b10235ef57
X-SVN-Rev: 13888
715 lines
18 KiB
C++
715 lines
18 KiB
C++
/*
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* %W% %E%
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*
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* (C) Copyright IBM Corp. 1998-2003 - All Rights Reserved
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*
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*/
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#include "LETypes.h"
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#include "OpenTypeTables.h"
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#include "GlyphDefinitionTables.h"
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#include "GlyphPositionAdjustments.h"
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#include "GlyphIterator.h"
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#include "Lookups.h"
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#include "LESwaps.h"
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U_NAMESPACE_BEGIN
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const char InsertionList::fgClassID = 0;
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InsertionList::InsertionList(le_bool rightToLeft)
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: head(NULL), tail(NULL), growAmount(0), append(rightToLeft)
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{
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tail = (InsertionRecord *) &head;
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}
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InsertionList::~InsertionList()
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{
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reset();
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}
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void InsertionList::reset()
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{
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while (head != NULL) {
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InsertionRecord *record = head;
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head = head->next;
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LE_DELETE_ARRAY(record);
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}
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tail = (InsertionRecord *) &head;
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growAmount = 0;
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}
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le_int32 InsertionList::getGrowAmount()
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{
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return growAmount;
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}
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LEGlyphID *InsertionList::insert(le_int32 position, le_int32 count)
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{
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InsertionRecord *insertion = (InsertionRecord *) LE_NEW_ARRAY(char, sizeof(InsertionRecord) + (count - ANY_NUMBER) * sizeof (LEGlyphID));
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insertion->position = position;
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insertion->count = count;
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growAmount += count - 1;
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if (append) {
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// insert on end of list...
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insertion->next = NULL;
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tail->next = insertion;
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tail = insertion;
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} else {
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// insert on front of list...
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insertion->next = head;
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head = insertion;
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}
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return insertion->glyphs;
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}
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le_bool InsertionList::applyInsertions(InsertionCallback *callback)
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{
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for (InsertionRecord *rec = head; rec != NULL; rec = rec->next) {
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if (callback->applyInsertion(rec->position, rec->count, rec->glyphs)) {
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return true;
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}
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}
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return false;
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}
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GlyphIterator::GlyphIterator(LEGlyphID *&theGlyphs, GlyphPositionAdjustment *theGlyphPositionAdjustments, le_int32 *&theCharIndices, le_int32 theGlyphCount,
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le_bool rightToLeft, le_uint16 theLookupFlags, LETag theFeatureTag, const LETag **&theGlyphTags,
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const GlyphDefinitionTableHeader *theGlyphDefinitionTableHeader)
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: direction(1), position(-1), nextLimit(theGlyphCount), prevLimit(-1),
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cursiveFirstPosition(-1), cursiveLastPosition(-1), cursiveBaselineAdjustment(0),
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glyphsRef(&theGlyphs), glyphs(theGlyphs), glyphPositionAdjustments(theGlyphPositionAdjustments),
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charIndicesRef(&theCharIndices), charIndices(theCharIndices), glyphCount(theGlyphCount), insertionList(NULL), ownInsertionList(true), srcIndex(-1), destIndex(-1),
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lookupFlags(theLookupFlags), featureTag(theFeatureTag), glyphTagsRef(&theGlyphTags), glyphTags(theGlyphTags),
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glyphClassDefinitionTable(NULL),
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markAttachClassDefinitionTable(NULL)
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{
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if (theGlyphDefinitionTableHeader != NULL) {
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glyphClassDefinitionTable = theGlyphDefinitionTableHeader->getGlyphClassDefinitionTable();
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markAttachClassDefinitionTable = theGlyphDefinitionTableHeader->getMarkAttachClassDefinitionTable();
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}
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if (rightToLeft) {
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direction = -1;
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position = theGlyphCount;
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nextLimit = -1;
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prevLimit = theGlyphCount;
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}
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insertionList = new InsertionList(rightToLeft);
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}
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GlyphIterator::GlyphIterator(GlyphIterator &that)
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: InsertionCallback()
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{
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direction = that.direction;
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position = that.position;
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nextLimit = that.nextLimit;
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prevLimit = that.prevLimit;
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cursiveFirstPosition = that.cursiveFirstPosition;
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cursiveLastPosition = that.cursiveLastPosition;
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glyphsRef = that.glyphsRef;
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glyphs = that.glyphs;
