156 lines
5.4 KiB
C++
156 lines
5.4 KiB
C++
// © 2018 and later: Unicode, Inc. and others.
|
|
// License & terms of use: http://www.unicode.org/copyright.html
|
|
//
|
|
// From the double-conversion library. Original license:
|
|
//
|
|
// Copyright 2010 the V8 project authors. All rights reserved.
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are
|
|
// met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following
|
|
// disclaimer in the documentation and/or other materials provided
|
|
// with the distribution.
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
// ICU PATCH: ifdef around UCONFIG_NO_FORMATTING
|
|
#include "unicode/utypes.h"
|
|
#if !UCONFIG_NO_FORMATTING
|
|
|
|
#ifndef DOUBLE_CONVERSION_DIY_FP_H_
|
|
#define DOUBLE_CONVERSION_DIY_FP_H_
|
|
|
|
// ICU PATCH: Customize header file paths for ICU.
|
|
|
|
#include "double-conversion-utils.h"
|
|
|
|
// ICU PATCH: Wrap in ICU namespace
|
|
U_NAMESPACE_BEGIN
|
|
|
|
namespace double_conversion {
|
|
|
|
// This "Do It Yourself Floating Point" class implements a floating-point number
|
|
// with a uint64 significand and an int exponent. Normalized DiyFp numbers will
|
|
// have the most significant bit of the significand set.
|
|
// Multiplication and Subtraction do not normalize their results.
|
|
// DiyFp store only non-negative numbers and are not designed to contain special
|
|
// doubles (NaN and Infinity).
|
|
class DiyFp {
|
|
public:
|
|
static const int kSignificandSize = 64;
|
|
|
|
DiyFp() : f_(0), e_(0) {}
|
|
DiyFp(const uint64_t significand, const int32_t exponent) : f_(significand), e_(exponent) {}
|
|
|
|
// this -= other.
|
|
// The exponents of both numbers must be the same and the significand of this
|
|
// must be greater or equal than the significand of other.
|
|
// The result will not be normalized.
|
|
void Subtract(const DiyFp& other) {
|
|
DOUBLE_CONVERSION_ASSERT(e_ == other.e_);
|
|
DOUBLE_CONVERSION_ASSERT(f_ >= other.f_);
|
|
f_ -= other.f_;
|
|
}
|
|
|
|
// Returns a - b.
|
|
// The exponents of both numbers must be the same and a must be greater
|
|
// or equal than b. The result will not be normalized.
|
|
static DiyFp Minus(const DiyFp& a, const DiyFp& b) {
|
|
DiyFp result = a;
|
|
result.Subtract(b);
|
|
return result;
|
|
}
|
|
|
|
// this *= other.
|
|
void Multiply(const DiyFp& other) {
|
|
// Simply "emulates" a 128 bit multiplication.
|
|
// However: the resulting number only contains 64 bits. The least
|
|
// significant 64 bits are only used for rounding the most significant 64
|
|
// bits.
|
|
const uint64_t kM32 = 0xFFFFFFFFU;
|
|
const uint64_t a = f_ >> 32;
|
|
const uint64_t b = f_ & kM32;
|
|
const uint64_t c = other.f_ >> 32;
|
|
const uint64_t d = other.f_ & kM32;
|
|
const uint64_t ac = a * c;
|
|
const uint64_t bc = b * c;
|
|
const uint64_t ad = a * d;
|
|
const uint64_t bd = b * d;
|
|
// By adding 1U << 31 to tmp we round the final result.
|
|
// Halfway cases will be rounded up.
|
|
const uint64_t tmp = (bd >> 32) + (ad & kM32) + (bc & kM32) + (1U << 31);
|
|
e_ += other.e_ + 64;
|
|
f_ = ac + (ad >> 32) + (bc >> 32) + (tmp >> 32);
|
|
}
|
|
|
|
// returns a * b;
|
|
static DiyFp Times(const DiyFp& a, const DiyFp& b) {
|
|
DiyFp result = a;
|
|
result.Multiply(b);
|
|
return result;
|
|
}
|
|
|
|
void Normalize() {
|
|
DOUBLE_CONVERSION_ASSERT(f_ != 0);
|
|
uint64_t significand = f_;
|
|
int32_t exponent = e_;
|
|
|
|
// This method is mainly called for normalizing boundaries. In general,
|
|
// boundaries need to be shifted by 10 bits, and we optimize for this case.
|
|
const uint64_t k10MSBits = DOUBLE_CONVERSION_UINT64_2PART_C(0xFFC00000, 00000000);
|
|
while ((significand & k10MSBits) == 0) {
|
|
significand <<= 10;
|
|
exponent -= 10;
|
|
}
|
|
while ((significand & kUint64MSB) == 0) {
|
|
significand <<= 1;
|
|
exponent--;
|
|
}
|
|
f_ = significand;
|
|
e_ = exponent;
|
|
}
|
|
|
|
static DiyFp Normalize(const DiyFp& a) {
|
|
DiyFp result = a;
|
|
result.Normalize();
|
|
return result;
|
|
}
|
|
|
|
uint64_t f() const { return f_; }
|
|
int32_t e() const { return e_; }
|
|
|
|
void set_f(uint64_t new_value) { f_ = new_value; }
|
|
void set_e(int32_t new_value) { e_ = new_value; }
|
|
|
|
private:
|
|
static const uint64_t kUint64MSB = DOUBLE_CONVERSION_UINT64_2PART_C(0x80000000, 00000000);
|
|
|
|
uint64_t f_;
|
|
int32_t e_;
|
|
};
|
|
|
|
} // namespace double_conversion
|
|
|
|
// ICU PATCH: Close ICU namespace
|
|
U_NAMESPACE_END
|
|
|
|
#endif // DOUBLE_CONVERSION_DIY_FP_H_
|
|
#endif // ICU PATCH: close #if !UCONFIG_NO_FORMATTING
|