c69c164be8
basic build now compiles w/o a single warning on Linux. One with --enable-strict is a different matter... X-SVN-Rev: 1124
488 lines
14 KiB
C++
488 lines
14 KiB
C++
/*
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**********************************************************************
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* Copyright (C) 1998-1999, International Business Machines
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* Corporation and others. All Rights Reserved.
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**********************************************************************
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*/
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/* C++ wrappers for the ICUs Codeset Conversion Routines*/
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class Locale;
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class UnicodeString;
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class Mutex;
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#include "unicode/utypes.h"
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#include "unicode/resbund.h"
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#include "cmemory.h"
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#include "mutex.h"
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extern "C" {
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#include "ucnv_io.h"
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#include "unicode/ucnv_bld.h"
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#include "unicode/ucnv.h"
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}
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#include "unicode/convert.h"
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/* list of converter and alias names */
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const char **UnicodeConverterCPP::availableConverterNames=NULL;
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int32_t UnicodeConverterCPP::availableConverterNamesCount=0;
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UnicodeConverterCPP::UnicodeConverterCPP()
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{
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UErrorCode err = U_ZERO_ERROR;
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myUnicodeConverter = ucnv_open(NULL, &err);
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}
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UnicodeConverterCPP::UnicodeConverterCPP(const char* name, UErrorCode& err)
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{
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myUnicodeConverter = ucnv_open(name, &err);
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}
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UnicodeConverterCPP::UnicodeConverterCPP(const UnicodeString& name, UErrorCode& err)
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{
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char myName[UCNV_MAX_CONVERTER_NAME_LENGTH];
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int i;
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name.extract(0, i = name.length(), myName);
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myName[i]='\0';
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myUnicodeConverter = ucnv_open(myName, &err);
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}
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UnicodeConverterCPP::UnicodeConverterCPP(int32_t codepageNumber,
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UConverterPlatform platform,
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UErrorCode& err)
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{
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myUnicodeConverter = ucnv_openCCSID(codepageNumber,
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platform,
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&err);
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}
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UnicodeConverterCPP& UnicodeConverterCPP::operator=(const UnicodeConverterCPP& that)
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{
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{
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/*Decrements the overwritten converter's ref count
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*Increments the assigner converter's ref count
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*/
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Mutex updateReferenceCounters;
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if (myUnicodeConverter->sharedData->referenceCounter != 0 && myUnicodeConverter->sharedData->referenceCounter != (uint32_t) ~0) {
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myUnicodeConverter->sharedData->referenceCounter--;
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}
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if (that.myUnicodeConverter->sharedData->referenceCounter != (uint32_t) ~0) {
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that.myUnicodeConverter->sharedData->referenceCounter++;
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}
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}
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*myUnicodeConverter = *(that.myUnicodeConverter);
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return *this;
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}
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bool_t UnicodeConverterCPP::operator==(const UnicodeConverterCPP& that) const
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{
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if ((myUnicodeConverter->sharedData == that.myUnicodeConverter->sharedData) &&
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(myUnicodeConverter->fromCharErrorBehaviour == that.myUnicodeConverter->fromCharErrorBehaviour) &&
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(myUnicodeConverter->toUnicodeStatus == that.myUnicodeConverter->toUnicodeStatus) &&
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(myUnicodeConverter->subCharLen == that.myUnicodeConverter->subCharLen) &&
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(uprv_memcmp(myUnicodeConverter->subChar, that.myUnicodeConverter->subChar, myUnicodeConverter->subCharLen) == 0) &&
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(myUnicodeConverter->UCharErrorBufferLength == that.myUnicodeConverter->UCharErrorBufferLength) &&
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(myUnicodeConverter->charErrorBufferLength == that.myUnicodeConverter->charErrorBufferLength) &&
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(uprv_memcmp(myUnicodeConverter->UCharErrorBuffer, that.myUnicodeConverter->UCharErrorBuffer, myUnicodeConverter->UCharErrorBufferLength) == 0) &&
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(uprv_memcmp(myUnicodeConverter->charErrorBuffer, that.myUnicodeConverter->charErrorBuffer, myUnicodeConverter->charErrorBufferLength) == 0) &&
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(myUnicodeConverter->fromUCharErrorBehaviour == that.myUnicodeConverter->fromUCharErrorBehaviour))
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return TRUE;
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else return FALSE;
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}
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bool_t UnicodeConverterCPP::operator!=(const UnicodeConverterCPP& that) const
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{
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return !(*this == that);
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}
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UnicodeConverterCPP::UnicodeConverterCPP(const UnicodeConverterCPP& that)
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{
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/*increments the referenceCounter to let the static table know
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*it has one more client
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*/
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myUnicodeConverter = new UConverter;
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{
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Mutex updateReferenceCounter;
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if (that.myUnicodeConverter->sharedData->referenceCounter != (uint32_t) ~0) {
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that.myUnicodeConverter->sharedData->referenceCounter++;
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}
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}
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*myUnicodeConverter = *(that.myUnicodeConverter);
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}
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UnicodeConverterCPP::~UnicodeConverterCPP()
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{
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ucnv_close(myUnicodeConverter);
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}
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void
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UnicodeConverterCPP::fromUnicodeString(char* target,
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int32_t& targetSize,
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const UnicodeString& source,
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UErrorCode& err) const
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{
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const UChar* mySource = NULL;
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int32_t mySourceLength = 0;
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UConverter myConverter;
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char *myTarget = NULL;
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if (U_FAILURE(err)) return;
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if ((myUnicodeConverter == NULL) || source.isBogus() || (targetSize <= 0))
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{
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err = U_ILLEGAL_ARGUMENT_ERROR;
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return;
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}
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/*makes a local copy of the UnicodeConverter*/
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myConverter = *myUnicodeConverter;
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/*Removes all state info on the UnicodeConverter*/
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ucnv_reset(&myConverter);
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mySourceLength = source.length();
