/* ********************************************************************** * Copyright (C) 1999, International Business Machines * Corporation and others. All Rights Reserved. ********************************************************************** */ #include "unicode/chariter.h" CharacterIterator::CharacterIterator(int32_t length) : textLength(length), pos(0), begin(0), end(length) { if(textLength < 0) { textLength = end = 0; } } CharacterIterator::CharacterIterator(int32_t length, UTextOffset position) : textLength(length), pos(position), begin(0), end(length) { if(textLength < 0) { textLength = end = 0; } if(pos < 0) { pos = 0; } else if(pos > end) { pos = end; } } CharacterIterator::CharacterIterator(int32_t length, UTextOffset textBegin, UTextOffset textEnd, UTextOffset position) : textLength(length), pos(position), begin(textBegin), end(textEnd) { if(textLength < 0) { textLength = 0; } if(begin < 0) { begin = 0; } else if(begin > textLength) { begin = textLength; } if(end < begin) { end = begin; } else if(end > textLength) { end = textLength; } if(pos < begin) { pos = begin; } else if(pos > end) { pos = end; } } CharacterIterator::CharacterIterator(const CharacterIterator &that) : textLength(that.textLength), pos(that.pos), begin(that.begin), end(that.end) {} CharacterIterator & CharacterIterator::operator=(const CharacterIterator &that) { textLength = that.textLength; pos = that.pos; begin = that.begin; end = that.end; return *this; } // implementing first[32]PostInc() directly in a subclass should be faster // but these implementations make subclassing a little easier UChar CharacterIterator::firstPostInc(void) { setToStart(); return nextPostInc(); } UChar32 CharacterIterator::first32PostInc(void) { setToStart(); return next32PostInc(); }