00a32c9550
X-SVN-Rev: 4714
1959 lines
38 KiB
Plaintext
1959 lines
38 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="i18n" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=i18n - Win32 Debug
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# Begin Source File
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|
|
|
SOURCE=.\ucol_wgt.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucoleitr.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\udat.cpp
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# ADD CPP /Ze
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\umsg.cpp
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# ADD CPP /Ze
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unifltlg.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unirange.cpp
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# ADD CPP /Ze
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uniset.cpp
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# ADD CPP /Ze
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unitohex.cpp
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# ADD CPP /Ze
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unum.cpp
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# ADD CPP /Ze
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\utrans.cpp
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# ADD CPP /W3
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\bocsu.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\brkdict.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\brkiter.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\brkiter.h
|
|
|
|
"..\..\include\unicode\brkiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\brkiter.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\brkiter.h
|
|
|
|
"..\..\include\unicode\brkiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\brkiter.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\calendar.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\calendar.h
|
|
|
|
"..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\calendar.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\calendar.h
|
|
|
|
"..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\calendar.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\choicfmt.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\choicfmt.h
|
|
|
|
"..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\choicfmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\choicfmt.h
|
|
|
|
"..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\choicfmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\colcache.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\coleitr.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\coleitr.h
|
|
|
|
"..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\coleitr.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\coleitr.h
|
|
|
|
"..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\coleitr.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\coll.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\coll.h
|
|
|
|
"..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\coll.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\coll.h
|
|
|
|
"..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\coll.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\cpdtrans.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\cpdtrans.h
|
|
|
|
"..\..\include\unicode\cpdtrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\cpdtrans.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\cpdtrans.h
|
|
|
|
"..\..\include\unicode\cpdtrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\cpdtrans.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\datefmt.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\datefmt.h
|
|
|
|
"..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\datefmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\datefmt.h
|
|
|
|
"..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\datefmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\dbbi.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\dbbi.h
|
|
|
|
"..\..\include\unicode\dbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\dbbi.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\dbbi.h
|
|
|
|
"..\..\include\unicode\dbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\dbbi.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dbbi_tbl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\dcfmtsym.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\dcfmtsym.h
|
|
|
|
"..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\dcfmtsym.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\dcfmtsym.h
|
|
|
|
"..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\dcfmtsym.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\decimfmt.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\decimfmt.h
|
|
|
|
"..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\decimfmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\decimfmt.h
|
|
|
|
"..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\decimfmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\dtfmtsym.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\dtfmtsym.h
|
|
|
|
"..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\dtfmtsym.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\dtfmtsym.h
|
|
|
|
"..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\dtfmtsym.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\fieldpos.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\fieldpos.h
|
|
|
|
"..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\fieldpos.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\fieldpos.h
|
|
|
|
"..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\fieldpos.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\fmtable.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\fmtable.h
|
|
|
|
"..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\fmtable.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\fmtable.h
|
|
|
|
"..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\fmtable.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\format.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\format.h
|
|
|
|
"..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\format.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\format.h
|
|
|
|
"..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\format.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\gregocal.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\gregocal.h
|
|
|
|
"..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\gregocal.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\gregocal.h
|
|
|
|
"..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\gregocal.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\hangjamo.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\hangjamo.h
|
|
|
|
"..\..\include\unicode\hangjamo.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\hangjamo.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\hangjamo.h
|
|
|
|
"..\..\include\unicode\hangjamo.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\hangjamo.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\hextouni.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\hextouni.h
|
|
|
|
"..\..\include\unicode\hextouni.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\hextouni.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\hextouni.h
|
|
|
|
"..\..\include\unicode\hextouni.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\hextouni.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\jamohang.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\jamohang.h
|
|
|
|
"..\..\include\unicode\jamohang.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\jamohang.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\jamohang.h
|
|
|
|
"..\..\include\unicode\jamohang.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\jamohang.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\msgfmt.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\msgfmt.h
|
|
|
|
"..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\msgfmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\msgfmt.h
|
|
|
|
"..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\msgfmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\nultrans.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\nultrans.h
|
|
|
|
"..\..\include\unicode\nultrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\nultrans.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\nultrans.h
|
|
|
|
"..\..\include\unicode\nultrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\nultrans.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\numfmt.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\numfmt.h
|
|
|
|