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glyphPositionAdjustments = that.glyphPositionAdjustments;
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charIndicesRef = that.charIndicesRef;
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charIndices = that.charIndices;
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glyphCount = that.glyphCount;
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insertionList = that.insertionList;
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ownInsertionList = false;
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srcIndex = that.srcIndex;
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destIndex = that.destIndex;
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lookupFlags = that.lookupFlags;
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featureTag = that.featureTag;
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glyphTagsRef = that.glyphTagsRef;
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glyphTags = that.glyphTags;
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glyphClassDefinitionTable = that.glyphClassDefinitionTable;
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markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
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}
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GlyphIterator::GlyphIterator(GlyphIterator &that, LETag newFeatureTag)
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{
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direction = that.direction;
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position = that.position;
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nextLimit = that.nextLimit;
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prevLimit = that.prevLimit;
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cursiveFirstPosition = that.cursiveFirstPosition;
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cursiveLastPosition = that.cursiveLastPosition;
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glyphsRef = that.glyphsRef;
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glyphs = that.glyphs;
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glyphPositionAdjustments = that.glyphPositionAdjustments;
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charIndicesRef = that.charIndicesRef;
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charIndices = that.charIndices;
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glyphCount = that.glyphCount;
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insertionList = that.insertionList;
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ownInsertionList = false;
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srcIndex = that.srcIndex;
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destIndex = that.destIndex;
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lookupFlags = that.lookupFlags;
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featureTag = newFeatureTag;
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glyphTagsRef = that.glyphTagsRef;
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glyphTags = that.glyphTags;
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glyphClassDefinitionTable = that.glyphClassDefinitionTable;
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markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
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}
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GlyphIterator::GlyphIterator(GlyphIterator &that, le_uint16 newLookupFlags)
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{
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direction = that.direction;
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position = that.position;
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nextLimit = that.nextLimit;
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prevLimit = that.prevLimit;
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cursiveFirstPosition = that.cursiveFirstPosition;
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cursiveLastPosition = that.cursiveLastPosition;
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glyphsRef = that.glyphsRef;
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glyphs = that.glyphs;
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glyphPositionAdjustments = that.glyphPositionAdjustments;
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charIndicesRef = that.charIndicesRef;
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charIndices = that.charIndices;
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glyphCount = that.glyphCount;
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insertionList = that.insertionList;
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ownInsertionList = false;
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srcIndex = that.srcIndex;
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destIndex = that.destIndex;
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lookupFlags = newLookupFlags;
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featureTag = that.featureTag;
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glyphTagsRef = that.glyphTagsRef;
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glyphTags = that.glyphTags;
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glyphClassDefinitionTable = that.glyphClassDefinitionTable;
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markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
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}
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GlyphIterator::GlyphIterator()
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{
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};
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GlyphIterator::~GlyphIterator()
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{
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if (ownInsertionList) {
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delete insertionList;
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}
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}
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void GlyphIterator::reset(le_uint16 newLookupFlags, LETag newFeatureTag)
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{
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position = prevLimit;
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featureTag = newFeatureTag;
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lookupFlags = newLookupFlags;
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}
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LEGlyphID *GlyphIterator::insertGlyphs(le_int32 count)
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{
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return insertionList->insert(position, count);
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}
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le_int32 GlyphIterator::applyInsertions()
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{
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le_int32 growAmount = insertionList->getGrowAmount();
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if (growAmount == 0) {
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return glyphCount;
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}
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le_int32 newGlyphCount = glyphCount + growAmount;
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*glyphsRef = glyphs = (LEGlyphID *) LE_GROW_ARRAY(glyphs, newGlyphCount);
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*glyphTagsRef = glyphTags = (const LETag **) LE_GROW_ARRAY(glyphTags, newGlyphCount);
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*charIndicesRef = charIndices = (le_int32 *) LE_GROW_ARRAY(charIndices, newGlyphCount);
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srcIndex = glyphCount - 1;
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destIndex = newGlyphCount - 1;
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// If the current position is at the end of the array
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// update it to point to the end of the new array. The
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// insertion callback will handle all other cases.
