scuffed-code/icu4c/source/common/ucnvmbcs.c
George Rhoten 1ac04345f0 ICU-535 Fixed some compiler warnings
X-SVN-Rev: 3549
2001-02-02 23:31:17 +00:00

3332 lines
123 KiB
C

/*
*******************************************************************************
*
* Copyright (C) 2000, International Business Machines
* Corporation and others. All Rights Reserved.
*
*******************************************************************************
* file name: ucnvmbcs.c
* encoding: US-ASCII
* tab size: 8 (not used)
* indentation:4
*
* created on: 2000jul03
* created by: Markus W. Scherer
*
* The current code in this file replaces the previous implementation
* of conversion code from multi-byte codepages to Unicode and back.
* This implementation supports the following:
* - legacy variable-length codepages with up to 4 bytes per character
* - all Unicode code points (up to 0x10ffff)
* - efficient distinction of unassigned vs. illegal byte sequences
* - it is possible in fromUnicode() to directly deal with simple
* stateful encodings (used for EBCDIC_STATEFUL)
* - it is possible to convert Unicode code points other than U+0000
* to a single zero byte (but not as a fallback except for SBCS)
*
* Remaining limitations in fromUnicode:
* - byte sequences must not have leading zero bytes
* - except for SBCS codepages: no fallback mapping from Unicode to a zero byte
* - limitation to up to 4 bytes per character
*/
#include "unicode/utypes.h"
#include "unicode/ucnv.h"
#include "unicode/ucnv_cb.h"
#include "unicode/udata.h"
#include "ucnv_bld.h"
#include "ucnvmbcs.h"
#include "ucnv_cnv.h"
#include "cstring.h"
/* control optimizations according to the platform */
#define MBCS_UNROLL_SINGLE_TO_BMP 1
#define MBCS_UNROLL_SINGLE_FROM_BMP 0
/*
* _MBCSHeader versions 4
* (Note that the _MBCSHeader version is in addition to the converter formatVersion.)
*
* Changes from version 3 (for performance improvements):
* - new bit distribution for state table entries
* - reordered action codes
* - new data structure for single-byte fromUnicode
* + stage 2 only contains indexes
* + stage 3 stores 16 bits per character with classification bits 15..8
* - no multiplier for stage 1 entries
* - stage 2 for non-single-byte codepages contains the index and the flags in
* one 32-bit value
* - 2-byte and 4-byte fromUnicode results are stored directly as 16/32-bit integers
*
* For more details about old versions of the MBCS data structure, see
* the corresponding versions of this file.
*
* Converting stateless codepage data ---------------------------------------***
* (or codepage data with simple states) to Unicode.
*
* Data structure and algorithm for converting from complex legacy codepages
* to Unicode. (Designed before 2000-may-22.)
*
* The basic idea is that the structure of legacy codepages can be described
* with state tables.
* When reading a byte stream, each input byte causes a state transition.
* Some transitions result in the output of a code point, some result in
* "unassigned" or "illegal" output.
* This is used here for character conversion.
*
* The data structure begins with a state table consisting of a row
* per state, with 256 entries (columns) per row for each possible input
* byte value.
* Each entry is 32 bits wide, with two formats distinguished by
* the sign bit (bit 31):
*
* One format for transitional entries (bit 31 not set) for non-final bytes, and
* one format for final entries (bit 31 set).
* Both formats contain the number of the next state in the same bit
* positions.
* State 0 is the initial state.
*
* Most of the time, the offset values of subsequent states are added
* up to a scalar value. This value will eventually be the index of
* the Unicode code point in a table that follows the state table.
* The effect is that the code points for final state table rows
* are contiguous. The code points of final state rows follow each other
* in the order of the references to those final states by previous
* states, etc.
*
* For some terminal states, the offset is itself the output Unicode
* code point (16 bits for a BMP code point or 20 bits for a supplementary
* code point (stored as code point minus 0x10000 so that 20 bits are enough).
* For others, the code point in the Unicode table is stored with either
* one or two code units: one for BMP code points, two for a pair of
* surrogates.
* All code points for a final state entry take up the same number of code
* units, regardless of whether they all actually _use_ the same number
* of code units. This is necessary for simple array access.
*
* An additional feature comes in with what in ICU is called "fallback"
* mappings:
*
* In addition to round-trippable, precise, 1:1 mappings, there are often
* mappings defined between similar, though not the same, characters.
* Typically, such mappings occur only in fromUnicode mapping tables because
* Unicode has a superset repertoire of most other codepages. However, it
* is possible to provide such mappings in the toUnicode tables, too.
* In this case, the fallback mappings are partly integrated into the
* general state tables because the structure of the encoding includes their
* byte sequences.
* For final entries in an initial state, fallback mappings are stored in
* the entry itself like with roundtrip mappings.
* For other final entries, they are stored in the code units table if
* the entry is for a pair of code units.
* For single-unit results in the code units table, there is no space to
* alternatively hold a fallback mapping; in this case, the code unit
* is stored as U+fffe (unassigned), and the fallback mapping needs to
* be looked up by the scalar offset value in a separate table.
*
* "Unassigned" state entries really mean "structurally unassigned",
* i.e., such a byte sequence will never have a mapping result.
*
* The interpretation of the bits in each entry is as follows:
*
* Bit 31 not set, not a terminal entry ("transitional"):
* 30..24 next state
* 23..0 offset delta, to be added up
*
* Bit 31 set, terminal ("final") entry:
* 30..24 next state (regardless of action code)
* 23..20 action code:
* action codes 0 and 1 result in precise-mapping Unicode code points
* 0 valid byte sequence
* 19..16 not used, 0
* 15..0 16-bit Unicode BMP code point
* never U+fffe or U+ffff
* 1 valid byte sequence
* 19..0 20-bit Unicode supplementary code point
* never U+fffe or U+ffff
*
* action codes 2 and 3 result in fallback (unidirectional-mapping) Unicode code points
* 2 valid byte sequence (fallback)
* 19..16 not used, 0
* 15..0 16-bit Unicode BMP code point as fallback result
* 3 valid byte sequence (fallback)
* 19..0 20-bit Unicode supplementary code point as fallback result
*
* action codes 4 and 5 may result in roundtrip/fallback/unassigned/illegal results
* depending on the code units they result in
* 4 valid byte sequence
* 19..9 not used, 0
* 8..0 final offset delta
* pointing to one 16-bit code unit which may be
* fffe unassigned -- look for a fallback for this offset
* ffff illegal
* 5 valid byte sequence
* 19..9 not used, 0
* 8..0 final offset delta
* pointing to two 16-bit code units
* (typically UTF-16 surrogates)
* the result depends on the first code unit as follows:
* 0000..d7ff roundtrip BMP code point (1st alone)
* d800..dbff roundtrip surrogate pair (1st, 2nd)
* dc00..dfff fallback surrogate pair (1st-400, 2nd)
* e000 roundtrip BMP code point (2nd alone)
* e001 fallback BMP code point (2nd alone)
* fffe unassigned
* ffff illegal
* (the final offset deltas are at most 255 * 2,
* times 2 because of storing code unit pairs)
*
* 6 unassigned byte sequence
* 19..16 not used, 0
* 15..0 16-bit Unicode BMP code point U+fffe (new with version 2)
* this does not contain a final offset delta because the main
* purpose of this action code is to save scalar offset values;
* therefore, fallback values cannot be assigned to byte
* sequences that result in this action code
* 7 illegal byte sequence
* 19..16 not used, 0
* 15..0 16-bit Unicode BMP code point U+ffff (new with version 2)
* 8 state change only
* 19..0 not used, 0
* useful for state changes in simple stateful encodings,
* at Shift-In/Shift-Out codes
*
*
* 9..15 reserved for future use
* current implementations will only perform a state change
* and ignore bits 19..0
*
* An encoding with contiguous ranges of unassigned byte sequences, like
* Shift-JIS and especially EUC-TW, can be stored efficiently by having
* at least two states for the trail bytes:
* One trail byte state that results in code points, and one that only
* has "unassigned" and "illegal" terminal states.
*
* Note: partly by accident, this data structure supports simple stateless
* encodings without any additional logic.
* Currently, only simple Shift-In/Shift-Out schemes are handled with
* appropriate state tables (especially EBCDIC_STATEFUL!).
*
* MBCS version 2 added:
* unassigned and illegal action codes have U+fffe and U+ffff
* instead of unused bits; this is useful for _MBCS_SINGLE_SIMPLE_GET_NEXT_BMP()
*
* Converting from Unicode to codepage bytes --------------------------------***
*
* The conversion data structure for fromUnicode is designed for the known
* structure of Unicode. It maps from 21-bit code points (0..0x10ffff) to
* a sequence of 1..4 bytes, in addition to a flag that indicates if there is
* a roundtrip mapping.
*
* The lookup is done with a 3-stage trie, using 11/6/4 bits for stage 1/2/3
* like in the character properties table.
* The beginning of the trie is at offsetFromUTable, the beginning of stage 3
* with the resulting bytes is at offsetFromUBytes.
*
* Beginning with version 4, single-byte codepages have a significantly different
* trie compared to other codepages.
* In all cases, the entry in stage 1 is directly the index of the block of
* 64 entries in stage 2.
*
* Single-byte lookup:
*
* Stage 2 only contains 16-bit indexes directly to the 16-blocks in stage 3.
* Stage 3 contains one 16-bit word per result:
* Bits 15..8 indicate the kind of result:
* f roundtrip result
* c fallback result from private-use code point
* 8 fallback result from other code points
* 0 unassigned
* Bits 7..0 contain the codepage byte. A zero byte is always possible.
*
* Multi-byte lookup:
*
* Stage 2 contains a 32-bit word for each 16-block in stage 3:
* Bits 31..16 contain flags for which stage 3 entries contain roundtrip results
* test: (stage2Entry&(1<<(16+(c&0xf))))!=0
* If this test is false, then a non-zero result will be interpreted as
* a fallback mapping.
* Bits 15..0 contain the index to stage 3, which must be multiplied by 16*(bytes per char)
*
* Stage 3 contains 2, 3, or 4 bytes per result.
* 2 or 4 bytes are stored as uint16_t/uint32_t in platform endianness,
* while 3 bytes are stored as bytes in big-endian order.
* Leading zero bytes are ignored, and the number of bytes is counted.
* A zero byte mapping result is possible as a roundtrip result.
* For some output types, the actual result is processed from this;
* see _MBCSFromUnicodeWithOffsets().
*
* Note that stage 1 always contains 0x440=1088 entries (0x440==0x110000>>10),
* or (version 3 and up) for BMP-only codepages, it contains 64 entries.
*
* In version 3, stage 2 blocks may overlap by multiples of the multiplier
* for compaction.
* In version 4, stage 2 blocks (and for single-byte codepages, stage 3 blocks)
* may overlap by any number of entries.
