scuffed-code/icu4c/source/layout/layout.vcxproj
2014-10-07 17:02:19 +00:00

580 lines
34 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C920062A-0647-4553-A3B2-37C58065664B}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\..\lib\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\x86\Debug\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\..\lib\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\x86\Release\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\..\..\lib\iculed.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;U_LAYOUT_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DisableLanguageExtensions>true</DisableLanguageExtensions>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderOutputFile>.\x86\Debug/layout.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\x86\Debug/</AssemblerListingLocation>
<ObjectFileName>.\x86\Debug/</ObjectFileName>
<ProgramDataBaseFileName>.\x86\Debug/</ProgramDataBaseFileName>
<BrowseInformation>true</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<OutputFile>..\..\bin\icule55d.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\..\..\lib\iculed.pdb</ProgramDatabaseFile>
<BaseAddress>0x4ac00000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>..\..\lib\iculed.lib</ImportLibrary>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\..\..\lib\icule.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;U_LAYOUT_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<DisableLanguageExtensions>true</DisableLanguageExtensions>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderOutputFile>.\x86\Release/layout.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\x86\Release/</AssemblerListingLocation>
<ObjectFileName>.\x86\Release/</ObjectFileName>
<ProgramDataBaseFileName>.\x86\Release/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<OutputFile>..\..\bin\icule55.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ProgramDatabaseFile>.\..\..\lib\icule.pdb</ProgramDatabaseFile>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<BaseAddress>0x4ac00000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>..\..\lib\icule.lib</ImportLibrary>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\..\..\lib64\iculed.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN64;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;U_LAYOUT_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DisableLanguageExtensions>true</DisableLanguageExtensions>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderOutputFile>.\x64\Debug/layout.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\x64\Debug/</AssemblerListingLocation>
<ObjectFileName>.\x64\Debug/</ObjectFileName>
<ProgramDataBaseFileName>.\x64\Debug/</ProgramDataBaseFileName>
<BrowseInformation>true</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<OutputFile>..\..\bin64\icule55d.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\..\..\lib64\iculed.pdb</ProgramDatabaseFile>
<BaseAddress>0x4ac00000</BaseAddress>
<ImportLibrary>..\..\lib64\iculed.lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\..\..\lib64\icule.tlb</TypeLibraryName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN64;WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;U_LAYOUT_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<DisableLanguageExtensions>true</DisableLanguageExtensions>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderOutputFile>.\x64\Release/layout.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\x64\Release/</AssemblerListingLocation>
<ObjectFileName>.\x64\Release/</ObjectFileName>
<ProgramDataBaseFileName>.\x64\Release/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<CompileAs>Default</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<OutputFile>..\..\bin64\icule55.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ProgramDatabaseFile>.\..\..\lib64\icule.pdb</ProgramDatabaseFile>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<BaseAddress>0x4ac00000</BaseAddress>
<ImportLibrary>..\..\lib64\icule.lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="AlternateSubstSubtables.cpp" />
<ClCompile Include="AnchorTables.cpp" />
<ClCompile Include="ArabicLayoutEngine.cpp" />
<ClCompile Include="ArabicShaping.cpp" />
<ClCompile Include="CanonData.cpp" />
<ClCompile Include="CanonShaping.cpp" />
<ClCompile Include="ClassDefinitionTables.cpp" />
<ClCompile Include="ContextualGlyphInsertionProc2.cpp" />
<ClCompile Include="ContextualGlyphSubstProc.cpp" />
