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Win32 Debug" # Begin Custom Build InputPath=.\unicode\utrans.h "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\..\include\unicode # End Custom Build !ELSEIF "$(CFG)" == "i18n - Win64 Release" # Begin Custom Build InputPath=.\unicode\utrans.h "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\..\include\unicode # End Custom Build !ELSEIF "$(CFG)" == "i18n - Win64 Debug" # Begin Custom Build InputPath=.\unicode\utrans.h "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\..\include\unicode # End Custom Build !ENDIF # End Source File # End Group # End Target # End Project