*
* MBCS version 2 added:
* the converter checks for known output types, which allows
* adding new ones without crashing an unaware converter
*/
/* single-byte fromUnicode: get the 16-bit result word */
#define MBCS_SINGLE_RESULT_FROM_U(table, results, c) (results)[ (table)[ (table)[(c)>>10] +(((c)>>4)&0x3f) ] +((c)&0xf) ]
/* multi-byte fromUnicode: get the 32-bit stage 2 entry */
#define MBCS_STAGE_2_FROM_U(table, c) ((uint32_t *)(table))[ (table)[(c)>>10] +(((c)>>4)&0x3f) ]
#define MBCS_VALUE_2_FROM_STAGE_2(bytes, stage2Entry, c) ((uint16_t *)(bytes))[16*(uint32_t)(uint16_t)(stage2Entry)+((c)&0xf)]
#define MBCS_VALUE_4_FROM_STAGE_2(bytes, stage2Entry, c) ((uint32_t *)(bytes))[16*(uint32_t)(uint16_t)(stage2Entry)+((c)&0xf)]
#define MBCS_POINTER_3_FROM_STAGE_2(bytes, stage2Entry, c) ((bytes)+(16*(uint32_t)(uint16_t)(stage2Entry)+((c)&0xf))*3)
/* prototypes --------------------------------------------------------------- */
U_CFUNC void
_MBCSLoad(UConverterSharedData *sharedData,
const uint8_t *raw,
UErrorCode *pErrorCode);
U_CFUNC void
_MBCSReset(UConverter *cnv, UConverterResetChoice choice);
U_CFUNC void
_MBCSOpen(UConverter *cnv,
const char *name,
const char *locale,
uint32_t options,
UErrorCode *pErrorCode);
U_CFUNC void
_MBCSToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs,
UErrorCode *pErrorCode);
U_CFUNC void
_MBCSSingleToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs,
UErrorCode *pErrorCode);
U_CFUNC void
_MBCSSingleToBMPWithOffsets(UConverterToUnicodeArgs *pArgs,
UErrorCode *pErrorCode);
U_CFUNC UChar32
_MBCSGetNextUChar(UConverterToUnicodeArgs *pArgs,
UErrorCode *pErrorCode);
U_CFUNC UChar32
_MBCSSingleGetNextUChar(UConverterToUnicodeArgs *pArgs,
UErrorCode *pErrorCode);
U_CFUNC UChar32
_MBCSSingleSimpleGetNextUChar(UConverterSharedData *sharedData,
uint8_t b, UBool useFallback);
U_CFUNC void
_MBCSFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
UErrorCode *pErrorCode);
U_CFUNC void
_MBCSDoubleFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
UErrorCode *pErrorCode);
U_CFUNC void
_MBCSSingleFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
UErrorCode *pErrorCode);
U_CFUNC void
_MBCSSingleFromBMPWithOffsets(UConverterFromUnicodeArgs *pArgs,
UErrorCode *pErrorCode);
U_CFUNC void
_MBCSWriteSub(UConverterFromUnicodeArgs *pArgs,
int32_t offsetIndex,
UErrorCode *pErrorCode);
static void
fromUCallback(UConverter *cnv,
void *context, UConverterFromUnicodeArgs *pArgs,
UChar32 codePoint,
UConverterCallbackReason reason, UErrorCode *pErrorCode);
static void
toUCallback(UConverter *cnv,
void *context, UConverterToUnicodeArgs *pArgs,
const char *codeUnits, int32_t length,
UConverterCallbackReason reason, UErrorCode *pErrorCode);
/* GB 18030 data ------------------------------------------------------------ */
/* helper macros for linear values for GB 18030 four-byte sequences */
#define LINEAR_18030(a, b, c, d) ((((a)*10+(b))*126L+(c))*10L+(d))
#define LINEAR_18030_BASE LINEAR_18030(0x81, 0x30, 0x81, 0x30)
#define LINEAR(x) LINEAR_18030(x>>24, (x>>16)&0xff, (x>>8)&0xff, x&0xff)
/*
* Some ranges of GB 18030 where both the Unicode code points and the
* GB four-byte sequences are contiguous and are handled algorithmically by
* the special callback functions below.
* The values are start & end of Unicode & GB codes.
*
* Note that single surrogates are not mapped by GB 18030
* as of the re-released mapping tables from 2000-nov-30.
*/
static const uint32_t
gb18030Ranges[13][4]={
{0x10000, 0x10FFFF, LINEAR(0x90308130), LINEAR(0xE3329A35)},
{0x9FA6, 0xD7FF, LINEAR(0x82358F33), LINEAR(0x8336C738)},
{0x0452, 0x200F, LINEAR(0x8130D330), LINEAR(0x8136A531)},
{0xE865, 0xF92B, LINEAR(0x8336D030), LINEAR(0x84308534)},
{0x2643, 0x2E80, LINEAR(0x8137A839), LINEAR(0x8138FD38)},
{0xFA2A, 0xFE2F, LINEAR(0x84309C38), LINEAR(0x84318537)},
{0x3CE1, 0x4055, LINEAR(0x8231D438), LINEAR(0x8232AF32)},
{0x361B, 0x3917, LINEAR(0x8230A633), LINEAR(0x8230F237)},
{0x49B8, 0x4C76, LINEAR(0x8234A131), LINEAR(0x8234E733)},
{0x4160, 0x4336, LINEAR(0x8232C937), LINEAR(0x8232F837)},
{0x478E, 0x4946, LINEAR(0x8233E838), LINEAR(0x82349638)},
{0x44D7, 0x464B, LINEAR(0x8233A339), LINEAR(0x8233C931)},
{0xFFE6, 0xFFFF, LINEAR(0x8431A234), LINEAR(0x8431A439)}
};
/* MBCS setup functions ----------------------------------------------------- */
U_CFUNC void
_MBCSLoad(UConverterSharedData *sharedData,
const uint8_t *raw,
UErrorCode *pErrorCode) {
UDataInfo info;
UConverterMBCSTable *mbcsTable=&sharedData->table->mbcs;
_MBCSHeader *header=(_MBCSHeader *)raw;
if(header->version[0]!=4) {
*pErrorCode=U_INVALID_TABLE_FORMAT;
return;
}
mbcsTable->countStates=(uint8_t)header->countStates;
mbcsTable->countToUFallbacks=header->countToUFallbacks;
mbcsTable->stateTable=(const int32_t (*)[256])(raw+sizeof(_MBCSHeader));
mbcsTable->toUFallbacks=(const _MBCSToUFallback *)(mbcsTable->stateTable+header->countStates);
mbcsTable->unicodeCodeUnits=(const uint16_t *)(raw+header->offsetToUCodeUnits);
mbcsTable->fromUnicodeTable=(const uint16_t *)(raw+header->offsetFromUTable);
mbcsTable->fromUnicodeBytes=(const uint8_t *)(raw+header->offsetFromUBytes);
mbcsTable->outputType=(uint8_t)header->flags;
/* make sure that the output type is known */
switch(mbcsTable->outputType) {
case MBCS_OUTPUT_1:
case MBCS_OUTPUT_2:
case MBCS_OUTPUT_3:
case MBCS_OUTPUT_4:
case MBCS_OUTPUT_3_EUC:
case MBCS_OUTPUT_4_EUC:
case MBCS_OUTPUT_2_SISO:
/* OK */
break;
default:
*pErrorCode=U_INVALID_TABLE_FORMAT;
return;
}
/*
* converter versions 6.1 and up contain a unicodeMask that is
* used here to select the most efficient function implementations
*/
info.size=sizeof(UDataInfo);
udata_getInfo((UDataMemory *)sharedData->dataMemory, &info);
if(info.formatVersion[0]>6 || (info.formatVersion[0]==6 && info.formatVersion[1]>=1)) {
/* mask off possible future extensions to be safe */
mbcsTable->unicodeMask=(uint8_t)(sharedData->staticData->unicodeMask&3);
} else {
/* for older versions, assume worst case: contains anything possible (prevent over-optimizations) */
mbcsTable->unicodeMask=UCNV_HAS_SUPPLEMENTARY|UCNV_HAS_SURROGATES;
}
}
U_CFUNC void
_MBCSReset(UConverter *cnv, UConverterResetChoice choice) {
if(choice<=UCNV_RESET_TO_UNICODE) {
/* toUnicode */
cnv->toUnicodeStatus=0; /* offset */
cnv->mode=0; /* state */
cnv->toULength=0; /* byteIndex */
}
if(choice!=UCNV_RESET_TO_UNICODE) {
/* fromUnicode */
cnv->fromUSurrogateLead=0;
cnv->fromUnicodeStatus=1; /* prevLength */
}
}
U_CFUNC void
_MBCSOpen(UConverter *cnv,
const char *name,
const char *locale,
uint32_t options,
UErrorCode *pErrorCode) {
_MBCSReset(cnv, UCNV_RESET_BOTH);
if(uprv_strstr(name, "gb18030")!=NULL || uprv_strstr(name, "GB18030")!=NULL) {
/* set a flag for GB 18030 mode, which changes the callback behavior */
cnv->extraInfo=(void *)gb18030Ranges;
}
}
/* MBCS-to-Unicode conversion functions ------------------------------------- */
static UChar32
_MBCSGetFallback(UConverterMBCSTable *mbcsTable, uint32_t offset) {
const _MBCSToUFallback *toUFallbacks;
uint32_t i, start, limit;
limit=mbcsTable->countToUFallbacks;
if(limit>0) {
/* do a binary search for the fallback mapping */
toUFallbacks=mbcsTable->toUFallbacks;
start=0;
while(start<limit-1) {
i=(start+limit)/2;
if(offset<toUFallbacks[i].offset) {
limit=i;
} else {
start=i;
}
}
/* did we really find it? */
if(offset==toUFallbacks[start].offset) {
return toUFallbacks[start].codePoint;
}
}
return 0xfffe;
}
U_CFUNC void
_MBCSToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs,
UErrorCode *pErrorCode) {
UConverter *cnv;
const uint8_t *source, *sourceLimit;
UChar *target;
const UChar *targetLimit;
int32_t *offsets;
const int32_t (*stateTable)[256];
const uint16_t *unicodeCodeUnits;
uint32_t offset;
uint8_t state;
int8_t byteIndex;
uint8_t *bytes;
int32_t sourceIndex, nextSourceIndex;
int32_t entry;
UChar c;
uint8_t action;
UConverterCallbackReason reason;
/* use optimized function if possible */
cnv=pArgs->converter;
if(cnv->sharedData->table->mbcs.countStates==1) {
if(!(cnv->sharedData->table->mbcs.unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
_MBCSSingleToBMPWithOffsets(pArgs, pErrorCode);
} else {
_MBCSSingleToUnicodeWithOffsets(pArgs, pErrorCode);
}
return;
}
/* set up the local pointers */
source=(const uint8_t *)pArgs->source;
sourceLimit=(const uint8_t *)pArgs->sourceLimit;
target=pArgs->target;
targetLimit=pArgs->targetLimit;
offsets=pArgs->offsets;
stateTable=cnv->sharedData->table->mbcs.stateTable;
unicodeCodeUnits=cnv->sharedData->table->mbcs.unicodeCodeUnits;
/* get the converter state from UConverter */
offset=cnv->toUnicodeStatus;
state=(uint8_t)(cnv->mode);
byteIndex=cnv->toULength;
bytes=cnv->toUBytes;
/* sourceIndex=-1 if the current character began in the previous buffer */
sourceIndex=byteIndex==0 ? 0 : -1;
nextSourceIndex=0;
/* conversion loop */
while(source<sourceLimit) {
/*
* This following test is to see if available input would overflow the output.
* It does not catch output of more than one code unit that
* overflows as a result of a surrogate pair or callback output
* from the last source byte.
* Therefore, those situations also test for overflows and will
* then break the loop, too.
*/
if(target<targetLimit) {
++nextSourceIndex;
entry=stateTable[state][bytes[byteIndex++]=*source++];
if(MBCS_ENTRY_IS_TRANSITION(entry)) {
state=(uint8_t)MBCS_ENTRY_TRANSITION_STATE(entry);
offset+=MBCS_ENTRY_TRANSITION_OFFSET(entry);
} else {
/* set the next state early so that we can reuse the entry variable */
state=(uint8_t)MBCS_ENTRY_FINAL_STATE(entry); /* typically 0 */
/*
* An if-else-if chain provides more reliable performance for
* the most common cases compared to a switch.
*/
action=(uint8_t)(MBCS_ENTRY_FINAL_ACTION(entry));
if(action==MBCS_STATE_VALID_16) {
offset+=MBCS_ENTRY_FINAL_VALUE_16(entry);
c=unicodeCodeUnits[offset];
if(c<0xfffe) {
/* output BMP code point */
*target++=c;
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
} else if(c==0xfffe) {
if(UCNV_TO_U_USE_FALLBACK(cnv) && (entry=(int32_t)_MBCSGetFallback(&cnv->sharedData->table->mbcs, offset))!=0xfffe) {
/* output fallback BMP code point */
*target++=(UChar)entry;
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
} else {
/* callback(unassigned) */
goto unassigned;
}
} else {
/* callback(illegal) */
goto illegal;
}
} else if(action==MBCS_STATE_VALID_DIRECT_16) {
/* output BMP code point */
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
} else if(action==MBCS_STATE_VALID_16_PAIR) {
offset+=MBCS_ENTRY_FINAL_VALUE_16(entry);
c=unicodeCodeUnits[offset++];
if(c<0xd800) {
/* output BMP code point below 0xd800 */
*target++=c;
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
} else if(UCNV_TO_U_USE_FALLBACK(cnv) ? c<=0xdfff : c<=0xdbff) {
/* output roundtrip or fallback surrogate pair */
*target++=(UChar)(c&0xdbff);
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
if(target<targetLimit) {
*target++=unicodeCodeUnits[offset];
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
} else {
/* target overflow */
cnv->UCharErrorBuffer[0]=unicodeCodeUnits[offset];
cnv->UCharErrorBufferLength=1;
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
offset=0;
byteIndex=0;
break;
}
} else if(UCNV_TO_U_USE_FALLBACK(cnv) ? (c&0xfffe)==0xe000 : c==0xe000) {
/* output roundtrip BMP code point above 0xd800 or fallback BMP code point */
*target++=unicodeCodeUnits[offset];
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
} else if(c==0xffff) {
/* callback(illegal) */
goto illegal;
} else {
/* callback(unassigned) */
goto unassigned;
}
} else if(action==MBCS_STATE_VALID_DIRECT_20) {
valid20:
entry=MBCS_ENTRY_FINAL_VALUE(entry);
/* output surrogate pair */
*target++=(UChar)(0xd800|(UChar)(entry>>10));
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
c=(UChar)(0xdc00|(UChar)(entry&0x3ff));
if(target<targetLimit) {
*target++=c;
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
} else {
/* target overflow */
cnv->UCharErrorBuffer[0]=c;
cnv->UCharErrorBufferLength=1;
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
offset=0;
byteIndex=0;
break;
}
} else if(action==MBCS_STATE_CHANGE_ONLY) {
/*
* This serves as a state change without any output.
