6e9f280f6c
X-SVN-Rev: 1176
502 lines
14 KiB
C
502 lines
14 KiB
C
/*
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********************************************************************
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* COPYRIGHT:
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* Copyright (c) 1997-1999, International Business Machines Corporation and
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* others. All Rights Reserved.
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********************************************************************
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*/
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#ifndef _STDLIB_H
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#include <stdlib.h>
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#endif
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#ifndef _STDIO_H
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#include <stdio.h>
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#endif
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#include "ucmp8.h"
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#include "cmemory.h"
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static int32_t findOverlappingPosition(CompactByteArray* this_obj,
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uint32_t start,
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const UChar *tempIndex,
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int32_t tempIndexCount,
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uint32_t cycle);
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/* internal constants*/
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int32_t ucmp8_getkUnicodeCount() { return UCMP8_kUnicodeCount;}
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int32_t ucmp8_getkBlockCount() { return UCMP8_kBlockCount;}
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/* debug flags*/
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/*=======================================================*/
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void ucmp8_init(CompactByteArray* array, int8_t defaultValue)
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{
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/* set up the index array and the data array.
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* the index array always points into particular parts of the data array
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* it is initially set up to point at regular block boundaries
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* The following example uses blocks of 4 for simplicity
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* Example: Expanded
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* INDEX# 0 1 2 3 4
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* INDEX 0 4 8 12 16 ...
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* ARRAY abcdeababcedzyabcdea...
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* | | | | | |...
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* whenever you set an element in the array, it unpacks to this state
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* After compression, the index will point to various places in the data array
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* wherever there is a runs of the same elements as in the original
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* Example: Compressed
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* INDEX# 0 1 2 3 4
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* INDEX 0 4 1 8 2 ...
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* ARRAY abcdeabazyabc...
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* If you look at the example, index# 2 in the expanded version points
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* to data position number 8, which has elements "bced". In the compressed
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* version, index# 2 points to data position 1, which also has "bced"
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*/
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CompactByteArray* this_obj = array;
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int32_t i;
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if (this_obj == NULL) return;
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this_obj->fStructSize = sizeof(CompactByteArray);
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this_obj->fArray = NULL;
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this_obj->fIndex = NULL;
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this_obj->fCount = UCMP8_kUnicodeCount;
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this_obj->fCompact = FALSE;
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this_obj->fBogus = FALSE;
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this_obj->fAlias = FALSE;
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this_obj->fIAmOwned = TRUE;
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this_obj->fArray = (int8_t*) uprv_malloc(sizeof(int8_t) * UCMP8_kUnicodeCount);
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if (!this_obj->fArray)
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{
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this_obj->fBogus = TRUE;
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return;
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}
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this_obj->fIndex = (uint16_t*) uprv_malloc(sizeof(uint16_t) * UCMP8_kIndexCount);
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if (!this_obj->fIndex)
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{
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uprv_free(this_obj->fArray);
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this_obj->fArray = NULL;
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this_obj->fBogus = TRUE;
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return;
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}
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for (i = 0; i < UCMP8_kUnicodeCount; ++i)
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{
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this_obj->fArray[i] = defaultValue;
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}
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for (i = 0; i < UCMP8_kIndexCount; ++i)
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{
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this_obj->fIndex[i] = (uint16_t)(i << UCMP8_kBlockShift);
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}
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}
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CompactByteArray* ucmp8_open(int8_t defaultValue)
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{
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/* set up the index array and the data array.
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* the index array always points into particular parts of the data array
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* it is initially set up to point at regular block boundaries
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* The following example uses blocks of 4 for simplicity
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* Example: Expanded
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* INDEX# 0 1 2 3 4
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* INDEX 0 4 8 12 16 ...
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* ARRAY abcdeababcedzyabcdea...
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* | | | | | |...
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* whenever you set an element in the array, it unpacks to this state
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* After compression, the index will point to various places in the data array
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* wherever there is a runs of the same elements as in the original
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* Example: Compressed
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* INDEX# 0 1 2 3 4
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* INDEX 0 4 1 8 2 ...
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* ARRAY abcdeabazyabc...