"..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\numfmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\numfmt.h
|
|
|
|
"..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\numfmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\parseerr.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\parseerr.h
|
|
|
|
"..\..\include\unicode\parseerr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\parseerr.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\parseerr.h
|
|
|
|
"..\..\include\unicode\parseerr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\parseerr.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\parsepos.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\parsepos.h
|
|
|
|
"..\..\include\unicode\parsepos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\parsepos.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\parsepos.h
|
|
|
|
"..\..\include\unicode\parsepos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\parsepos.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\rbbi.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\rbbi.h
|
|
|
|
"..\..\include\unicode\rbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\rbbi.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\rbbi.h
|
|
|
|
"..\..\include\unicode\rbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\rbbi.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbbi_tbl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\rbt.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\rbt.h
|
|
|
|
"..\..\include\unicode\rbt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\rbt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\rbt.h
|
|
|
|
"..\..\include\unicode\rbt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\rbt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbt_data.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbt_pars.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbt_rule.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbt_set.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\remtrans.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\simpletz.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\simpletz.h
|
|
|
|
"..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\simpletz.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\simpletz.h
|
|
|
|
"..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\simpletz.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\smpdtfmt.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\smpdtfmt.h
|
|
|
|
"..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\smpdtfmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\smpdtfmt.h
|
|
|
|
"..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\smpdtfmt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\sortkey.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\sortkey.h
|
|
|
|
"..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\sortkey.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\sortkey.h
|
|
|
|
"..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\sortkey.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\tblcoll.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\tblcoll.h
|
|
|
|
"..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\tblcoll.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\tblcoll.h
|
|
|
|
"..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\tblcoll.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\timezone.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\timezone.h
|
|
|
|
"..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\timezone.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\timezone.h
|
|
|
|
"..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\timezone.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\translit.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\translit.h
|
|
|
|
"..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\translit.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\translit.h
|
|
|
|
"..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\translit.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\ubrk.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\ubrk.h
|
|
|
|
"..\..\include\unicode\ubrk.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\ubrk.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\ubrk.h
|
|
|
|
"..\..\include\unicode\ubrk.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\ubrk.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\ucal.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\ucal.h
|
|
|
|
"..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\ucal.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\ucal.h
|
|
|
|
"..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\ucal.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\ucol.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\ucol.h
|
|
|
|
"..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\ucol.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\ucol.h
|
|
|
|
"..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\ucol.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucol_bld.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucol_cnt.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucol_elm.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucol_imp.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucol_tok.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucol_wgt.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\ucoleitr.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\ucoleitr.h
|
|
|
|
"..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\ucoleitr.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\ucoleitr.h
|
|
|
|
"..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\ucoleitr.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\udat.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\udat.h
|
|
|
|
"..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\udat.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\udat.h
|
|
|
|
"..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\udat.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\umsg.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\umsg.h
|
|
|
|
"..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\umsg.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\umsg.h
|
|
|
|
"..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\umsg.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\unifilt.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\unifilt.h
|
|
|
|
"..\..\include\unicode\unifilt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\unifilt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\unifilt.h
|
|
|
|
"..\..\include\unicode\unifilt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\unifilt.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\unifltlg.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\unifltlg.h
|
|
|
|
"..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\unifltlg.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\unifltlg.h
|
|
|
|
"..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\unifltlg.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unirange.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\uniset.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\uniset.h
|
|
|
|
"..\..\include\unicode\uniset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\uniset.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\uniset.h
|
|
|
|
"..\..\include\unicode\uniset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\uniset.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\unitohex.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\unitohex.h
|
|
|
|
"..\..\include\unicode\unitohex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\unitohex.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\unitohex.h
|
|
|
|
"..\..\include\unicode\unitohex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\unitohex.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\unum.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\unum.h
|
|
|
|
"..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\unum.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\unum.h
|
|
|
|
"..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\unum.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode\utrans.h
|
|
|
|
!IF "$(CFG)" == "i18n - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\utrans.h
|
|
|
|
"..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\utrans.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode\utrans.h
|
|
|
|
"..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode\utrans.h ..\..\include\unicode
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\i18n.rc
|
|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
|
|
# End Source File
|
|
# End Group
|
|
# End Target
|
|
# End Project
|