473b9c23ed
X-SVN-Rev: 22333
466 lines
13 KiB
C
466 lines
13 KiB
C
/*
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*
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* (C) Copyright IBM Corp. 1998-2007 - All Rights Reserved
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*
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*/
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#ifndef __PLAYOUT_H
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#define __PLAYOUT_H
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/*
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* ParagraphLayout doesn't make much sense without
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* BreakIterator...
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*/
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#include "unicode/ubidi.h"
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#if ! UCONFIG_NO_BREAK_ITERATION
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#include "layout/LETypes.h"
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#include "plruns.h"
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/**
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* \file
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* \brief C API for paragraph layout.
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* \internal
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*
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* This is a technology preview. The API may
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* change significantly.
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*
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*/
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/**
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* The opaque type for a paragraph layout.
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*
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* @internal
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*/
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typedef void pl_paragraph;
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/**
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* The opaque type for a line in a paragraph layout.
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*
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* @internal
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*/
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typedef void pl_line;
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/**
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* The opaque type for a visual run in a line.
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*
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* @internal
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*/
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typedef void pl_visualRun;
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/**
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* Construct a <code>ParagraphLayout</code> object for a styled paragraph. The paragraph is specified
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* as runs of text all in the same font. An <code>LEFontInstance</code> object and a limit offset
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* are specified for each font run. The limit offset is the offset of the character immediately
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* after the font run.
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*
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* Clients can optionally specify directional runs and / or script runs. If these aren't specified
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* they will be computed.
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*
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* If any errors are encountered during construction, <code>status</code> will be set, and the object
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* will be set to be empty.
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*
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* @param chars is an array of the characters in the paragraph
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*
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* @param count is the number of characters in the paragraph.
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*
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* @param fontRuns a pointer to a <code>pl_fontRuns</code> object representing the font runs.
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*
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* @param levelRuns is a pointer to a <code>pl_valueRuns</code> object representing the directional levels.
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* If this pointer in <code>NULL</code> the levels will be determined by running the Unicde
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* Bidi algorithm.
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*
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* @param scriptRuns is a pointer to a <code>pl_valueRuns</code> object representing script runs.
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* If this pointer in <code>NULL</code> the script runs will be determined using the
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* Unicode code points.
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*
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* @param localeRuns is a pointer to a <code>pl_localeRuns</code> object representing locale runs.
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* The <code>Locale</code> objects are used to determind the language of the text. If this
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* pointer is <code>NULL</code> the default locale will be used for all of the text.
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*
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* @param paragraphLevel is the directionality of the paragraph, as in the UBiDi object.
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*
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* @param vertical is <code>TRUE</code> if the paragraph should be set vertically.
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*
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* @param status will be set to any error code encountered during construction.
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*
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* @return a pointer to the newly created <code>pl_paragraph</code> object. The object
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* will remain valid until <code>pl_close</code> is called.
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*
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* @see ubidi.h
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* @see longine.h
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* @see plruns.h
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*
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* @internal
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*/
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U_DRAFT pl_paragraph * U_EXPORT2
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pl_create(const LEUnicode chars[],
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le_int32 count,
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const pl_fontRuns *fontRuns,
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const pl_valueRuns *levelRuns,
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const pl_valueRuns *scriptRuns,
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const pl_localeRuns *localeRuns,
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UBiDiLevel paragraphLevel,
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le_bool vertical,
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LEErrorCode *status);
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/**
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* Close the given paragraph layout object.
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*
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* @param paragraph the <code>pl_paragraph</code> object to be
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* closed. Once this routine returns the object
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* can no longer be referenced
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*
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* @internal
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*/
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U_DRAFT void U_EXPORT2
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pl_close(pl_paragraph *paragraph);
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/**
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* Examine the given text and determine if it contains characters in any
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* script which requires complex processing to be rendered correctly.
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*
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* @param chars is an array of the characters in the paragraph
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*
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* @param count is the number of characters in the paragraph.
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*
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* @return <code>TRUE</code> if any of the text requires complex processing.
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*
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* @internal
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*/
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U_DRAFT le_bool U_EXPORT2
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pl_isComplex(const LEUnicode chars[],
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le_int32 count);
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/**
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* Return the resolved paragraph level. This is useful for those cases
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* where the bidi analysis has determined the level based on the first
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* strong character in the paragraph.