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if (position == glyphCount) {
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position = newGlyphCount;
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}
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insertionList->applyInsertions(this);
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insertionList->reset();
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if (direction < 0) {
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prevLimit = newGlyphCount;
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} else {
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nextLimit = newGlyphCount;
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}
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return glyphCount = newGlyphCount;
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}
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le_bool GlyphIterator::applyInsertion(le_int32 atPosition, le_int32 count, LEGlyphID newGlyphs[])
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{
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// if the current position is within the block we're shifting
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// it needs to be updated to the current glyph's
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// new location.
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if (position >= atPosition && position <= srcIndex) {
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position += destIndex - srcIndex;
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}
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while (srcIndex > atPosition) {
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glyphs[destIndex] = glyphs[srcIndex];
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glyphTags[destIndex] = glyphTags[srcIndex];
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charIndices[destIndex] = charIndices[srcIndex];
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destIndex -= 1;
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srcIndex -= 1;
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}
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for (le_int32 i = count - 1; i >= 0; i -= 1) {
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glyphs[destIndex] = newGlyphs[i];
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glyphTags[destIndex] = glyphTags[atPosition];
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charIndices[destIndex] = charIndices[atPosition];
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destIndex -= 1;
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}
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// the source glyph we're pointing at
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// just got replaced by the insertion
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srcIndex -= 1;
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return false;
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}
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le_int32 GlyphIterator::getCurrStreamPosition() const
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{
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return position;
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}
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le_bool GlyphIterator::isRightToLeft() const
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{
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return direction < 0;
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}
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le_bool GlyphIterator::ignoresMarks() const
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{
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return (lookupFlags & lfIgnoreMarks) != 0;
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}
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le_bool GlyphIterator::baselineIsLogicalEnd() const
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{
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return (lookupFlags & lfBaselineIsLogicalEnd) != 0;
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}
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le_bool GlyphIterator::hasCursiveFirstExitPoint() const
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{
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return cursiveFirstPosition >= 0;
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}
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le_bool GlyphIterator::hasCursiveLastExitPoint() const
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{
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return cursiveLastPosition >= 0;
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}
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LEGlyphID GlyphIterator::getCurrGlyphID() const
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return 0xFFFF;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return 0xFFFF;
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}
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}
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return glyphs[position];
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}
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LEGlyphID GlyphIterator::getCursiveLastGlyphID() const
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{
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if (direction < 0) {
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if (cursiveLastPosition <= nextLimit || cursiveLastPosition >= prevLimit) {
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return 0xFFFF;
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}
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} else {
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if (cursiveLastPosition <= prevLimit || cursiveLastPosition >= nextLimit) {
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return 0xFFFF;
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}
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}
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return glyphs[cursiveLastPosition];
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}
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void GlyphIterator::getCursiveLastExitPoint(LEPoint &exitPoint) const
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{
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if (cursiveLastPosition >= 0) {
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exitPoint = cursiveLastExitPoint;
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}
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}
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float GlyphIterator::getCursiveBaselineAdjustment() const
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{
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return cursiveBaselineAdjustment;
