scuffed-code/icu4c/source/tools/genprops/genprops.dsp
2004-08-30 22:11:48 +00:00

199 lines
7.7 KiB
Plaintext

# Microsoft Developer Studio Project File - Name="genprops" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=genprops - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "genprops.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "genprops.mak" CFG="genprops - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "genprops - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "genprops - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "genprops - Win64 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "genprops - Win64 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
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MTL=midl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
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# Begin Custom Build
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# Begin Custom Build
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"..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(TargetPath) ..\..\..\bin
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:IX86 /machine:IA64
# ADD LINK32 icuuc.lib icutu.lib /nologo /subsystem:console /machine:IX86 /libpath:"..\toolutil\Release" /libpath:"..\..\..\lib\Release" /libpath:"..\..\..\lib" /machine:IA64
# Begin Custom Build
TargetPath=.\Release\genprops.exe
InputPath=.\Release\genprops.exe
InputName=genprops
SOURCE="$(InputPath)"
"..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(TargetPath) ..\..\..\bin
# End Custom Build
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MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN64" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
# ADD CPP /nologo /MDd /Za /W3 /Gm /GX /Zi /Od /I "..\toolutil" /I "..\..\common" /D "WIN64" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FR /FD /GZ /QIA64_fmaopt /Wp64 /Zm600 /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:IX86 /pdbtype:sept /machine:IA64
# ADD LINK32 icuucd.lib icutud.lib /nologo /subsystem:console /incremental:no /debug /machine:IX86 /pdbtype:sept /libpath:"..\toolutil\Debug" /libpath:"..\..\..\lib\Debug" /libpath:"..\..\..\lib" /machine:IA64
# Begin Custom Build
TargetPath=.\Debug\genprops.exe
InputPath=.\Debug\genprops.exe
InputName=genprops
SOURCE="$(InputPath)"
"..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(TargetPath) ..\..\..\bin
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!ENDIF
# Begin Target
# Name "genprops - Win32 Release"
# Name "genprops - Win32 Debug"
# Name "genprops - Win64 Release"
# Name "genprops - Win64 Debug"
# Begin Source File
SOURCE=.\genprops.c
# End Source File
# Begin Source File
SOURCE=.\genprops.h
# End Source File
# Begin Source File
SOURCE=.\props2.c
# End Source File
# Begin Source File
SOURCE=.\store.c
# End Source File
# End Target
# End Project