/*
**********************************************************************
* Copyright (C) 1999-2001, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
* Date Name Description
* 11/17/99 aliu Creation.
**********************************************************************
*/
#include "cmemory.h"
#include "cstring.h"
#include "hash.h"
#include "mutex.h"
#include "rbt_data.h"
#include "rbt_pars.h"
#include "unicode/cpdtrans.h"
#include "unicode/hangjamo.h"
#include "unicode/hextouni.h"
#include "unicode/jamohang.h"
#include "unicode/locid.h"
#include "unicode/msgfmt.h"
#include "unicode/name2uni.h"
#include "unicode/nultrans.h"
#include "unicode/putil.h"
#include "unicode/rep.h"
#include "unicode/remtrans.h"
#include "unicode/resbund.h"
#include "unicode/titletrn.h"
#include "unicode/tolowtrn.h"
#include "unicode/toupptrn.h"
#include "unicode/translit.h"
#include "unicode/uni2name.h"
#include "unicode/unicode.h"
#include "unicode/unifilt.h"
#include "unicode/uniset.h"
#include "unicode/unitohex.h"
const UChar Transliterator::ID_SEP = 0x002D; /*-*/
const UChar Transliterator::ID_DELIM = 0x003B; /*;*/
static Hashtable _cache(TRUE); // TRUE = keys are case insensitive
static Hashtable _internalCache(TRUE); // TRUE = keys are case insensitive
/**
* Cache of public system transliterators. Keys are UnicodeString
* names, values are CacheEntry objects.
*/
Hashtable* Transliterator::cache = &_cache;
/**
* Like 'cache', but IDs are not public. Internal transliterators are
* combined together and aliased to public IDs.
*/
Hashtable* Transliterator::internalCache = &_internalCache;
/**
* The mutex controlling access to the cache.
*/
UMTX Transliterator::cacheMutex = NULL;
/**
* When set to TRUE, the cache has been initialized. Any code must
* check this boolean before accessing the cache, and if the boolean
* is FALSE, it must call initializeCache(). We do this form of lazy
* evaluation for two reasons: (1) so we don't initialize if we don't
* have to (i.e., if no one is using Transliterator, but has included
* the code as part of a shared library, and (2) to avoid static
* intialization problems.
*/
UBool Transliterator::cacheInitialized = FALSE;
/**
* Prefix for resource bundle key for the display name for a
* transliterator. The ID is appended to this to form the key.
* The resource bundle value should be a String.
*/
const char* Transliterator::RB_DISPLAY_NAME_PREFIX = "%Translit%%";
/**
* Prefix for resource bundle key for the display name for a
* transliterator SCRIPT. The ID is appended to this to form the key.
* The resource bundle value should be a String.
*/
const char* Transliterator::RB_SCRIPT_DISPLAY_NAME_PREFIX = "%Translit%";
/**
* Resource bundle key for display name pattern.
* The resource bundle value should be a String forming a
* MessageFormat pattern, e.g.:
* "{0,choice,0#|1#{1} Transliterator|2#{1} to {2} Transliterator}".
*/
const char* Transliterator::RB_DISPLAY_NAME_PATTERN =
"TransliteratorNamePattern";
/**
* Resource bundle key for the list of RuleBasedTransliterator IDs.
* The resource bundle value should be a String[] with each element
* being a valid ID. The ID will be appended to RB_RULE_BASED_PREFIX
* to obtain the class name in which the RB_RULE key will be sought.
*/
const char* Transliterator::RB_RULE_BASED_IDS =
"RuleBasedTransliteratorIDs";
/**
* Resource bundle key for the RuleBasedTransliterator rule.
*/
const char* Transliterator::RB_RULE = "Rule";
/**
* Class identifier for subclasses of Transliterator that do not
* define their class (anonymous subclasses).
*/
char Transliterator::fgClassID = 0; // Value is irrelevant
/**
* Default constructor.