* It is useful for reading simple stateful encodings,
* for example using just Shift-In/Shift-Out codes.
* The 21 unused bits may later be used for more sophisticated
* state transitions.
*/
} else if(action==MBCS_STATE_FALLBACK_DIRECT_16) {
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
/* callback(unassigned) */
goto unassigned;
}
/* output BMP code point */
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
} else if(action==MBCS_STATE_FALLBACK_DIRECT_20) {
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
/* callback(unassigned) */
goto unassigned;
}
goto valid20;
} else if(action==MBCS_STATE_UNASSIGNED) {
/* callback(unassigned) */
goto unassigned;
} else if(action==MBCS_STATE_ILLEGAL) {
/* callback(illegal) */
goto illegal;
} else {
/* reserved, must never occur */
}
/* normal end of action codes: prepare for a new character */
offset=0;
byteIndex=0;
sourceIndex=nextSourceIndex;
continue;
illegal:
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
goto callback;
unassigned:
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
callback:
/* call the callback function with all the preparations and post-processing */
/* update the arguments structure */
pArgs->source=(const char *)source;
pArgs->target=target;
pArgs->offsets=offsets;
/* set the converter state in UConverter to deal with the next character */
cnv->toUnicodeStatus=0;
cnv->mode=state;
cnv->toULength=0;
/* call the callback function */
toUCallback(cnv, cnv->toUContext, pArgs, (const char *)bytes, byteIndex, reason, pErrorCode);
/* get the converter state from UConverter */
offset=cnv->toUnicodeStatus;
state=(uint8_t)cnv->mode;
byteIndex=cnv->toULength;
/* update target and deal with offsets if necessary */
offsets=ucnv_updateCallbackOffsets(offsets, pArgs->target-target, sourceIndex);
target=pArgs->target;
/* update the source pointer and index */
sourceIndex=nextSourceIndex+((const uint8_t *)pArgs->source-source);
source=(const uint8_t *)pArgs->source;
/*
* If the callback overflowed the target, then we need to
* stop here with an overflow indication.
*/
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
break;
} else if(U_FAILURE(*pErrorCode)) {
/* break on error */
offset=0;
state=0;
byteIndex=0;
break;
} else if(cnv->UCharErrorBufferLength>0) {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
/*
* We do not need to repeat the statements from the normal
* end of the action codes because we already updated all the
* necessary variables.
*/
}
} else {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
}
if(pArgs->flush && source>=sourceLimit) {
/* reset the state for the next conversion */
if(byteIndex>0 && U_SUCCESS(*pErrorCode)) {
/* a character byte sequence remains incomplete */
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
}
cnv->toUnicodeStatus=0;
cnv->mode=0;
cnv->toULength=0;
} else {
/* set the converter state back into UConverter */
cnv->toUnicodeStatus=offset;
cnv->mode=state;
cnv->toULength=byteIndex;
}
/* write back the updated pointers */
pArgs->source=(const char *)source;
pArgs->target=target;
pArgs->offsets=offsets;
}
/* This version of _MBCSToUnicodeWithOffsets() is optimized for single-byte, single-state codepages. */
U_CFUNC void
_MBCSSingleToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs,
UErrorCode *pErrorCode) {
UConverter *cnv;
const uint8_t *source, *sourceLimit;
UChar *target;
const UChar *targetLimit;
int32_t *offsets;
const int32_t (*stateTable)[256];
int32_t sourceIndex, nextSourceIndex;
int32_t entry;
UChar c;
uint8_t action;
UConverterCallbackReason reason;
/* set up the local pointers */
cnv=pArgs->converter;
source=(const uint8_t *)pArgs->source;
sourceLimit=(const uint8_t *)pArgs->sourceLimit;
target=pArgs->target;
targetLimit=pArgs->targetLimit;
offsets=pArgs->offsets;
stateTable=cnv->sharedData->table->mbcs.stateTable;
/* sourceIndex=-1 if the current character began in the previous buffer */
sourceIndex=0;
nextSourceIndex=0;
/* conversion loop */
while(source<sourceLimit) {
/*
* This following test is to see if available input would overflow the output.
* It does not catch output of more than one code unit that
* overflows as a result of a surrogate pair or callback output
* from the last source byte.
* Therefore, those situations also test for overflows and will
* then break the loop, too.
*/
if(target<targetLimit) {
++nextSourceIndex;
entry=stateTable[0][*source++];
/* MBCS_ENTRY_IS_FINAL(entry) */
/* test the most common case first */
if(MBCS_ENTRY_FINAL_IS_VALID_DIRECT_16(entry)) {
/* output BMP code point */
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
/* normal end of action codes: prepare for a new character */
sourceIndex=nextSourceIndex;
continue;
}
/*
* An if-else-if chain provides more reliable performance for
* the most common cases compared to a switch.
*/
action=(uint8_t)(MBCS_ENTRY_FINAL_ACTION(entry));
if(action==MBCS_STATE_VALID_DIRECT_20) {
valid20:
entry=MBCS_ENTRY_FINAL_VALUE(entry);
/* output surrogate pair */
*target++=(UChar)(0xd800|(UChar)(entry>>10));
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
c=(UChar)(0xdc00|(UChar)(entry&0x3ff));
if(target<targetLimit) {
*target++=c;
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
} else {
/* target overflow */
cnv->UCharErrorBuffer[0]=c;
cnv->UCharErrorBufferLength=1;
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
} else if(action==MBCS_STATE_FALLBACK_DIRECT_16) {
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
/* callback(unassigned) */
goto unassigned;
}
/* output BMP code point */
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
} else if(action==MBCS_STATE_FALLBACK_DIRECT_20) {
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
/* callback(unassigned) */
goto unassigned;
}
goto valid20;
} else if(action==MBCS_STATE_UNASSIGNED) {
/* callback(unassigned) */
goto unassigned;
} else if(action==MBCS_STATE_ILLEGAL) {
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
goto callback;
} else {
/* reserved, must never occur */
}
/* normal end of action codes: prepare for a new character */
sourceIndex=nextSourceIndex;
continue;
unassigned:
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
callback:
/* call the callback function with all the preparations and post-processing */
/* update the arguments structure */
pArgs->source=(const char *)source;
pArgs->target=target;
pArgs->offsets=offsets;
/* call the callback function */
toUCallback(cnv, cnv->toUContext, pArgs, (const char *)(source-1), 1, reason, pErrorCode);
/* update target and deal with offsets if necessary */
offsets=ucnv_updateCallbackOffsets(offsets, pArgs->target-target, sourceIndex);
target=pArgs->target;
/* update the source pointer and index */
sourceIndex=nextSourceIndex+((const uint8_t *)pArgs->source-source);
source=(const uint8_t *)pArgs->source;
/*
* If the callback overflowed the target, then we need to
* stop here with an overflow indication.
*/
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
break;
} else if(U_FAILURE(*pErrorCode)) {
/* break on error */
break;
} else if(cnv->UCharErrorBufferLength>0) {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
/*
* We do not need to repeat the statements from the normal
* end of the action codes because we already updated all the
* necessary variables.
*/
} else {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
}
/* write back the updated pointers */
pArgs->source=(const char *)source;
pArgs->target=target;
pArgs->offsets=offsets;
}
/*
* This version of _MBCSSingleToUnicodeWithOffsets() is optimized for single-byte, single-state codepages
* that only map to and from the BMP.
* In addition to single-byte optimizations, the offset calculations
* become much easier.
*/
U_CFUNC void
_MBCSSingleToBMPWithOffsets(UConverterToUnicodeArgs *pArgs,
UErrorCode *pErrorCode) {
UConverter *cnv;
const uint8_t *source, *sourceLimit, *lastSource;
UChar *target;
int32_t targetCapacity, length;
int32_t *offsets;
const int32_t (*stateTable)[256];
int32_t sourceIndex;
int32_t entry;
uint8_t action;
UConverterCallbackReason reason;
/* set up the local pointers */
cnv=pArgs->converter;
source=(const uint8_t *)pArgs->source;
sourceLimit=(const uint8_t *)pArgs->sourceLimit;
target=pArgs->target;
targetCapacity=pArgs->targetLimit-pArgs->target;
offsets=pArgs->offsets;
stateTable=cnv->sharedData->table->mbcs.stateTable;
/* sourceIndex=-1 if the current character began in the previous buffer */
sourceIndex=0;
lastSource=source;
/*
* since the conversion here is 1:1 UChar:uint8_t, we need only one counter
* for the minimum of the sourceLength and targetCapacity
*/
length=sourceLimit-source;
if(length<targetCapacity) {
targetCapacity=length;
}
#if MBCS_UNROLL_SINGLE_TO_BMP
/* unrolling makes it faster on Pentium III/Windows 2000 */
/* unroll the loop with the most common case */
unrolled:
if(targetCapacity>=16) {
int32_t count, loops, oredEntries;
loops=count=targetCapacity>>4;
do {
oredEntries=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
oredEntries|=entry=stateTable[0][*source++];
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
/* were all 16 entries really valid? */
if(!MBCS_ENTRY_FINAL_IS_VALID_DIRECT_16(oredEntries)) {
/* no, return to the first of these 16 */
source-=16;
target-=16;
break;
}
} while(--count>0);
count=loops-count;
targetCapacity-=16*count;
if(offsets!=NULL) {
lastSource+=16*count;
while(count>0) {
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
--count;
}
}
}
#endif
/* conversion loop */
while(targetCapacity>0) {
entry=stateTable[0][*source++];
/* MBCS_ENTRY_IS_FINAL(entry) */
/* test the most common case first */
if(MBCS_ENTRY_FINAL_IS_VALID_DIRECT_16(entry)) {
/* output BMP code point */
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
--targetCapacity;
continue;
}
/*
* An if-else-if chain provides more reliable performance for
* the most common cases compared to a switch.
*/
action=(uint8_t)(MBCS_ENTRY_FINAL_ACTION(entry));
if(action==MBCS_STATE_FALLBACK_DIRECT_16) {
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
/* callback(unassigned) */
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
}
/* output BMP code point */
*target++=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
--targetCapacity;
continue;
} else if(action==MBCS_STATE_UNASSIGNED) {
/* callback(unassigned) */
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
} else if(action==MBCS_STATE_ILLEGAL) {
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
} else {
/* reserved, must never occur */
continue;
}
/* call the callback function with all the preparations and post-processing */
/* set offsets since the start or the last callback */
if(offsets!=NULL) {
int32_t count=(int32_t)(source-lastSource);
/* predecrement: do not set the offset for the callback-causing character */
while(--count>0) {
*offsets++=sourceIndex++;
}
/* offset and sourceIndex are now set for the current character */
}
/* update the arguments structure */
pArgs->source=(const char *)source;
pArgs->target=target;
pArgs->offsets=offsets;
/* call the callback function */
toUCallback(cnv, cnv->toUContext, pArgs, (const char *)(source-1), 1, reason, pErrorCode);
/* update target and deal with offsets if necessary */
offsets=ucnv_updateCallbackOffsets(offsets, pArgs->target-target, sourceIndex);
target=pArgs->target;
/* update the source pointer and index */
sourceIndex+=1+((const uint8_t *)pArgs->source-source);
source=lastSource=(const uint8_t *)pArgs->source;
targetCapacity=pArgs->targetLimit-target;
length=sourceLimit-source;
if(length<targetCapacity) {
targetCapacity=length;
}
/*
* If the callback overflowed the target, then we need to
* stop here with an overflow indication.
