8b20f17f49
X-SVN-Rev: 473
82 lines
2.6 KiB
C++
82 lines
2.6 KiB
C++
/*
|
|
*****************************************************************************************
|
|
* Copyright (C) 1997-1999, International Business Machines
|
|
* Corporation and others. All Rights Reserved.
|
|
*****************************************************************************************
|
|
*/
|
|
//===============================================================================
|
|
//
|
|
// File colcache.h
|
|
//
|
|
// CollationCache implements a persistent in-memory cache for
|
|
// TableCollationData objects. The goal of CollationCache is to improve
|
|
// the memory footprint of a process which may have multiple threads
|
|
// loading up the same TableCollation object. Performance improvement is
|
|
// strictly a secondary goal.
|
|
//
|
|
// Created by: Alan Liu
|
|
//
|
|
// Modification History:
|
|
//
|
|
// Date Name Description
|
|
// 2/11/97 aliu Creation.
|
|
// 2/12/97 aliu Modified to work with TableCollationData.
|
|
// 8/18/97 helena Added internal API documentation.
|
|
//
|
|
//===============================================================================
|
|
|
|
#ifndef COLCACHE_H
|
|
#define COLCACHE_H
|
|
|
|
#include "uhash.h"
|
|
#include "unicode/unistr.h"
|
|
|
|
class TableCollationData;
|
|
|
|
// Tell the VC++ compiler not to warn about DLL interface
|
|
#ifdef _WIN32
|
|
#pragma warning( disable : 4251 )
|
|
#endif
|
|
|
|
//-------------------------------------------------------------------------------
|
|
/**
|
|
* CollationCache implements a simple cache for TableCollationData objects.
|
|
* TableCollationData objects may be added to the cache, and looked up in the
|
|
* cache. When the cache is destroyed, all the TableCollationData objects are
|
|
* deleted.
|
|
*/
|
|
|
|
class CollationCache
|
|
{
|
|
public:
|
|
/**
|
|
* Default constructor.
|
|
*/
|
|
CollationCache();
|
|
/**
|
|
* Destructor.
|
|
*/
|
|
virtual ~CollationCache();
|
|
|
|
/**
|
|
* ::Add and ::Find use a UnicodeString as the key to Collation objects in the
|
|
* cache. If Add is called twice with equivalent keys, but different
|
|
* collation objects, the first collation object will be deleted when the
|
|
* second one is added. In general, this is undesirable; objects in the
|
|
* cache are usually pointed to by various clients in the system. For this
|
|
* reason, clients should call Find to ensure a Collation object does not
|
|
* already exist in the cache for the given key before calling Add.
|
|
* @param key the unique key.
|
|
* @param data the collation data object.
|
|
* @return the found collation data object
|
|
*/
|
|
void Add(const UnicodeString& key, TableCollationData* data);
|
|
TableCollationData* Find(const UnicodeString& key);
|
|
|
|
private:
|
|
UHashtable* fHashtable;
|
|
};
|
|
|
|
#endif
|
|
//eof
|