<ClCompile Include="ContextualGlyphSubstProc2.cpp" />
<ClCompile Include="ContextualSubstSubtables.cpp" />
<ClCompile Include="CoverageTables.cpp" />
<ClCompile Include="CursiveAttachmentSubtables.cpp" />
<ClCompile Include="DeviceTables.cpp" />
<ClCompile Include="ExtensionSubtables.cpp" />
<ClCompile Include="Features.cpp" />
<ClCompile Include="GDEFMarkFilter.cpp" />
<ClCompile Include="GlyphDefinitionTables.cpp" />
<ClCompile Include="GlyphIterator.cpp" />
<ClCompile Include="GlyphLookupTables.cpp" />
<ClCompile Include="GlyphPositionAdjustments.cpp" />
<ClCompile Include="GlyphPositioningTables.cpp" />
<ClCompile Include="GlyphPosnLookupProc.cpp" />
<ClCompile Include="GlyphSubstitutionTables.cpp" />
<ClCompile Include="GlyphSubstLookupProc.cpp" />
<ClCompile Include="GXLayoutEngine.cpp" />
<ClCompile Include="GXLayoutEngine2.cpp" />
<ClCompile Include="HangulLayoutEngine.cpp" />
<ClCompile Include="HanLayoutEngine.cpp" />
<ClCompile Include="IndicClassTables.cpp" />
<ClCompile Include="IndicLayoutEngine.cpp" />
<ClCompile Include="IndicRearrangementProcessor.cpp" />
<ClCompile Include="IndicRearrangementProcessor2.cpp" />
<ClCompile Include="IndicReordering.cpp" />
<ClCompile Include="KernTable.cpp" />
<ClCompile Include="KhmerLayoutEngine.cpp" />
<ClCompile Include="KhmerReordering.cpp" />
<ClCompile Include="LayoutEngine.cpp" />
<ClCompile Include="LEFontInstance.cpp" />
<ClCompile Include="LEGlyphStorage.cpp" />
<ClCompile Include="LEInsertionList.cpp" />
<ClCompile Include="LigatureSubstProc.cpp" />
<ClCompile Include="LigatureSubstProc2.cpp" />
<ClCompile Include="LigatureSubstSubtables.cpp" />
<ClCompile Include="loengine.cpp" />
<ClCompile Include="LookupProcessor.cpp" />
<ClCompile Include="Lookups.cpp" />
<ClCompile Include="LookupTables.cpp" />
<ClCompile Include="MarkArrays.cpp" />
<ClCompile Include="MarkToBasePosnSubtables.cpp" />
<ClCompile Include="MarkToLigaturePosnSubtables.cpp" />
<ClCompile Include="MarkToMarkPosnSubtables.cpp" />
<ClCompile Include="MirroredCharData.cpp" />
<ClCompile Include="MorphTables.cpp" />
<ClCompile Include="MorphTables2.cpp" />
<ClCompile Include="MPreFixups.cpp" />
<ClCompile Include="MultipleSubstSubtables.cpp" />
<ClCompile Include="NonContextualGlyphSubstProc.cpp" />
<ClCompile Include="NonContextualGlyphSubstProc2.cpp" />
<ClCompile Include="OpenTypeLayoutEngine.cpp" />
<ClCompile Include="OpenTypeUtilities.cpp" />
<ClCompile Include="PairPositioningSubtables.cpp" />
<ClCompile Include="ScriptAndLanguage.cpp" />
<ClCompile Include="ScriptAndLanguageTags.cpp" />
<ClCompile Include="SegmentArrayProcessor.cpp" />
<ClCompile Include="SegmentArrayProcessor2.cpp" />
<ClCompile Include="SegmentSingleProcessor.cpp" />
<ClCompile Include="SegmentSingleProcessor2.cpp" />
<ClCompile Include="ShapingTypeData.cpp" />
<ClCompile Include="SimpleArrayProcessor.cpp" />
<ClCompile Include="SimpleArrayProcessor2.cpp" />
<ClCompile Include="SinglePositioningSubtables.cpp" />
<ClCompile Include="SingleSubstitutionSubtables.cpp" />
<ClCompile Include="SingleTableProcessor.cpp" />
<ClCompile Include="SingleTableProcessor2.cpp" />
<ClCompile Include="StateTableProcessor.cpp" />
<ClCompile Include="StateTableProcessor2.cpp" />
<ClCompile Include="SubstitutionLookups.cpp" />
<ClCompile Include="SubtableProcessor.cpp" />
<ClCompile Include="SubtableProcessor2.cpp" />
<ClCompile Include="ThaiLayoutEngine.cpp" />
<ClCompile Include="ThaiShaping.cpp" />
<ClCompile Include="ThaiStateTables.cpp" />
<ClCompile Include="TibetanLayoutEngine.cpp" />
<ClCompile Include="TibetanReordering.cpp" />
<ClCompile Include="TrimmedArrayProcessor.cpp" />
<ClCompile Include="TrimmedArrayProcessor2.cpp" />
<ClCompile Include="ValueRecords.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="AlternateSubstSubtables.h" />
<ClInclude Include="AnchorTables.h" />
<ClInclude Include="ArabicLayoutEngine.h" />
<ClInclude Include="ArabicShaping.h" />
<ClInclude Include="AttachmentPosnSubtables.h" />
<ClInclude Include="CanonShaping.h" />
<ClInclude Include="CharSubstitutionFilter.h" />
<ClInclude Include="ClassDefinitionTables.h" />
<ClInclude Include="ContextualGlyphInsertion.h" />
<ClInclude Include="ContextualGlyphInsertionProc2.h" />
<ClInclude Include="ContextualGlyphSubstitution.h" />
<ClInclude Include="ContextualGlyphSubstProc.h" />
<ClInclude Include="ContextualGlyphSubstProc2.h" />
<ClInclude Include="ContextualSubstSubtables.h" />
<ClInclude Include="CoverageTables.h" />