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* If you look at the example, index# 2 in the expanded version points
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* to data position number 8, which has elements "bced". In the compressed
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* version, index# 2 points to data position 1, which also has "bced"
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*/
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CompactByteArray* this_obj = (CompactByteArray*) uprv_malloc(sizeof(CompactByteArray));
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int32_t i;
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if (this_obj == NULL) return NULL;
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this_obj->fStructSize = sizeof(CompactByteArray);
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this_obj->fArray = NULL;
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this_obj->fIndex = NULL;
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this_obj->fCount = UCMP8_kUnicodeCount;
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this_obj->fCompact = FALSE;
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this_obj->fBogus = FALSE;
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this_obj->fAlias = FALSE;
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this_obj->fIAmOwned = FALSE;
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this_obj->fArray = (int8_t*) uprv_malloc(sizeof(int8_t) * UCMP8_kUnicodeCount);
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if (!this_obj->fArray)
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{
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this_obj->fBogus = TRUE;
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return NULL;
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}
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this_obj->fIndex = (uint16_t*) uprv_malloc(sizeof(uint16_t) * UCMP8_kIndexCount);
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if (!this_obj->fIndex)
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{
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uprv_free(this_obj->fArray);
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this_obj->fArray = NULL;
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this_obj->fBogus = TRUE;
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return NULL;
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}
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for (i = 0; i < UCMP8_kUnicodeCount; ++i)
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{
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this_obj->fArray[i] = defaultValue;
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}
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for (i = 0; i < UCMP8_kIndexCount; ++i)
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{
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this_obj->fIndex[i] = (uint16_t)(i << UCMP8_kBlockShift);
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}
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return this_obj;
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}
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CompactByteArray* ucmp8_openAdopt(uint16_t *indexArray,
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int8_t *newValues,
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int32_t count)
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{
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CompactByteArray* this_obj = (CompactByteArray*) uprv_malloc(sizeof(CompactByteArray));
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if (!this_obj) return NULL;
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this_obj->fArray = NULL;
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this_obj->fIndex = NULL;
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this_obj->fCount = count;
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this_obj->fBogus = FALSE;
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this_obj->fStructSize = sizeof(CompactByteArray);
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this_obj->fArray = newValues;
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this_obj->fIndex = indexArray;
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this_obj->fCompact = (count < UCMP8_kUnicodeCount) ? TRUE : FALSE;
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this_obj->fAlias = FALSE;
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this_obj->fIAmOwned = FALSE;
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return this_obj;
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}
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CompactByteArray* ucmp8_openAlias(uint16_t *indexArray,
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int8_t *newValues,
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int32_t count)
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{
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CompactByteArray* this_obj = (CompactByteArray*) uprv_malloc(sizeof(CompactByteArray));
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if (!this_obj) return NULL;
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this_obj->fArray = NULL;
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this_obj->fIndex = NULL;
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this_obj->fCount = count;
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this_obj->fBogus = FALSE;
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this_obj->fStructSize = sizeof(CompactByteArray);
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this_obj->fArray = newValues;
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this_obj->fIndex = indexArray;
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this_obj->fCompact = (count < UCMP8_kUnicodeCount) ? TRUE : FALSE;
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this_obj->fAlias = TRUE;
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this_obj->fIAmOwned = FALSE;
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return this_obj;
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}
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/*=======================================================*/
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void ucmp8_close(CompactByteArray* this_obj)
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{
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if(this_obj != NULL) {
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if(!this_obj->fAlias) {
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if(this_obj->fArray != NULL) {
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uprv_free(this_obj->fArray);
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}
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if(this_obj->fIndex != NULL) {
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uprv_free(this_obj->fIndex);
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}
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}
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if(!this_obj->fIAmOwned) /* Called if 'init' was called instead of 'open'. */
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{
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uprv_free(this_obj);
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}
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}
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}
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/*=======================================================*/
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void ucmp8_expand(CompactByteArray* this_obj)
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{
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/* can optimize later.
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* if we have to expand, then walk through the blocks instead of using Get
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* this code unpacks the array by copying the blocks to the normalized position.
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* Example: Compressed
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* INDEX# 0 1 2 3 4
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* INDEX 0 4 1 8 2 ...
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* ARRAY abcdeabazyabc...
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* turns into
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* Example: Expanded
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* INDEX# 0 1 2 3 4
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* INDEX 0 4 8 12 16 ...
