/* * @(#)ArabicShaping.h 1.6 00/03/15 * * (C) Copyright IBM Corp. 1998-2003 - All Rights Reserved * */ #ifndef __ARABICSHAPING_H #define __ARABICSHAPING_H /** * \file * \internal */ #include "LETypes.h" #include "OpenTypeTables.h" U_NAMESPACE_BEGIN class Shaper /* not : public UObject because this is an interface/mixin class */ { public: virtual inline ~Shaper() {}; virtual void init(LEUnicode ch, le_int32 outIndex, le_bool isloate) = 0; virtual void shape(le_int32 outIndex, le_int32 shapeOffset) = 0; }; class ArabicShaping /* not : public UObject because all methods are static */ { public: // shaping bit masks enum ShapingBitMasks { MASK_SHAPE_RIGHT = 1, // if this bit set, shapes to right MASK_SHAPE_LEFT = 2, // if this bit set, shapes to left MASK_TRANSPARENT = 4, // if this bit set, is transparent (ignore other bits) MASK_NOSHAPE = 8 // if this bit set, don't shape this char, i.e. tatweel }; // shaping values enum ShapeTypeValues { ST_NONE = 0, ST_RIGHT = MASK_SHAPE_RIGHT, ST_LEFT = MASK_SHAPE_LEFT, ST_DUAL = MASK_SHAPE_RIGHT | MASK_SHAPE_LEFT, ST_TRANSPARENT = MASK_TRANSPARENT, ST_NOSHAPE_DUAL = MASK_NOSHAPE | ST_DUAL, ST_NOSHAPE_NONE = MASK_NOSHAPE }; typedef le_int32 ShapeType; static void shape(const LEUnicode *chars, le_int32 offset, le_int32 charCount, le_int32 charMax, le_bool rightToLeft, Shaper &shaper); static const LETag *getFeatureOrder(); static const le_uint8 glyphSubstitutionTable[]; //static le_uint8 ligatureSubstitutionSubtable[]; static const le_uint8 glyphDefinitionTable[]; private: // forbid instantiation ArabicShaping(); static ShapeType getShapeType(LEUnicode c); static const ShapeType shapeTypes[]; }; class GlyphShaper : public UMemory, public Shaper { public: virtual void init(LEUnicode ch, le_int32 outIndex, le_bool isolate); virtual void shape(le_int32 outIndex, le_int32 shapeOffset); GlyphShaper(const LETag **outputTags); ~GlyphShaper(); private: const LETag **charTags; static const LETag tagArray[]; GlyphShaper(const GlyphShaper &other); // forbid copying of this class GlyphShaper &operator=(const GlyphShaper &other); // forbid copying of this class }; class CharShaper : public UMemory, public Shaper { public: virtual void init(LEUnicode ch, le_int32 outIndex, le_bool isolate); virtual void shape(le_int32 outIndex, le_int32 shapeOffset); CharShaper(LEUnicode *outputChars); ~CharShaper(); private: LEUnicode *chars; static const LEUnicode isolateShapes[]; static LEUnicode getToIsolateShape(LEUnicode ch); CharShaper(const CharShaper &other); // forbid copying of this class CharShaper &operator=(const CharShaper &other); // forbid copying of this class }; U_NAMESPACE_END #endif