/* ******************************************************************************* * * Copyright (C) 1999-2001, International Business Machines * Corporation and others. All Rights Reserved. * ******************************************************************************* * file name: RenderingFontInstance.cpp * * created on: 10/22/2001 * created by: Eric R. Mader */ #include "LETypes.h" #include "LEFontInstance.h" #include "RenderingFontInstance.h" #include "LESwaps.h" #include "sfnt.h" #include "cmaps.h" #include RenderingFontInstance::RenderingFontInstance(void *surface, le_int16 pointSize) : fSurface(surface), fPointSize(pointSize), fUnitsPerEM(0), fAscent(0), fDescent(), fLeading(0), fDeviceScaleX(1), fDeviceScaleY(1), fTableCache(NULL), fTableCacheCurr(0), fTableCacheSize(0), fMapper(NULL) { // we expect the subclass to call // initMapper() and initFontTableCache } RenderingFontInstance::~RenderingFontInstance() { flushFontTableCache(); delete[] fTableCache; delete fMapper; } void RenderingFontInstance::mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, const LECharMapper *mapper, LEGlyphID glyphs[]) const { le_int32 i, out = 0, dir = 1; if (reverse) { out = count - 1; dir = -1; } for (i = offset; i < offset + count; i += 1, out += dir) { LEUnicode16 high = chars[i]; LEUnicode32 code = high; if (i < offset + count - 1 && high >= 0xD800 && high <= 0xDBFF) { LEUnicode16 low = chars[i + 1]; if (low >= 0xDC00 && low <= 0xDFFF) { code = (high - 0xD800) * 0x400 + low - 0xDC00 + 0x10000; } } glyphs[out] = mapCharToGlyph(code, mapper); if (code >= 0x10000) { i += 1; glyphs[out += dir] = 0xFFFF; } } } LEGlyphID RenderingFontInstance::mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper) const { LEUnicode32 mappedChar = mapper->mapChar(ch); if (mappedChar == 0xFFFE || mappedChar == 0xFFFF) { return 0xFFFF; } if (mappedChar == 0x200C || mappedChar == 0x200D) { return 1; } return fMapper->unicodeToGlyph(mappedChar); } const void *RenderingFontInstance::getFontTable(LETag tableTag) const { for (int i = 0; i < fTableCacheCurr; i += 1) { if (fTableCache[i].tag == tableTag) { return fTableCache[i].table; } } RenderingFontInstance *realThis = (RenderingFontInstance *) this; if (realThis->fTableCacheCurr >= realThis->fTableCacheSize) { le_int32 newSize = realThis->fTableCacheSize + TABLE_CACHE_GROW; TableCacheEntry *newTable = new TableCacheEntry[newSize]; // FIXME: need a better strategy than this... if (newTable == NULL) { return NULL; } memcpy(newTable, realThis->fTableCache, realThis->fTableCacheSize * sizeof realThis->fTableCache[0]); delete[] realThis->fTableCache; for (int i = realThis->fTableCacheSize; i < newSize; i += 1) { newTable[i].tag = 0; newTable[i].table = NULL; } realThis->fTableCache = newTable; realThis->fTableCacheSize = newSize; } realThis->fTableCache[realThis->fTableCacheCurr].tag = tableTag; realThis->fTableCache[realThis->fTableCacheCurr].table = (void *) realThis->readFontTable(tableTag); return fTableCache[realThis->fTableCacheCurr++].table; }; RFIErrorCode RenderingFontInstance::initMapper() { LETag cmapTag = 0x636D6170; // 'cmap' const CMAPTable *cmap = (const CMAPTable *) readFontTable(cmapTag); if (cmap == NULL) { return RFI_MISSING_FONT_TABLE_ERROR; } fMapper = CMAPMapper::createUnicodeMapper(cmap); if (fMapper == NULL) { return RFI_MISSING_FONT_TABLE_ERROR; } return RFI_NO_ERROR; } RFIErrorCode RenderingFontInstance::initFontTableCache() { fTableCacheSize = TABLE_CACHE_INIT; fTableCache = new TableCacheEntry[fTableCacheSize]; if (fTableCache == 0) { return RFI_OUT_OF_MEMORY_ERROR; } for (int i = 0; i < fTableCacheSize; i += 1) { fTableCache[i].tag = 0; fTableCache[i].table = NULL; } return RFI_NO_ERROR; } void RenderingFontInstance::flushFontTableCache() { for (int i = fTableCacheCurr - 1; i >= 0; i -= 1) { delete[] (char *) fTableCache[i].table; } fTableCacheCurr = 0; }