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mySource = source.getArrayStart();
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myTarget = target;
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ucnv_fromUnicode(&myConverter,
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&myTarget,
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target + targetSize,
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&mySource,
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mySource + mySourceLength,
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NULL,
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TRUE,
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&err);
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targetSize = myTarget - target;
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return;
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}
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void
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UnicodeConverterCPP::toUnicodeString(UnicodeString& target,
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const char* source,
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int32_t sourceSize,
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UErrorCode& err) const
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{
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const char* mySource = source;
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const char* mySourceLimit = source + sourceSize;
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UChar* myTargetUChars = NULL;
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UChar* myTargetUCharsAlias = NULL;
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int32_t myTargetUCharsLength = 0;
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UConverter myConverter;
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if (U_FAILURE(err)) return;
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if ((myUnicodeConverter == NULL) || target.isBogus() || (sourceSize <= 0))
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{
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err = U_ILLEGAL_ARGUMENT_ERROR;
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return;
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}
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/*makes a local bitwise copy of the UnicodeConverter*/
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myConverter = *myUnicodeConverter;
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/*Removes all state info on the UnicodeConverter*/
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ucnv_reset(&myConverter);
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/*Allocates the theoritically (Not counting added bytes from the error functions) max buffer
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*on a "normal" call, only one iteration will be necessary.
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*/
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myTargetUChars =
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(UChar*)uprv_malloc(sizeof(UChar)*(myTargetUCharsLength = (sourceSize/(int32_t)getMinBytesPerChar())));
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if (myTargetUChars == NULL)
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{
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err = U_MEMORY_ALLOCATION_ERROR;
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return;
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}
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/*renders the target clean*/
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target.remove();
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/*Will loop until (re-use the same buffer) until no more memory is requested
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*or an error (other than INDEX_OUTOF_BOUNDS) is encountered
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*/
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do
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{
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err = U_ZERO_ERROR;
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myTargetUCharsAlias = myTargetUChars;
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ucnv_toUnicode(&myConverter,
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&myTargetUCharsAlias,
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myTargetUChars + myTargetUCharsLength,
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&mySource,
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mySourceLimit,
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NULL,
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TRUE,
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&err);
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/*appends what we got thus far to the UnicodeString*/
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target.replace((UTextOffset)target.length(),
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myTargetUCharsAlias - myTargetUChars,
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myTargetUChars,
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myTargetUCharsAlias - myTargetUChars);
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/*Checks for the integrity of target (UnicodeString) as it adds data to it*/
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if (target.isBogus()) err = U_MEMORY_ALLOCATION_ERROR;
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} while (err == U_INDEX_OUTOFBOUNDS_ERROR);
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uprv_free(myTargetUChars);
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return;
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}
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void
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UnicodeConverterCPP::fromUnicode(char*& target,
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const char* targetLimit,
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const UChar*& source,
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const UChar* sourceLimit,
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int32_t *offsets,
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bool_t flush,
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UErrorCode& err)
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{
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ucnv_fromUnicode(myUnicodeConverter,
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&target,
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targetLimit,
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&source,
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sourceLimit,
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offsets,
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flush,
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&err);
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}
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void
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UnicodeConverterCPP::toUnicode(UChar*& target,
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const UChar* targetLimit,
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const char*& source,
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const char* sourceLimit,
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int32_t* offsets,
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bool_t flush,
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UErrorCode& err)
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{
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ucnv_toUnicode(myUnicodeConverter,
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&target,
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targetLimit,
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&source,
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sourceLimit,
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offsets,
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flush,
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&err);
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}
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const char*
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UnicodeConverterCPP::getName(UErrorCode& err) const
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{
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return ucnv_getName(myUnicodeConverter, &err);
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}
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int8_t
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UnicodeConverterCPP::getMaxBytesPerChar() const
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{
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return ucnv_getMaxCharSize(myUnicodeConverter);
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}
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int8_t
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UnicodeConverterCPP::getMinBytesPerChar() const
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{
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return ucnv_getMinCharSize(myUnicodeConverter);
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}
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void
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UnicodeConverterCPP::getSubstitutionChars(char* subChars,
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int8_t& len,
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UErrorCode& err) const
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{
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ucnv_getSubstChars(myUnicodeConverter,
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subChars,
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&len,
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&err);
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}
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void
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UnicodeConverterCPP::setSubstitutionChars(const char* subChars,
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int8_t len,
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UErrorCode& err)
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{
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ucnv_setSubstChars(myUnicodeConverter,
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subChars,
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len,
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&err);
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}
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void
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UnicodeConverterCPP::resetState()
