to hold capacity UChars * @param capacity the number of UChars this UnicodeString should hold * before a resize is necessary; if count is greater than 0 and count * code points c take up more space than capacity, then capacity is adjusted * accordingly. * @param c is used to initially fill the string * @param count specifies how many code points c are to be written in the * string * @stable */ UnicodeString(int32_t capacity, UChar32 c, int32_t count); /** * Single UChar (code unit) constructor. * @param ch the character to place in the UnicodeString * @stable */ UnicodeString(UChar ch); /** * Single UChar32 (code point) constructor. * @param ch the character to place in the UnicodeString * @stable */ UnicodeString(UChar32 ch); /** * UChar* constructor. * @param text The characters to place in the UnicodeString. text * must be NULL (U+0000) terminated. * @stable */ UnicodeString(const UChar *text); /** * UChar* constructor. * @param text The characters to place in the UnicodeString. * @param textLength The number of Unicode characters in text * to copy. * @stable */ UnicodeString(const UChar *text, int32_t textLength); /** * Readonly-aliasing UChar* constructor. * The text will be used for the UnicodeString object, but * it will not be released when the UnicodeString is destroyed. * This has copy-on-write semantics: * When the string is modified, then the buffer is first copied into * newly allocated memory. * The aliased buffer is never modified. * In an assignment to another UnicodeString, the text will be aliased again, * so that both strings then alias the same readonly-text. * * @param isTerminated specifies if text is NUL-terminated. * This must be true if textLength==-1. * @param text The characters to alias for the UnicodeString. * @param textLength The number of Unicode characters in text to alias. * If -1, then this constructor will determine the length * by calling u_strlen(). * @stable */ UnicodeString(UBool isTerminated, const UChar *text, int32_t textLength); /** * Writable-aliasing UChar* constructor. * The text will be used for the UnicodeString object, but * it will not be released when the UnicodeString is destroyed. * This has write-through semantics: * For as long as the capacity of the buffer is sufficient, write operations * will directly affect the buffer. When more capacity is necessary, then * a new buffer will be allocated and the contents copied as with regularly * constructed strings. * In an assignment to another UnicodeString, the buffer will be copied. * The extract(UChar *dst) function detects whether the dst pointer is the same * as the string buffer itself and will in this case not copy the contents. * * @param buffer The characters to alias for the UnicodeString. * @param buffLength The number of Unicode characters in buffer to alias. * @param buffCapacity The size of buffer in UChars. * @stable */ UnicodeString(UChar *buffer, int32_t buffLength, int32_t buffCapacity); /** * char* constructor. * @param codepageData an array of bytes, null-terminated * @param codepage the encoding of codepageData. The special * value 0 for codepage indicates that the text is in the * platform's default codepage. * If codepage is an empty string (""), * then a simple conversion is performed on the codepage-invariant * subset ("invariant characters") of the platform encoding. See utypes.h. * @stable */ UnicodeString(const char *codepageData, const char *codepage = 0); /** * char* constructor. * @param codepageData an array of bytes. * @param dataLength The number of bytes in codepageData. * @param codepage the encoding of codepageData. The special * value 0 for codepage indicates that the text is in the * platform's default codepage. * If codepage is an empty string (""), * then a simple conversion is performed on the codepage-invariant * subset ("invariant characters") of the platform encoding. See utypes.h. * @stable */ UnicodeString(const char *codepageData, int32_t dataLength, const char *codepage = 0); /** * char * / UConverter constructor. * This constructor uses an existing UConverter object to * convert the codepage string to Unicode and construct a UnicodeString * from that. * * The converter is reset at first. * If the error code indicates a failure before this constructor is called, * or if an error occurs during