2ba25d4bf8
Added Makefile Removed Linux compiler warnings. Removed memory leak from line 637 from strsrch.cpp X-SVN-Rev: 5043
281 lines
6.8 KiB
C++
281 lines
6.8 KiB
C++
/*
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**********************************************************************
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* Copyright (C) 1999-2000 IBM and others. All rights reserved.
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**********************************************************************
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* Date Name Description
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* 03/22/2000 helena Creation.
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**********************************************************************
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*/
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#include "unicode/brkiter.h"
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#include "unicode/schriter.h"
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#include "srchiter.h"
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int32_t const SearchIterator::DONE = -1;
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int32_t const SearchIterator::BEFORE = -2;
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SearchIterator::SearchIterator(void) :
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index(0),
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length(0),
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target(0),
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backward(FALSE), /* going forward */
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breaker(NULL),
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overlap(TRUE)
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{
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UErrorCode status = U_ZERO_ERROR;
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this->breaker = BreakIterator::createCharacterInstance(Locale::getDefault(), status);
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if (U_FAILURE(status)) return;
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}
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SearchIterator::SearchIterator(CharacterIterator* target,
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BreakIterator* breaker) :
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index(0),
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length(0),
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target(0),
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backward(FALSE), /* going forward */
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breaker(NULL),
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overlap(TRUE)
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{
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this->target = target;
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this->breaker = breaker;
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this->breaker->adoptText(this->target);
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index = this->target->startIndex();
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length = 0;
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}
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SearchIterator::SearchIterator(const SearchIterator& other) :
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length(other.length),
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target(0),
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backward(other.backward), /* going forward */
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breaker(NULL),
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overlap(other.overlap)
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{
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index = other.target->startIndex();
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this->target = other.target->clone();
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this->breaker = ((BreakIterator&)other.breaker).clone();
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this->breaker->adoptText(this->target);
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}
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SearchIterator::~SearchIterator()
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{
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// deletion of breaker will delete target
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if (breaker != NULL) {
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delete breaker;
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breaker = 0;
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}
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}
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UBool SearchIterator::operator == (const SearchIterator& that) const
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{
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if (this == &that) return TRUE;
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if (*that.breaker != *breaker) return FALSE;
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else if (*that.target != *target) return FALSE;
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else if (that.backward != backward) return FALSE;
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else if (that.index != index) return FALSE;
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else if (that.length != length) return FALSE;
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else if (that.overlap != overlap) return FALSE;
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else return TRUE;
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}
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int32_t SearchIterator::first(void)
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{
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setIndex(SearchIterator::BEFORE);
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return next();
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}
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int32_t SearchIterator::following(int32_t pos)
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{
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setIndex(pos);
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return next();
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}
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int32_t SearchIterator::last(void)
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{
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setIndex(SearchIterator::DONE);
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return previous();
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}
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int32_t SearchIterator::preceding(int32_t pos)
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{
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setIndex(pos);
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return previous();
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}
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int32_t SearchIterator::next(void)
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{
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if (index == SearchIterator::BEFORE){
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// Starting at the beginning of the text
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index = target->startIndex();
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} else if (index == SearchIterator::DONE) {
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return SearchIterator::DONE;
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} else if (length > 0) {
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// Finding the next match after a previous one
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index += overlap ? 1 : length;
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}
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index -= 1;
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backward = FALSE;
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do {
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UErrorCode status = U_ZERO_ERROR;
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length = 0;
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index = handleNext(index + 1, status);
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if (U_FAILURE(status))
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{
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return SearchIterator::DONE;
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}
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} while (index != SearchIterator::DONE && !isBreakUnit(index, index+length));
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return index;
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}
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int32_t SearchIterator::previous(void)
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{
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if (index == SearchIterator::DONE) {
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index = target->endIndex();
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} else if (index == SearchIterator::BEFORE) {
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return SearchIterator::DONE;
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} else if (length > 0) {
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// Finding the previous match before a following one
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index = overlap ? index + length - 1 : index;
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}
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index += 1;
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backward = TRUE;
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do {
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UErrorCode status = U_ZERO_ERROR;
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length = 0;
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index = handlePrev(index - 1, status);
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if (U_FAILURE(status))
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{
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return SearchIterator::DONE;
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}
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} while (index != SearchIterator::DONE && !isBreakUnit(index, index+length));
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if (index == SearchIterator::DONE) {
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index = SearchIterator::BEFORE;
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}
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return getIndex();
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}
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int32_t SearchIterator::getIndex() const
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{
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return index == SearchIterator::BEFORE ? SearchIterator::DONE : index;
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}
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void SearchIterator::setOverlapping(UBool allowOverlap)
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{
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overlap = allowOverlap;
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}
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UBool SearchIterator::isOverlapping(void) const
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{
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return overlap;
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}
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int32_t SearchIterator::getMatchLength(void) const
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{
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return length;
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}
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void SearchIterator::reset(void)
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{
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length = 0;
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if (backward == FALSE) {
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index = 0;
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target->setToStart();
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breaker->first();
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} else {
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index = SearchIterator::DONE;
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target->setToEnd();
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breaker->last();
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}
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overlap = TRUE;
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}
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void SearchIterator::setBreakIterator(const BreakIterator* iterator)
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{
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CharacterIterator *buffer = target->clone();
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delete breaker;
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breaker = iterator->clone();
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breaker->adoptText(buffer);
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}
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const BreakIterator& SearchIterator::getBreakIterator(void) const
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{
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return *breaker;
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}
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void SearchIterator::setTarget(const UnicodeString& newText)
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{
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if (target != NULL && target->getDynamicClassID()
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== StringCharacterIterator::getStaticClassID()) {
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((StringCharacterIterator*)target)->setText(newText);
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}
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else {
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delete target;
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target = new StringCharacterIterator(newText);
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target->first();
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breaker->adoptText(target);
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}
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}
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void SearchIterator::adoptTarget(CharacterIterator* iterator) {
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target = iterator;
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breaker->adoptText(target);
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setIndex(SearchIterator::BEFORE);
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}
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const CharacterIterator& SearchIterator::getTarget(void) const
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{
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SearchIterator* nonConstThis = (SearchIterator*)this;
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// The iterator is initialized pointing to no text at all, so if this
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// function is called while we're in that state, we have to fudge an
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// an iterator to return.
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if (nonConstThis->target == NULL)
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nonConstThis->target = new StringCharacterIterator("");
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return *nonConstThis->target;
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}
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void SearchIterator::getMatchedText(UnicodeString& result)
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{
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result.remove();
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if (length > 0) {
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int i = 0;
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for (UChar c = target->setIndex(index); i < length; c = target->next(), i++)
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{
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result += c;
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}
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}
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}
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void SearchIterator::setMatchLength(int32_t length)
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{
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this->length = length;
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}
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void SearchIterator::setIndex(int32_t pos) {
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index = pos;
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length = 0;
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}
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UBool SearchIterator::isBreakUnit(int32_t start,
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int32_t end)
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{
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if (breaker == NULL) {
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return TRUE;
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}
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UBool startBound = breaker->isBoundary(start);
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UBool endBound = (end == target->endIndex()) || breaker->isBoundary(end);
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return startBound && endBound;
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}
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