// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ********************************************************************** * Copyright (C) 1999-2007, International Business Machines * Corporation and others. All Rights Reserved. ********************************************************************** * Date Name Description * 11/17/99 aliu Creation. ********************************************************************** */ #ifndef RBT_H #define RBT_H #include "unicode/utypes.h" #if !UCONFIG_NO_TRANSLITERATION #include "unicode/translit.h" #include "unicode/utypes.h" #include "unicode/parseerr.h" #include "unicode/udata.h" #define U_ICUDATA_TRANSLIT U_ICUDATA_NAME U_TREE_SEPARATOR_STRING "translit" U_NAMESPACE_BEGIN class TransliterationRuleData; /** * RuleBasedTransliterator is a transliterator * that reads a set of rules in order to determine how to perform * translations. Rule sets are stored in resource bundles indexed by * name. Rules within a rule set are separated by semicolons (';'). * To include a literal semicolon, prefix it with a backslash ('\'). * Whitespace, as defined by Character.isWhitespace(), * is ignored. If the first non-blank character on a line is '#', * the entire line is ignored as a comment.

* *

Each set of rules consists of two groups, one forward, and one * reverse. This is a convention that is not enforced; rules for one * direction may be omitted, with the result that translations in * that direction will not modify the source text. In addition, * bidirectional forward-reverse rules may be specified for * symmetrical transformations.

* *

Rule syntax

* *

Rule statements take one of the following forms:

* *
*
$alefmadda=\u0622;
*
Variable definition. The name on the * left is assigned the text on the right. In this example, * after this statement, instances of the left hand name, * "$alefmadda", will be replaced by * the Unicode character U+0622. Variable names must begin * with a letter and consist only of letters, digits, and * underscores. Case is significant. Duplicate names cause * an exception to be thrown, that is, variables cannot be * redefined. The right hand side may contain well-formed * text of any length, including no text at all ("$empty=;"). * The right hand side may contain embedded UnicodeSet * patterns, for example, "$softvowel=[eiyEIY]".
*
 
*
ai>$alefmadda;
*
Forward translation rule. This rule * states that the string on the left will be changed to the * string on the right when performing forward * transliteration.
*
 
*
ai<$alefmadda;
*
Reverse translation rule. This rule * states that the string on the right will be changed to * the string on the left when performing reverse * transliteration.
*
* *
*
ai<>$alefmadda;
*
Bidirectional translation rule. This * rule states that the string on the right will be changed * to the string on the left when performing forward * transliteration, and vice versa when performing reverse * transliteration.
*
* *

Translation rules consist of a match pattern and an output * string. The match pattern consists of literal characters, * optionally preceded by context, and optionally followed by * context. Context characters, like literal pattern characters, * must be matched in the text being transliterated. However, unlike * literal pattern characters, they are not replaced by the output * text. For example, the pattern "abc{def}" * indicates the characters "def" must be * preceded by "abc" for a successful match. * If there is a successful match, "def" will * be replaced, but not "abc". The final '}' * is optional, so "abc{def" is equivalent to * "abc{def}". Another example is "{123}456" * (or "123}456") in which the literal * pattern "123" must be followed by "456". *

* *

The output string of a forward or reverse rule consists of * characters to replace the literal pattern characters. If the * output string contains the character '|', this is * taken to indicate the location of the cursor after * replacement. The cursor is the point in the text at which the * next replacement, if any, will be applied. The cursor is usually * placed within the replacement text; however, it can actually be * placed into the precending or following context by using the * special character '@'. Examples:

* *
*

a {foo} z > | @ bar; # foo -> bar, move cursor * before a
* {foo} xyz > bar @@|; # foo -> bar, cursor between * y and z

*
* *

UnicodeSet

* *

UnicodeSet patterns may appear anywhere that * makes sense. They may appear in variable definitions. * Contrariwise, UnicodeSet patterns may themselves * contain variable references, such as "$a=[a-z];$not_a=[^$a]", * or "$range=a-z;$ll=[$range]".