* @param theID the string identifier for this transliterator
* @param theFilter the filter. Any character for which
* filter.contains() returns FALSE will not be
* altered by this transliterator. If filter is
* null then no filtering is applied.
*/
Transliterator::Transliterator(const UnicodeString& theID,
UnicodeFilter* adoptedFilter) :
ID(theID), filter(adoptedFilter),
maximumContextLength(0) {}
/**
* Destructor.
*/
Transliterator::~Transliterator() {
delete filter;
}
/**
* Copy constructor.
*/
Transliterator::Transliterator(const Transliterator& other) :
ID(other.ID), filter(0),
maximumContextLength(other.maximumContextLength) {
if (other.filter != 0) {
// We own the filter, so we must have our own copy
filter = other.filter->clone();
}
}
/**
* Assignment operator.
*/
Transliterator& Transliterator::operator=(const Transliterator& other) {
ID = other.ID;
maximumContextLength = other.maximumContextLength;
// MUST go through adoptFilter in case latter is overridden
adoptFilter((other.filter == 0) ? 0 : other.filter->clone());
return *this;
}
/**
* Transliterates a segment of a string. Transliterator
API.
* @param text the string to be transliterated
* @param start the beginning index, inclusive; 0 <= start
* <= limit
.
* @param limit the ending index, exclusive; start <= limit
* <= text.length()
.
* @return the new limit index
*/
int32_t Transliterator::transliterate(Replaceable& text,
int32_t start, int32_t limit) const {
UTransPosition offsets;
offsets.contextStart= start;
offsets.contextLimit = limit;
offsets.start = start;
offsets.limit = limit;
handleTransliterate(text, offsets, FALSE);
return offsets.limit;
}
/**
* Transliterates an entire string in place. Convenience method.
* @param text the string to be transliterated
*/
void Transliterator::transliterate(Replaceable& text) const {
transliterate(text, 0, text.length());
}
/**
* Transliterates the portion of the text buffer that can be
* transliterated unambiguosly after new text has been inserted,
* typically as a result of a keyboard event. The new text in
* insertion
will be inserted into text
* at index.contextLimit
, advancing
* index.contextLimit
by insertion.length()
.
* Then the transliterator will try to transliterate characters of
* text
between index.start
and
* index.contextLimit
. Characters before
* index.start
will not be changed.
*
*
Upon return, values in index
will be updated.
* index.contextStart
will be advanced to the first
* character that future calls to this method will read.
* index.start
and index.contextLimit
will
* be adjusted to delimit the range of text that future calls to
* this method may change.
*
*
Typical usage of this method begins with an initial call
* with index.contextStart
and index.contextLimit
* set to indicate the portion of text
to be
* transliterated, and index.start == index.contextStart
.
* Thereafter, index
can be used without
* modification in future calls, provided that all changes to
* text
are made via this method.
*
*
This method assumes that future calls may be made that will * insert new text into the buffer. As a result, it only performs * unambiguous transliterations. After the last call to this * method, there may be untransliterated text that is waiting for * more input to resolve an ambiguity. In order to perform these * pending transliterations, clients should call {@link * #finishKeyboardTransliteration} after the last call to this * method has been made. * * @param text the buffer holding transliterated and untransliterated text * @param index an array of three integers. * *
index.contextStart
: the beginning index,
* inclusive; 0 <= index.contextStart <= index.contextLimit
.
*
* index.contextLimit
: the ending index, exclusive;
* index.contextStart <= index.contextLimit <= text.length()
.
* insertion
is inserted at
* index.contextLimit
.
*
* index.start
: the next character to be
* considered for transliteration; index.contextStart <=
* index.start <= index.contextLimit
. Characters before
* index.start
will not be changed by future calls
* to this method.index.contextLimit
. If null
then no text
* is inserted.
