/* ********************************************************************** * Copyright (C) 1999 IBM Corp. All rights reserved. ********************************************************************** * Date Name Description * 11/11/99 rgillam Complete port from Java. ********************************************************************** */ #include "ucmp8.h" #include "cmemory.h" #include "rbbi_tbl.h" //======================================================================= // constructor //======================================================================= RuleBasedBreakIteratorTables::RuleBasedBreakIteratorTables(UDataMemory* memory) : refCount(0), ownTables(FALSE) { if(memory != 0) { fMemory = memory; const void* image = udata_getMemory(memory); if(image != 0) { const int32_t* im = (const int32_t*)(image); const int8_t* base = (const int8_t*)(image); // the memory image begins with an index that gives the offsets into the // image for each of the fields in the BreakIteratorTables object-- // use those to initialize the tables object (it will end up pointing // into the memory image for everything) numCategories = (int32_t)im[0]; description = UnicodeString(TRUE, (UChar*)((int32_t)im[1] + base), -1); charCategoryTable = ucmp8_openAlias((uint16_t*)((int32_t)im[2] + base), (int8_t*)((int32_t)im[3] + base), 0); stateTable = (int16_t*)((int32_t)im[4] + base); backwardsStateTable = (int16_t*)((int32_t)im[5] + base); endStates = (int8_t*)((int32_t)im[6] + base); lookaheadStates = (int8_t*)((int32_t)im[7] + base); } else { udata_close(fMemory); } } else { fMemory = 0; } } RuleBasedBreakIteratorTables::RuleBasedBreakIteratorTables() : refCount(0), ownTables(TRUE), fMemory(0) { // everything else is null-initialized. This constructor depends on // a RuleBasedBreakIteratorBuilder filling in all the members } //======================================================================= // boilerplate //======================================================================= /** * Destructor */ RuleBasedBreakIteratorTables::~RuleBasedBreakIteratorTables() { if (ownTables) { delete [] stateTable; delete [] backwardsStateTable; delete [] endStates; delete [] lookaheadStates; ucmp8_close(charCategoryTable); } else { uprv_free(charCategoryTable); if(fMemory != 0) { udata_close(fMemory); } } } /** * Equality operator. Returns TRUE if both tables objects are of the * same class, have the same behavior, and iterate over the same text. */ UBool RuleBasedBreakIteratorTables::operator==(const RuleBasedBreakIteratorTables& that) const { return this->description == that.description; } /** * Compute a hash code for these tables * @return A hash code */ int32_t RuleBasedBreakIteratorTables::hashCode() const { return description.hashCode(); } //======================================================================= // implementation //======================================================================= /** * Looks up a character's category (i.e., its category for breaking purposes, * not its Unicode category) * The ignored parameter is used by derived implementations. */ int32_t RuleBasedBreakIteratorTables::lookupCategory(UChar c, BreakIterator* /*ignored*/) const { return ucmp8_get(charCategoryTable, c); } /** * Given a current state and a character category, looks up the * next state to transition to in the state table. */ int32_t RuleBasedBreakIteratorTables::lookupState(int32_t state, int32_t category) const { return stateTable[state * numCategories + category]; } /** * Given a current state and a character category, looks up the * next state to transition to in the backwards state table. */ int32_t RuleBasedBreakIteratorTables::lookupBackwardState(int32_t state, int32_t category) const { return backwardsStateTable[state * numCategories + category]; } /** * Returns true if the specified state is an accepting state. */ UBool RuleBasedBreakIteratorTables::isEndState(int32_t state) const { return endStates[state]; } /** * Returns true if the specified state is a lookahead state. */ UBool RuleBasedBreakIteratorTables::isLookaheadState(int32_t state) const { return lookaheadStates[state]; }