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* ARRAY abcdeababcedzyabcdea...
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*/
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int32_t i;
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if (this_obj->fCompact)
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{
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int8_t* tempArray;
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tempArray = (int8_t*) uprv_malloc(sizeof(int8_t) * UCMP8_kUnicodeCount);
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if (!tempArray)
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{
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this_obj->fBogus = TRUE;
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return;
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}
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for (i = 0; i < UCMP8_kUnicodeCount; ++i)
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{
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tempArray[i] = ucmp8_get(this_obj,(UChar)i); /* HSYS : How expand?*/
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}
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for (i = 0; i < UCMP8_kIndexCount; ++i)
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{
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this_obj->fIndex[i] = (uint16_t)(i<< UCMP8_kBlockShift);
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}
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uprv_free(this_obj->fArray);
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this_obj->fArray = tempArray;
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this_obj->fCompact = FALSE;
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this_obj->fAlias = FALSE;
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this_obj->fIAmOwned = FALSE;
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}
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}
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/*=======================================================*/
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/* this_obj->fArray: an array to be overlapped
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* start and count: specify the block to be overlapped
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* tempIndex: the overlapped array (actually indices back into inputContents)
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* inputHash: an index of hashes for tempIndex, where
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* inputHash[i] = XOR of values from i-count+1 to i
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*/
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int32_t
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findOverlappingPosition(CompactByteArray* this_obj,
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uint32_t start,
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const UChar* tempIndex,
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int32_t tempIndexCount,
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uint32_t cycle)
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{
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/* this_obj is a utility routine for finding blocks that overlap.
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* IMPORTANT: the cycle number is very important. Small cycles take a lot
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* longer to work. In some cases, they may be able to get better compaction.
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*/
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int32_t i;
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int32_t j;
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int32_t currentCount;
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for (i = 0; i < tempIndexCount; i += cycle)
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{
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currentCount = UCMP8_kBlockCount;
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if (i + UCMP8_kBlockCount > tempIndexCount)
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{
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currentCount = tempIndexCount - i;
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}
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for (j = 0; j < currentCount; ++j)
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{
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if (this_obj->fArray[start + j] != this_obj->fArray[tempIndex[i + j]]) break;
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}
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if (j == currentCount) break;
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}
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return i;
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}
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bool_t
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ucmp8_isBogus(const CompactByteArray* this_obj)
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{
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return this_obj == NULL || this_obj->fBogus;
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}
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const int8_t*
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ucmp8_getArray(const CompactByteArray* this_obj)
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{
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return this_obj->fArray;
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}
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const uint16_t*
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ucmp8_getIndex(const CompactByteArray* this_obj)
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{
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return this_obj->fIndex;
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}
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int32_t
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ucmp8_getCount(const CompactByteArray* this_obj)
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{
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return this_obj->fCount;
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}
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void
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ucmp8_set(CompactByteArray* this_obj,
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UChar c,
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int8_t value)
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{
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if (this_obj->fCompact == TRUE)
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{
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ucmp8_expand(this_obj);
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if (this_obj->fBogus) return;
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}
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this_obj->fArray[(int32_t)c] = value;
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}
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void
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ucmp8_setRange(CompactByteArray* this_obj,
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UChar start,
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UChar end,
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int8_t value)
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{
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int32_t i;
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if (this_obj->fCompact == TRUE)
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{
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ucmp8_expand(this_obj);
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if (this_obj->fBogus) return;
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}
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for (i = start; i <= end; ++i)
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{
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this_obj->fArray[i] = value;
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}
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}
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/*=======================================================*/
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void
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ucmp8_compact(CompactByteArray* this_obj,
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uint32_t cycle)
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{
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if (!this_obj->fCompact)
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{
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/* this_obj actually does the compaction.
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* it walks throught the contents of the expanded array, finding the
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* first block in the data that matches the contents of the current index.
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* As it works, it keeps an updated pointer to the last position,
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* so that it knows how big to make the final array
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* If the matching succeeds, then the index will point into the data
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* at some earlier position.
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* If the matching fails, then last position pointer will be bumped,
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* and the index will point to that last block of data.
