00dc45723c
X-SVN-Rev: 31911
481 lines
12 KiB
C++
481 lines
12 KiB
C++
/********************************************************************
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* COPYRIGHT:
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* Copyright (c) 1999-2012, International Business Machines Corporation and
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* others. All Rights Reserved.
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********************************************************************/
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#if defined(hpux)
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# ifndef _INCLUDE_POSIX_SOURCE
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# define _INCLUDE_POSIX_SOURCE
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# endif
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#endif
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/* Define __EXTENSIONS__ for Solaris and old friends in strict mode. */
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#ifndef __EXTENSIONS__
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#define __EXTENSIONS__
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#endif
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// Defines _XOPEN_SOURCE for access to POSIX functions.
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// Must be before any other #includes.
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#include "uposixdefs.h"
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#include "simplethread.h"
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#include "unicode/utypes.h"
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#include "unicode/ustring.h"
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#include "umutex.h"
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#include "cmemory.h"
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#include "cstring.h"
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#include "uparse.h"
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#include "unicode/resbund.h"
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#include "unicode/udata.h"
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#include "unicode/uloc.h"
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#include "unicode/locid.h"
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#include "putilimp.h"
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#include "intltest.h"
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#include <stdio.h>
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#include <string.h>
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#include <ctype.h> // tolower, toupper
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#if U_PLATFORM_USES_ONLY_WIN32_API
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/* Prefer native Windows APIs even if POSIX is implemented (i.e., on Cygwin). */
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# undef POSIX
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#elif U_PLATFORM_IMPLEMENTS_POSIX
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# define POSIX
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#else
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# undef POSIX
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#endif
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/* Needed by z/OS to get usleep */
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#if U_PLATFORM == U_PF_OS390
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#define __DOT1 1
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#define __UU
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#ifndef _XPG4_2
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#define _XPG4_2
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#endif
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#include <unistd.h>
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#endif
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#if defined(POSIX)
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#define HAVE_IMP
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#if (ICU_USE_THREADS == 1)
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#include <pthread.h>
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#endif
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#if defined(__hpux) && defined(HPUX_CMA)
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# if defined(read) // read being defined as cma_read causes trouble with iostream::read
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# undef read
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# endif
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#endif
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#if U_PLATFORM == U_PF_OS390
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#include <sys/types.h>
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#endif
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#if U_PLATFORM != U_PF_OS390
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#include <signal.h>
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#endif
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/* Define _XPG4_2 for Solaris and friends. */
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#ifndef _XPG4_2
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#define _XPG4_2
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#endif
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/* Define __USE_XOPEN_EXTENDED for Linux and glibc. */
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#ifndef __USE_XOPEN_EXTENDED
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#define __USE_XOPEN_EXTENDED
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#endif
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/* Define _INCLUDE_XOPEN_SOURCE_EXTENDED for HP/UX (11?). */
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#ifndef _INCLUDE_XOPEN_SOURCE_EXTENDED
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#define _INCLUDE_XOPEN_SOURCE_EXTENDED
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#endif
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#include <unistd.h>
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#endif
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/* HPUX */
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#ifdef sleep
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#undef sleep
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#endif
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#if (ICU_USE_THREADS==0)
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SimpleThread::SimpleThread()
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{}
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SimpleThread::~SimpleThread()
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{}
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int32_t
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SimpleThread::start()
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{ return -1; }
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void
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SimpleThread::run()
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{}
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void
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SimpleThread::sleep(int32_t millis)
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{}
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UBool
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SimpleThread::isRunning() {
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return FALSE;
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}
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#else
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#include "unicode/putil.h"
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/* for mthreadtest*/
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#include "unicode/numfmt.h"
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#include "unicode/choicfmt.h"
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#include "unicode/msgfmt.h"
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#include "unicode/locid.h"
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#include "unicode/ucol.h"
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#include "unicode/calendar.h"
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#include "ucaconf.h"
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#if U_PLATFORM_USES_ONLY_WIN32_API
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#define HAVE_IMP
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# define VC_EXTRALEAN
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# define WIN32_LEAN_AND_MEAN
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# define NOUSER
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# define NOSERVICE
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# define NOIME
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# define NOMCX
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#include <windows.h>
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#include <process.h>
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//-----------------------------------------------------------------------------------
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//
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// class SimpleThread Windows Implementation
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//
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//-----------------------------------------------------------------------------------
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struct Win32ThreadImplementation
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{
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HANDLE fHandle;
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unsigned int fThreadID;
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};
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extern "C" unsigned int __stdcall SimpleThreadProc(void *arg)
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{
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((SimpleThread*)arg)->run();
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return 0;
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}
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SimpleThread::SimpleThread()
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:fImplementation(0)
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{
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Win32ThreadImplementation *imp = new Win32ThreadImplementation;
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imp->fHandle = 0;
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fImplementation = imp;
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}
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SimpleThread::~SimpleThread()
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{
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// Destructor. Because we start the thread running with _beginthreadex(),
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// we own the Windows HANDLE for the thread and must
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// close it here.
