e29f4f62c4
X-SVN-Rev: 5659
109 lines
2.7 KiB
C++
109 lines
2.7 KiB
C++
/********************************************************************
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* COPYRIGHT:
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* Copyright (c) 1997-2001, International Business Machines Corporation and
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* others. All Rights Reserved.
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********************************************************************/
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#ifndef _INTLTESTNUMBERFORMAT
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#define _INTLTESTNUMBERFORMAT
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#include <stdlib.h>
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#include "intltest.h"
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#include "unicode/fmtable.h"
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#include "unicode/locid.h"
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class NumberFormat;
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/**
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* This test does round-trip testing (format -> parse -> format -> parse -> etc.) of
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* NumberFormat.
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*/
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class IntlTestNumberFormat: public IntlTest {
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void runIndexedTest( int32_t index, UBool exec, const char* &name, char* par = NULL );
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private:
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/**
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* call tryIt with many variations, called by testLocale
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**/
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void testFormat(/* char* par */);
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/**
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* perform tests using aNumber and fFormat, called in many variations
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**/
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void tryIt(double aNumber);
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/**
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* perform tests using aNumber and fFormat, called in many variations
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**/
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void tryIt(int32_t aNumber);
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/**
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* test NumberFormat::getAvailableLocales
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**/
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void testAvailableLocales(/* char* par */);
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/**
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* call testLocale for all locales
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**/
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void monsterTest(/* char *par */);
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/**
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* call testFormat for currency, percent and plain number instances
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**/
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void testLocale(/* char *par, */const Locale& locale, const UnicodeString& localeName);
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NumberFormat* fFormat;
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UErrorCode fStatus;
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Locale fLocale;
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public:
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virtual ~IntlTestNumberFormat() {}
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/*
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* Return a random double
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**/
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static double randDouble()
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{
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// Assume 8-bit (or larger) rand values. Also assume
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// that the system rand() function is very poor, which it always is.
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// Call srand(currentTime) in intltest to make it truly random.
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double d;
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uint32_t i;
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char* poke = (char*)&d;
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for (i=0; i < sizeof(double); ++i)
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{
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poke[i] = (char)(rand() & 0xFF);
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}
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return d;
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}
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/*
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* Return a random uint32_t
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**/
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static uint32_t randLong()
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{
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// Assume 8-bit (or larger) rand values. Also assume
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// that the system rand() function is very poor, which it always is.
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// Call srand(currentTime) in intltest to make it truly random.
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uint32_t d;
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uint32_t i;
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char* poke = (char*)&d;
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for (i=0; i < sizeof(uint32_t); ++i)
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{
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poke[i] = (char)(rand() & 0xFF);
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}
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return d;
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}
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/**
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* Return a random double 0 <= x < 1.0
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**/
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static double randFraction()
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{
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return (double)randLong() / (double)0xFFFFFFFF;
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}
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};
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#endif
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