4830402fcc
X-SVN-Rev: 18406
469 lines
12 KiB
C++
469 lines
12 KiB
C++
/*
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*
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* (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved
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*
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*/
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#include "LETypes.h"
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#include "OpenTypeTables.h"
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#include "GlyphDefinitionTables.h"
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#include "GlyphPositionAdjustments.h"
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#include "GlyphIterator.h"
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#include "LEGlyphStorage.h"
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#include "Lookups.h"
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#include "LESwaps.h"
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U_NAMESPACE_BEGIN
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GlyphIterator::GlyphIterator(LEGlyphStorage &theGlyphStorage, GlyphPositionAdjustments *theGlyphPositionAdjustments, le_bool rightToLeft, le_uint16 theLookupFlags,
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FeatureMask theFeatureMask, const GlyphDefinitionTableHeader *theGlyphDefinitionTableHeader)
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: direction(1), position(-1), nextLimit(-1), prevLimit(-1),
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glyphStorage(theGlyphStorage), glyphPositionAdjustments(theGlyphPositionAdjustments),
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srcIndex(-1), destIndex(-1), lookupFlags(theLookupFlags), featureMask(theFeatureMask),
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glyphClassDefinitionTable(NULL), markAttachClassDefinitionTable(NULL)
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{
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le_int32 glyphCount = glyphStorage.getGlyphCount();
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if (theGlyphDefinitionTableHeader != NULL) {
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glyphClassDefinitionTable = theGlyphDefinitionTableHeader->getGlyphClassDefinitionTable();
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markAttachClassDefinitionTable = theGlyphDefinitionTableHeader->getMarkAttachClassDefinitionTable();
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}
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nextLimit = glyphCount;
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if (rightToLeft) {
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direction = -1;
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position = glyphCount;
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nextLimit = -1;
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prevLimit = glyphCount;
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}
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}
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GlyphIterator::GlyphIterator(GlyphIterator &that)
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: glyphStorage(that.glyphStorage)
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{
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direction = that.direction;
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position = that.position;
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nextLimit = that.nextLimit;
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prevLimit = that.prevLimit;
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glyphPositionAdjustments = that.glyphPositionAdjustments;
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srcIndex = that.srcIndex;
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destIndex = that.destIndex;
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lookupFlags = that.lookupFlags;
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featureMask = that.featureMask;
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glyphClassDefinitionTable = that.glyphClassDefinitionTable;
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markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
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}
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GlyphIterator::GlyphIterator(GlyphIterator &that, FeatureMask newFeatureMask)
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: glyphStorage(that.glyphStorage)
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{
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direction = that.direction;
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position = that.position;
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nextLimit = that.nextLimit;
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prevLimit = that.prevLimit;
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glyphPositionAdjustments = that.glyphPositionAdjustments;
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srcIndex = that.srcIndex;
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destIndex = that.destIndex;
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lookupFlags = that.lookupFlags;
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featureMask = newFeatureMask;
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glyphClassDefinitionTable = that.glyphClassDefinitionTable;
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markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
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}
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GlyphIterator::GlyphIterator(GlyphIterator &that, le_uint16 newLookupFlags)
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: glyphStorage(that.glyphStorage)
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{
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direction = that.direction;
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position = that.position;
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nextLimit = that.nextLimit;
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prevLimit = that.prevLimit;
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glyphPositionAdjustments = that.glyphPositionAdjustments;
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srcIndex = that.srcIndex;
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destIndex = that.destIndex;
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lookupFlags = newLookupFlags;
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featureMask = that.featureMask;
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glyphClassDefinitionTable = that.glyphClassDefinitionTable;
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markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
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}
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GlyphIterator::~GlyphIterator()
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{
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// nothing to do, right?
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}
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void GlyphIterator::reset(le_uint16 newLookupFlags, FeatureMask newFeatureMask)
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{
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position = prevLimit;
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featureMask = newFeatureMask;
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lookupFlags = newLookupFlags;
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}
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LEGlyphID *GlyphIterator::insertGlyphs(le_int32 count)
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{
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return glyphStorage.insertGlyphs(position, count);
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}
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le_int32 GlyphIterator::applyInsertions()
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{
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le_int32 newGlyphCount = glyphStorage.applyInsertions();
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if (direction < 0) {
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prevLimit = newGlyphCount;
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} else {
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nextLimit = newGlyphCount;
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}
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return newGlyphCount;
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}
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le_int32 GlyphIterator::getCurrStreamPosition() const
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{
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return position;
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}
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le_bool GlyphIterator::isRightToLeft() const
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{
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return direction < 0;
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}
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le_bool GlyphIterator::ignoresMarks() const
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{
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return (lookupFlags & lfIgnoreMarks) != 0;
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}
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le_bool GlyphIterator::baselineIsLogicalEnd() const
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{
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return (lookupFlags & lfBaselineIsLogicalEnd) != 0;
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}
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LEGlyphID GlyphIterator::getCurrGlyphID() const
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return 0xFFFF;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return 0xFFFF;
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}
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}
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return glyphStorage[position];
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}
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void GlyphIterator::getCursiveEntryPoint(LEPoint &entryPoint) const
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments->getEntryPoint(position, entryPoint);
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}
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void GlyphIterator::getCursiveExitPoint(LEPoint &exitPoint) const
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments->getExitPoint(position, exitPoint);
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}
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void GlyphIterator::setCurrGlyphID(TTGlyphID glyphID)
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{
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LEGlyphID glyph = glyphStorage[position];
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glyphStorage[position] = LE_SET_GLYPH(glyph, glyphID);
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}
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void GlyphIterator::setCurrStreamPosition(le_int32 newPosition)
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{
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if (direction < 0) {
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if (newPosition >= prevLimit) {
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position = prevLimit;
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return;
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}
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if (newPosition <= nextLimit) {
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position = nextLimit;
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return;