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Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
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if (imp != 0) {
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if (imp->fHandle != 0) {
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CloseHandle(imp->fHandle);
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imp->fHandle = 0;
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}
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}
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delete (Win32ThreadImplementation*)fImplementation;
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}
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int32_t SimpleThread::start()
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{
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Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
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if(imp->fHandle != NULL) {
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// The thread appears to have already been started.
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// This is probably an error on the part of our caller.
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return -1;
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}
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imp->fHandle = (HANDLE) _beginthreadex(
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NULL, // Security
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0x20000, // Stack Size
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SimpleThreadProc, // Function to Run
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(void *)this, // Arg List
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0, // initflag. Start running, not suspended
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&imp->fThreadID // thraddr
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);
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if (imp->fHandle == 0) {
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// An error occured
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int err = errno;
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if (err == 0) {
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err = -1;
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}
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return err;
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}
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return 0;
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}
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UBool SimpleThread::isRunning() {
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//
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// Test whether the thread associated with the SimpleThread object is
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// still actually running.
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//
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// NOTE: on Win64 on Itanium processors, a crashes
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// occur if the main thread of a process exits concurrently with some
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// other thread(s) exiting. To avoid the possibility, we wait until the
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// OS indicates that all threads have terminated, rather than waiting
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// only until the end of the user's Run function has been reached.
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//
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// I don't know whether the crashes represent a Windows bug, or whether
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// main() programs are supposed to have to wait for their threads.
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//
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Win32ThreadImplementation *imp = (Win32ThreadImplementation*)fImplementation;
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bool success;
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DWORD threadExitCode;
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if (imp->fHandle == 0) {
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// No handle, thread must not be running.
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return FALSE;
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}
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success = GetExitCodeThread(imp->fHandle, &threadExitCode) != 0;
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if (! success) {
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// Can't get status, thread must not be running.
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return FALSE;
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}
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return (threadExitCode == STILL_ACTIVE);
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}
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void SimpleThread::sleep(int32_t millis)
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{
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::Sleep(millis);
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}
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//-----------------------------------------------------------------------------------
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//
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// class SimpleThread NULL Implementation
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//
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//-----------------------------------------------------------------------------------
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#elif U_PLATFORM == U_PF_CLASSIC_MACOS
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// since the Mac has no preemptive threading (at least on MacOS 8), only
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// cooperative threading, threads are a no-op. We have no yield() calls
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// anywhere in the ICU, so we are guaranteed to be thread-safe.
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#define HAVE_IMP
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SimpleThread::SimpleThread()
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{}
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SimpleThread::~SimpleThread()
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{}
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int32_t
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SimpleThread::start()
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{ return 0; }
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void
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SimpleThread::run()
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{}
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void
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SimpleThread::sleep(int32_t millis)
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{}
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UBool
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SimpleThread::isRunning() {
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return FALSE;
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}
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#endif
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//-----------------------------------------------------------------------------------
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//
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// class SimpleThread POSIX implementation
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//
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// A note on the POSIX vs the Windows implementations of this class..
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// On Windows, the main thread must verify that other threads have finished
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// before exiting, or crashes occasionally occur. (Seen on Itanium Win64 only)
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// The function SimpleThread::isRunning() is used for this purpose.
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//
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// On POSIX, there is NO reliable non-blocking mechanism to determine
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// whether a thread has exited. pthread_kill(thread, 0) almost works,
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// but the system can recycle thread ids immediately, so seeing that a
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// thread exists with this call could mean that the original thread has
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// finished and a new one started with the same ID. Useless.
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//
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// So we need to do the check with user code, by setting a flag just before
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// the thread function returns. A technique that is guaranteed to fail
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// on Windows, because it indicates that the thread is done before all
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// system level cleanup has happened.