conversion or construction, * then the string will be bogus. * * This function avoids the overhead of opening and closing a converter if * multiple strings are constructed. * * @param src input codepage string * @param srcLength length of the input string, can be -1 for NUL-terminated strings * @param cnv converter object (ucnv_resetToUnicode() will be called), * can be NULL for the default converter * @param errorCode normal ICU error code * @draft ICU 2.0 */ UnicodeString( const char *src, int32_t srcLength, UConverter *cnv, UErrorCode &errorCode); /** * Copy constructor. * @param that The UnicodeString object to copy. * @stable */ UnicodeString(const UnicodeString& that); /** * 'Substring' constructor from tail of source string. * @param src The UnicodeString object to copy. * @param srcStart The offset into src at which to start copying. * @draft ICU2.2 */ UnicodeString(const UnicodeString& src, int32_t srcStart); /** * 'Substring' constructor from subrange of source string. * @param src The UnicodeString object to copy. * @param srcStart The offset into src at which to start copying. * @param srcLength The number of characters from src to copy. * @draft ICU2.2 */ UnicodeString(const UnicodeString& src, int32_t srcStart, int32_t srcLength); /** Destructor. * @stable */ ~UnicodeString(); /* Miscellaneous operations */ /** * Returns the number of display cells occupied by the range * [start, length). * This function is designed for Asian text and properly takes into account * halfwidth and fullwidth variants of various CJK characters and the * combining behavior of the Hangul Jamo characters (with some limitations; * see documentation for Unicode::getCellWidth()).
* In order to avoid dealing with fractions, this function can either be * construed to return twice the actual number of display cells or to * treat a "cell" as the width of a halfwidth character rather than the * width of a fullwidth character. * @param start the start of the range * @param length the number of characters to measure * @param asian The asian parameter controls whether characters * considered NEUTRAL by the Unicode class are treated as halfwidth or * fullwidth here. If you set asian to FALSE, neutrals are * treated as halfwidth, and this function returns a close approximation * of how many Latin display cells the text will take up in a monospaced * font. * @return the number of display cells occupied by the specified substring. * @deprecated To be removed after 2003-jun-30; use UCHAR_EAST_ASIAN_WIDTH. */ int32_t numDisplayCells(int32_t start = 0, int32_t length = INT32_MAX, UBool asian = TRUE) const; /** * Return a modifiable reference to a code unit of the string. * * @param pos The index of the code unit to refer to. * @return A modifiable UCharReference to that code unit. * @stable */ UCharReference operator[] (int32_t pos); /** * Unescape a string of characters and return a string containing * the result. The following escape sequences are recognized: * * \uhhhh 4 hex digits; h in [0-9A-Fa-f] * \Uhhhhhhhh 8 hex digits * \xhh 1-2 hex digits * \ooo 1-3 octal digits; o in [0-7] * * as well as the standard ANSI C escapes: * * \a => U+0007, \b => U+0008, \t => U+0009, \n => U+000A, * \v => U+000B, \f => U+000C, \r => U+000D, * \" => U+0022, \' => U+0027, \? => U+003F, \\ => U+005C * * Anything else following a backslash is generically escaped. For * example, "[a\-z]" returns "[a-z]". * * If an escape sequence is ill-formed, this method returns an empty * string. An example of an ill-formed sequence is "\u" followed by * fewer than 4 hex digits. * * This function is similar to u_unescape() but not identical to it. * The latter takes a source char*, so it does escape recognition * and also invariant conversion. * * @return a string with backslash escapes interpreted, or an * empty string on error. * @see UnicodeString#unescapeAt() * @see u_unescape() * @see u_unescapeAt() * @stable */ UnicodeString unescape() const; /** * Unescape a single escape sequence and return the represented * character. See unescape() for a listing of the recognized escape * sequences. The character at offset-1 is assumed (without * checking) to be a backslash. If the escape sequence is * ill-formed, or the offset is out of range, (UChar32)0xFFFFFFFF is * returned. * * @param offset