*/
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
break;
} else if(U_FAILURE(*pErrorCode)) {
/* break on error */
break;
} else if(cnv->UCharErrorBufferLength>0) {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
#if MBCS_UNROLL_SINGLE_TO_BMP
/* unrolling makes it faster on Pentium III/Windows 2000 */
goto unrolled;
#endif
}
if(U_SUCCESS(*pErrorCode) && source<sourceLimit && target>=pArgs->targetLimit) {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
}
/* set offsets since the start or the last callback */
if(offsets!=NULL) {
size_t count=source-lastSource;
while(count>0) {
*offsets++=sourceIndex++;
--count;
}
}
/* write back the updated pointers */
pArgs->source=(const char *)source;
pArgs->target=target;
pArgs->offsets=offsets;
}
U_CFUNC UChar32
_MBCSGetNextUChar(UConverterToUnicodeArgs *pArgs,
UErrorCode *pErrorCode) {
UChar buffer[UTF_MAX_CHAR_LENGTH];
UConverter *cnv;
const uint8_t *source, *sourceLimit;
const int32_t (*stateTable)[256];
const uint16_t *unicodeCodeUnits;
uint32_t offset;
uint8_t state;
int8_t byteIndex;
uint8_t *bytes;
int32_t entry;
UChar32 c;
uint8_t action;
UConverterCallbackReason reason;
/* use optimized function if possible */
cnv=pArgs->converter;
if(cnv->sharedData->table->mbcs.unicodeMask&UCNV_HAS_SURROGATES) {
/*
* Calling the inefficient, generic getNextUChar() lets us deal correctly
* with the rare case of a codepage that maps single surrogates
* without adding the complexity to this already complicated function here.
*/
return ucnv_getNextUCharFromToUImpl(pArgs, _MBCSToUnicodeWithOffsets, TRUE, pErrorCode);
} else if(cnv->sharedData->table->mbcs.countStates==1) {
return _MBCSSingleGetNextUChar(pArgs, pErrorCode);
}
/* set up the local pointers */
source=(const uint8_t *)pArgs->source;
sourceLimit=(const uint8_t *)pArgs->sourceLimit;
stateTable=cnv->sharedData->table->mbcs.stateTable;
unicodeCodeUnits=cnv->sharedData->table->mbcs.unicodeCodeUnits;
/* get the converter state from UConverter */
offset=cnv->toUnicodeStatus;
state=(uint8_t)(cnv->mode);
byteIndex=cnv->toULength;
bytes=cnv->toUBytes;
/* conversion loop */
while(source<sourceLimit) {
entry=stateTable[state][bytes[byteIndex++]=*source++];
if(MBCS_ENTRY_IS_TRANSITION(entry)) {
state=(uint8_t)MBCS_ENTRY_TRANSITION_STATE(entry);
offset+=MBCS_ENTRY_TRANSITION_OFFSET(entry);
} else {
/* set the next state early so that we can reuse the entry variable */
state=(uint8_t)MBCS_ENTRY_FINAL_STATE(entry); /* typically 0 */
/*
* An if-else-if chain provides more reliable performance for
* the most common cases compared to a switch.
*/
action=(uint8_t)(MBCS_ENTRY_FINAL_ACTION(entry));
if(action==MBCS_STATE_VALID_16) {
offset+=MBCS_ENTRY_FINAL_VALUE_16(entry);
c=unicodeCodeUnits[offset];
if(c<0xfffe) {
/* output BMP code point */
goto finish;
} else if(c==0xfffe) {
if(UCNV_TO_U_USE_FALLBACK(cnv) && (c=_MBCSGetFallback(&cnv->sharedData->table->mbcs, offset))!=0xfffe) {
goto finish;
}
/* callback(unassigned) */
goto unassigned;
} else {
/* callback(illegal) */
goto illegal;
}
} else if(action==MBCS_STATE_VALID_DIRECT_16) {
/* output BMP code point */
c=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
goto finish;
} else if(action==MBCS_STATE_VALID_16_PAIR) {
offset+=MBCS_ENTRY_FINAL_VALUE_16(entry);
c=unicodeCodeUnits[offset++];
if(c<0xd800) {
/* output BMP code point below 0xd800 */
goto finish;
} else if(UCNV_TO_U_USE_FALLBACK(cnv) ? c<=0xdfff : c<=0xdbff) {
/* output roundtrip or fallback supplementary code point */
c=((c&0x3ff)<<10)+unicodeCodeUnits[offset]+(0x10000-0xdc00);
goto finish;
} else if(UCNV_TO_U_USE_FALLBACK(cnv) ? (c&0xfffe)==0xe000 : c==0xe000) {
/* output roundtrip BMP code point above 0xd800 or fallback BMP code point */
c=unicodeCodeUnits[offset];
goto finish;
} else if(c==0xffff) {
/* callback(illegal) */
goto illegal;
} else {
/* callback(unassigned) */
goto unassigned;
}
} else if(action==MBCS_STATE_VALID_DIRECT_20) {
/* output supplementary code point */
c=(UChar32)(MBCS_ENTRY_FINAL_VALUE(entry)+0x10000);
goto finish;
} else if(action==MBCS_STATE_CHANGE_ONLY) {
/*
* This serves as a state change without any output.
* It is useful for reading simple stateful encodings,
* for example using just Shift-In/Shift-Out codes.
* The 21 unused bits may later be used for more sophisticated
* state transitions.
*/
} else if(action==MBCS_STATE_FALLBACK_DIRECT_16) {
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
/* callback(unassigned) */
goto unassigned;
}
/* output BMP code point */
c=(UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
goto finish;
} else if(action==MBCS_STATE_FALLBACK_DIRECT_20) {
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
/* callback(unassigned) */
goto unassigned;
}
/* output supplementary code point */
c=(UChar32)(MBCS_ENTRY_FINAL_VALUE(entry)+0x10000);
goto finish;
} else if(action==MBCS_STATE_UNASSIGNED) {
/* callback(unassigned) */
goto unassigned;
} else if(action==MBCS_STATE_ILLEGAL) {
/* callback(illegal) */
goto illegal;
} else {
/* reserved, must never occur */
}
/* normal end of action codes: prepare for a new character */
offset=0;
byteIndex=0;
continue;
illegal:
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
goto callback;
unassigned:
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
callback:
/* call the callback function with all the preparations and post-processing */
/* update the arguments structure */
pArgs->source=(const char *)source;
pArgs->target=buffer;
pArgs->targetLimit=buffer+UTF_MAX_CHAR_LENGTH;
/* set the converter state in UConverter to deal with the next character */
cnv->toUnicodeStatus=0;
cnv->mode=state;
cnv->toULength=0;
/* call the callback function */
toUCallback(cnv, cnv->toUContext, pArgs, (const char *)bytes, byteIndex, reason, pErrorCode);
/* get the converter state from UConverter */
offset=cnv->toUnicodeStatus;
state=(uint8_t)cnv->mode;
byteIndex=cnv->toULength;
/* update the source pointer */
source=(const uint8_t *)pArgs->source;
/*
* return the first character if the callback wrote some
* we do not need to goto finish because the converter state is already set
*/
if(U_SUCCESS(*pErrorCode)) {
entry=pArgs->target-buffer;
if(entry>0) {
return ucnv_getUChar32KeepOverflow(cnv, buffer, entry);
}
/* else (callback did not write anything) continue */
} else if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
*pErrorCode=U_ZERO_ERROR;
return ucnv_getUChar32KeepOverflow(cnv, buffer, UTF_MAX_CHAR_LENGTH);
} else {
/* break on error */
/* ### what if a callback set an error but _also_ generated output?! */
state=0;
c=0xffff;
goto finish;
}
/*
* We do not need to repeat the statements from the normal
* end of the action codes because we already updated all the
* necessary variables.
*/
}
}
if(byteIndex>0) {
/* incomplete character byte sequence */
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
state=0;
} else {
/* no output because of empty input or only state changes and skipping callbacks */
*pErrorCode=U_INDEX_OUTOFBOUNDS_ERROR;
}
c=0xffff;
finish:
/* set the converter state back into UConverter, ready for a new character */
cnv->toUnicodeStatus=0;
cnv->mode=state;
cnv->toULength=0;
/* write back the updated pointer */
pArgs->source=(const char *)source;
return c;
}
/*
* This version of _MBCSGetNextUChar() is optimized for single-byte, single-state codepages.
* We still need a conversion loop in case a skipping callback is called.
*/
U_CFUNC UChar32
_MBCSSingleGetNextUChar(UConverterToUnicodeArgs *pArgs,
UErrorCode *pErrorCode) {
UChar buffer[UTF_MAX_CHAR_LENGTH];
UConverter *cnv;
const uint8_t *source, *sourceLimit;
int32_t entry;
uint8_t action;
UConverterCallbackReason reason;
/* set up the local pointers */
cnv=pArgs->converter;
source=(const uint8_t *)pArgs->source;
sourceLimit=(const uint8_t *)pArgs->sourceLimit;
/* conversion loop */
while(source<sourceLimit) {
entry=cnv->sharedData->table->mbcs.stateTable[0][*source++];
/* MBCS_ENTRY_IS_FINAL(entry) */
/* write back the updated pointer early so that we can return directly */
pArgs->source=(const char *)source;
if(MBCS_ENTRY_FINAL_IS_VALID_DIRECT_16(entry)) {
/* output BMP code point */
return (UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
}
/*
* An if-else-if chain provides more reliable performance for
* the most common cases compared to a switch.
*/
action=(uint8_t)(MBCS_ENTRY_FINAL_ACTION(entry));
if(action==MBCS_STATE_VALID_DIRECT_20) {
/* output supplementary code point */
return (UChar32)(MBCS_ENTRY_FINAL_VALUE(entry)+0x10000);
} else if(action==MBCS_STATE_FALLBACK_DIRECT_16) {
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
/* callback(unassigned) */
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
} else {
/* output BMP code point */
return (UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
}
} else if(action==MBCS_STATE_FALLBACK_DIRECT_20) {
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
/* callback(unassigned) */
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
} else {
/* output supplementary code point */
return (UChar32)(MBCS_ENTRY_FINAL_VALUE(entry)+0x10000);
}
} else if(action==MBCS_STATE_UNASSIGNED) {
/* callback(unassigned) */
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
} else if(action==MBCS_STATE_ILLEGAL) {
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
} else {
/* reserved, must never occur */
*pErrorCode=U_INDEX_OUTOFBOUNDS_ERROR;
return 0xffff;
}
/* call the callback function with all the preparations and post-processing */
/* update the arguments structure */
pArgs->target=buffer;
pArgs->targetLimit=buffer+UTF_MAX_CHAR_LENGTH;
/* call the callback function */
toUCallback(cnv, cnv->toUContext, pArgs, (const char *)(source-1), 1, reason, pErrorCode);
/* update the source pointer */
source=(const uint8_t *)pArgs->source;
/*
* return the first character if the callback wrote some
* we do not need to goto finish because the converter state is already set
*/
if(U_SUCCESS(*pErrorCode)) {
entry=pArgs->target-buffer;
if(entry>0) {
return ucnv_getUChar32KeepOverflow(cnv, buffer, entry);
}
/* else (callback did not write anything) continue */
} else if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
*pErrorCode=U_ZERO_ERROR;
return ucnv_getUChar32KeepOverflow(cnv, buffer, UTF_MAX_CHAR_LENGTH);
} else {
/* break on error */
/* ### what if a callback set an error but _also_ generated output?! */
return 0xffff;
}
}
/* no output because of empty input or only state changes and skipping callbacks */
*pErrorCode=U_INDEX_OUTOFBOUNDS_ERROR;
return 0xffff;
}
/*
* This is a simple version of getNextUChar() that is used
* by other converter implementations.
* It does not use state from the converter, nor error codes.
*
* Return value:
* U+fffe unassigned
* U+ffff illegal
* otherwise the Unicode code point
*/
U_CFUNC UChar32
_MBCSSimpleGetNextUChar(UConverterSharedData *sharedData,
const char **pSource, const char *sourceLimit,
UBool useFallback) {
const uint8_t *source;
const int32_t (*stateTable)[256];
const uint16_t *unicodeCodeUnits;
uint32_t offset;
uint8_t state, action;
int32_t entry;
/* set up the local pointers */
source=(const uint8_t *)*pSource;
if(source>=(const uint8_t *)sourceLimit) {
/* no input at all: "illegal" */
return 0xffff;
}
/* use optimized function if possible */
if(sharedData->table->mbcs.countStates==1) {
return _MBCSSingleSimpleGetNextUChar(sharedData, (uint8_t)(*(*pSource)++), useFallback);
}
stateTable=sharedData->table->mbcs.stateTable;
unicodeCodeUnits=sharedData->table->mbcs.unicodeCodeUnits;
/* converter state */
offset=0;
state=0;
/* conversion loop */
do {
entry=stateTable[state][*source++];
if(MBCS_ENTRY_IS_TRANSITION(entry)) {
state=(uint8_t)MBCS_ENTRY_TRANSITION_STATE(entry);
offset+=MBCS_ENTRY_TRANSITION_OFFSET(entry);
} else {
*pSource=(const char *)source;
/*
* An if-else-if chain provides more reliable performance for
* the most common cases compared to a switch.