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*/
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UChar* tempIndex;
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int32_t tempIndexCount;
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int8_t* tempArray;
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int32_t iBlock, iIndex;
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/* fix cycle, must be 0 < cycle <= blockcount*/
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if (cycle < 0) cycle = 1;
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else if (cycle > (uint32_t)UCMP8_kBlockCount) cycle = UCMP8_kBlockCount;
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/* make temp storage, larger than we need*/
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tempIndex = (UChar*) uprv_malloc(sizeof(UChar)* UCMP8_kUnicodeCount);
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if (!tempIndex)
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{
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this_obj->fBogus = TRUE;
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return;
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}
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/* set up first block.*/
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tempIndexCount = UCMP8_kBlockCount;
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for (iIndex = 0; iIndex < UCMP8_kBlockCount; ++iIndex)
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{
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tempIndex[iIndex] = (uint16_t)iIndex;
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}; /* endfor (iIndex = 0; .....)*/
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this_obj->fIndex[0] = 0;
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/* for each successive block, find out its first position in the compacted array*/
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for (iBlock = 1; iBlock < UCMP8_kIndexCount; ++iBlock)
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{
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int32_t newCount, firstPosition, block;
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block = iBlock << UCMP8_kBlockShift;
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/* if (debugSmall) if (block > debugSmallLimit) break;*/
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firstPosition = findOverlappingPosition(this_obj,
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block,
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tempIndex,
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tempIndexCount,
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cycle);
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/* if not contained in the current list, copy the remainder
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* invariant; cumulativeHash[iBlock] = XOR of values from iBlock-kBlockCount+1 to iBlock
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* we do this_obj by XORing out cumulativeHash[iBlock-kBlockCount]
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*/
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newCount = firstPosition + UCMP8_kBlockCount;
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if (newCount > tempIndexCount)
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{
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for (iIndex = tempIndexCount; iIndex < newCount; ++iIndex)
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{
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tempIndex[iIndex] = (uint16_t)(iIndex - firstPosition + block);
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} /* endfor (iIndex = tempIndexCount....)*/
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tempIndexCount = newCount;
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} /* endif (newCount > tempIndexCount)*/
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this_obj->fIndex[iBlock] = (uint16_t)firstPosition;
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} /* endfor (iBlock = 1.....)*/
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/* now allocate and copy the items into the array*/
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tempArray = (int8_t*) uprv_malloc(tempIndexCount * sizeof(int8_t));
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if (!tempArray)
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{
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this_obj->fBogus = TRUE;
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uprv_free(tempIndex);
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return;
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}
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for (iIndex = 0; iIndex < tempIndexCount; ++iIndex)
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{
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tempArray[iIndex] = this_obj->fArray[tempIndex[iIndex]];
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}
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uprv_free(this_obj->fArray);
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this_obj->fArray = tempArray;
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this_obj->fCount = tempIndexCount;
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/* free up temp storage*/
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uprv_free(tempIndex);
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this_obj->fCompact = TRUE;
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} /* endif (!this_obj->fCompact)*/
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}
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/* We use sizeof(*array), etc so that this code can be as portable as
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possible between the ucmpX_ family.
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*/
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U_CAPI void U_EXPORT2 ucmp8_initFromData(CompactByteArray *this_obj, const uint8_t **source, UErrorCode *status)
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{
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uint32_t i;
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const uint8_t *oldSource = *source;
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if(U_FAILURE(*status))
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return;
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this_obj->fArray = NULL;
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this_obj->fIndex = NULL;
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this_obj->fBogus = FALSE;
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this_obj->fStructSize = sizeof(CompactByteArray);
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this_obj->fCompact = TRUE;
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this_obj->fAlias = TRUE;
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this_obj->fIAmOwned = TRUE;
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i = * ((const uint32_t*) *source);
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(*source) += 4;
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if(i != ICU_UCMP8_VERSION)
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{
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*status = U_INVALID_FORMAT_ERROR;
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return;
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}
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this_obj->fCount = * ((const uint32_t*)*source);
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(*source) += 4;
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this_obj->fIndex = (uint16_t*) *source;
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(*source) += sizeof(this_obj->fIndex[0])*UCMP8_kIndexCount;
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this_obj->fArray = (uint8_t*) *source;
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(*source) += sizeof(this_obj->fArray[0])*this_obj->fCount;
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/* eat up padding */
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while((*source-(oldSource))%4)
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(*source)++;
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}
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