8b20f17f49
X-SVN-Rev: 473
196 lines
6.2 KiB
C++
196 lines
6.2 KiB
C++
/*
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* Copyright © {1997-1999}, International Business Machines Corporation and others. All Rights Reserved.
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*****************************************************************************************
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*
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* File SIMTXBD.H
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*
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* Modification History:
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*
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* Date Name Description
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* 02/18/97 aliu Converted from OpenClass. Changed text() to getText() and
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* made return type const &.
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* 08/11/98 helena Sync-up JDK1.2.
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*****************************************************************************************
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*/
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#ifndef SIMTXBD_H
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#define SIMTXBD_H
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#include "unicode/utypes.h"
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#include "unicode/unistr.h"
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#include "unicode/chariter.h"
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#include "unicode/brkiter.h"
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#include "txtbdat.h"
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/**
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* SIMPLETEXTBOUNDARY is a concrete implementation of BreakIterator.
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* SimpleTextBoundary uses a state machine to compute breaks.
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* <P>
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* Different state machines are available that compute breaks for
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* sentences, words, lines, and characters. They are accessable
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* through static functions of BreakIterator.
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*/
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class SimpleTextBoundary: public BreakIterator {
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public:
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/**
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* Destructor.
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*/
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virtual ~SimpleTextBoundary();
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/**
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* Return true if another object is semantically equal to this
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* one. The other object should be an instance of a subclass of
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* TextBoundary. Objects of different subclasses are considered
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* unequal.
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* <P>
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* Return true if this BreakIterator is at the same position in the
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* same text, and is the same class and type (word, line, etc.) of
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* BreakIterator, as the argument. Text is considered the same if
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* it contains the same characters, it need not be the same
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* object, and styles are not considered.
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*/
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virtual bool_t operator==(const BreakIterator&) const;
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/**
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* Return a polymorphic copy of this object. This is an abstract
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* method which subclasses implement.
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*/
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BreakIterator* clone(void) const;
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/**
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* Return a polymorphic class ID for this object. Different subclasses
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* will return distinct unequal values.
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*/
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virtual UClassID getDynamicClassID(void) const { return getStaticClassID(); }
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/**
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* Return a static class ID for this class.
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*/
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static UClassID getStaticClassID(void) { return (UClassID)&fgClassID; }
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/**
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* Return the text iterator over which this operates.
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* @return the caller of this method owns the returned object.
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*/
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virtual CharacterIterator* createText(void) const;
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/**
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* Change the text over which this operates. The text boundary is
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* reset to the start.
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*/
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virtual void setText(const UnicodeString* it);
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/**
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* Change the text over which this operates. The text boundary is
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* reset to the start.
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*/
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virtual void adoptText(CharacterIterator* it);
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/**
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* Return the index of the first character in the text being scanned.
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*/
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virtual UTextOffset first(void);
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/**
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* Return the index of the last character in the text being scanned.
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*/
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virtual UTextOffset last(void);
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/**
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* Return the character index of the previous text boundary, or kDone if all
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* boundaries have been returned.
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*/
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virtual UTextOffset previous(void);
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/**
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* Return the character index of the next text boundary, or kDone if all
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* boundaries have been returned.
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*/
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virtual UTextOffset next(void);
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/**
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* Return the character index of the text boundary that was most recently
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* returned by next(), previous(), first(), or last().
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*/
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virtual UTextOffset current(void) const;
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/**
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* Return the first boundary following the specified offset.
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* The value returned is always greater than the offset, or is kDone.
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* @param offset the offset to begin scanning.
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* @return The first boundary after the specified offset.
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*/
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virtual UTextOffset following(UTextOffset offset);
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/**
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* Return the first boundary preceding the specified offset.
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* The value returned is always smaller than the offset, or is kDone.
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* @param offset the offset to begin scanning.
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* @return The first boundary before the specified offset.
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*/
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virtual UTextOffset preceding(UTextOffset offset);
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/**
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* Return true if the specfied position is a boundary position.
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* @param offset the offset to check.
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* @return True if "offset" is a boundary position.
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*/
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virtual bool_t isBoundary(UTextOffset offset);
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/**
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* Return the nth boundary from the current boundary.
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* @param n the signed number of boundaries to traverse.
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* Negative values move to previous boundaries
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* and positive values move to later boundaries. A value of 0 does nothing.
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* @return The character index of the nth boundary from the current position.
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*/
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virtual UTextOffset next(int32_t n);
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private:
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/**
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* Construct an SimpleTextBoundary from the provided state table.
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* This protected constructor is called from the friend class
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* BreakIterator.
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*/
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SimpleTextBoundary(const TextBoundaryData* data);
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/**
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* Copy constructor.
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*/
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SimpleTextBoundary(const SimpleTextBoundary&); // only used by clone
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/**
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* The assignment operator is required to satisfy the compiler, but never called.
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*/
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SimpleTextBoundary operator=(const SimpleTextBoundary&) { return *this; } // do not call
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/**
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* Internal utility used to locate the previous position from which it is safe
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* to do a forward scan (state is known).
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*/
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UTextOffset previousSafePosition(UTextOffset offset);
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/**
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* Internal utility to get the next position.
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*/
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UTextOffset nextPosition(UTextOffset offset);
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static char fgClassID;
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static const UChar kEND_OF_STRING;
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const TextBoundaryData* fData;
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const WordBreakTable* fForward; // fData->forward()
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const WordBreakTable* fBackward; // fData->backward()
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const UnicodeClassMapping* fMap; // fData->map()
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CharacterIterator* fText;
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UTextOffset fPos;
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/* Making BreakIterator a friend is somewhat messy. */
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friend class BreakIterator;
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};
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#endif // _SIMTXBD
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//eof
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