*/
action=(uint8_t)(MBCS_ENTRY_FINAL_ACTION(entry));
if(action==MBCS_STATE_VALID_16) {
offset+=MBCS_ENTRY_FINAL_VALUE_16(entry);
entry=unicodeCodeUnits[offset];
if(entry!=0xfffe) {
return (UChar32)entry;
} else if(UCNV_TO_U_USE_FALLBACK(cnv)) {
return _MBCSGetFallback(&sharedData->table->mbcs, offset);
} else {
return 0xfffe;
}
} else if(action==MBCS_STATE_VALID_DIRECT_16) {
/* output BMP code point */
return (UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
} else if(action==MBCS_STATE_VALID_16_PAIR) {
offset+=MBCS_ENTRY_FINAL_VALUE_16(entry);
entry=unicodeCodeUnits[offset++];
if(entry<0xd800) {
/* output BMP code point below 0xd800 */
return (UChar32)entry;
} else if(UCNV_TO_U_USE_FALLBACK(cnv) ? entry<=0xdfff : entry<=0xdbff) {
/* output roundtrip or fallback supplementary code point */
return (UChar32)(((entry&0x3ff)<<10)+unicodeCodeUnits[offset]+(0x10000-0xdc00));
} else if(UCNV_TO_U_USE_FALLBACK(cnv) ? (entry&0xfffe)==0xe000 : entry==0xe000) {
/* output roundtrip BMP code point above 0xd800 or fallback BMP code point */
return unicodeCodeUnits[offset];
} else if(entry==0xffff) {
return 0xffff;
} else {
return 0xfffe;
}
} else if(action==MBCS_STATE_VALID_DIRECT_20) {
/* output supplementary code point */
return 0x10000+MBCS_ENTRY_FINAL_VALUE(entry);
} else if(action==MBCS_STATE_FALLBACK_DIRECT_16) {
if(!TO_U_USE_FALLBACK(useFallback)) {
return 0xfffe;
}
/* output BMP code point */
return (UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
} else if(action==MBCS_STATE_FALLBACK_DIRECT_20) {
if(!TO_U_USE_FALLBACK(useFallback)) {
return 0xfffe;
}
/* output supplementary code point */
return 0x10000+MBCS_ENTRY_FINAL_VALUE(entry);
} else if(action==MBCS_STATE_CHANGE_ONLY) {
/*
* This serves as a state change without any output.
* It is useful for reading simple stateful encodings,
* for example using just Shift-In/Shift-Out codes.
* The 21 unused bits may later be used for more sophisticated
* state transitions.
*/
if(source==(const uint8_t *)sourceLimit) {
/* if there are only state changes, then return "unassigned" */
return 0xfffe;
}
} else if(action==MBCS_STATE_UNASSIGNED) {
return 0xfffe;
} else if(action==MBCS_STATE_ILLEGAL) {
return 0xffff;
} else {
/* reserved, must never occur */
}
/* state change only - prepare for a new character */
state=(uint8_t)MBCS_ENTRY_FINAL_STATE(entry); /* typically 0 */
offset=0;
}
} while(source<(const uint8_t *)sourceLimit);
*pSource=(const char *)source;
return 0xffff;
}
/* This version of _MBCSSimpleGetNextUChar() is optimized for single-byte, single-state codepages. */
U_CFUNC UChar32
_MBCSSingleSimpleGetNextUChar(UConverterSharedData *sharedData,
uint8_t b, UBool useFallback) {
int32_t entry;
uint8_t action;
entry=sharedData->table->mbcs.stateTable[0][b];
/* MBCS_ENTRY_IS_FINAL(entry) */
if(MBCS_ENTRY_FINAL_IS_VALID_DIRECT_16(entry)) {
/* output BMP code point */
return (UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
}
/*
* An if-else-if chain provides more reliable performance for
* the most common cases compared to a switch.
*/
action=(uint8_t)(MBCS_ENTRY_FINAL_ACTION(entry));
if(action==MBCS_STATE_VALID_DIRECT_20) {
/* output supplementary code point */
return 0x10000+MBCS_ENTRY_FINAL_VALUE(entry);
} else if(action==MBCS_STATE_FALLBACK_DIRECT_16) {
if(!TO_U_USE_FALLBACK(useFallback)) {
return 0xfffe;
}
/* output BMP code point */
return (UChar)MBCS_ENTRY_FINAL_VALUE_16(entry);
} else if(action==MBCS_STATE_FALLBACK_DIRECT_20) {
if(!TO_U_USE_FALLBACK(useFallback)) {
return 0xfffe;
}
/* output supplementary code point */
return 0x10000+MBCS_ENTRY_FINAL_VALUE(entry);
} else if(action==MBCS_STATE_UNASSIGNED) {
return 0xfffe;
} else if(action==MBCS_STATE_ILLEGAL) {
return 0xffff;
} else {
/* reserved, must never occur */
return 0xffff;
}
}
/* MBCS-from-Unicode conversion functions ----------------------------------- */
U_CFUNC void
_MBCSFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
UErrorCode *pErrorCode) {
UConverter *cnv;
const UChar *source, *sourceLimit;
uint8_t *target;
int32_t targetCapacity;
int32_t *offsets;
const uint16_t *table;
const uint8_t *p, *bytes;
uint8_t outputType;
UChar32 c;
int32_t sourceIndex, nextSourceIndex;
UConverterCallbackReason reason;
uint32_t stage2Entry;
uint32_t value;
int32_t length, prevLength;
uint8_t unicodeMask;
/* use optimized function if possible */
cnv=pArgs->converter;
outputType=cnv->sharedData->table->mbcs.outputType;
unicodeMask=cnv->sharedData->table->mbcs.unicodeMask;
if(outputType==MBCS_OUTPUT_1 && !(unicodeMask&UCNV_HAS_SURROGATES)) {
if(!(unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
_MBCSSingleFromBMPWithOffsets(pArgs, pErrorCode);
} else {
_MBCSSingleFromUnicodeWithOffsets(pArgs, pErrorCode);
}
return;
} else if(outputType==MBCS_OUTPUT_2) {
_MBCSDoubleFromUnicodeWithOffsets(pArgs, pErrorCode);
return;
}
/* set up the local pointers */
source=pArgs->source;
sourceLimit=pArgs->sourceLimit;
target=(uint8_t *)pArgs->target;
targetCapacity=pArgs->targetLimit-pArgs->target;
offsets=pArgs->offsets;
table=cnv->sharedData->table->mbcs.fromUnicodeTable;
bytes=cnv->sharedData->table->mbcs.fromUnicodeBytes;
/* get the converter state from UConverter */
c=cnv->fromUSurrogateLead;
prevLength=cnv->fromUnicodeStatus;
/* sourceIndex=-1 if the current character began in the previous buffer */
sourceIndex= c==0 ? 0 : -1;
nextSourceIndex=0;
/* conversion loop */
/*
* This is another piece of ugly code:
* A goto into the loop if the converter state contains a first surrogate
* from the previous function call.
* It saves me to check in each loop iteration a check of if(c==0)
* and duplicating the trail-surrogate-handling code in the else
* branch of that check.
* I could not find any other way to get around this other than
* using a function call for the conversion and callback, which would
* be even more inefficient.
*
* Markus Scherer 2000-jul-19
*/
if(c!=0 && targetCapacity>0) {
goto getTrail;
}
while(source<sourceLimit) {
/*
* This following test is to see if available input would overflow the output.
* It does not catch output of more than one byte that
* overflows as a result of a multi-byte character or callback output
* from the last source character.
* Therefore, those situations also test for overflows and will
* then break the loop, too.
*/
if(targetCapacity>0) {
/*
* Get a correct Unicode code point:
* a single UChar for a BMP code point or
* a matched surrogate pair for a "supplementary code point".
*/
c=*source++;
++nextSourceIndex;
/*
* This also tests if the codepage maps single surrogates.
* If it does, then surrogates are not paired but mapped separately.
* Note that in this case unmatched surrogates are not detected.
*/
if(UTF_IS_SURROGATE(c) && !(unicodeMask&UCNV_HAS_SURROGATES)) {
if(UTF_IS_SURROGATE_FIRST(c)) {
getTrail:
if(source<sourceLimit) {
/* test the following code unit */
UChar trail=*source;
if(UTF_IS_SECOND_SURROGATE(trail)) {
++source;
++nextSourceIndex;
c=UTF16_GET_PAIR_VALUE(c, trail);
if(!(unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
/* BMP-only codepages are stored without stage 1 entries for supplementary code points */
/* callback(unassigned) */
goto unassigned;
}
/* convert this supplementary code point */
/* exit this condition tree */
} else {
/* this is an unmatched lead code unit (1st surrogate) */
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
goto callback;
}
} else {
/* no more input */
break;
}
} else {
/* this is an unmatched trail code unit (2nd surrogate) */
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
goto callback;
}
}
/* convert the Unicode code point in c into codepage bytes */
/*
* The basic lookup is a triple-stage compact array (trie) lookup.
* For details see the beginning of this file.
*
* Single-byte codepages are handled with a different data structure
* by _MBCSSingle... functions.
*
* The result consists of a 32-bit value from stage 2 and
* a pointer to as many bytes as are stored per character.
* The pointer points to the character's bytes in stage 3.
* Bits 15..0 of the stage 2 entry contain the stage 3 index
* for that pointer, while bits 31..16 are flags for which of
* the 16 characters in the block are roundtrip-assigned.
*
* For 2-byte and 4-byte codepages, the bytes are stored as uint16_t
* respectively as uint32_t, in the platform encoding.
* For 3-byte codepages, the bytes are always stored in big-endian order.
*
* For EUC encodings that use only either 0x8e or 0x8f as the first
* byte of their longest byte sequences, the first two bytes in
* this third stage indicate with their 7th bits whether these bytes
* are to be written directly or actually need to be preceeded by
* one of the two Single-Shift codes. With this, the third stage
* stores one byte fewer per character than the actual maximum length of
* EUC byte sequences.
*
* Other than that, leading zero bytes are removed and the other
* bytes output. A single zero byte may be output if the "assigned"
* bit in stage 2 was on or also if the Unicode code point is U+0000.
* The data structure does not support zero byte output as a fallback
* for other code points, and also does not allow output of leading zeros.
*/
stage2Entry=MBCS_STAGE_2_FROM_U(table, c);
/* get the bytes and the length for the output */
switch(outputType) {
case MBCS_OUTPUT_2:
value=MBCS_VALUE_2_FROM_STAGE_2(bytes, stage2Entry, c);
if(value<=0xff) {
length=1;
} else {
length=2;
}
break;
case MBCS_OUTPUT_2_SISO:
/* 1/2-byte stateful with Shift-In/Shift-Out */
/*
* Save the old state in the converter object
* right here, then change the local prevLength state variable if necessary.
* Then, if this character turns out to be unassigned or a fallback that
* is not taken, the callback code must not save the new state in the converter
* because the new state is for a character that is not output.
* However, the callback must still restore the state from the converter
* in case the callback function changed it for its output.
*/
cnv->fromUnicodeStatus=prevLength; /* save the old state */
value=MBCS_VALUE_2_FROM_STAGE_2(bytes, stage2Entry, c);
if(value<=0xff) {
if(prevLength==1) {
length=1;
} else {
/* change from double-byte mode to single-byte */
value|=(uint32_t)UCNV_SI<<8;
length=2;
prevLength=1;
}
} else {
if(prevLength==2) {
length=2;
} else {
/* change from single-byte mode to double-byte */
value|=(uint32_t)UCNV_SO<<16;
length=3;
prevLength=2;
}
}
break;
case MBCS_OUTPUT_3:
p=MBCS_POINTER_3_FROM_STAGE_2(bytes, stage2Entry, c);
value=((uint32_t)*p<<16)|((uint32_t)p[1]<<8)|p[2];
if(value<=0xff) {
length=1;
} else if(value<=0xffff) {
length=2;
} else {
length=3;
}
break;
case MBCS_OUTPUT_4:
value=MBCS_VALUE_4_FROM_STAGE_2(bytes, stage2Entry, c);
if(value<=0xff) {
length=1;
} else if(value<=0xffff) {
length=2;
} else if(value<=0xffffff) {
length=3;
} else {
length=4;
}
break;
case MBCS_OUTPUT_3_EUC:
value=MBCS_VALUE_2_FROM_STAGE_2(bytes, stage2Entry, c);
/* EUC 16-bit fixed-length representation */
if(value<=0xff) {
length=1;
} else if((value&0x8000)==0) {
value|=0x8e8000;
length=3;
} else if((value&0x80)==0) {
value|=0x8f0080;
length=3;
} else {
length=2;
}
break;
case MBCS_OUTPUT_4_EUC:
p=MBCS_POINTER_3_FROM_STAGE_2(bytes, stage2Entry, c);
value=((uint32_t)*p<<16)|((uint32_t)p[1]<<8)|p[2];
/* EUC 16-bit fixed-length representation applied to the first two bytes */
if(value<=0xff) {
length=1;
} else if(value<=0xffff) {
length=2;
} else if((value&0x800000)==0) {
value|=0x8e800000;
length=4;
} else if((value&0x8000)==0) {
value|=0x8f008000;
length=4;
} else {
length=3;
}
break;
default:
/* must not occur */
/*
* To avoid compiler warnings that value & length may be
* used without having been initialized, we set them here.