* @see #START
* @see #LIMIT
* @see #CURSOR
* @see #handleTransliterate
* @exception IllegalArgumentException if index
* is invalid
*/
void Transliterator::transliterate(Replaceable& text,
UTransPosition& index,
const UnicodeString& insertion,
UErrorCode &status) const {
_transliterate(text, index, &insertion, status);
}
/**
* Transliterates the portion of the text buffer that can be
* transliterated unambiguosly after a new character has been
* inserted, typically as a result of a keyboard event. This is a
* convenience method; see {@link
* #transliterate(Replaceable, int[], String)} for details.
* @param text the buffer holding transliterated and
* untransliterated text
* @param index an array of three integers. See {@link
* #transliterate(Replaceable, int[], String)}.
* @param insertion text to be inserted and possibly
* transliterated into the translation buffer at
* index.contextLimit
.
* @see #transliterate(Replaceable, int[], String)
*/
void Transliterator::transliterate(Replaceable& text,
UTransPosition& index,
UChar insertion,
UErrorCode& status) const {
UnicodeString str(insertion);
_transliterate(text, index, &str, status);
}
/**
* Transliterates the portion of the text buffer that can be
* transliterated unambiguosly. This is a convenience method; see
* {@link #transliterate(Replaceable, int[], String)} for
* details.
* @param text the buffer holding transliterated and
* untransliterated text
* @param index an array of three integers. See {@link
* #transliterate(Replaceable, int[], String)}.
* @see #transliterate(Replaceable, int[], String)
*/
void Transliterator::transliterate(Replaceable& text,
UTransPosition& index,
UErrorCode& status) const {
_transliterate(text, index, 0, status);
}
/**
* Finishes any pending transliterations that were waiting for
* more characters. Clients should call this method as the last
* call after a sequence of one or more calls to
* transliterate()
.
* @param text the buffer holding transliterated and
* untransliterated text.
* @param index the array of indices previously passed to {@link
* #transliterate}
*/
void Transliterator::finishTransliteration(Replaceable& text,
UTransPosition& index) const {
handleTransliterate(text, index, FALSE);
}
/**
* This internal method does keyboard transliteration. If the
* 'insertion' is non-null then we append it to 'text' before
* proceeding. This method calls through to the pure virtual
* framework method handleTransliterate() to do the actual
* work.
*/
void Transliterator::_transliterate(Replaceable& text,
UTransPosition& index,
const UnicodeString* insertion,
UErrorCode &status) const {
if (U_FAILURE(status)) {
return;
}
if (index.contextStart < 0 ||
index.contextLimit > text.length() ||
index.start < index.contextStart ||
index.start > index.contextLimit) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
int32_t originalStart = index.contextStart;
if (insertion != 0) {
text.handleReplaceBetween(index.limit, index.limit, *insertion);
index.limit += insertion->length();
index.contextLimit += insertion->length();
}
handleTransliterate(text, index, TRUE);
index.contextStart = uprv_max(index.start - getMaximumContextLength(),
originalStart);
}
/**
* Method for subclasses to use to set the maximum context length.
* @see #getMaximumContextLength
*/
void Transliterator::setMaximumContextLength(int32_t maxContextLength) {
maximumContextLength = maxContextLength;
}
/**
* Returns a programmatic identifier for this transliterator.
* If this identifier is passed to getInstance()
, it
* will return this object, if it has been registered.
* @see #registerInstance
* @see #getAvailableIDs
*/
const UnicodeString& Transliterator::getID(void) const {
return ID;
}
/**
* Returns a name for this transliterator that is appropriate for
* display to the user in the default locale. See {@link
* #getDisplayName(Locale)} for details.
*/
UnicodeString& Transliterator::getDisplayName(const UnicodeString& ID,
UnicodeString& result) {
return getDisplayName(ID, Locale::getDefault(), result);
}
/**
* Returns a name for this transliterator that is appropriate for
* display to the user in the given locale. This name is taken
* from the locale resource data in the standard manner of the
* java.text
package.