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}
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} else {
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if (newPosition <= prevLimit) {
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position = prevLimit;
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return;
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}
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if (newPosition >= nextLimit) {
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position = nextLimit;
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return;
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}
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}
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position = newPosition - direction;
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next();
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}
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void GlyphIterator::setCurrGlyphBaseOffset(le_int32 baseOffset)
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments->setBaseOffset(position, baseOffset);
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}
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void GlyphIterator::adjustCurrGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
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float xAdvanceAdjust, float yAdvanceAdjust)
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments->adjustXPlacement(position, xPlacementAdjust);
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glyphPositionAdjustments->adjustYPlacement(position, yPlacementAdjust);
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glyphPositionAdjustments->adjustXAdvance(position, xAdvanceAdjust);
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glyphPositionAdjustments->adjustYAdvance(position, yAdvanceAdjust);
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}
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void GlyphIterator::setCurrGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
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float xAdvanceAdjust, float yAdvanceAdjust)
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments->setXPlacement(position, xPlacementAdjust);
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glyphPositionAdjustments->setYPlacement(position, yPlacementAdjust);
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glyphPositionAdjustments->setXAdvance(position, xAdvanceAdjust);
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glyphPositionAdjustments->setYAdvance(position, yAdvanceAdjust);
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}
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void GlyphIterator::setCursiveEntryPoint(LEPoint &entryPoint)
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments->setEntryPoint(position, entryPoint, baselineIsLogicalEnd());
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}
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void GlyphIterator::setCursiveExitPoint(LEPoint &exitPoint)
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments->setExitPoint(position, exitPoint, baselineIsLogicalEnd());
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}
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void GlyphIterator::setCursiveGlyph()
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments->setCursiveGlyph(position, baselineIsLogicalEnd());
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}
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le_bool GlyphIterator::filterGlyph(le_uint32 index) const
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{
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LEGlyphID glyphID = glyphStorage[index];
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le_int32 glyphClass = gcdNoGlyphClass;
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if (LE_GET_GLYPH(glyphID) >= 0xFFFE) {
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return TRUE;
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}
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if (glyphClassDefinitionTable != NULL) {
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glyphClass = glyphClassDefinitionTable->getGlyphClass(glyphID);
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}
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switch (glyphClass)
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{
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case gcdNoGlyphClass:
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return FALSE;
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case gcdSimpleGlyph:
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return (lookupFlags & lfIgnoreBaseGlyphs) != 0;
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case gcdLigatureGlyph:
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return (lookupFlags & lfIgnoreLigatures) != 0;
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case gcdMarkGlyph:
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{
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if ((lookupFlags & lfIgnoreMarks) != 0) {
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return TRUE;
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}
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le_uint16 markAttachType = (lookupFlags & lfMarkAttachTypeMask) >> lfMarkAttachTypeShift;
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if ((markAttachType != 0) && (markAttachClassDefinitionTable != NULL)) {
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return markAttachClassDefinitionTable->getGlyphClass(glyphID) != markAttachType;
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}
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return FALSE;
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}
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case gcdComponentGlyph:
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return (lookupFlags & lfIgnoreBaseGlyphs) != 0;
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default:
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return FALSE;
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}
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}
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le_bool GlyphIterator::hasFeatureTag() const
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{
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if (featureMask == 0) {
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return TRUE;
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}
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LEErrorCode success = LE_NO_ERROR;
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FeatureMask fm = glyphStorage.getAuxData(position, success);
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return (fm & featureMask) != 0;
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}
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le_bool GlyphIterator::findFeatureTag()
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{
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while (nextInternal()) {
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if (hasFeatureTag()) {
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prevInternal();
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return TRUE;
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}
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}
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return FALSE;
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}
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le_bool GlyphIterator::nextInternal(le_uint32 delta)
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{
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le_int32 newPosition = position;
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while (newPosition != nextLimit && delta > 0) {
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do {
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newPosition += direction;
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} while (newPosition != nextLimit && filterGlyph(newPosition));
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delta -= 1;
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}
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position = newPosition;
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return position != nextLimit;
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}
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le_bool GlyphIterator::next(le_uint32 delta)
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{
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return nextInternal(delta) && hasFeatureTag();
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}
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le_bool GlyphIterator::prevInternal(le_uint32 delta)
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{
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le_int32 newPosition = position;
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while (newPosition != prevLimit && delta > 0) {
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do {
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newPosition -= direction;
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} while (newPosition != prevLimit && filterGlyph(newPosition));
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delta -= 1;
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}
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position = newPosition;
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return position != prevLimit;
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}
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le_bool GlyphIterator::prev(le_uint32 delta)
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{
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return prevInternal(delta) && hasFeatureTag();
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}
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le_int32 GlyphIterator::getMarkComponent(le_int32 markPosition) const
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{
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le_int32 component = 0;
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le_int32 posn;
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for (posn = position; posn != markPosition; posn += direction) {
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if (glyphStorage[posn] == 0xFFFE) {
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component += 1;
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}
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}
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return component;
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}
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// This is basically prevInternal except that it
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// doesn't take a delta argument, and it doesn't
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// filter out 0xFFFE glyphs.
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le_bool GlyphIterator::findMark2Glyph()
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{
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le_int32 newPosition = position;
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do {
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newPosition -= direction;
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} while (newPosition != prevLimit && glyphStorage[newPosition] != 0xFFFE && filterGlyph(newPosition));
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position = newPosition;
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return position != prevLimit;
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}
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U_NAMESPACE_END
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