* In reality, this is unreachable code.
* Not having a default branch also causes warnings with
* some compilers.
*/
value=0;
length=0;
break;
}
/* is this code point assigned, or do we use fallbacks? */
if(!((stage2Entry&(1<<(16+(c&0xf))))!=0 ||
(UCNV_FROM_U_USE_FALLBACK(cnv, c) && (value!=0 || c==0)))
) {
/*
* We allow a 0 byte output if the Unicode code point is
* U+0000 and also if the "assigned" bit is set for this entry.
* There is no way with this data structure for fallback output
* for other than U+0000 to be a zero byte.
*/
/* callback(unassigned) */
goto unassigned;
}
/* write the output character bytes from value and length */
/* from the first if in the loop we know that targetCapacity>0 */
if(length<=targetCapacity) {
if(offsets==NULL) {
switch(length) {
/* each branch falls through to the next one */
case 4:
*target++=(uint8_t)(value>>24);
case 3:
*target++=(uint8_t)(value>>16);
case 2:
*target++=(uint8_t)(value>>8);
case 1:
*target++=(uint8_t)value;
default:
/* will never occur */
break;
}
} else {
switch(length) {
/* each branch falls through to the next one */
case 4:
*target++=(uint8_t)(value>>24);
*offsets++=sourceIndex;
case 3:
*target++=(uint8_t)(value>>16);
*offsets++=sourceIndex;
case 2:
*target++=(uint8_t)(value>>8);
*offsets++=sourceIndex;
case 1:
*target++=(uint8_t)value;
*offsets++=sourceIndex;
default:
/* will never occur */
break;
}
}
targetCapacity-=length;
} else {
uint8_t *charErrorBuffer;
/*
* We actually do this backwards here:
* In order to save an intermediate variable, we output
* first to the overflow buffer what does not fit into the
* regular target.
*/
/* we know that 1<=targetCapacity<length<=4 */
length-=targetCapacity;
charErrorBuffer=(uint8_t *)cnv->charErrorBuffer;
switch(length) {
/* each branch falls through to the next one */
case 3:
*charErrorBuffer++=(uint8_t)(value>>16);
case 2:
*charErrorBuffer++=(uint8_t)(value>>8);
case 1:
*charErrorBuffer=(uint8_t)value;
default:
/* will never occur */
break;
}
cnv->charErrorBufferLength=(int8_t)length;
/* now output what fits into the regular target */
value>>=8*length; /* length was reduced by targetCapacity */
switch(targetCapacity) {
/* each branch falls through to the next one */
case 3:
*target++=(uint8_t)(value>>16);
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
case 2:
*target++=(uint8_t)(value>>8);
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
case 1:
*target++=(uint8_t)value;
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
default:
/* will never occur */
break;
}
/* target overflow */
targetCapacity=0;
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
c=0;
break;
}
/* normal end of conversion: prepare for a new character */
c=0;
sourceIndex=nextSourceIndex;
continue;
/*
* This is the same ugly trick as in ToUnicode(), for the
* same reasons...
*/
unassigned:
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
callback:
/* call the callback function with all the preparations and post-processing */
/* update the arguments structure */
pArgs->source=source;
pArgs->target=(char *)target;
pArgs->offsets=offsets;
/* set the converter state in UConverter to deal with the next character */
cnv->fromUSurrogateLead=0;
/*
* Do not save the prevLength SISO state because prevLength is set for
* the character that is now not output because it is unassigned or it is
* a fallback that is not taken.
* The above branch for MBCS_OUTPUT_2_SISO has saved the previous state already.
* See comments there.
*/
/* call the callback function */
fromUCallback(cnv, cnv->fromUContext, pArgs, c, reason, pErrorCode);
/* get the converter state from UConverter */
c=cnv->fromUSurrogateLead;
prevLength=cnv->fromUnicodeStatus;
/* update target and deal with offsets if necessary */
offsets=ucnv_updateCallbackOffsets(offsets, ((uint8_t *)pArgs->target)-target, sourceIndex);
target=(uint8_t *)pArgs->target;
/* update the source pointer and index */
sourceIndex=nextSourceIndex+(pArgs->source-source);
source=pArgs->source;
targetCapacity=(uint8_t *)pArgs->targetLimit-target;
/*
* If the callback overflowed the target, then we need to
* stop here with an overflow indication.
*/
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
break;
} else if(U_FAILURE(*pErrorCode)) {
/* break on error */
c=0;
break;
} else if(cnv->charErrorBufferLength>0) {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
/*
* We do not need to repeat the statements from the normal
* end of the conversion because we already updated all the
* necessary variables.
*/
} else {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
}
if(pArgs->flush && source>=sourceLimit) {
/* reset the state for the next conversion */
if(c!=0 && U_SUCCESS(*pErrorCode)) {
/* a Unicode code point remains incomplete (only a first surrogate) */
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
}
cnv->fromUSurrogateLead=0;
cnv->fromUnicodeStatus=1;
} else {
/* set the converter state back into UConverter */
cnv->fromUSurrogateLead=(UChar)c;
cnv->fromUnicodeStatus=prevLength;
}
/* write back the updated pointers */
pArgs->source=source;
pArgs->target=(char *)target;
pArgs->offsets=offsets;
}
/* This version of _MBCSFromUnicodeWithOffsets() is optimized for double-byte codepages. */
U_CFUNC void
_MBCSDoubleFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
UErrorCode *pErrorCode) {
UConverter *cnv;
const UChar *source, *sourceLimit;
uint8_t *target;
int32_t targetCapacity;
int32_t *offsets;
const uint16_t *table;
const uint8_t *bytes;
UChar32 c;
int32_t sourceIndex, nextSourceIndex;
UConverterCallbackReason reason;
uint32_t stage2Entry;
uint32_t value;
int32_t length, prevLength;
uint8_t unicodeMask;
/* use optimized function if possible */
cnv=pArgs->converter;
unicodeMask=cnv->sharedData->table->mbcs.unicodeMask;
/* set up the local pointers */
source=pArgs->source;
sourceLimit=pArgs->sourceLimit;
target=(uint8_t *)pArgs->target;
targetCapacity=pArgs->targetLimit-pArgs->target;
offsets=pArgs->offsets;
table=cnv->sharedData->table->mbcs.fromUnicodeTable;
bytes=cnv->sharedData->table->mbcs.fromUnicodeBytes;
/* get the converter state from UConverter */
c=cnv->fromUSurrogateLead;
prevLength=cnv->fromUnicodeStatus;
/* sourceIndex=-1 if the current character began in the previous buffer */
sourceIndex= c==0 ? 0 : -1;
nextSourceIndex=0;
/* conversion loop */
if(c!=0 && targetCapacity>0) {
goto getTrail;
}
while(source<sourceLimit) {
/*
* This following test is to see if available input would overflow the output.
* It does not catch output of more than one byte that
* overflows as a result of a multi-byte character or callback output
* from the last source character.
* Therefore, those situations also test for overflows and will
* then break the loop, too.
*/
if(targetCapacity>0) {
/*
* Get a correct Unicode code point:
* a single UChar for a BMP code point or
* a matched surrogate pair for a "supplementary code point".
*/
c=*source++;
++nextSourceIndex;
/*
* This also tests if the codepage maps single surrogates.
* If it does, then surrogates are not paired but mapped separately.
* Note that in this case unmatched surrogates are not detected.
*/
if(UTF_IS_SURROGATE(c) && !(unicodeMask&UCNV_HAS_SURROGATES)) {
if(UTF_IS_SURROGATE_FIRST(c)) {
getTrail:
if(source<sourceLimit) {
/* test the following code unit */
UChar trail=*source;
if(UTF_IS_SECOND_SURROGATE(trail)) {
++source;
++nextSourceIndex;
c=UTF16_GET_PAIR_VALUE(c, trail);
if(!(unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
/* BMP-only codepages are stored without stage 1 entries for supplementary code points */
/* callback(unassigned) */
goto unassigned;
}
/* convert this supplementary code point */
/* exit this condition tree */
} else {
/* this is an unmatched lead code unit (1st surrogate) */
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
goto callback;
}
} else {
/* no more input */
break;
}
} else {
/* this is an unmatched trail code unit (2nd surrogate) */
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
goto callback;
}
}
/* convert the Unicode code point in c into codepage bytes */
stage2Entry=MBCS_STAGE_2_FROM_U(table, c);
/* get the bytes and the length for the output */
/* MBCS_OUTPUT_2 */
value=MBCS_VALUE_2_FROM_STAGE_2(bytes, stage2Entry, c);
if(value<=0xff) {
length=1;
} else {
length=2;
}
/* is this code point assigned, or do we use fallbacks? */
if(!((stage2Entry&(1<<(16+(c&0xf))))!=0 ||
(UCNV_FROM_U_USE_FALLBACK(cnv, c) && (value!=0 || c==0)))
) {
/*
* We allow a 0 byte output if the Unicode code point is
* U+0000 and also if the "assigned" bit is set for this entry.
* There is no way with this data structure for fallback output
* for other than U+0000 to be a zero byte.
*/
/* callback(unassigned) */
goto unassigned;
}
/* write the output character bytes from value and length */
/* from the first if in the loop we know that targetCapacity>0 */
if(length==1) {
/* this is easy because we know that there is enough space */
*target++=(uint8_t)value;
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
--targetCapacity;
} else /* length==2 */ {
*target++=(uint8_t)(value>>8);
if(2<=targetCapacity) {
*target++=(uint8_t)value;
if(offsets!=NULL) {
*offsets++=sourceIndex;
*offsets++=sourceIndex;
}
targetCapacity-=2;
} else {
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
cnv->charErrorBuffer[0]=(char)value;
cnv->charErrorBufferLength=1;
/* target overflow */
targetCapacity=0;
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
c=0;
break;
}
}
/* normal end of conversion: prepare for a new character */
c=0;
sourceIndex=nextSourceIndex;
continue;
/*
* This is the same ugly trick as in ToUnicode(), for the
* same reasons...
*/
unassigned:
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
callback:
/* call the callback function with all the preparations and post-processing */
/* update the arguments structure */
pArgs->source=source;
pArgs->target=(char *)target;
pArgs->offsets=offsets;
/* set the converter state in UConverter to deal with the next character */
cnv->fromUSurrogateLead=0;
cnv->fromUnicodeStatus=prevLength;
/* call the callback function */
fromUCallback(cnv, cnv->fromUContext, pArgs, c, reason, pErrorCode);
/* get the converter state from UConverter */
c=cnv->fromUSurrogateLead;
prevLength=cnv->fromUnicodeStatus;
/* update target and deal with offsets if necessary */
offsets=ucnv_updateCallbackOffsets(offsets, ((uint8_t *)pArgs->target)-target, sourceIndex);
target=(uint8_t *)pArgs->target;
/* update the source pointer and index */
sourceIndex=nextSourceIndex+(pArgs->source-source);
source=pArgs->source;
targetCapacity=(uint8_t *)pArgs->targetLimit-target;
/*
* If the callback overflowed the target, then we need to
* stop here with an overflow indication.
*/
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
break;
} else if(U_FAILURE(*pErrorCode)) {
/* break on error */
c=0;
break;
} else if(cnv->charErrorBufferLength>0) {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
/*
* We do not need to repeat the statements from the normal
* end of the conversion because we already updated all the
* necessary variables.