*
* If no localized names exist in the system resource bundles,
* a name is synthesized using a localized
* MessageFormat
pattern from the resource data. The
* arguments to this pattern are an integer followed by one or two
* strings. The integer is the number of strings, either 1 or 2.
* The strings are formed by splitting the ID for this
* transliterator at the first ID_SEP. If there is no ID_SEP, then the
* entire ID forms the only string.
* @param inLocale the Locale in which the display name should be
* localized.
* @see java.text.MessageFormat
*/
UnicodeString& Transliterator::getDisplayName(const UnicodeString& ID,
const Locale& inLocale,
UnicodeString& result) {
UErrorCode status = U_ZERO_ERROR;
ResourceBundle bundle(u_getDataDirectory(), inLocale, status);
// Suspend checking status until later...
// build the char* key
char key[100];
uprv_strcpy(key, RB_DISPLAY_NAME_PREFIX);
int32_t length=(int32_t)uprv_strlen(RB_DISPLAY_NAME_PREFIX);
key[length + ID.extract(0, (int32_t)(sizeof(key)-length-1), key+length, "")]=0;
// Try to retrieve a UnicodeString* from the bundle. The result,
// if any, should NOT be deleted.
/*const UnicodeString* resString = bundle.getString(key, status);*/
UnicodeString resString = bundle.getStringEx(key, status);
/*if (U_SUCCESS(status) && resString != 0) {*/
if (U_SUCCESS(status) && resString.length() != 0) {
/*return result = *resString; // [sic] assign & return*/
return result = resString; // [sic] assign & return
}
// We have failed to get a name from the locale data. This is
// typical, since most transliterators will not have localized
// name data. The next step is to retrieve the MessageFormat
// pattern from the locale data and to use it to synthesize the
// name from the ID.
status = U_ZERO_ERROR;
/*resString = bundle.getString(RB_DISPLAY_NAME_PATTERN, status);*/
resString = bundle.getStringEx(RB_DISPLAY_NAME_PATTERN, status);
/*if (U_SUCCESS(status) && resString != 0) {*/
if (U_SUCCESS(status) && resString.length() != 0) {
/*MessageFormat msg(*resString, inLocale, status);*/
MessageFormat msg(resString, inLocale, status);
// Suspend checking status until later...
// We pass either 2 or 3 Formattable objects to msg.
Formattable args[3];
int32_t i = ID.indexOf(ID_SEP);
int32_t nargs;
if (i < 0) {
args[0].setLong(1); // # of args to follow
args[1].setString(ID);
nargs = 2;
} else {
UnicodeString left, right;
ID.extractBetween(0, i, left);
ID.extractBetween(i+1, ID.length(), right);
args[0].setLong(2); // # of args to follow
args[1].setString(left);
args[2].setString(right);
nargs = 3;
}
// Use display names for the scripts, if they exist
UnicodeString s;
length=(int32_t)uprv_strlen(RB_SCRIPT_DISPLAY_NAME_PREFIX);
for (int j=1; j<=((i<0)?1:2); ++j) {
status = U_ZERO_ERROR;
uprv_strcpy(key, RB_SCRIPT_DISPLAY_NAME_PREFIX);
args[j].getString(s);
key[length + s.extract(0, sizeof(key)-length-1, key+length, "")]=0;
/*resString = bundle.getString(key, status);*/
resString = bundle.getStringEx(key, status);
if (U_SUCCESS(status)) {
/*args[j] = *resString;*/
args[j] = resString;
}
}
status = U_ZERO_ERROR;
FieldPosition pos; // ignored by msg
msg.format(args, nargs, result, pos, status);
if (U_SUCCESS(status)) {
return result;
}
}
// We should not reach this point unless there is something
// wrong with the build or the RB_DISPLAY_NAME_PATTERN has
// been deleted from the root RB_LOCALE_ELEMENTS resource.
result = ID;
return result;
}
/**
* Returns the filter used by this transliterator, or null
* if this transliterator uses no filter. Caller musn't delete
* the result!