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}
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void GlyphIterator::getCurrGlyphPositionAdjustment(GlyphPositionAdjustment &adjustment) const
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{
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if (direction < 0)
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{
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if (position <= nextLimit || position >= prevLimit)
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{
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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adjustment = glyphPositionAdjustments[position];
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}
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void GlyphIterator::getCursiveLastPositionAdjustment(GlyphPositionAdjustment &adjustment) const
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{
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if (direction < 0)
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{
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if (cursiveLastPosition <= nextLimit || cursiveLastPosition >= prevLimit)
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{
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return;
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}
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} else {
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if (cursiveLastPosition <= prevLimit || cursiveLastPosition >= nextLimit) {
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return;
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}
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}
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adjustment = glyphPositionAdjustments[cursiveLastPosition];
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}
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void GlyphIterator::setCurrGlyphID(TTGlyphID glyphID)
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{
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glyphs[position] = LE_SET_GLYPH(glyphs[position], glyphID);
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}
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void GlyphIterator::setCurrStreamPosition(le_int32 newPosition)
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{
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cursiveFirstPosition = -1;
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cursiveLastPosition = -1;
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cursiveBaselineAdjustment = 0;
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if (direction < 0) {
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if (newPosition >= prevLimit) {
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position = prevLimit;
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return;
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}
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if (newPosition <= nextLimit) {
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position = nextLimit;
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return;
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}
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} else {
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if (newPosition <= prevLimit) {
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position = prevLimit;
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return;
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}
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if (newPosition >= nextLimit) {
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position = nextLimit;
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return;
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}
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}
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position = newPosition - direction;
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next();
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}
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void GlyphIterator::setCurrGlyphPositionAdjustment(const GlyphPositionAdjustment *adjustment)
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments[position] = *adjustment;
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}
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void GlyphIterator::setCurrGlyphBaseOffset(le_int32 baseOffset)
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments[position].setBaseOffset(baseOffset);
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}
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void GlyphIterator::adjustCurrGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
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float xAdvanceAdjust, float yAdvanceAdjust)
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments[position].adjustXPlacement(xPlacementAdjust);
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glyphPositionAdjustments[position].adjustYPlacement(yPlacementAdjust);
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glyphPositionAdjustments[position].adjustXAdvance(xAdvanceAdjust);
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glyphPositionAdjustments[position].adjustYAdvance(yAdvanceAdjust);
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}
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void GlyphIterator::setCursiveFirstExitPoint()
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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cursiveFirstPosition = position;
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}
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void GlyphIterator::resetCursiveLastExitPoint()
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{
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if ((lookupFlags & lfBaselineIsLogicalEnd) != 0 && cursiveFirstPosition >= 0 && cursiveLastPosition >= 0) {
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le_int32 savePosition = position, saveLimit = nextLimit;
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position = cursiveFirstPosition - direction;
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nextLimit = cursiveLastPosition + direction;
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while (nextInternal()) {
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glyphPositionAdjustments[position].adjustYPlacement(-cursiveBaselineAdjustment);
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}
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position = savePosition;
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nextLimit = saveLimit;
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}
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cursiveLastPosition = -1;
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cursiveFirstPosition = -1;
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cursiveBaselineAdjustment = 0;
