s2,/TT>.
* @stable
*/
U_CAPI int32_t U_EXPORT2
u_strncmp(const UChar *ucs1,
const UChar *ucs2,
int32_t n);
/**
* Copy a ustring.
* Adds a null terminator.
* @param dst The destination string.
* @param src The source string.
* @return A pointer to dst.
* @stable
*/
U_CAPI UChar* U_EXPORT2
u_strcpy(UChar *dst,
const UChar *src);
/**
* Copy a ustring.
* Copies at most n characters. The result will be null terminated
* if the length of src is less than n.
* @param dst The destination string.
* @param src The source string.
* @param n The maximum number of characters to copy.
* @return A pointer to dst.
* @stable
*/
U_CAPI UChar* U_EXPORT2
u_strncpy(UChar *dst,
const UChar *src,
int32_t n);
/**
* Copy a byte string encoded in the default codepage to a ustring.
* Adds a null terminator.
* performs a host byte to UChar conversion
* @param dst The destination string.
* @param src The source string.
* @return A pointer to dst.
* @stable
*/
U_CAPI UChar* U_EXPORT2 u_uastrcpy(UChar *ucs1,
const char *s2 );
/**
* Copy a byte string encoded in the default codepage to a ustring.
* Copies at most n characters. The result will be null terminated
* if the length of src is less than n.
* performs a host byte to UChar conversion
* @param dst The destination string.
* @param src The source string.
* @param n The maximum number of characters to copy.
* @return A pointer to dst.
* @stable
*/
U_CAPI UChar* U_EXPORT2 u_uastrncpy(UChar *ucs1,
const char *s2,
int32_t n);
/**
* Copy ustring to a byte string encoded in the default codepage.
* Adds a null terminator.
* performs a UChar to host byte conversion
* @param dst The destination string.
* @param src The source string.
* @return A pointer to dst.
* @stable
*/
U_CAPI char* U_EXPORT2 u_austrcpy(char *s1,
const UChar *us2 );
/**
* Unicode String literals in C.
* We need one macro to declare a variable for the string
* and to statically preinitialize it if possible,
* and a second macro to dynamically intialize such a string variable if necessary.
*
* The macros are defined for maximum performance.
* They work only for strings that contain "invariant characters", i.e.,
* only latin letters, digits, and some punctuation.
* See utypes.h for details.
*
* A pair of macros for a single string must be used with the same
* parameters.
* The string parameter must be a C string literal.
* The length of the string, not including the terminating
* NUL
, must be specified as a constant.
* The U_STRING_DECL macro should be invoked exactly once for one
* such string variable before it is used.
*
* Usage:
*
* U_STRING_DECL(ustringVar1, "Quick-Fox 2", 11);
* U_STRING_DECL(ustringVar2, "jumps 5%", 8);
* static bool_t didInit=FALSE;
*
* int32_t function() {
* if(!didInit) {
* U_STRING_INIT(ustringVar1, "Quick-Fox 2", 11);
* U_STRING_INIT(ustringVar2, "jumps 5%", 8);
* didInit=TRUE;
* }
* return u_strcmp(ustringVar1, ustringVar2);
* }
*
*/
#if U_SIZEOF_WCHAR_T==U_SIZEOF_UCHAR && U_CHARSET_FAMILY==U_ASCII_FAMILY
# define U_STRING_DECL(var, cs, length) static const wchar_t var[(length)+1]={ L ## cs }
# define U_STRING_INIT(var, cs, length)
#elif U_SIZEOF_UCHAR==1 && U_CHARSET_FAMILY==U_ASCII_FAMILY
# define U_STRING_DECL(var, cs, length) static const UChar var[(length)+1]={ (const UChar *)cs }
# define U_STRING_INIT(var, cs, length)
#else
# define U_STRING_DECL(var, cs, length) static UChar var[(length)+1]
# define U_STRING_INIT(var, cs, length) u_charsToUChars(cs, var, length+1)
#endif
#endif