<ClInclude Include="CursiveAttachmentSubtables.h" />
<ClInclude Include="DefaultCharMapper.h" />
<ClInclude Include="DeviceTables.h" />
<ClInclude Include="ExtensionSubtables.h" />
<ClInclude Include="GDEFMarkFilter.h" />
<ClInclude Include="GlyphDefinitionTables.h" />
<ClInclude Include="GlyphIterator.h" />
<ClInclude Include="GlyphLookupTables.h" />
<ClInclude Include="GlyphPositionAdjustments.h" />
<ClInclude Include="GlyphPositioningTables.h" />
<ClInclude Include="GlyphPosnLookupProc.h" />
<ClInclude Include="GlyphSubstitutionTables.h" />
<ClInclude Include="GlyphSubstLookupProc.h" />
<ClInclude Include="GXLayoutEngine.h" />
<ClInclude Include="GXLayoutEngine2.h" />
<ClInclude Include="HangulLayoutEngine.h" />
<ClInclude Include="HanLayoutEngine.h" />
<ClInclude Include="ICUFeatures.h" />
<ClInclude Include="IndicLayoutEngine.h" />
<ClInclude Include="IndicRearrangement.h" />
<ClInclude Include="IndicRearrangementProcessor.h" />
<ClInclude Include="IndicRearrangementProcessor2.h" />
<ClInclude Include="IndicReordering.h" />
<ClInclude Include="KernTable.h" />
<ClInclude Include="KhmerLayoutEngine.h" />
<ClInclude Include="KhmerReordering.h" />
<CustomBuild Include="LayoutEngine.h">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="LayoutTables.h" />
<CustomBuild Include="LEFontInstance.h">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="LEGlyphFilter.h">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="LEGlyphStorage.h">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="LEInsertionList.h">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="LELanguages.h">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="LEScripts.h">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="LESwaps.h">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="LETypes.h">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="LigatureSubstitution.h" />
<ClInclude Include="LigatureSubstProc.h" />
<ClInclude Include="LigatureSubstProc2.h" />
<ClInclude Include="LigatureSubstSubtables.h" />
<CustomBuild Include="loengine.h">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" ..\..\include\layout
</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\include\layout\%(Filename)%(Extension);%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="LookupProcessor.h" />
<ClInclude Include="Lookups.h" />
<ClInclude Include="LookupTables.h" />
<ClInclude Include="MarkArrays.h" />
<ClInclude Include="MarkToBasePosnSubtables.h" />
<ClInclude Include="MarkToLigaturePosnSubtables.h" />
<ClInclude Include="MarkToMarkPosnSubtables.h" />
<ClInclude Include="MorphStateTables.h" />
<ClInclude Include="MorphTables.h" />
<ClInclude Include="MPreFixups.h" />
<ClInclude Include="MultipleSubstSubtables.h" />
<ClInclude Include="NonContextualGlyphSubst.h" />
<ClInclude Include="NonContextualGlyphSubstProc.h" />
<ClInclude Include="NonContextualGlyphSubstProc2.h" />
<ClInclude Include="OpenTypeLayoutEngine.h" />
<ClInclude Include="OpenTypeTables.h" />
<ClInclude Include="OpenTypeUtilities.h" />
<ClInclude Include="PairPositioningSubtables.h" />
<ClInclude Include="ScriptAndLanguage.h" />
<ClInclude Include="ScriptAndLanguageTags.h" />
<ClInclude Include="SegmentArrayProcessor.h" />
<ClInclude Include="SegmentArrayProcessor2.h" />
<ClInclude Include="SegmentSingleProcessor.h" />
<ClInclude Include="SegmentSingleProcessor2.h" />
<ClInclude Include="SimpleArrayProcessor.h" />
<ClInclude Include="SimpleArrayProcessor2.h" />
<ClInclude Include="SinglePositioningSubtables.h" />
<ClInclude Include="SingleSubstitutionSubtables.h" />
<ClInclude Include="SingleTableProcessor.h" />
<ClInclude Include="SingleTableProcessor2.h" />
<ClInclude Include="StateTableProcessor.h" />
<ClInclude Include="StateTableProcessor2.h" />
<ClInclude Include="StateTables.h" />
<ClInclude Include="SubstitutionLookups.h" />
<ClInclude Include="SubtableProcessor.h" />
<ClInclude Include="SubtableProcessor2.h" />
<ClInclude Include="ThaiLayoutEngine.h" />
<ClInclude Include="ThaiShaping.h" />
<ClInclude Include="TibetanLayoutEngine.h" />
<ClInclude Include="TibetanReordering.h" />
<ClInclude Include="TrimmedArrayProcessor.h" />
<ClInclude Include="TrimmedArrayProcessor2.h" />
<ClInclude Include="ValueRecords.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="layout.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\common\common.vcxproj">
<Project>{73c0a65b-d1f2-4de1-b3a6-15dad2c23f3d}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>