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}
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void GlyphIterator::setCursiveLastExitPoint(LEPoint &exitPoint)
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{
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if (direction < 0) {
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if (position <= nextLimit || position >= prevLimit) {
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return;
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}
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} else {
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if (position <= prevLimit || position >= nextLimit) {
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return;
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}
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}
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cursiveLastPosition = position;
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cursiveLastExitPoint = exitPoint;
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}
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void GlyphIterator::setCursiveBaselineAdjustment(float adjustment)
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{
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cursiveBaselineAdjustment = adjustment;
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}
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void GlyphIterator::adjustCursiveLastGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
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float xAdvanceAdjust, float yAdvanceAdjust)
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{
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if (direction < 0) {
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if (cursiveLastPosition <= nextLimit || cursiveLastPosition >= prevLimit) {
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return;
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}
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} else {
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if (cursiveLastPosition <= prevLimit || cursiveLastPosition >= nextLimit) {
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return;
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}
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}
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glyphPositionAdjustments[cursiveLastPosition].adjustXPlacement(xPlacementAdjust);
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glyphPositionAdjustments[cursiveLastPosition].adjustYPlacement(yPlacementAdjust);
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glyphPositionAdjustments[cursiveLastPosition].adjustXAdvance(xAdvanceAdjust);
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glyphPositionAdjustments[cursiveLastPosition].adjustYAdvance(yAdvanceAdjust);
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}
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le_bool GlyphIterator::filterGlyph(le_uint32 index) const
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{
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LEGlyphID glyphID = glyphs[index];
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le_int32 glyphClass = gcdNoGlyphClass;
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if (LE_GET_GLYPH(glyphID) >= 0xFFFE) {
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return true;
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}
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if (glyphClassDefinitionTable != NULL) {
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glyphClass = glyphClassDefinitionTable->getGlyphClass(glyphID);
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}
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switch (glyphClass)
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{
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case gcdNoGlyphClass:
|
|
return false;
|
|
|
|
case gcdSimpleGlyph:
|
|
return (lookupFlags & lfIgnoreBaseGlyphs) != 0;
|
|
|
|
case gcdLigatureGlyph:
|
|
return (lookupFlags & lfIgnoreLigatures) != 0;
|
|
|
|
case gcdMarkGlyph:
|
|
{
|
|
if ((lookupFlags & lfIgnoreMarks) != 0) {
|
|
return true;
|
|
}
|
|
|
|
le_uint16 markAttachType = (lookupFlags & lfMarkAttachTypeMask) >> lfMarkAttachTypeShift;
|
|
|
|
if ((markAttachType != 0) && (markAttachClassDefinitionTable != NULL)) {
|
|
return markAttachClassDefinitionTable->getGlyphClass(glyphID) != markAttachType;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
case gcdComponentGlyph:
|
|
return (lookupFlags & lfIgnoreBaseGlyphs) != 0;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
const LETag emptyTag = 0;
|
|
const LETag defaultTag = 0xFFFFFFFF;
|
|
|
|
le_bool GlyphIterator::hasFeatureTag() const
|
|
{
|
|
if (featureTag == defaultTag || featureTag == emptyTag) {
|
|
return true;
|
|
}
|
|
|
|
if (glyphTags != NULL) {
|
|
const LETag *tagList = glyphTags[position];
|
|
|
|
for (le_int32 tag = 0; tagList[tag] != emptyTag; tag += 1) {
|
|
if (tagList[tag] == featureTag) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
le_bool GlyphIterator::findFeatureTag()
|
|
{
|
|
while (nextInternal()) {
|
|
if (hasFeatureTag()) {
|
|
prevInternal();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
le_bool GlyphIterator::nextInternal(le_uint32 delta)
|
|
{
|
|
le_int32 newPosition = position;
|
|
|
|
while (newPosition != nextLimit && delta > 0) {
|
|
do {
|
|
newPosition += direction;
|
|
} while (newPosition != nextLimit && filterGlyph(newPosition));
|
|
|
|
delta -= 1;
|
|
}
|
|
|
|
position = newPosition;
|
|
|
|
return position != nextLimit;
|
|
}
|
|
|
|
le_bool GlyphIterator::next(le_uint32 delta)
|
|
{
|
|
return nextInternal(delta) && hasFeatureTag();
|
|
}
|
|
|
|
le_bool GlyphIterator::prevInternal(le_uint32 delta)
|
|
{
|
|
le_int32 newPosition = position;
|
|
|
|
while (newPosition != prevLimit && delta > 0) {
|
|
do {
|
|
newPosition -= direction;
|
|
} while (newPosition != prevLimit && filterGlyph(newPosition));
|
|
|
|
delta -= 1;
|
|
}
|
|
|
|
position = newPosition;
|
|
|
|
return position != prevLimit;
|
|
}
|
|
|
|
le_bool GlyphIterator::prev(le_uint32 delta)
|
|
{
|
|
return prevInternal(delta) && hasFeatureTag();
|
|
}
|
|
|
|
le_int32 GlyphIterator::getMarkComponent(le_int32 markPosition) const
|
|
{
|
|
le_int32 component = 0;
|
|
le_int32 posn;
|
|
|
|
for (posn = position; posn != markPosition; posn += direction) {
|
|
if (glyphs[posn] == 0xFFFE) {
|
|
component += 1;
|
|
}
|
|
}
|
|
|
|
return component;
|
|
}
|
|
|
|
// This is basically prevInternal except that it
|
|
// doesn't take a delta argument, and it doesn't
|
|
// filter out 0xFFFE glyphs.
|
|
le_bool GlyphIterator::findMark2Glyph()
|
|
{
|
|
le_int32 newPosition = position;
|
|
|
|
do {
|
|
newPosition -= direction;
|
|
} while (newPosition != prevLimit && glyphs[newPosition] != 0xFFFE && filterGlyph(newPosition));
|
|
|
|
position = newPosition;
|
|
|
|
return position != prevLimit;
|
|
}
|
|
|
|
U_NAMESPACE_END
|