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*
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* @param paragraph the <code>pl_paragraph</code>
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*
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* @return the resolved paragraph level.
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*
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* @internal
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*/
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U_DRAFT UBiDiLevel U_EXPORT2
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pl_getParagraphLevel(pl_paragraph *paragraph);
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/**
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* Return the directionality of the text in the paragraph.
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*
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* @param paragraph the <code>pl_paragraph</code>
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*
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* @return <code>UBIDI_LTR</code> if the text is all left to right,
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* <code>UBIDI_RTL</code> if the text is all right to left,
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* or <code>UBIDI_MIXED</code> if the text has mixed direction.
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*
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* @internal
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*/
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U_DRAFT UBiDiDirection U_EXPORT2
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pl_getTextDirection(pl_paragraph *paragraph);
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/**
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* Get the max ascent value for all the fonts
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* in the paragraph.
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*
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* @param paragraph the <code>pl_paragraph</code>
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*
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* Return the max ascent value for all the fonts
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* in the paragraph.
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*
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* @param paragraph the <code>pl_paragraph</code>
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*
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* @return the ascent value.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getAscent(const pl_paragraph *paragraph);
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/**
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* Return the max descent value for all the fonts
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* in the paragraph.
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*
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* @param paragraph the <code>pl_paragraph</code>
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*
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* @return the decent value.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getDescent(const pl_paragraph *paragraph);
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/**
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* Return the max leading value for all the fonts
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* in the paragraph.
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*
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* @param paragraph the <code>pl_paragraph</code>
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*
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* @return the leading value.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getLeading(const pl_paragraph *paragraph);
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/**
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* Reset line breaking to start from the beginning of the paragraph.
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*
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* @param paragraph the <code>pl_paragraph</code>
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*
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* @internal
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*/
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U_DRAFT void U_EXPORT2
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pl_reflow(pl_paragraph *paragraph);
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/**
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* Return a <code>pl_line</code> object which represents next line
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* in the paragraph. The width of the line is specified each time so that it can
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* be varied to support arbitrary paragraph shapes.
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*
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* @param paragraph the <code>pl_paragraph</code>
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* @param width is the width of the line. If <code>width</code> is less than or equal
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* to zero, a <code>ParagraphLayout::Line</code> object representing the
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* rest of the paragraph will be returned.
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*
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* @return a <code>ParagraphLayout::Line</code> object which represents the line. The caller
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* is responsible for deleting the object. Returns <code>NULL</code> if there are no
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* more lines in the paragraph.
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*
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* @see pl_line
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*
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* @internal
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*/
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U_DRAFT pl_line * U_EXPORT2
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pl_nextLine(pl_paragraph *paragraph, float width);
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/**
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* Close the given line object. Line objects are created
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* by <code>pl_nextLine</code> but it is the client's responsibility
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* to close them by calling this routine.
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*
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* @param line the <code>pl_line</code> object to close.
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*
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* @internal
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*/
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U_DRAFT void U_EXPORT2
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pl_closeLine(pl_line *line);
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/**
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* Count the number of visual runs in the line.
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*
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* @param line the <code>pl_line</code> object.
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*
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* @return the number of visual runs.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_countLineRuns(const pl_line *line);
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/**
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* Get the ascent of the line. This is the maximum ascent
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* of all the fonts on the line.
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*
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* @param line the <code>pl_line</code> object.
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*
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* @return the ascent of the line.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getLineAscent(const pl_line *line);
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/**
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* Get the descent of the line. This is the maximum descent
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* of all the fonts on the line.
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*
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* @param line the <code>pl_line</code> object.
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*
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* @return the descent of the line.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getLineDescent(const pl_line *line);
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/**
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* Get the leading of the line. This is the maximum leading
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* of all the fonts on the line.
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*
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* @param line the <code>pl_line</code> object.
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*
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* @return the leading of the line.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getLineLeading(const pl_line *line);
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/**
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* Get the width of the line. This is a convenience method
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* which returns the last X position of the last visual run
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* in the line.
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*
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* @param line the <code>pl_line</code> object.
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*
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* @return the width of the line.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getLineWidth(const pl_line *line);
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/**
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* Get a <code>ParagraphLayout::VisualRun</code> object for a given
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* visual run in the line.
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*
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* @param line the <code>pl_line</code> object.
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* @param runIndex is the index of the run, in visual order.