an input output parameter. On input, it is the * offset into this string where the escape sequence is located, * after the initial backslash. On output, it is advanced after the * last character parsed. On error, it is not advanced at all. * @return the character represented by the escape sequence at * offset, or (UChar32)0xFFFFFFFF on error. * @see UnicodeString#unescape() * @see u_unescape() * @see u_unescapeAt() * @stable */ UChar32 unescapeAt(int32_t &offset) const; /** * ICU "poor man's RTTI", returns a UClassID for the actual class. * * @draft ICU 2.2 */ virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); } /** * ICU "poor man's RTTI", returns a UClassID for this class. * * @draft ICU 2.2 */ static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; } //======================================== // Implementation methods //======================================== protected: /** * Implement Replaceable::getLength() (see jitterbug 1027). */ virtual int32_t getLength() const; /** * The change in Replaceable to use virtual getCharAt() allows * UnicodeString::charAt() to be inline again (see jitterbug 709). */ virtual UChar getCharAt(int32_t offset) const; /** * The change in Replaceable to use virtual getChar32At() allows * UnicodeString::char32At() to be inline again (see jitterbug 709). */ virtual UChar32 getChar32At(int32_t offset) const; private: inline int8_t doCompare(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const; int8_t doCompare(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength) const; inline int8_t doCompareCodePointOrder(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const; int8_t doCompareCodePointOrder(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength) const; inline int8_t doCaseCompare(int32_t start, int32_t length, const UnicodeString &srcText, int32_t srcStart, int32_t srcLength, uint32_t options) const; int8_t doCaseCompare(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength, uint32_t options) const; int32_t doIndexOf(UChar c, int32_t start, int32_t length) const; // only for c>=0xd800 int32_t doIndexOf(UChar32 c, int32_t start, int32_t length) const; int32_t doLastIndexOf(UChar c, int32_t start, int32_t length) const; // only for c>=0xd800 int32_t doLastIndexOf(UChar32 c, int32_t start, int32_t length) const; void doExtract(int32_t start, int32_t length, UChar *dst, int32_t dstStart) const; inline void doExtract(int32_t start, int32_t length, UnicodeString& target) const; inline UChar doCharAt(int32_t offset) const; UnicodeString& doReplace(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength); UnicodeString& doReplace(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength); UnicodeString& doReverse(int32_t start, int32_t length); // calculate hash code int32_t doHashCode(void) const; // get pointer to start of array inline UChar* getArrayStart(void); inline const UChar* getArrayStart(void) const; // allocate the array; result may be fStackBuffer // sets refCount to 1 if appropriate // sets fArray, fCapacity, and fFlags // returns boolean for success or failure UBool allocate(int32_t capacity); // release the array if owned void releaseArray(void); // Pin start and limit to acceptable values. inline void pinIndices(int32_t& start, int32_t& length) const; /* Internal extract() using UConverter. */ int32_t doExtract(int32_t start, int32_t length, char *dest, int32_t destCapacity, UConverter *cnv, UErrorCode &errorCode) const; /* * Real constructor for converting from codepage data. * It assumes that it is called with !fRefCounted. * * If codepage==0, then the default converter * is used for the platform encoding. * If codepage is an empty string (""), * then a simple conversion is performed on the codepage-invariant * subset ("invariant characters") of the platform encoding. See utypes.h. */ void doCodepageCreate(const char *codepageData, int32_t dataLength, const char *codepage); /* * Worker function for creating a UnicodeString from * a codepage string using a UConverter. */ void doCodepageCreate(const char *codepageData, int32_t dataLength, UConverter *converter, UErrorCode &status); /* * This function is called when write access to the array * is necessary. * * We need to make a copy of the array if * the buffer is read-only, or * the buffer is refCounted (shared), and refCount>1, or * the buffer is too small. * * Return FALSE if memory could not be allocated. */ UBool cloneArrayIfNeeded(int32_t newCapacity = -1, int32_t growCapacity = -1, UBool doCopyArray = TRUE, int32_t **pBufferToDelete = 0, UBool forceClone = FALSE); // common function for case mappings UnicodeString & caseMap(BreakIterator *titleIter, const Locale& locale, uint32_t options, int32_t toWhichCase); // ref counting void addRef(void); int32_t removeRef(void); int32_t refCount(void) const; int32_t setRefCount(int32_t count); // constants enum { #if UTF_SIZE==8 US_STACKBUF_SIZE=14, // Size of stack buffer for small strings #elif UTF_SIZE==16 US_STACKBUF_SIZE=7, // Size of stack buffer for small strings #else // UTF_SIZE==32 US_STACKBUF_SIZE=3, // Size of stack buffer for small strings #endif kInvalidUChar=0xffff, // invalid UChar index kGrowSize=128, // grow size for this buffer kInvalidHashCode=0, // invalid hash code kEmptyHashCode=1, // hash code for empty string // bit flag values for fFlags kIsBogus=1, // this string is bogus, i.e., not valid kUsingStackBuffer=2,// fArray==fStackBuffer kRefCounted=4, // there is a refCount field before the characters in fArray kBufferIsReadonly=8,// do not write to this buffer kOpenGetBuffer=16, // getBuffer(minCapacity) was called (is "open"), // and releaseBuffer(newLength) must be called // combined values for convenience kShortString=kUsingStackBuffer, kLongString=kRefCounted, kReadonlyAlias=kBufferIsReadonly, kWritableAlias=0 }; friend class UnicodeConverter; friend class StringCharacterIterator; friend class StringThreadTest; /* * The following are all the class fields that are stored * in each UnicodeString object. * Note that UnicodeString has virtual functions, * therefore there is an implicit vtable pointer * as the first real field. * The fields should be aligned such that no padding is * necessary, mostly by having larger types first. * On 32-bit machines, the size should be 32 bytes, * on 64-bit machines (8-byte pointers), it should be 40 bytes. */ // (implicit) *vtable; int32_t fLength; // number of characters in fArray int32_t fCapacity; // sizeof fArray UChar *fArray; // the Unicode data uint16_t fFlags; // bit flags: see constants above #if UTF_SIZE==32 uint16_t fPadding; // padding to align the fStackBuffer for UTF-32 #endif UChar fStackBuffer [ US_STACKBUF_SIZE ]; // buffer for small strings /** * The address of this static class variable serves as this class's ID * for ICU "poor man's RTTI". */ static const char fgClassID; }; U_NAMESPACE_END //======================================== // Array copying //======================================== // Copy an array of UnicodeString OBJECTS (not pointers). inline void uprv_arrayCopy(const U_NAMESPACE_QUALIFIER UnicodeString *src, U_NAMESPACE_QUALIFIER UnicodeString *dst, int32_t count) { while(count-- > 0) *dst++ = *src++; } inline void uprv_arrayCopy(const U_NAMESPACE_QUALIFIER UnicodeString *src, int32_t srcStart, U_NAMESPACE_QUALIFIER UnicodeString *dst, int32_t dstStart, int32_t count) { uprv_arrayCopy(src+srcStart, dst+dstStart, count); } U_NAMESPACE_BEGIN //======================================== // Inline members //======================================== //======================================== // Read-only alias methods //======================================== inline UBool UnicodeString::operator== (const UnicodeString& text) const { if(isBogus()) { return text.isBogus(); } else { return !text.isBogus() && fLength == text.fLength && doCompare(0, fLength, text, 0, text.fLength) == 0; } } inline UBool UnicodeString::operator!= (const UnicodeString& text) const { return (! operator==(text)); } inline UBool UnicodeString::operator> (const UnicodeString& text) const { return doCompare(0, fLength, text, 0, text.fLength) == 1; } inline UBool UnicodeString::operator< (const UnicodeString& text) const { return doCompare(0, fLength, text, 0, text.fLength) == -1; } inline UBool UnicodeString::operator>= (const UnicodeString& text) const { return doCompare(0, fLength, text, 0, text.fLength) != -1; } inline UBool UnicodeString::operator<= (const UnicodeString& text) const { return doCompare(0, fLength, text, 0, text.fLength) != 1; } inline int8_t UnicodeString::compare(const UnicodeString& text) const { return