*/
const UnicodeFilter* Transliterator::getFilter(void) const {
return filter;
}
/**
* Returns the filter used by this transliterator, or
* NULL if this transliterator uses no filter. The
* caller must eventually delete the result. After this call,
* this transliterator's filter is set to NULL.
*/
UnicodeFilter* Transliterator::orphanFilter(void) {
UnicodeFilter *result = filter;
// MUST go through adoptFilter in case latter is overridden
adoptFilter(0);
return result;
}
/**
* Changes the filter used by this transliterator. If the filter
* is set to null then no filtering will occur.
*
*
Callers must take care if a transliterator is in use by
* multiple threads. The filter should not be changed by one
* thread while another thread may be transliterating.
*/
void Transliterator::adoptFilter(UnicodeFilter* filterToAdopt) {
delete filter;
filter = filterToAdopt;
}
/**
* Returns this transliterator's inverse. See the class
* documentation for details. This implementation simply inverts
* the two entities in the ID and attempts to retrieve the
* resulting transliterator. That is, if getID()
* returns "A-B", then this method will return the result of
* getInstance("B-A")
, or null
if that
* call fails.
*
*
This method does not take filtering into account. The * returned transliterator will have no filter. * *
Subclasses with knowledge of their inverse may wish to
* override this method.
*
* @return a transliterator that is an inverse, not necessarily
* exact, of this transliterator, or null
if no such
* transliterator is registered.
* @see #registerInstance
*/
Transliterator* Transliterator::createInverse(void) const {
return Transliterator::createInstance(ID, UTRANS_REVERSE);
}
/**
* Returns a Transliterator
object given its ID.
* The ID must be either a system transliterator ID or a ID registered
* using registerInstance()
.
*
* @param ID a valid ID, as enumerated by getAvailableIDs()
* @return A Transliterator
object with the given ID
* @see #registerInstance
* @see #getAvailableIDs
* @see #getID
*/
Transliterator* Transliterator::createInstance(const UnicodeString& ID,
UTransDirection dir,
UParseError* parseError) {
Transliterator* t = 0;
if (ID.indexOf(ID_DELIM) >= 0) {
UErrorCode status = U_ZERO_ERROR;
t = new CompoundTransliterator(ID, dir, 0, status);
if (U_FAILURE(status)) {
delete t;
t = 0;
}
} else {
// 'id' is the ID with the filter pattern removed and with
// whitespace deleted.
UnicodeString id(ID);
// Look for embedded filter pattern
UnicodeSet *filter = 0;
int32_t bracket = id.indexOf((UChar)0x005B /*[*/);
if (bracket >= 0) {
UErrorCode status = U_ZERO_ERROR;
ParsePosition pos(bracket);
filter = new UnicodeSet();
filter->applyPattern(id, pos, 0, status);
if (U_FAILURE(status)) {
// There was a parse failure in the filter pattern
delete filter;
return 0;
}
id.removeBetween(bracket, pos.getIndex());
}
// Delete whitespace
int32_t i;
for (i=0; iTransliterator
with the system. This object must
* implement the clone() method. When
* getInstance() is called with an ID string that is
* equal to obj.getID(), then obj.clone() is
* returned.
*
* @param obj an instance of subclass of
* Transliterator
that defines clone()
* @see #getInstance
* @see #unregister
*/
void Transliterator::registerInstance(Transliterator* adoptedPrototype,
UErrorCode &status) {
if (!cacheInitialized) {
initializeCache();
}
Mutex lock(&cacheMutex);
_registerInstance(adoptedPrototype, status);
}
/**
* This internal method registers a prototype instance in the cache.
* The CALLER MUST MUTEX using cacheMutex before calling this method.