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*
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* @return the <code>pl_visualRun</code> object representing the
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* visual run. This object is owned by the <code>pl_line</code> object which
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* created it, and will remain valid for as long as the <code>pl_line</code>
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* object is valid.
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*
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* @see pl_visualRun
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*
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* @internal
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*/
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U_DRAFT const pl_visualRun * U_EXPORT2
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pl_getLineVisualRun(const pl_line *line, le_int32 runIndex);
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/**
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* Get the <code>le_font</code> object which
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* represents the font of the visual run. This will always
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* be a non-composite font.
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*
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* @param run the <code>pl_visualRun</code> object.
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*
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* @return the <code>le_font</code> object which represents the
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* font of the visual run.
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*
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* @see le_font
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*
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* @internal
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*/
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U_DRAFT const le_font * U_EXPORT2
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pl_getVisualRunFont(const pl_visualRun *run);
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/**
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* Get the direction of the visual run.
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*
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* @param run the <code>pl_visualRun</code> object.
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*
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* @return the direction of the run. This will be <code>UBIDI_LTR</code> if the
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* run is left-to-right and <code>UBIDI_RTL</code> if the line is right-to-left.
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*
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* @internal
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*/
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U_DRAFT UBiDiDirection U_EXPORT2
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pl_getVisualRunDirection(const pl_visualRun *run);
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/**
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* Get the number of glyphs in the visual run.
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*
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* @param run the <code>pl_visualRun</code> object.
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*
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* @return the number of glyphs.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getVisualRunGlyphCount(const pl_visualRun *run);
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/**
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* Get the glyphs in the visual run. Glyphs with the values <code>0xFFFE</code> and
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* <code>0xFFFF</code> should be ignored.
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*
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* @param run the <code>pl_visualRun</code> object.
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*
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* @return the address of the array of glyphs for this visual run. The storage
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* is owned by the <code>pl_visualRun</code> object and must not be deleted.
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* It will remain valid as long as the <code>pl_visualRun</code> object is valid.
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*
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* @internal
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*/
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U_DRAFT const LEGlyphID * U_EXPORT2
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pl_getVisualRunGlyphs(const pl_visualRun *run);
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/**
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* Get the (x, y) positions of the glyphs in the visual run. To simplify storage
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* management, the x and y positions are stored in a single array with the x positions
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* at even offsets in the array and the corresponding y position in the following odd offset.
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* There is an extra (x, y) pair at the end of the array which represents the advance of
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* the final glyph in the run.
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*
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* @param run the <code>pl_visualRun</code> object.
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*
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* @return the address of the array of glyph positions for this visual run. The storage
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* is owned by the <code>pl_visualRun</code> object and must not be deleted.
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* It will remain valid as long as the <code>pl_visualRun</code> object is valid.
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*
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* @internal
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*/
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U_DRAFT const float * U_EXPORT2
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pl_getVisualRunPositions(const pl_visualRun *run);
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/**
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* Get the glyph-to-character map for this visual run. This maps the indices into
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* the glyph array to indices into the character array used to create the paragraph.
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*
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* @param run the <code>pl_visualRun</code> object.
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*
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* @return the address of the character-to-glyph map for this visual run. The storage
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* is owned by the <code>pl_visualRun</code> object and must not be deleted.
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* It will remain valid as long as the <code>pl_visualRun</code> object is valid.
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*
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* @internal
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*/
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U_DRAFT const le_int32 * U_EXPORT2
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pl_getVisualRunGlyphToCharMap(const pl_visualRun *run);
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/**
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* A convenience method which returns the ascent value for the font
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* associated with this run.
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*
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* @param run the <code>pl_visualRun</code> object.
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*
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* @return the ascent value of this run's font.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getVisualRunAscent(const pl_visualRun *run);
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/**
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* A convenience method which returns the descent value for the font
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* associated with this run.
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*
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* @param run the <code>pl_visualRun</code> object.
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*
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* @return the descent value of this run's font.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getVisualRunDescent(const pl_visualRun *run);
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/**
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* A convenience method which returns the leading value for the font
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* associated with this run.
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*
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* @param run the <code>pl_visualRun</code> object.
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*
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* @return the leading value of this run's font.
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*
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* @internal
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*/
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U_DRAFT le_int32 U_EXPORT2
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pl_getVisualRunLeading(const pl_visualRun *run);
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#endif
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#endif
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