*/
} else {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
}
if(pArgs->flush && source>=sourceLimit) {
/* reset the state for the next conversion */
if(c!=0 && U_SUCCESS(*pErrorCode)) {
/* a Unicode code point remains incomplete (only a first surrogate) */
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
}
cnv->fromUSurrogateLead=0;
cnv->fromUnicodeStatus=1;
} else {
/* set the converter state back into UConverter */
cnv->fromUSurrogateLead=(UChar)c;
cnv->fromUnicodeStatus=prevLength;
}
/* write back the updated pointers */
pArgs->source=source;
pArgs->target=(char *)target;
pArgs->offsets=offsets;
}
/* This version of _MBCSFromUnicodeWithOffsets() is optimized for single-byte codepages. */
U_CFUNC void
_MBCSSingleFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
UErrorCode *pErrorCode) {
UConverter *cnv;
const UChar *source, *sourceLimit;
uint8_t *target;
int32_t targetCapacity;
int32_t *offsets;
const uint16_t *table;
const uint16_t *results;
UChar32 c;
int32_t sourceIndex, nextSourceIndex;
UConverterCallbackReason reason;
uint16_t value, minValue;
UBool hasSupplementary;
/* set up the local pointers */
cnv=pArgs->converter;
source=pArgs->source;
sourceLimit=pArgs->sourceLimit;
target=(uint8_t *)pArgs->target;
targetCapacity=pArgs->targetLimit-pArgs->target;
offsets=pArgs->offsets;
table=cnv->sharedData->table->mbcs.fromUnicodeTable;
results=(uint16_t *)cnv->sharedData->table->mbcs.fromUnicodeBytes;
if(cnv->useFallback) {
/* use all roundtrip and fallback results */
minValue=0x800;
} else {
/* use only roundtrips and fallbacks from private-use characters */
minValue=0xc00;
}
hasSupplementary=(UBool)(cnv->sharedData->table->mbcs.unicodeMask&UCNV_HAS_SUPPLEMENTARY);
/* get the converter state from UConverter */
c=cnv->fromUSurrogateLead;
/* sourceIndex=-1 if the current character began in the previous buffer */
sourceIndex= c==0 ? 0 : -1;
nextSourceIndex=0;
/* conversion loop */
if(c!=0 && targetCapacity>0) {
goto getTrail;
}
while(source<sourceLimit) {
/*
* This following test is to see if available input would overflow the output.
* It does not catch output of more than one byte that
* overflows as a result of a multi-byte character or callback output
* from the last source character.
* Therefore, those situations also test for overflows and will
* then break the loop, too.
*/
if(targetCapacity>0) {
/*
* Get a correct Unicode code point:
* a single UChar for a BMP code point or
* a matched surrogate pair for a "supplementary code point".
*/
c=*source++;
++nextSourceIndex;
if(UTF_IS_SURROGATE(c)) {
if(UTF_IS_SURROGATE_FIRST(c)) {
getTrail:
if(source<sourceLimit) {
/* test the following code unit */
UChar trail=*source;
if(UTF_IS_SECOND_SURROGATE(trail)) {
++source;
++nextSourceIndex;
c=UTF16_GET_PAIR_VALUE(c, trail);
if(!hasSupplementary) {
/* BMP-only codepages are stored without stage 1 entries for supplementary code points */
/* callback(unassigned) */
goto unassigned;
}
/* convert this supplementary code point */
/* exit this condition tree */
} else {
/* this is an unmatched lead code unit (1st surrogate) */
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
goto callback;
}
} else {
/* no more input */
break;
}
} else {
/* this is an unmatched trail code unit (2nd surrogate) */
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
goto callback;
}
}
/* convert the Unicode code point in c into codepage bytes */
value=MBCS_SINGLE_RESULT_FROM_U(table, results, c);
/* is this code point assigned, or do we use fallbacks? */
if(value>=minValue) {
/* assigned, write the output character bytes from value and length */
/* length==1 */
/* this is easy because we know that there is enough space */
*target++=(uint8_t)value;
if(offsets!=NULL) {
*offsets++=sourceIndex;
}
--targetCapacity;
/* normal end of conversion: prepare for a new character */
c=0;
sourceIndex=nextSourceIndex;
continue;
} else { /* unassigned */
/*
* We allow a 0 byte output if the Unicode code point is
* U+0000 and also if the "assigned" bit is set for this entry.
* There is no way with this data structure for fallback output
* for other than U+0000 to be a zero byte.
*/
/* callback(unassigned) */
}
unassigned:
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
callback:
/* call the callback function with all the preparations and post-processing */
/* update the arguments structure */
pArgs->source=source;
pArgs->target=(char *)target;
pArgs->offsets=offsets;
/* set the converter state in UConverter to deal with the next character */
cnv->fromUSurrogateLead=0;
/* call the callback function */
fromUCallback(cnv, cnv->fromUContext, pArgs, c, reason, pErrorCode);
/* get the converter state from UConverter */
c=cnv->fromUSurrogateLead;
/* update target and deal with offsets if necessary */
offsets=ucnv_updateCallbackOffsets(offsets, ((uint8_t *)pArgs->target)-target, sourceIndex);
target=(uint8_t *)pArgs->target;
/* update the source pointer and index */
sourceIndex=nextSourceIndex+(pArgs->source-source);
source=pArgs->source;
targetCapacity=(uint8_t *)pArgs->targetLimit-target;
/*
* If the callback overflowed the target, then we need to
* stop here with an overflow indication.
*/
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
break;
} else if(U_FAILURE(*pErrorCode)) {
/* break on error */
c=0;
break;
} else if(cnv->charErrorBufferLength>0) {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
/*
* We do not need to repeat the statements from the normal
* end of the conversion because we already updated all the
* necessary variables.
*/
} else {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
}
if(pArgs->flush && source>=sourceLimit) {
/* reset the state for the next conversion */
if(c!=0 && U_SUCCESS(*pErrorCode)) {
/* a Unicode code point remains incomplete (only a first surrogate) */
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
}
cnv->fromUSurrogateLead=0;
} else {
/* set the converter state back into UConverter */
cnv->fromUSurrogateLead=(UChar)c;
}
/* write back the updated pointers */
pArgs->source=source;
pArgs->target=(char *)target;
pArgs->offsets=offsets;
}
/*
* This version of _MBCSFromUnicode() is optimized for single-byte codepages
* that map only to and from the BMP.
* In addition to single-byte/state optimizations, the offset calculations
* become much easier.
*/
U_CFUNC void
_MBCSSingleFromBMPWithOffsets(UConverterFromUnicodeArgs *pArgs,
UErrorCode *pErrorCode) {
UConverter *cnv;
const UChar *source, *sourceLimit, *lastSource;
uint8_t *target;
int32_t targetCapacity, length;
int32_t *offsets;
const uint16_t *table;
const uint16_t *results;
UChar32 c;
int32_t sourceIndex;
UConverterCallbackReason reason;
uint16_t value, minValue;
/* set up the local pointers */
cnv=pArgs->converter;
source=pArgs->source;
sourceLimit=pArgs->sourceLimit;
target=(uint8_t *)pArgs->target;
targetCapacity=pArgs->targetLimit-pArgs->target;
offsets=pArgs->offsets;
table=cnv->sharedData->table->mbcs.fromUnicodeTable;
results=(uint16_t *)cnv->sharedData->table->mbcs.fromUnicodeBytes;
if(cnv->useFallback) {
/* use all roundtrip and fallback results */
minValue=0x800;
} else {
/* use only roundtrips and fallbacks from private-use characters */
minValue=0xc00;
}
/* get the converter state from UConverter */
c=cnv->fromUSurrogateLead;
/* sourceIndex=-1 if the current character began in the previous buffer */
sourceIndex= c==0 ? 0 : -1;
lastSource=source;
/*
* since the conversion here is 1:1 UChar:uint8_t, we need only one counter
* for the minimum of the sourceLength and targetCapacity
*/
length=sourceLimit-source;
if(length<targetCapacity) {
targetCapacity=length;
}
/* conversion loop */
if(c!=0 && targetCapacity>0) {
goto getTrail;
}
#if MBCS_UNROLL_SINGLE_FROM_BMP
/* unrolling makes it slower on Pentium III/Windows 2000?! */
/* unroll the loop with the most common case */
unrolled:
if(targetCapacity>=4) {
int32_t count, loops;
uint16_t andedValues;
loops=count=targetCapacity>>2;
do {
c=*source++;
andedValues=value=MBCS_SINGLE_RESULT_FROM_U(table, results, c);
*target++=(uint8_t)value;
c=*source++;
andedValues&=value=MBCS_SINGLE_RESULT_FROM_U(table, results, c);
*target++=(uint8_t)value;
c=*source++;
andedValues&=value=MBCS_SINGLE_RESULT_FROM_U(table, results, c);
*target++=(uint8_t)value;
c=*source++;
andedValues&=value=MBCS_SINGLE_RESULT_FROM_U(table, results, c);
*target++=(uint8_t)value;
/* were all 4 entries really valid? */
if(andedValues<minValue) {
/* no, return to the first of these 4 */
source-=4;
target-=4;
break;
}
} while(--count>0);
count=loops-count;
targetCapacity-=4*count;
if(offsets!=NULL) {
lastSource+=4*count;
while(count>0) {
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
*offsets++=sourceIndex++;
--count;
}
}
c=0;
}
#endif
while(targetCapacity>0) {
/*
* Get a correct Unicode code point:
* a single UChar for a BMP code point or
* a matched surrogate pair for a "supplementary code point".
*/
c=*source++;
/*
* Do not immediately check for single surrogates:
* Assume that they are unassigned and check for them in that case.
* This speeds up the conversion of assigned characters.
*/
/* convert the Unicode code point in c into codepage bytes */
value=MBCS_SINGLE_RESULT_FROM_U(table, results, c);
/* is this code point assigned, or do we use fallbacks? */
if(value>=minValue) {
/* assigned, write the output character bytes from value and length */
/* length==1 */
/* this is easy because we know that there is enough space */
*target++=(uint8_t)value;
--targetCapacity;
/* normal end of conversion: prepare for a new character */
c=0;
continue;
} else if(!UTF_IS_SURROGATE(c)) {
/* normal, unassigned BMP character */
/*
* We allow a 0 byte output if the Unicode code point is
* U+0000 and also if the "assigned" bit is set for this entry.
* There is no way with this data structure for fallback output
* for other than U+0000 to be a zero byte.
*/
/* callback(unassigned) */
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
} else if(UTF_IS_SURROGATE_FIRST(c)) {
getTrail:
if(source<sourceLimit) {
/* test the following code unit */
UChar trail=*source;
if(UTF_IS_SECOND_SURROGATE(trail)) {
++source;
c=UTF16_GET_PAIR_VALUE(c, trail);
/* this codepage does not map supplementary code points */
/* callback(unassigned) */
reason=UCNV_UNASSIGNED;
*pErrorCode=U_INVALID_CHAR_FOUND;
} else {
/* this is an unmatched lead code unit (1st surrogate) */
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
}
} else {
/* no more input */
break;
}
} else {
/* this is an unmatched trail code unit (2nd surrogate) */
/* callback(illegal) */
reason=UCNV_ILLEGAL;
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
}
/* call the callback function with all the preparations and post-processing */
/* get the number of code units for c to correctly advance sourceIndex after the callback call */
length=UTF_CHAR_LENGTH(c);
/* set offsets since the start or the last callback */
if(offsets!=NULL) {
int32_t count=(int32_t)(source-lastSource);
/* do not set the offset for the callback-causing character */
count-=length;
while(count>0) {
*offsets++=sourceIndex++;
--count;
}
/* offset and sourceIndex are now set for the current character */
}
/* update the arguments structure */
pArgs->source=source;
pArgs->target=(char *)target;
pArgs->offsets=offsets;
/* set the converter state in UConverter to deal with the next character */
cnv->fromUSurrogateLead=0;
/* call the callback function */
fromUCallback(cnv, cnv->fromUContext, pArgs, c, reason, pErrorCode);
/* get the converter state from UConverter */
c=cnv->fromUSurrogateLead;
/* update target and deal with offsets if necessary */
offsets=ucnv_updateCallbackOffsets(offsets, ((uint8_t *)pArgs->target)-target, sourceIndex);
target=(uint8_t *)pArgs->target;
/* update the source pointer and index */
sourceIndex+=length+(pArgs->source-source);
source=lastSource=pArgs->source;
targetCapacity=(uint8_t *)pArgs->targetLimit-target;
length=sourceLimit-source;
if(length<targetCapacity) {
targetCapacity=length;
}
/*
* If the callback overflowed the target, then we need to
* stop here with an overflow indication.
*/
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
break;
} else if(U_FAILURE(*pErrorCode)) {
/* break on error */
c=0;
break;
} else if(cnv->charErrorBufferLength>0) {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
break;
}
#if MBCS_UNROLL_SINGLE_FROM_BMP
/* unrolling makes it slower on Pentium III/Windows 2000?! */
goto unrolled;
#endif
}
if(U_SUCCESS(*pErrorCode) && source<sourceLimit && target>=(uint8_t *)pArgs->targetLimit) {
/* target is full */
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
}
/* set offsets since the start or the last callback */
if(offsets!=NULL) {
size_t count=source-lastSource;
while(count>0) {
*offsets++=sourceIndex++;
--count;
}
}
if(pArgs->flush && source>=sourceLimit) {
/* reset the state for the next conversion */
if(c!=0 && U_SUCCESS(*pErrorCode)) {
/* a Unicode code point remains incomplete (only a first surrogate) */
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
}
cnv->fromUSurrogateLead=0;
} else {
/* set the converter state back into UConverter */
cnv->fromUSurrogateLead=(UChar)c;
}
/* write back the updated pointers */
pArgs->source=source;
pArgs->target=(char *)target;
pArgs->offsets=offsets;
}
/*
* This is another simple conversion function for internal use by other
* conversion implementations.
