/* ******************************************************************************* * * Copyright (C) 1999-2001, International Business Machines * Corporation and others. All Rights Reserved. * ******************************************************************************* * file name: PortableFontInstance.h * * created on: 11/12/1999 * created by: Eric R. Mader */ #ifndef __PORTABLEFONTINSTANCE_H #define __PORTABLEFONTINSTANCE_H #include #include "LETypes.h" #include "LEFontInstance.h" #include "sfnt.h" #include "cmaps.h" enum PFIErrorCode { PFI_NO_ERROR = 0, PFI_FONT_FILE_NOT_FOUND_ERROR = 1, PFI_MISSING_FONT_TABLE_ERROR = 2, PFI_OUT_OF_MEMORY_ERROR = 3 }; #ifndef XP_CPLUSPLUS typedef enum PFIErrorCode PFIErrorCode; #endif class PortableFontInstance : public LEFontInstance { private: FILE *fFile; float fUnitsPerEM; float fPointSize; const SFNTDirectory *fDirectory; CMAPMapper *fCMAPMapper; const HMTXTable *fHMTXTable; le_uint16 fNumGlyphs; le_uint16 fNumLongHorMetrics; const DirectoryEntry *findTable(LETag tag) const; const void *readTable(LETag tag, le_uint32 *length) const; void deleteTable(const void *table) const; CMAPMapper *PortableFontInstance::findUnicodeMapper(); public: PortableFontInstance(char *fileName, float pointSize, PFIErrorCode &status); virtual ~PortableFontInstance(); virtual const void *getFontTable(LETag tableTag) const { le_uint32 length; return readTable(tableTag, &length); }; virtual le_bool canDisplay(LEUnicode32 ch) const { return (le_bool) fCMAPMapper->unicodeToGlyph(ch) != 0; }; virtual le_int32 getUnitsPerEM() const { return (le_int32) fUnitsPerEM; }; virtual le_int32 getLineHeight() const { // this is a cheap hack!! return (le_int32) fPointSize; }; virtual void mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, const LECharMapper *mapper, LEGlyphID glyphs[]) const; virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper) const; virtual le_int32 getName(le_uint16 platformID, le_uint16 scriptID, le_uint16 languageID, le_uint16 nameID, LEUnicode *name) const { // This is only used for CDAC fonts, and we'll have to loose that support anyhow... //return (le_int32) fFontObject->getName(platformID, scriptID, languageID, nameID, name); if (name != NULL) { *name = 0; } return 0; }; virtual void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const; virtual le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const; float getXPixelsPerEm() const { return fPointSize; }; float getYPixelsPerEm() const { return fPointSize; }; float xUnitsToPoints(float xUnits) const { return (xUnits * fPointSize) / fUnitsPerEM; }; float yUnitsToPoints(float yUnits) const { return (yUnits * fPointSize) / fUnitsPerEM; }; void unitsToPoints(LEPoint &units, LEPoint &points) const { points.fX = xUnitsToPoints(units.fX); points.fY = yUnitsToPoints(units.fY); } float xPixelsToUnits(float xPixels) const { return (xPixels * fUnitsPerEM) / fPointSize; }; float yPixelsToUnits(float yPixels) const { return (yPixels * fUnitsPerEM) / fPointSize; }; void pixelsToUnits(LEPoint &pixels, LEPoint &units) const { units.fX = xPixelsToUnits(pixels.fX); units.fY = yPixelsToUnits(pixels.fY); }; void transformFunits(float xFunits, float yFunits, LEPoint &pixels) const; }; #endif