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{
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ucnv_reset(myUnicodeConverter);
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}
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int32_t
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UnicodeConverterCPP::getCodepage(UErrorCode& err) const
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{
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return ucnv_getCCSID(myUnicodeConverter, &err);
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}
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UConverterToUCallback
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UnicodeConverterCPP::getMissingCharAction() const
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{
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return ucnv_getToUCallBack(myUnicodeConverter);
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}
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UConverterFromUCallback
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UnicodeConverterCPP::getMissingUnicodeAction() const
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{
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return ucnv_getFromUCallBack(myUnicodeConverter);
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}
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void
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UnicodeConverterCPP::setMissingCharAction(UConverterToUCallback action,
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UErrorCode& err)
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{
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ucnv_setToUCallBack(myUnicodeConverter, action, &err);
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}
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void
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UnicodeConverterCPP::setMissingUnicodeAction(UConverterFromUCallback action,
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UErrorCode& err)
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{
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ucnv_setFromUCallBack(myUnicodeConverter, action, &err);
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}
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void
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UnicodeConverterCPP::getDisplayName(const Locale& displayLocale,
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UnicodeString& displayName) const
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{
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UErrorCode err = U_ZERO_ERROR;
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UChar name[UCNV_MAX_CONVERTER_NAME_LENGTH];
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int32_t length = ucnv_getDisplayName(myUnicodeConverter, displayLocale.getName(), name, sizeof(name), &err);
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if (U_SUCCESS(err))
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{
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displayName.replace(0, 0x7fffffff, name, length);
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}
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else
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{
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/*Error While creating the resource bundle use the internal name instead*/
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displayName.remove();
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displayName = getName(err); /*Get the raw ASCII name*/
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}
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return;
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}
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UConverterPlatform
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UnicodeConverterCPP::getCodepagePlatform(UErrorCode &err) const
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{
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return ucnv_getPlatform(myUnicodeConverter, &err);
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}
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UConverterType UnicodeConverterCPP::getType() const
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{
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return ucnv_getType(myUnicodeConverter);
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}
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void UnicodeConverterCPP::getStarters(bool_t starters[256],
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UErrorCode& err) const
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{
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ucnv_getStarters(myUnicodeConverter,
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starters,
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&err);
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return;
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}
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const char* const*
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UnicodeConverterCPP::getAvailableNames(int32_t& num, UErrorCode& err)
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{
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if(U_FAILURE(err)) {
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num = 0;
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return NULL;
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}
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if (availableConverterNames==NULL) {
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int32_t count = ucnv_io_countAvailableConverters(&err);
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if (count > 0) {
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const char **names = new const char *[count];
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if (names != NULL) {
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ucnv_io_fillAvailableConverters(names, &err);
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/* in the mutex block, set the data for this process */
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umtx_lock(0);
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if (availableConverterNames == NULL) {
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availableConverterNamesCount = count;
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availableConverterNames = names;
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names = 0;
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}
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umtx_unlock(0);
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/* if a different thread set it first, then delete the extra data */
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if (names != 0) {
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delete [] names;
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}
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} else {
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num = 0;
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err = U_MEMORY_ALLOCATION_ERROR;
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return NULL;
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}
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}
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}
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num = availableConverterNamesCount;
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return availableConverterNames;
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}
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int32_t UnicodeConverterCPP::flushCache()
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{
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return ucnv_flushCache();
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}
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/* HSYS: To be cleaned up. The usage of UChar* and UnicodeString in
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the C++ APIs need to be revisited. */
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void UnicodeConverterCPP::fixFileSeparator(UnicodeString& source) const
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{
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int32_t i = 0;
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int32_t index = 0;
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int32_t ccsid = 0;
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UErrorCode status = U_ZERO_ERROR;
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if (source.length() == 0)
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{
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return;
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}
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ccsid = getCodepage(status);
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if (U_FAILURE(status))
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{
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return;
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}
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for (i = 0; i < UCNV_MAX_AMBIGUOUSCCSIDS; i++) {
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if (ccsid == UCNV_AMBIGUOUSCONVERTERS[i].ccsid)
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{
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index = i;
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break;
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}
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}
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if (index != -1)
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{
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for (i = 0; i < source.length(); i++)
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{
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if (source[i] == UCNV_AMBIGUOUSCONVERTERS[index].mismapped)
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{
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source[i] = UCNV_AMBIGUOUSCONVERTERS[index].replacement;
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}
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}
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}
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}
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bool_t UnicodeConverterCPP::isAmbiguous(void) const
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{
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return ucnv_isAmbiguous(myUnicodeConverter);
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}
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