* It does not use the converter state nor call callbacks.
* It converts one single Unicode code point into codepage bytes, encoded
* as one 32-bit value. The function returns the number of bytes in *pValue:
* 1..4 the number of bytes in *pValue
* 0 unassigned (*pValue undefined)
* -1 illegal (currently not used, *pValue undefined)
*
* *pValue will contain the resulting bytes with the last byte in bits 7..0,
* the second to last byte in bits 15..8, etc.
* Currently, the function assumes but does not check that 0<=c<=0x10ffff.
*/
U_CFUNC int32_t
_MBCSFromUChar32(UConverterSharedData *sharedData,
UChar32 c, uint32_t *pValue,
UBool useFallback) {
const uint16_t *table=sharedData->table->mbcs.fromUnicodeTable;
const uint8_t *p;
uint32_t stage2Entry;
uint32_t value;
int32_t length;
/* BMP-only codepages are stored without stage 1 entries for supplementary code points */
if(c>=0x10000 && !(sharedData->table->mbcs.unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
return 0;
}
/* convert the Unicode code point in c into codepage bytes (same as in _MBCSFromUnicodeWithOffsets) */
if(sharedData->table->mbcs.outputType==MBCS_OUTPUT_1) {
value=MBCS_SINGLE_RESULT_FROM_U(table, (uint16_t *)sharedData->table->mbcs.fromUnicodeBytes, c);
/* is this code point assigned, or do we use fallbacks? */
if(useFallback ? value>=0x800 : value>=0xc00) {
*pValue=value&0xff;
return 1;
} else {
return 0;
}
}
stage2Entry=MBCS_STAGE_2_FROM_U(table, c);
/* get the bytes and the length for the output */
switch(sharedData->table->mbcs.outputType) {
case MBCS_OUTPUT_2:
value=MBCS_VALUE_2_FROM_STAGE_2(sharedData->table->mbcs.fromUnicodeBytes, stage2Entry, c);
if(value<=0xff) {
length=1;
} else {
length=2;
}
break;
case MBCS_OUTPUT_3:
p=MBCS_POINTER_3_FROM_STAGE_2(sharedData->table->mbcs.fromUnicodeBytes, stage2Entry, c);
value=((uint32_t)*p<<16)|((uint32_t)p[1]<<8)|p[2];
if(value<=0xff) {
length=1;
} else if(value<=0xffff) {
length=2;
} else {
length=3;
}
break;
case MBCS_OUTPUT_4:
value=MBCS_VALUE_4_FROM_STAGE_2(sharedData->table->mbcs.fromUnicodeBytes, stage2Entry, c);
if(value<=0xff) {
length=1;
} else if(value<=0xffff) {
length=2;
} else if(value<=0xffffff) {
length=3;
} else {
length=4;
}
break;
case MBCS_OUTPUT_3_EUC:
value=MBCS_VALUE_2_FROM_STAGE_2(sharedData->table->mbcs.fromUnicodeBytes, stage2Entry, c);
/* EUC 16-bit fixed-length representation */
if(value<=0xff) {
length=1;
} else if((value&0x8000)==0) {
value|=0x8e8000;
length=3;
} else if((value&0x80)==0) {
value|=0x8f0080;
length=3;
} else {
length=2;
}
break;
case MBCS_OUTPUT_4_EUC:
p=MBCS_POINTER_3_FROM_STAGE_2(sharedData->table->mbcs.fromUnicodeBytes, stage2Entry, c);
value=((uint32_t)*p<<16)|((uint32_t)p[1]<<8)|p[2];
/* EUC 16-bit fixed-length representation applied to the first two bytes */
if(value<=0xff) {
length=1;
} else if(value<=0xffff) {
length=2;
} else if((value&0x800000)==0) {
value|=0x8e800000;
length=4;
} else if((value&0x8000)==0) {
value|=0x8f008000;
length=4;
} else {
length=3;
}
break;
default:
/* must not occur */
return -1;
}
/* is this code point assigned, or do we use fallbacks? */
if( (stage2Entry&(1<<(16+(c&0xf))))!=0 ||
(FROM_U_USE_FALLBACK(useFallback, c) && (value!=0 || c==0))
) {
/*
* We allow a 0 byte output if the Unicode code point is
* U+0000 and also if the "assigned" bit is set for this entry.
* There is no way with this data structure for fallback output
* for other than U+0000 to be a zero byte.
*/
/* assigned */
*pValue=value;
return length;
} else {
return 0;
}
}
U_CFUNC int32_t
_MBCSSingleFromUChar32(UConverterSharedData *sharedData,
UChar32 c,
UBool useFallback) {
const uint16_t *table;
int32_t value;
/* BMP-only codepages are stored without stage 1 entries for supplementary code points */
if(c>=0x10000 && !(sharedData->table->mbcs.unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
return -1;
}
/* convert the Unicode code point in c into codepage bytes (same as in _MBCSFromUnicodeWithOffsets) */
table=sharedData->table->mbcs.fromUnicodeTable;
/* get the byte for the output */
value=MBCS_SINGLE_RESULT_FROM_U(table, (uint16_t *)sharedData->table->mbcs.fromUnicodeBytes, c);
/* is this code point assigned, or do we use fallbacks? */
if(useFallback ? value>=0x800 : value>=0xc00) {
return value&0xff;
} else {
return -1;
}
}
/* miscellaneous ------------------------------------------------------------ */
static void
_MBCSGetStarters(const UConverter* cnv,
UBool starters[256],
UErrorCode *pErrorCode) {
const int32_t *state0=cnv->sharedData->table->mbcs.stateTable[0];
int i;
for(i=0; i<256; ++i) {
/* all bytes that cause a state transition from state 0 are lead bytes */
starters[i]= (UBool)MBCS_ENTRY_IS_TRANSITION(state0[i]);
}
}
/*
* This is an internal function that allows other converter implementations
* to check whether a byte is a lead byte.
*/
U_CFUNC UBool
_MBCSIsLeadByte(UConverterSharedData *sharedData, char byte) {
return (UBool)MBCS_ENTRY_IS_TRANSITION(sharedData->table->mbcs.stateTable[0][(uint8_t)byte]);
}
U_CFUNC void
_MBCSWriteSub(UConverterFromUnicodeArgs *pArgs,
int32_t offsetIndex,
UErrorCode *pErrorCode) {
UConverter *cnv=pArgs->converter;
char *p;
char buffer[4];
switch(cnv->sharedData->table->mbcs.outputType) {
case MBCS_OUTPUT_2_SISO:
p=buffer;
/* fromUnicodeStatus contains prevLength */
switch(cnv->subCharLen) {
case 1:
if(cnv->fromUnicodeStatus==2) {
/* DBCS mode and SBCS sub char: change to SBCS */
cnv->fromUnicodeStatus=1;
*p++=UCNV_SI;
}
*p++=cnv->subChar[0];
break;
case 2:
if(cnv->fromUnicodeStatus==1) {
/* SBCS mode and DBCS sub char: change to DBCS */
cnv->fromUnicodeStatus=2;
*p++=UCNV_SO;
}
*p++=cnv->subChar[0];
*p++=cnv->subChar[1];
break;
default:
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
return;
}
ucnv_cbFromUWriteBytes(pArgs,
buffer, (int32_t)(p-buffer),
offsetIndex, pErrorCode);
break;
default:
ucnv_cbFromUWriteBytes(pArgs,
(const char *)cnv->subChar, cnv->subCharLen,
offsetIndex, pErrorCode);
break;
}
}
U_CFUNC UConverterType
_MBCSGetType(const UConverter* converter) {
/* SBCS, DBCS, and EBCDIC_STATEFUL are replaced by MBCS, but here we cheat a little */
if(converter->sharedData->table->mbcs.countStates==1) {
return (UConverterType)UCNV_SBCS;
} else if((converter->sharedData->table->mbcs.outputType&0xff)==MBCS_OUTPUT_2_SISO) {
return (UConverterType)UCNV_EBCDIC_STATEFUL;
} else if(converter->sharedData->staticData->minBytesPerChar==2 && converter->sharedData->staticData->maxBytesPerChar==2) {
return (UConverterType)UCNV_DBCS;
}
return (UConverterType)UCNV_MBCS;
}
static const UConverterImpl _MBCSImpl={
UCNV_MBCS,
_MBCSLoad,
NULL,
_MBCSOpen,
NULL,
_MBCSReset,
_MBCSToUnicodeWithOffsets,
_MBCSToUnicodeWithOffsets,
_MBCSFromUnicodeWithOffsets,
_MBCSFromUnicodeWithOffsets,
_MBCSGetNextUChar,
_MBCSGetStarters,
NULL,
_MBCSWriteSub
};
/* Static data is in tools/makeconv/ucnvstat.c for data-based
* converters. Be sure to update it as well.
*/
const UConverterSharedData _MBCSData={
sizeof(UConverterSharedData), 1,
NULL, NULL, NULL, FALSE, &_MBCSImpl,
0
};
/* GB 18030 special handling ------------------------------------------------ */
/* definition of LINEAR macros and gb18030Ranges see near the beginning of the file */
/* the callback functions handle GB 18030 specially */
static void
fromUCallback(UConverter *cnv,
void *context, UConverterFromUnicodeArgs *pArgs,
UChar32 codePoint,
UConverterCallbackReason reason, UErrorCode *pErrorCode) {
int32_t i;
if(cnv->extraInfo==gb18030Ranges && reason==UCNV_UNASSIGNED) {
const uint32_t *range;
range=gb18030Ranges[0];
for(i=0; i<sizeof(gb18030Ranges)/sizeof(gb18030Ranges[0]); range+=4, ++i) {
if(range[0]<=(uint32_t)codePoint && (uint32_t)codePoint<=range[1]) {
uint32_t linear;
char bytes[4];
/* found the Unicode code point, output the four-byte sequence for it */
*pErrorCode=U_ZERO_ERROR;
/* get the linear value of the first GB 18030 code in this range */
linear=range[2]-LINEAR_18030_BASE;
/* add the offset from the beginning of the range */
linear+=((uint32_t)codePoint-range[0]);
/* turn this into a four-byte sequence */
bytes[3]=(const char)(0x30+linear%10); linear/=10;
bytes[2]=(const char)(0x81+linear%126); linear/=126;
bytes[1]=(const char)(0x30+linear%10); linear/=10;
bytes[0]=(const char)(0x81+linear);
/* output this sequence */
ucnv_cbFromUWriteBytes(pArgs, bytes, 4, 0, pErrorCode);
return;
}
}
}
/* write the code point as code units */
i=0;
UTF_APPEND_CHAR_UNSAFE(cnv->invalidUCharBuffer, i, codePoint);
cnv->invalidUCharLength=(int8_t)i;
/* call the normal callback function */
cnv->fromUCharErrorBehaviour(context, pArgs, cnv->invalidUCharBuffer, i, codePoint, reason, pErrorCode);
}
static void
toUCallback(UConverter *cnv,
void *context, UConverterToUnicodeArgs *pArgs,
const char *codeUnits, int32_t length,
UConverterCallbackReason reason, UErrorCode *pErrorCode) {
int32_t i;
if(cnv->extraInfo==gb18030Ranges && reason==UCNV_UNASSIGNED && length==4) {
const uint32_t *range;
uint32_t linear;
linear=LINEAR_18030((uint8_t)codeUnits[0], (uint8_t)codeUnits[1], (uint8_t)codeUnits[2], (uint8_t)codeUnits[3]);
range=gb18030Ranges[0];
for(i=0; i<sizeof(gb18030Ranges)/sizeof(gb18030Ranges[0]); range+=4, ++i) {
if(range[2]<=linear && linear<=range[3]) {
UChar u[UTF_MAX_CHAR_LENGTH];
/* found the sequence, output the Unicode code point for it */
*pErrorCode=U_ZERO_ERROR;
/* add the linear difference between the input and start sequences to the start code point */
linear=range[0]+(linear-range[2]);
/* write the result as UChars and output */
i=0;
UTF_APPEND_CHAR_UNSAFE(u, i, linear);
ucnv_cbToUWriteUChars(pArgs, u, i, 0, pErrorCode);
return;
}
}
}
/* copy the current bytes to invalidCharBuffer */
for(i=0; i<length; ++i) {
cnv->invalidCharBuffer[i]=codeUnits[i];
}
cnv->invalidCharLength=(int8_t)length;
/* call the normal callback function */
cnv->fromCharErrorBehaviour(context, pArgs, codeUnits, length, reason, pErrorCode);
}