* *

UnicodeSet patterns may also be embedded directly * into rule strings. Thus, the following two rules are equivalent:

* *
*

$vowel=[aeiou]; $vowel>'*'; # One way to do this
* [aeiou]>'*'; *                # * Another way

*
* *

See {@link UnicodeSet} for more documentation and examples.

* *

Segments

* *

Segments of the input string can be matched and copied to the * output string. This makes certain sets of rules simpler and more * general, and makes reordering possible. For example:

* *
*

([a-z]) > $1 $1; *           # * double lowercase letters
* ([:Lu:]) ([:Ll:]) > $2 $1; # reverse order of Lu-Ll pairs

*
* *

The segment of the input string to be copied is delimited by * "(" and ")". Up to * nine segments may be defined. Segments may not overlap. In the * output string, "$1" through "$9" * represent the input string segments, in left-to-right order of * definition.

* *

Anchors

* *

Patterns can be anchored to the beginning or the end of the text. This is done with the * special characters '^' and '$'. For example:

* *
*

^ a   > 'BEG_A';   # match 'a' at start of text
*   a   > 'A';       # match other instances * of 'a'
*   z $ > 'END_Z';   # match 'z' at end of text
*   z   > 'Z';       # match other instances * of 'z'

*
* *

It is also possible to match the beginning or the end of the text using a UnicodeSet. * This is done by including a virtual anchor character '$' at the end of the * set pattern. Although this is usually the match chafacter for the end anchor, the set will * match either the beginning or the end of the text, depending on its placement. For * example:

* *
*

$x = [a-z$];   # match 'a' through 'z' OR anchor
* $x 1    > 2;   # match '1' after a-z or at the start
*    3 $x > 4;   # match '3' before a-z or at the end

*
* *

Example

* *

The following example rules illustrate many of the features of * the rule language.

* * * * * * * * * * * * * * *
Rule 1.abc{def}>x|y
Rule 2.xyz>r
Rule 3.yz>q
* *

Applying these rules to the string "adefabcdefz" * yields the following results:

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|adefabcdefzInitial state, no rules match. Advance * cursor.
a|defabcdefzStill no match. Rule 1 does not match * because the preceding context is not present.
ad|efabcdefzStill no match. Keep advancing until * there is a match...
ade|fabcdefz...
adef|abcdefz...
adefa|bcdefz...
adefab|cdefz...
adefabc|defzRule 1 matches; replace "def" * with "xy" and back up the cursor * to before the 'y'.
adefabcx|yzAlthough "xyz" is * present, rule 2 does not match because the cursor is * before the 'y', not before the 'x'. * Rule 3 does match. Replace "yz" * with "q".
adefabcxq|The cursor is at the end; * transliteration is complete.
* *

The order of rules is significant. If multiple rules may match * at some point, the first matching rule is applied.

* *

Forward and reverse rules may have an empty output string. * Otherwise, an empty left or right hand side of any statement is a * syntax error.

* *

Single quotes are used to quote any character other than a * digit or letter. To specify a single quote itself, inside or * outside of quotes, use two single quotes in a row. For example, * the rule "'>'>o''clock" changes the * string ">" to the string "o'clock". *

* *

Notes

* *

While a RuleBasedTransliterator is being built, it checks that * the rules are added in proper order. For example, if the rule * "a>x" is followed by the rule "ab>y", * then the second rule will throw an exception. The reason is that * the second rule can never be triggered, since the first rule * always matches anything it matches. In other words, the first * rule masks the second rule.