*/
void Transliterator::_registerInstance(Transliterator* adoptedPrototype,
UErrorCode &status) {
if (U_FAILURE(status)) {
return;
}
/*int32_t hashCode = hash(adoptedPrototype->getID());*/
// This needs explaining: The string reference that getID returns
// is to the ID data member of Transliterator. As long as the
// Transliterator object exists, this reference is valid, and in
// fact we can take its address and store it in IDS. No problem
// there. The only thing we have to be sure of is that before we
// remove the prototype (via unregister()), we remove the ID
// entry.
cacheIDs.addElement((void*) &adoptedPrototype->getID());
CacheEntry* entry = (CacheEntry*) cache->get(adoptedPrototype->getID());
if (entry == 0) {
entry = new CacheEntry();
}
entry->adoptPrototype(adoptedPrototype);
//uhash_putKey(cache, hashCode, entry, &status);
cache->put(adoptedPrototype->getID(), entry, status);
}
/**
* Unregisters a transliterator or class. This may be either
* a system transliterator or a user transliterator or class.
*
* @param ID the ID of the transliterator or class
* @see #registerInstance
*/
void Transliterator::unregister(const UnicodeString& ID) {
if (!cacheInitialized) {
initializeCache();
}
Mutex lock(&cacheMutex);
_unregister(ID);
}
/**
* Unregisters a transliterator or class. Internal method.
* Prerequisites: The cache must be initialized, and the
* caller must own the cacheMutex.
*/
void Transliterator::_unregister(const UnicodeString& ID) {
cacheIDs.removeElement((void*) &ID);
//int32_t hc = hash(ID);
CacheEntry* entry = (CacheEntry*) cache->get(ID);
if (entry != 0) {
cache->remove(ID);
delete entry;
}
}
/**
* Vector of registered IDs.
*/
UVector Transliterator::cacheIDs;
/**
* Return the number of IDs currently registered with the system.
* To retrieve the actual IDs, call getAvailableID(i) with
* i from 0 to countAvailableIDs() - 1.
*/
int32_t Transliterator::countAvailableIDs(void) {
if (!cacheInitialized) {
initializeCache();
}
Mutex lock(&cacheMutex);
return cacheIDs.size();
}
/**
* Return the index-th available ID. index must be between 0
* and countAvailableIDs() - 1, inclusive. If index is out of
* range, the result of getAvailableID(0) is returned.
*/
const UnicodeString& Transliterator::getAvailableID(int32_t index) {
if (index < 0 || index >= cacheIDs.size()) {
index = 0;
}
if (!cacheInitialized) {
initializeCache();
}
Mutex lock(&cacheMutex);
return *(const UnicodeString*) cacheIDs[index];
}
/**
* Method for subclasses to use to obtain a character in the given
* string, with filtering.
*/
UChar Transliterator::filteredCharAt(const Replaceable& text, int32_t i) const {
UChar c;
const UnicodeFilter* localFilter = getFilter();
return (localFilter == 0) ? text.charAt(i) :
(localFilter->contains(c = text.charAt(i)) ? c : (UChar)0xFFFE);
}
/**
* Comparison function for UVector. Compares two UnicodeString
* objects given void* pointers to them.
*/
UBool Transliterator::compareIDs(void* a, void* b) {
const UnicodeString* aa = (const UnicodeString*) a;
const UnicodeString* bb = (const UnicodeString*) b;
return *aa == *bb;
}
void Transliterator::initializeCache(void) {
// Lock first, check init boolean second
Mutex lock(&cacheMutex);
if (cacheInitialized) {
return;
}
UErrorCode status = U_ZERO_ERROR;
// Before looking for the resource, construct our cache.
// That way if the resource is absent, we will at least
// have a valid cache object.
cacheIDs.setComparer(compareIDs);
/* The following code parses the index table located in
* icu/data/translit_index.txt. The index is an n x 4 table
* that follows this format:
*
*