69ba12f77c
X-SVN-Rev: 1410
153 lines
6.1 KiB
C++
153 lines
6.1 KiB
C++
/*
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* Copyright © {1999}, International Business Machines Corporation and others. All Rights Reserved.
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**********************************************************************
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* Date Name Description
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* 11/17/99 aliu Creation.
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**********************************************************************
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*/
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#ifndef RBT_SET_H
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#define RBT_SET_H
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#include "uvector.h"
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class Replaceable;
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class TransliterationRule;
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class TransliterationRuleData;
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class UnicodeFilter;
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class UnicodeString;
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/**
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* A set of rules for a <code>RuleBasedTransliterator</code>. This set encodes
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* the transliteration in one direction from one set of characters or short
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* strings to another. A <code>RuleBasedTransliterator</code> consists of up to
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* two such sets, one for the forward direction, and one for the reverse.
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*
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* <p>A <code>TransliterationRuleSet</code> has one important operation, that of
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* finding a matching rule at a given point in the text. This is accomplished
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* by the <code>findMatch()</code> method.
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*
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* @author Alan Liu
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*/
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class TransliterationRuleSet {
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/**
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* Vector of rules, in the order added. This is only used while the rule
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* set is getting built. After that, freeze() reorders and indexes the
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* rules, and this Vector is freed.
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*/
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UVector* ruleVector;
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/**
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* Length of the longest preceding context
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*/
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int32_t maxContextLength;
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/**
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* Sorted and indexed table of rules. This is created by freeze() from
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* the rules in ruleVector.
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*/
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TransliterationRule** rules;
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/**
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* Index table. For text having a first character c, compute x = c&0xFF.
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* Now use rules[index[x]..index[x+1]-1]. This index table is created by
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* freeze().
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*/
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int32_t index[257];
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public:
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/**
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* Construct a new empty rule set.
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*/
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TransliterationRuleSet();
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/**
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* Destructor.
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*/
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virtual ~TransliterationRuleSet();
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/**
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* Return the maximum context length.
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* @return the length of the longest preceding context.
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*/
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virtual int32_t getMaximumContextLength(void) const;
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/**
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* Add a rule to this set. Rules are added in order, and order is
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* significant.
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*
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* <p>Once freeze() is called, this method must not be called.
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* @param adoptedRule the rule to add
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*/
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virtual void addRule(TransliterationRule* adoptedRule,
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UErrorCode& status);
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/**
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* Close this rule set to further additions, check it for masked rules,
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* and index it to optimize performance. Once this method is called,
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* addRule() can no longer be called.
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* @exception IllegalArgumentException if some rules are masked
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*/
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virtual void freeze(const TransliterationRuleData& data,
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UErrorCode& status);
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/**
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* Attempt to find a matching rule at the specified point in the text.
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* @param text the text, both translated and untranslated
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* @param start the beginning index, inclusive; <code>0 <= start
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* <= limit</code>.
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* @param limit the ending index, exclusive; <code>start <= limit
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* <= text.length()</code>.
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* @param cursor position at which to translate next, representing offset
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* into text. This value must be between <code>start</code> and
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* <code>limit</code>.
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* @param data a dictionary mapping variables to the sets they
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* represent (maps <code>Character</code> to <code>UnicodeSet</code>)
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* @param filter the filter. Any character for which
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* <tt>filter.isIn()</tt> returns <tt>false</tt> will not be
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* altered by this transliterator. If <tt>filter</tt> is
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* <tt>null</tt> then no filtering is applied.
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* @return the matching rule, or null if none found.
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*/
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virtual TransliterationRule* findMatch(const Replaceable& text,
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int32_t start, int32_t limit,
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int32_t cursor,
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const TransliterationRuleData& data,
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const UnicodeFilter* filter) const;
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/**
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* Attempt to find a matching rule at the specified point in the text.
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* Unlike <code>findMatch()</code>, this method does an incremental match.
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* An incremental match requires that there be no partial matches that might
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* pre-empt the full match that is found. If there are partial matches,
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* then null is returned. A non-null result indicates that a full match has
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* been found, and that it cannot be pre-empted by a partial match
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* regardless of what additional text is added to the translation buffer.
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* @param text the text, both translated and untranslated
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* @param start the beginning index, inclusive; <code>0 <= start
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* <= limit</code>.
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* @param limit the ending index, exclusive; <code>start <= limit
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* <= text.length()</code>.
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* @param cursor position at which to translate next, representing offset
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* into text. This value must be between <code>start</code> and
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* <code>limit</code>.
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* @param data a dictionary mapping variables to the sets they
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* represent (maps <code>Character</code> to <code>UnicodeSet</code>)
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* @param partial output parameter. <code>partial[0]</code> is set to
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* true if a partial match is returned.
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* @param filter the filter. Any character for which
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* <tt>filter.isIn()</tt> returns <tt>false</tt> will not be
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* altered by this transliterator. If <tt>filter</tt> is
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* <tt>null</tt> then no filtering is applied.
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* @return the matching rule, or null if none found, or if the text buffer
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* does not have enough text yet to unambiguously match a rule.
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*/
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virtual TransliterationRule* findIncrementalMatch(const Replaceable& text,
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int32_t start,
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int32_t limit, int32_t cursor,
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const TransliterationRuleData& data,
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UBool& isPartial,
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const UnicodeFilter* filter) const;
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};
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#endif
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