* * @author Alan Liu * @internal Use transliterator factory methods instead since this class will be removed in that release. */ class RuleBasedTransliterator : public Transliterator { private: /** * The data object is immutable, so we can freely share it with * other instances of RBT, as long as we do NOT own this object. * TODO: data is no longer immutable. See bugs #1866, 2155 */ TransliterationRuleData* fData; /** * If true, we own the data object and must delete it. */ UBool isDataOwned; public: /** * Constructs a new transliterator from the given rules. * @param rules rules, separated by ';' * @param direction either FORWARD or REVERSE. * @exception IllegalArgumentException if rules are malformed. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ RuleBasedTransliterator(const UnicodeString& id, const UnicodeString& rules, UTransDirection direction, UnicodeFilter* adoptedFilter, UParseError& parseError, UErrorCode& status); /** * Constructs a new transliterator from the given rules. * @param rules rules, separated by ';' * @param direction either FORWARD or REVERSE. * @exception IllegalArgumentException if rules are malformed. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ /*RuleBasedTransliterator(const UnicodeString& id, const UnicodeString& rules, UTransDirection direction, UnicodeFilter* adoptedFilter, UErrorCode& status);*/ /** * Covenience constructor with no filter. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ /*RuleBasedTransliterator(const UnicodeString& id, const UnicodeString& rules, UTransDirection direction, UErrorCode& status);*/ /** * Covenience constructor with no filter and FORWARD direction. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ /*RuleBasedTransliterator(const UnicodeString& id, const UnicodeString& rules, UErrorCode& status);*/ /** * Covenience constructor with FORWARD direction. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ /*RuleBasedTransliterator(const UnicodeString& id, const UnicodeString& rules, UnicodeFilter* adoptedFilter, UErrorCode& status);*/ private: friend class TransliteratorRegistry; // to access TransliterationRuleData convenience ctor /** * Covenience constructor. * @param id the id for the transliterator. * @param theData the rule data for the transliterator. * @param adoptedFilter the filter for the transliterator */ RuleBasedTransliterator(const UnicodeString& id, const TransliterationRuleData* theData, UnicodeFilter* adoptedFilter = 0); friend class Transliterator; // to access following ct /** * Internal constructor. * @param id the id for the transliterator. * @param theData the rule data for the transliterator. * @param isDataAdopted determine who will own the 'data' object. True, the caller should not delete 'data'. */ RuleBasedTransliterator(const UnicodeString& id, TransliterationRuleData* data, UBool isDataAdopted); public: /** * Copy constructor. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ RuleBasedTransliterator(const RuleBasedTransliterator&); virtual ~RuleBasedTransliterator(); /** * Implement Transliterator API. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ virtual Transliterator* clone(void) const; protected: /** * Implements {@link Transliterator#handleTransliterate}. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ virtual void handleTransliterate(Replaceable& text, UTransPosition& offsets, UBool isIncremental) const; public: /** * Return a representation of this transliterator as source rules. * These rules will produce an equivalent transliterator if used * to construct a new transliterator. * @param result the string to receive the rules. Previous * contents will be deleted. * @param escapeUnprintable if TRUE then convert unprintable * character to their hex escape representations, \uxxxx or * \Uxxxxxxxx. Unprintable characters are those other than * U+000A, U+0020..U+007E. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ virtual UnicodeString& toRules(UnicodeString& result, UBool escapeUnprintable) const; protected: /** * Implement Transliterator framework */ virtual void handleGetSourceSet(UnicodeSet& result) const; public: /** * Override Transliterator framework */ virtual UnicodeSet& getTargetSet(UnicodeSet& result) const; /** * Return the class ID for this class. This is useful only for * comparing to a return value from getDynamicClassID(). For example: *
     * .      Base* polymorphic_pointer = createPolymorphicObject();
     * .      if (polymorphic_pointer->getDynamicClassID() ==
     * .          Derived::getStaticClassID()) ...
     * 
* @return The class ID for all objects of this class. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ U_I18N_API static UClassID U_EXPORT2 getStaticClassID(void); /** * Returns a unique class ID polymorphically. This method * is to implement a simple version of RTTI, since not all C++ * compilers support genuine RTTI. Polymorphic operator==() and * clone() methods call this method. * * @return The class ID for this object. All objects of a given * class have the same class ID. Objects of other classes have * different class IDs. */ virtual UClassID getDynamicClassID(void) const; private: void _construct(const UnicodeString& rules, UTransDirection direction, UParseError& parseError, UErrorCode& status); }; U_NAMESPACE_END #endif /* #if !UCONFIG_NO_TRANSLITERATION */ #endif