scuffed-code/icu4c/source/test/intltest/tsnmfmt.h
Helena Chapman 3aaa52af8d ICU-161 updated the copyright notices.
X-SVN-Rev: 596
2000-01-15 02:00:06 +00:00

102 lines
2.3 KiB
C++

/********************************************************************
* COPYRIGHT:
* Copyright (c) 1997-1999, International Business Machines Corporation and
* others. All Rights Reserved.
********************************************************************/
#ifndef _INTLTESTNUMBERFORMAT
#define _INTLTESTNUMBERFORMAT
#include "unicode/utypes.h"
#include "intltest.h"
#include "unicode/fmtable.h"
class NumberFormat;
/**
* This test does round-trip testing (format -> parse -> format -> parse -> etc.) of
* NumberFormat.
*/
class IntlTestNumberFormat: public IntlTest {
void runIndexedTest( int32_t index, bool_t exec, char* &name, char* par = NULL );
private:
/**
* call tryIt with many variations, called by testLocale
**/
void testFormat(char *par);
/**
* perform tests using aNumber and fFormat, called in many variations
**/
void tryIt(double aNumber);
/**
* perform tests using aNumber and fFormat, called in many variations
**/
void tryIt(int32_t aNumber);
/**
* test NumberFormat::getAvailableLocales
**/
void testAvailableLocales(char *par);
/**
* call testLocale for all locales
**/
void monsterTest(char *par);
/**
* call testFormat for currency, percent and plain number instances
**/
void testLocale(char *par, const Locale& locale, const UnicodeString& localeName);
NumberFormat* fFormat;
UErrorCode fStatus;
public:
/*
* Return a random double
**/
static double randDouble()
{
// Assume 8-bit (or larger) rand values. Also assume
// that the system rand() function is very poor, which it always is.
double d;
int32_t i;
for (i=0; i < sizeof(double); ++i)
{
char* poke = (char*)&d;
poke[i] = (rand() & 0xFF);
}
return d;
}
/*
* Return a random uint32_t
**/
static uint32_t randLong()
{
// Assume 8-bit (or larger) rand values. Also assume
// that the system rand() function is very poor, which it always is.
uint32_t d;
int32_t i;
for (i=0; i < sizeof(uint32_t); ++i)
{
char* poke = (char*)&d;
poke[i] = (rand() & 0xFF);
}
return d;
}
/**
* Return a random double 0 <= x < 1.0
**/
static double randFraction()
{
return (double)randLong() / (double)0xFFFFFFFF;
}
};
#endif