doCompare(0, fLength, text, 0, text.fLength); } inline int8_t UnicodeString::compare(int32_t start, int32_t length, const UnicodeString& srcText) const { return doCompare(start, length, srcText, 0, srcText.fLength); } inline int8_t UnicodeString::compare(const UChar *srcChars, int32_t srcLength) const { return doCompare(0, fLength, srcChars, 0, srcLength); } inline int8_t UnicodeString::compare(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const { return doCompare(start, length, srcText, srcStart, srcLength); } inline int8_t UnicodeString::compare(int32_t start, int32_t length, const UChar *srcChars) const { return doCompare(start, length, srcChars, 0, length); } inline int8_t UnicodeString::compare(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength) const { return doCompare(start, length, srcChars, srcStart, srcLength); } inline int8_t UnicodeString::compareBetween(int32_t start, int32_t limit, const UnicodeString& srcText, int32_t srcStart, int32_t srcLimit) const { return doCompare(start, limit - start, srcText, srcStart, srcLimit - srcStart); } inline int8_t UnicodeString::doCompare(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const { const UChar *srcChars; if(!srcText.isBogus()) { srcText.pinIndices(srcStart, srcLength); srcChars=srcText.getArrayStart(); } else { srcChars=0; } return doCompare(start, length, srcChars, srcStart, srcLength); } inline int8_t UnicodeString::compareCodePointOrder(const UnicodeString& text) const { return doCompareCodePointOrder(0, fLength, text, 0, text.fLength); } inline int8_t UnicodeString::compareCodePointOrder(int32_t start, int32_t length, const UnicodeString& srcText) const { return doCompareCodePointOrder(start, length, srcText, 0, srcText.fLength); } inline int8_t UnicodeString::compareCodePointOrder(const UChar *srcChars, int32_t srcLength) const { return doCompareCodePointOrder(0, fLength, srcChars, 0, srcLength); } inline int8_t UnicodeString::compareCodePointOrder(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const { return doCompareCodePointOrder(start, length, srcText, srcStart, srcLength); } inline int8_t UnicodeString::compareCodePointOrder(int32_t start, int32_t length, const UChar *srcChars) const { return doCompareCodePointOrder(start, length, srcChars, 0, length); } inline int8_t UnicodeString::compareCodePointOrder(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength) const { return doCompareCodePointOrder(start, length, srcChars, srcStart, srcLength); } inline int8_t UnicodeString::compareCodePointOrderBetween(int32_t start, int32_t limit, const UnicodeString& srcText, int32_t srcStart, int32_t srcLimit) const { return doCompareCodePointOrder(start, limit - start, srcText, srcStart, srcLimit - srcStart); } inline int8_t UnicodeString::doCompareCodePointOrder(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const { const UChar *srcChars; if(!srcText.isBogus()) { srcText.pinIndices(srcStart, srcLength); srcChars=srcText.getArrayStart(); } else { srcChars=0; } return doCompareCodePointOrder(start, length, srcChars, srcStart, srcLength); } inline int8_t UnicodeString::caseCompare(const UnicodeString &text, uint32_t options) const { return doCaseCompare(0, fLength, text, 0, text.fLength, options); } inline int8_t UnicodeString::caseCompare(int32_t start, int32_t length, const UnicodeString &srcText, uint32_t options) const { return doCaseCompare(start, length, srcText, 0, srcText.fLength, options); } inline int8_t UnicodeString::caseCompare(const UChar *srcChars, int32_t srcLength, uint32_t options) const { return doCaseCompare(0, fLength, srcChars, 0, srcLength, options); } inline int8_t UnicodeString::caseCompare(int32_t start, int32_t length, const UnicodeString &srcText, int32_t srcStart, int32_t srcLength, uint32_t options) const { return doCaseCompare(start, length, srcText, srcStart, srcLength, options); } inline int8_t UnicodeString::caseCompare(int32_t start, int32_t length, const UChar *srcChars, uint32_t options) const { return doCaseCompare(start, length, srcChars, 0, length, options); } inline int8_t UnicodeString::caseCompare(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength, uint32_t options) const { return doCaseCompare(start, length, srcChars, srcStart, srcLength, options); } inline int8_t UnicodeString::caseCompareBetween(int32_t