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//
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//-----------------------------------------------------------------------------------
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#if defined(POSIX)
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#define HAVE_IMP
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struct PosixThreadImplementation
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{
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pthread_t fThread;
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UBool fRunning;
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UBool fRan; // True if the thread was successfully started
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};
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extern "C" void* SimpleThreadProc(void *arg)
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{
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// This is the code that is run in the new separate thread.
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SimpleThread *This = (SimpleThread *)arg;
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This->run(); // Run the user code.
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// The user function has returned. Set the flag indicating that this thread
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// is done. Need a mutex for memory barrier purposes only, so that other thread
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// will reliably see that the flag has changed.
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PosixThreadImplementation *imp = (PosixThreadImplementation*)This->fImplementation;
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umtx_lock(NULL);
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imp->fRunning = FALSE;
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umtx_unlock(NULL);
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return 0;
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}
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SimpleThread::SimpleThread()
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{
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PosixThreadImplementation *imp = new PosixThreadImplementation;
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imp->fRunning = FALSE;
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imp->fRan = FALSE;
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fImplementation = imp;
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}
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SimpleThread::~SimpleThread()
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{
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PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
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if (imp->fRan) {
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pthread_join(imp->fThread, NULL);
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}
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delete imp;
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fImplementation = (void *)0xdeadbeef;
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}
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int32_t SimpleThread::start()
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{
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int32_t rc;
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static pthread_attr_t attr;
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static UBool attrIsInitialized = FALSE;
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PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
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imp->fRunning = TRUE;
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imp->fRan = TRUE;
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#ifdef HPUX_CMA
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if (attrIsInitialized == FALSE) {
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rc = pthread_attr_create(&attr);
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attrIsInitialized = TRUE;
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}
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rc = pthread_create(&(imp->fThread),attr,&SimpleThreadProc,(void*)this);
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#else
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if (attrIsInitialized == FALSE) {
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rc = pthread_attr_init(&attr);
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#if U_PLATFORM == U_PF_OS390
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{
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int detachstate = 0; // jdc30: detach state of zero causes
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//threads created with this attr to be in
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//an undetached state. An undetached
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//thread will keep its resources after
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//termination.
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pthread_attr_setdetachstate(&attr, &detachstate);
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}
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#else
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// pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
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pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
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#endif
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attrIsInitialized = TRUE;
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}
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rc = pthread_create(&(imp->fThread),&attr,&SimpleThreadProc,(void*)this);
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#endif
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if (rc != 0) {
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// some kind of error occured, the thread did not start.
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imp->fRan = FALSE;
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imp->fRunning = FALSE;
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}
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return rc;
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}
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UBool
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SimpleThread::isRunning() {
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// Note: Mutex functions are used here not for synchronization,
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// but to force memory barriors to exist, to ensure that one thread
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// can see changes made by another when running on processors
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// with memory models having weak coherency.
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PosixThreadImplementation *imp = (PosixThreadImplementation*)fImplementation;
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umtx_lock(NULL);
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UBool retVal = imp->fRunning;
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umtx_unlock(NULL);
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return retVal;
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}
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void SimpleThread::sleep(int32_t millis)
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{
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#if U_PLATFORM == U_PF_SOLARIS
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sigignore(SIGALRM);
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#endif
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#ifdef HPUX_CMA
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cma_sleep(millis/100);
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#elif U_PLATFORM == U_PF_HPUX || U_PLATFORM == U_PF_OS390
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millis *= 1000;
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while(millis >= 1000000) {
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usleep(999999);
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millis -= 1000000;
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}
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if(millis > 0) {
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usleep(millis);
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}
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#else
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usleep(millis * 1000);
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#endif
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}
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#endif
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// end POSIX
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#ifndef HAVE_IMP
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#error No implementation for threads! Cannot test.
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0 = 216; //die
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#endif
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//-------------------------------------------------------------------------------------------
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//
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// class ThreadWithStatus - a thread that we can check the status and error condition of
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//
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//-------------------------------------------------------------------------------------------
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class ThreadWithStatus : public SimpleThread
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{
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public:
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UBool getError() { return (fErrors > 0); }
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UBool getError(UnicodeString& fillinError) { fillinError = fErrorString; return (fErrors > 0); }
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virtual ~ThreadWithStatus(){}
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protected:
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ThreadWithStatus() : fErrors(0) {}
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void error(const UnicodeString &error) {
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fErrors++; fErrorString = error;
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SimpleThread::errorFunc();
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}
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void error() { error("An error occured."); }
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private:
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int32_t fErrors;
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UnicodeString fErrorString;
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};
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#endif // ICU_USE_THREADS
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