4b3835d9e9
X-SVN-Rev: 31446
173 lines
6.7 KiB
C++
173 lines
6.7 KiB
C++
/*
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*******************************************************************************
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* Copyright (C) 2010-2012, International Business Machines
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* Corporation and others. All Rights Reserved.
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*******************************************************************************
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* file name: bytestriebuilder.h
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* encoding: US-ASCII
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* tab size: 8 (not used)
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* indentation:4
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*
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* created on: 2010sep25
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* created by: Markus W. Scherer
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*/
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#ifndef __BYTESTRIEBUILDER_H__
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#define __BYTESTRIEBUILDER_H__
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#include "unicode/utypes.h"
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#include "unicode/bytestrie.h"
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#include "unicode/stringpiece.h"
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#include "unicode/stringtriebuilder.h"
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U_NAMESPACE_BEGIN
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class BytesTrieElement;
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class CharString;
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/**
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* Builder class for BytesTrie.
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*
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* This class is not intended for public subclassing.
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* @stable ICU 4.8
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*/
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class U_COMMON_API BytesTrieBuilder : public StringTrieBuilder {
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public:
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/**
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* Constructs an empty builder.
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* @param errorCode Standard ICU error code.
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* @stable ICU 4.8
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*/
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BytesTrieBuilder(UErrorCode &errorCode);
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/**
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* Destructor.
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* @stable ICU 4.8
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*/
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virtual ~BytesTrieBuilder();
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/**
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* Adds a (byte sequence, value) pair.
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* The byte sequence must be unique.
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* The bytes will be copied; the builder does not keep
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* a reference to the input StringPiece or its data().
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* @param s The input byte sequence.
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* @param value The value associated with this byte sequence.
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* @param errorCode Standard ICU error code. Its input value must
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* pass the U_SUCCESS() test, or else the function returns
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* immediately. Check for U_FAILURE() on output or use with
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* function chaining. (See User Guide for details.)
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* @return *this
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* @stable ICU 4.8
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*/
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BytesTrieBuilder &add(const StringPiece &s, int32_t value, UErrorCode &errorCode);
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/**
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* Builds a BytesTrie for the add()ed data.
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* Once built, no further data can be add()ed until clear() is called.
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*
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* This method passes ownership of the builder's internal result array to the new trie object.
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* Another call to any build() variant will re-serialize the trie.
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* After clear() has been called, a new array will be used as well.
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* @param buildOption Build option, see UStringTrieBuildOption.
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* @param errorCode Standard ICU error code. Its input value must
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* pass the U_SUCCESS() test, or else the function returns
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* immediately. Check for U_FAILURE() on output or use with
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* function chaining. (See User Guide for details.)
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* @return A new BytesTrie for the add()ed data.
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* @stable ICU 4.8
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*/
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BytesTrie *build(UStringTrieBuildOption buildOption, UErrorCode &errorCode);
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/**
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* Builds a BytesTrie for the add()ed data and byte-serializes it.
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* Once built, no further data can be add()ed until clear() is called.
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*
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* Multiple calls to buildStringPiece() return StringPieces referring to the
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* builder's same byte array, without rebuilding.
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* If buildStringPiece() is called after build(), the trie will be
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* re-serialized into a new array.
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* If build() is called after buildStringPiece(), the trie object will become
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* the owner of the previously returned array.
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* After clear() has been called, a new array will be used as well.
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* @param buildOption Build option, see UStringTrieBuildOption.
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* @param errorCode Standard ICU error code. Its input value must
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* pass the U_SUCCESS() test, or else the function returns
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* immediately. Check for U_FAILURE() on output or use with
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* function chaining. (See User Guide for details.)
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* @return A StringPiece which refers to the byte-serialized BytesTrie for the add()ed data.
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* @stable ICU 4.8
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*/
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StringPiece buildStringPiece(UStringTrieBuildOption buildOption, UErrorCode &errorCode);
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/**
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* Removes all (byte sequence, value) pairs.
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* New data can then be add()ed and a new trie can be built.
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* @return *this
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* @stable ICU 4.8
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*/
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BytesTrieBuilder &clear();
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private:
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BytesTrieBuilder(const BytesTrieBuilder &other); // no copy constructor
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BytesTrieBuilder &operator=(const BytesTrieBuilder &other); // no assignment operator
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void buildBytes(UStringTrieBuildOption buildOption, UErrorCode &errorCode);
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virtual int32_t getElementStringLength(int32_t i) const;
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virtual UChar getElementUnit(int32_t i, int32_t byteIndex) const;
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virtual int32_t getElementValue(int32_t i) const;
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virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t byteIndex) const;
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virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t byteIndex) const;
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virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t byteIndex, int32_t count) const;
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virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t byteIndex, UChar byte) const;
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virtual UBool matchNodesCanHaveValues() const { return FALSE; }
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virtual int32_t getMaxBranchLinearSubNodeLength() const { return BytesTrie::kMaxBranchLinearSubNodeLength; }
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virtual int32_t getMinLinearMatch() const { return BytesTrie::kMinLinearMatch; }
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virtual int32_t getMaxLinearMatchLength() const { return BytesTrie::kMaxLinearMatchLength; }
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#ifndef U_HIDE_INTERNAL_API
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/**
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* @internal
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*/
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class BTLinearMatchNode : public LinearMatchNode {
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public:
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BTLinearMatchNode(const char *units, int32_t len, Node *nextNode);
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virtual UBool operator==(const Node &other) const;
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virtual void write(StringTrieBuilder &builder);
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private:
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const char *s;
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};
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#endif /* U_HIDE_INTERNAL_API */
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virtual Node *createLinearMatchNode(int32_t i, int32_t byteIndex, int32_t length,
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Node *nextNode) const;
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UBool ensureCapacity(int32_t length);
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virtual int32_t write(int32_t byte);
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int32_t write(const char *b, int32_t length);
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virtual int32_t writeElementUnits(int32_t i, int32_t byteIndex, int32_t length);
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virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal);
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virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node);
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virtual int32_t writeDeltaTo(int32_t jumpTarget);
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CharString *strings; // Pointer not object so we need not #include internal charstr.h.
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BytesTrieElement *elements;
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int32_t elementsCapacity;
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int32_t elementsLength;
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// Byte serialization of the trie.
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// Grows from the back: bytesLength measures from the end of the buffer!
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char *bytes;
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int32_t bytesCapacity;
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int32_t bytesLength;
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};
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U_NAMESPACE_END
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#endif // __BYTESTRIEBUILDER_H__
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