start, int32_t limit, const UnicodeString &srcText, int32_t srcStart, int32_t srcLimit, uint32_t options) const { return doCaseCompare(start, limit - start, srcText, srcStart, srcLimit - srcStart, options); } inline int8_t UnicodeString::doCaseCompare(int32_t start, int32_t length, const UnicodeString &srcText, int32_t srcStart, int32_t srcLength, uint32_t options) const { const UChar *srcChars; if(!srcText.isBogus()) { srcText.pinIndices(srcStart, srcLength); srcChars=srcText.getArrayStart(); } else { srcChars=0; } return doCaseCompare(start, length, srcChars, srcStart, srcLength, options); } inline int32_t UnicodeString::indexOf(const UnicodeString& text) const { return indexOf(text, 0, text.fLength, 0, fLength); } inline int32_t UnicodeString::indexOf(const UnicodeString& text, int32_t start) const { return indexOf(text, 0, text.fLength, start, fLength - start); } inline int32_t UnicodeString::indexOf(const UnicodeString& text, int32_t start, int32_t length) const { return indexOf(text, 0, text.fLength, start, length); } inline int32_t UnicodeString::indexOf(const UnicodeString& srcText, int32_t srcStart, int32_t srcLength, int32_t start, int32_t length) const { if(!srcText.isBogus()) { srcText.pinIndices(srcStart, srcLength); if(srcLength > 0) { return indexOf(srcText.getArrayStart(), srcStart, srcLength, start, length); } } return -1; } inline int32_t UnicodeString::indexOf(const UChar *srcChars, int32_t srcLength, int32_t start) const { return indexOf(srcChars, 0, srcLength, start, fLength - start); } inline int32_t UnicodeString::indexOf(const UChar *srcChars, int32_t srcLength, int32_t start, int32_t length) const { return indexOf(srcChars, 0, srcLength, start, length); } inline int32_t UnicodeString::indexOf(UChar c) const { return doIndexOf(c, 0, fLength); } inline int32_t UnicodeString::indexOf(UChar32 c) const { return indexOf(c, 0, fLength); } inline int32_t UnicodeString::indexOf(UChar c, int32_t start) const { return doIndexOf(c, start, fLength - start); } inline int32_t UnicodeString::indexOf(UChar32 c, int32_t start) const { return indexOf(c, start, fLength - start); } inline int32_t UnicodeString::indexOf(UChar c, int32_t start, int32_t length) const { return doIndexOf(c, start, length); } inline int32_t UnicodeString::indexOf(UChar32 c, int32_t start, int32_t length) const { if((uint32_t)c<0xd800) { return doIndexOf((UChar)c, start, length); } else { return doIndexOf(c, start, length); } } inline int32_t UnicodeString::lastIndexOf(const UnicodeString& text) const { return lastIndexOf(text, 0, text.fLength, 0, fLength); } inline int32_t UnicodeString::lastIndexOf(const UnicodeString& text, int32_t start) const { return lastIndexOf(text, 0, text.fLength, start, fLength - start); } inline int32_t UnicodeString::lastIndexOf(const UnicodeString& text, int32_t start, int32_t length) const { return lastIndexOf(text, 0, text.fLength, start, length); } inline int32_t UnicodeString::lastIndexOf(const UnicodeString& srcText, int32_t srcStart, int32_t srcLength, int32_t start, int32_t length) const { if(!srcText.isBogus()) { srcText.pinIndices(srcStart, srcLength); if(srcLength > 0) { return lastIndexOf(srcText.getArrayStart(), srcStart, srcLength, start, length); } } return -1; } inline int32_t UnicodeString::lastIndexOf(const UChar *srcChars, int32_t srcLength, int32_t start) const { return lastIndexOf(srcChars, 0, srcLength, start, fLength - start); } inline int32_t UnicodeString::lastIndexOf(const UChar *srcChars, int32_t srcLength, int32_t start, int32_t length) const { return lastIndexOf(srcChars, 0, srcLength, start, length); } inline int32_t UnicodeString::lastIndexOf(UChar c) const { return doLastIndexOf(c, 0, fLength); } inline int32_t UnicodeString::lastIndexOf(UChar32 c) const { return lastIndexOf(c, 0, fLength); } inline int32_t UnicodeString::lastIndexOf(UChar c, int32_t start) const { return doLastIndexOf(c, start, fLength - start); } inline int32_t UnicodeString::lastIndexOf(UChar32 c, int32_t start) const { return lastIndexOf(c, start, fLength - start); } inline int32_t UnicodeString::lastIndexOf(UChar c, int32_t start, int32_t length) const { return doLastIndexOf(c, start, length); } inline int32_t UnicodeString::lastIndexOf(UChar32 c, int32_t start, int32_t length) const { if((uint32_t)c<0xd800) { return