418ac3b758
X-SVN-Rev: 1727
143 lines
5.0 KiB
C++
143 lines
5.0 KiB
C++
/*
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**********************************************************************
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* Copyright (C) 1999, International Business Machines
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* Corporation and others. All Rights Reserved.
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**********************************************************************
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* Date Name Description
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* 11/17/99 aliu Creation.
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**********************************************************************
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*/
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#include "unicode/rbt.h"
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#include "rbt_pars.h"
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#include "rbt_data.h"
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#include "rbt_rule.h"
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#include "unicode/rep.h"
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void RuleBasedTransliterator::_construct(const UnicodeString& rules,
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UTransDirection direction,
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UErrorCode& status,
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UParseError* parseError) {
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data = 0;
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isDataOwned = TRUE;
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if (U_SUCCESS(status)) {
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data = TransliterationRuleParser::parse(rules, direction, parseError);
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if (data == 0) {
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status = U_ILLEGAL_ARGUMENT_ERROR;
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} else {
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setMaximumContextLength(data->ruleSet.getMaximumContextLength());
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}
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}
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}
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RuleBasedTransliterator::RuleBasedTransliterator(const UnicodeString& ID,
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const TransliterationRuleData* theData,
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UnicodeFilter* adoptedFilter) :
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Transliterator(ID, adoptedFilter),
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data((TransliterationRuleData*)theData), // cast away const
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isDataOwned(FALSE) {
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setMaximumContextLength(data->ruleSet.getMaximumContextLength());
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}
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/**
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* Copy constructor. Since the data object is immutable, we can share
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* it with other objects -- no need to clone it.
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*/
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RuleBasedTransliterator::RuleBasedTransliterator(
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const RuleBasedTransliterator& other) :
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Transliterator(other), data(other.data),
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isDataOwned(other.isDataOwned) {
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// Only do a deep copy if this is non-owned data, that is,
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// data that will be later deleted. System transliterators
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// contain owned data.
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if (isDataOwned) {
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data = new TransliterationRuleData(*other.data);
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}
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}
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/**
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* Destructor. We do NOT own the data object, so we do not delete it.
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*/
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RuleBasedTransliterator::~RuleBasedTransliterator() {
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if (isDataOwned) {
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delete data;
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}
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}
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Transliterator* // Covariant return NOT ALLOWED (for portability)
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RuleBasedTransliterator::clone(void) const {
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return new RuleBasedTransliterator(*this);
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}
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/**
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* Implements {@link Transliterator#handleTransliterate}.
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*/
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void
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RuleBasedTransliterator::handleTransliterate(Replaceable& text, UTransPosition& index,
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UBool isIncremental) const {
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/* We keep start and limit fixed the entire time,
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* relative to the text -- limit may move numerically if text is
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* inserted or removed. The cursor moves from start to limit, with
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* replacements happening under it.
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*
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* Example: rules 1. ab>x|y
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* 2. yc>z
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*
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* |eabcd start - no match, advance cursor
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* e|abcd match rule 1 - change text & adjust cursor
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* ex|ycd match rule 2 - change text & adjust cursor
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* exz|d no match, advance cursor
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* exzd| done
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*/
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/* A rule like
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* a>b|a
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* creates an infinite loop. To prevent that, we put an arbitrary
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* limit on the number of iterations that we take, one that is
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* high enough that any reasonable rules are ok, but low enough to
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* prevent a server from hanging. The limit is 16 times the
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* number of characters n, unless n is so large that 16n exceeds a
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* uint32_t.
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*/
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uint32_t loopCount = 0;
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uint32_t loopLimit = index.limit - index.start;
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if (loopLimit >= 0x10000000) {
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loopLimit = 0xFFFFFFFF;
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} else {
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loopLimit <<= 4;
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}
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UBool isPartial = FALSE;
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while (index.start < index.limit && loopCount <= loopLimit) {
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TransliterationRule* r = isIncremental ?
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data->ruleSet.findIncrementalMatch(text, index, *data, isPartial,
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getFilter()) :
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data->ruleSet.findMatch(text, index, *data,
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getFilter());
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/* If we match a rule then apply it by replacing the key
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* with the rule output and repositioning the cursor
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* appropriately. If we get a partial match, then we
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* can't do anything without more text; return with the
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* cursor at the current position. If we get null, then
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* there is no match at this position, and we can advance
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* the cursor.
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*/
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if (r == 0) {
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if (isPartial) { // always FALSE unless isIncremental
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break;
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} else {
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++index.start;
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}
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} else {
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// Delegate replacement to TransliterationRule object
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int32_t lenDelta = r->replace(text, index.start, *data);
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index.limit += lenDelta;
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index.contextLimit += lenDelta;
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index.start += r->getCursorPos();
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++loopCount;
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}
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}
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}
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