doLastIndexOf((UChar)c, start, length); } else { return doLastIndexOf(c, start, length); } } inline UBool UnicodeString::startsWith(const UnicodeString& text) const { return compare(0, text.fLength, text, 0, text.fLength) == 0; } inline UBool UnicodeString::startsWith(const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const { return doCompare(0, srcLength, srcText, srcStart, srcLength) == 0; } inline UBool UnicodeString::startsWith(const UChar *srcChars, int32_t srcLength) const { return doCompare(0, srcLength, srcChars, 0, srcLength) == 0; } inline UBool UnicodeString::startsWith(const UChar *srcChars, int32_t srcStart, int32_t srcLength) const { return doCompare(0, srcLength, srcChars, srcStart, srcLength) == 0;} inline UBool UnicodeString::endsWith(const UnicodeString& text) const { return doCompare(fLength - text.fLength, text.fLength, text, 0, text.fLength) == 0; } inline UBool UnicodeString::endsWith(const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) const { return doCompare(fLength - srcLength, srcLength, srcText, srcStart, srcLength) == 0; } inline UBool UnicodeString::endsWith(const UChar *srcChars, int32_t srcLength) const { return doCompare(fLength - srcLength, srcLength, srcChars, 0, srcLength) == 0; } inline UBool UnicodeString::endsWith(const UChar *srcChars, int32_t srcStart, int32_t srcLength) const { return doCompare(fLength - srcLength, srcLength, srcChars, srcStart, srcLength) == 0;} //======================================== // replace //======================================== inline UnicodeString& UnicodeString::replace(int32_t start, int32_t length, const UnicodeString& srcText) { return doReplace(start, length, srcText, 0, srcText.fLength); } inline UnicodeString& UnicodeString::replace(int32_t start, int32_t length, const UnicodeString& srcText, int32_t srcStart, int32_t srcLength) { return doReplace(start, length, srcText, srcStart, srcLength); } inline UnicodeString& UnicodeString::replace(int32_t start, int32_t length, const UChar *srcChars, int32_t srcLength) { return doReplace(start, length, srcChars, 0, srcLength); } inline UnicodeString& UnicodeString::replace(int32_t start, int32_t length, const UChar *srcChars, int32_t srcStart, int32_t srcLength) { return doReplace(start, length, srcChars, srcStart, srcLength); } inline UnicodeString& UnicodeString::replace(int32_t start, int32_t length, UChar srcChar) { return doReplace(start, length, &srcChar, 0, 1); } inline UnicodeString& UnicodeString::replace(int32_t start, int32_t length, UChar32 srcChar) { UChar buffer[UTF_MAX_CHAR_LENGTH]; int32_t count = 0; UTF_APPEND_CHAR_UNSAFE(buffer, count, srcChar); return doReplace(start, length, buffer, 0, count); } inline UnicodeString& UnicodeString::replaceBetween(int32_t start, int32_t limit, const UnicodeString& srcText) { return doReplace(start, limit - start, srcText, 0, srcText.fLength); } inline UnicodeString& UnicodeString::replaceBetween(int32_t start, int32_t limit, const UnicodeString& srcText, int32_t srcStart, int32_t srcLimit) { return doReplace(start, limit - start, srcText, srcStart, srcLimit - srcStart); } inline UnicodeString& UnicodeString::findAndReplace(const UnicodeString& oldText, const UnicodeString& newText) { return findAndReplace(0, fLength, oldText, 0, oldText.fLength, newText, 0, newText.fLength); } inline UnicodeString& UnicodeString::findAndReplace(int32_t start, int32_t length, const UnicodeString& oldText, const UnicodeString& newText) { return findAndReplace(start, length, oldText, 0, oldText.fLength, newText, 0, newText.fLength); } // ============================ // extract // ============================ inline void UnicodeString::doExtract(int32_t start, int32_t length, UnicodeString& target) const { target.replace(0, target.fLength, *this, start, length); } inline void UnicodeString::extract(int32_t start, int32_t length, UChar *target, int32_t targetStart) const { doExtract(start, length, target, targetStart); } inline void UnicodeString::extract(int32_t start, int32_t length, UnicodeString& target) const { doExtract(start, length, target); } inline int32_t UnicodeString::extract(int32_t start, int32_t length, char *dst, const char *codepage) const { // This dstSize value will be checked explicitly return extract(start, length, dst, dst!=0 ? 0xffffffff : 0, codepage); } inline void UnicodeString::extractBetween(int32_t start, int32_t limit, UChar *dst, int32_t dstStart) const { doExtract(start, limit - start, dst, dstStart); } inline UChar UnicodeString::doCharAt(int32_t offset) const { if((uint32_t)offset < (uint32_t)fLength) { return fArray[offset]; } else { return kInvalidUChar; } } inline UChar UnicodeString::charAt(int32_t offset) const { return doCharAt(offset); } inline UChar UnicodeString::operator[] (int32_t offset) const { return doCharAt(offset); } inline UChar32 UnicodeString::char32At(int32_t offset) const { if((uint32_t)offset < (uint32_t)fLength) { UChar32 c; UTF_GET_CHAR(fArray, 0, offset, fLength, c); return c; } else { return kInvalidUChar; } } inline int32_t UnicodeString::getChar32Start(int32_t offset) const { if((uint32_t)offset < (uint32_t)fLength) { UTF_SET_CHAR_START(fArray, 0, offset); return offset; } else { return 0; } } inline int32_t UnicodeString::getChar32Limit(int32_t offset) const { if((uint32_t)offset < (uint32_t)fLength) { UTF_SET_CHAR_LIMIT(fArray, 0, offset, fLength); return offset; } else { return fLength; } } inline int32_t UnicodeString::getCharStart(int32_t offset) const { return getChar32Start(offset); } inline int32_t UnicodeString::getCharLimit(int32_t offset) const { return getChar32Limit(offset); } inline UBool UnicodeString::isEmpty() const { return fLength == 0; } inline UBool UnicodeString::empty() const { return isEmpty(); } //======================================== // Read-only implementation methods //======================================== inline int32_t UnicodeString::length() const { return fLength; } inline int32_t UnicodeString::getCapacity() const { return fCapacity; } inline int32_t UnicodeString::hashCode() const { return doHashCode(); } inline UBool UnicodeString::isBogus() const { return (UBool)(fFlags & kIsBogus); } inline const UChar * UnicodeString::getBuffer() const { if(!(fFlags&(kIsBogus|kOpenGetBuffer))) { return fArray; } else { return 0; } } //======================================== // Write implementation methods //======================================== inline const UChar * UnicodeString::getTerminatedBuffer() { if(fFlags&(kIsBogus|kOpenGetBuffer)) { return 0; } else if(fLength fLength) { start = fLength; } if(length < 0) { length = 0; } else if(length > (fLength - start)) { length = (fLength - start); } } inline UChar* UnicodeString::getArrayStart() { return fArray; } inline const UChar* UnicodeString::getArrayStart() const { return fArray; } U_NAMESPACE_END //======================================== // Static members //======================================== U_NAMESPACE_BEGIN //======================================== // class UCharReference //======================================== class U_COMMON_API UCharReference : public UObject { public: UCharReference(); inline UCharReference(UnicodeString *string, int32_t pos); inline UCharReference(const UCharReference& that); ~UCharReference(); inline UCharReference& operator= (const UCharReference& that); inline UCharReference& operator= (UChar c); inline operator UChar(); /** * ICU "poor man's RTTI", returns a UClassID for the actual class. * * @draft ICU 2.2 */ virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); } /** * ICU "poor man's RTTI", returns a UClassID for this class. * * @draft ICU 2.2 */ static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; } private: UnicodeString *fString; int32_t fPos; /** * The address of this static class variable serves as this class's ID * for ICU "poor man's RTTI". */ static const char fgClassID; }; //======================================== // Inline members //======================================== inline UCharReference::UCharReference(UnicodeString *string, int32_t pos) : UObject(), fString(string), fPos(pos) {} inline UCharReference::UCharReference(const UCharReference& that) : UObject(that) { this->operator=(that); } inline UCharReference::~UCharReference() {} inline UCharReference& UCharReference::operator= (const UCharReference& that) { fString->setCharAt(fPos, that.fString->charAt(that.fPos)); return *this; } inline UCharReference& UCharReference::operator= (UChar c) { fString->setCharAt(fPos, c); return *this; } inline UCharReference::operator UChar() { return fString->charAt(fPos); } U_NAMESPACE_END #endif