7258dac736
X-SVN-Rev: 6172
313 lines
13 KiB
C++
313 lines
13 KiB
C++
// thanks to Mike Cowlishaw
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#ifndef LLONG_H
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#define LLONG_H
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// debug
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#include <stdio.h>
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#include "unicode/utypes.h"
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// machine dependent value, need to move
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#define __u_IntBits 32
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class llong {
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public:
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uint32_t lo;
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int32_t hi;
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private:
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enum {
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MASK32 = 0xffffffffu
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};
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static const double kD32; // 2^^32 as a double
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static const double kDMin; // -(2^^54), minimum double with full integer precision
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static const double kDMax; // 2^^54, maximum double with full integer precision
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// private constructor
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// should be private, but we can't construct the way we want using SOLARISCC
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// so make public in order that file statics can access this constructor
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public:
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llong(int32_t h, uint32_t l) : lo(l), hi(h) {}
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private:
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// convenience, size reduction in inline code
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llong& nnot() { hi = ~hi; lo = ~lo; return *this; }
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llong& negate() { hi = ~hi; lo = ~lo; if (!++lo) ++hi; return *this; }
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llong& abs() { if (hi < 0) negate(); return *this; }
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UBool notZero() const { return (hi | lo) != 0; }
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UBool isZero() const { return (hi | lo) == 0; }
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UBool isNegative() const { return hi < 0; }
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public:
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llong() : lo(0), hi(0) {}
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llong(const int32_t l) : lo((unsigned)l), hi(l < 0 ? -1 : 0) {}
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llong(const int16_t l) : lo((unsigned)l), hi(l < 0 ? -1 : 0) {}
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llong(const int8_t l) : lo((unsigned)l), hi(l < 0 ? -1 : 0) {}
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#if __u_IntBits == 64
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llong(const int i) : lo(i & MASK32), hi(i >> 32) {}
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#endif
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llong(uint16_t s) : lo(s), hi(0) {}
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llong(uint32_t l) : lo(l), hi(0) {}
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#if __u_IntBits == 64
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llong(unsigned int i) : lo(i & MASK32), hi(i >> 32) {}
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#endif
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llong(double d) { // avoid dependency on bit representation of double
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if (uprv_isNaN(d)) {
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*this = llong::kZero;
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} else if (d < kDMin) {
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*this = llong::kMinDouble;
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} else if (d > kDMax) {
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*this = llong::kMaxDouble;
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} else {
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int neg = d < 0;
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if (neg) d = -d;
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d = uprv_floor(d);
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hi = (int32_t)uprv_floor(d / kD32);
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d -= kD32 * hi;
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lo = (uint32_t)d;
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if (neg) negate();
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}
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}
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llong(const llong& rhs) : lo(rhs.lo), hi(rhs.hi) {}
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// the following cause ambiguities in binary expressions,
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// even if we overload all methods on all args!
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// so you have to use global functions
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// operator const int32_t() const;
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// operator const uint32_t() const;
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// operator const double() const;
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friend int32_t llong_asInt(const llong& lhs);
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friend uint32_t llong_asUInt(const llong& lhs);
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friend double llong_asDouble(const llong& lhs);
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llong& operator=(const llong& rhs) { lo = rhs.lo; hi = rhs.hi; return *this; }
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// left shift
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llong& operator<<=(int32_t shift) {
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shift &= 63; // like java spec
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if (shift < 32) {
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hi = (signed)(hi << shift | lo >> (32 - shift)); // no sign extension on lo since unsigned
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lo <<= shift;
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} else {
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hi = (signed)(lo << (shift - 32));
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lo = 0;
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}
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return *this;
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}
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llong operator<<(int32_t shift) const { llong r(*this); r <<= shift; return r; }
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// right shift with sign extension
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llong& operator>>=(int32_t shift) {
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shift &= 63; // like java spec
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if (shift < 32) {
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lo >>= shift;
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lo |= (hi << (32 - shift));
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hi = hi >> shift; // note sign extension
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} else {
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lo = (unsigned)(hi >> (shift - 32)); // note sign extension
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hi = hi < 0 ? -1 : 0;
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}
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return *this;
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}
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llong operator>>(int32_t shift) const { llong r(*this); r >>= shift; return r; }
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// unsigned right shift
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friend llong ushr(const llong& lhs, int32_t shift);
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// bit operations
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friend llong operator&(const llong& lhs, const llong& rhs);
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friend llong operator|(const llong& lhs, const llong& rhs);
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friend llong operator^(const llong& lhs, const llong& rhs);
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friend llong operator&(const llong& lhs, const uint32_t rhs);
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friend llong operator|(const llong& lhs, const uint32_t rhs);
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friend llong operator^(const llong& lhs, const uint32_t rhs);
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llong operator~() const { return llong(~hi, ~lo); }
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// is this useful?
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// UBool operator!() const { return !(hi | lo); }
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llong& operator&=(const llong& rhs) { hi &= rhs.hi; lo &= rhs.lo; return *this; }
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llong& operator|=(const llong& rhs) { hi |= rhs.hi; lo |= rhs.lo; return *this; }
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llong& operator^=(const llong& rhs) { hi ^= rhs.hi; lo ^= rhs.lo; return *this; }
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llong& operator&=(const uint32_t rhs) { hi = 0; lo &= rhs; return *this; }
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llong& operator|=(const uint32_t rhs) { lo |= rhs; return *this; }
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llong& operator^=(const uint32_t rhs) { lo ^= rhs; return *this; }
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// no logical ops since we can't enforce order of evaluation, not much use anyway?
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// comparison
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friend UBool operator==(const llong& lhs, const llong& rhs);
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friend UBool operator!=(const llong& lhs, const llong& rhs);
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friend UBool operator> (const llong& lhs, const llong& rhs);
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friend UBool operator< (const llong& lhs, const llong& rhs);
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friend UBool operator>=(const llong& lhs, const llong& rhs);
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friend UBool operator<=(const llong& lhs, const llong& rhs);
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// overload comparison to native int to avoid conversion to llong for common comparisons
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friend UBool operator==(const llong& lhs, const int32_t rhs);
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friend UBool operator!=(const llong& lhs, const int32_t rhs);
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friend UBool operator> (const llong& lhs, const int32_t rhs);
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friend UBool operator< (const llong& lhs, const int32_t rhs);
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friend UBool operator>=(const llong& lhs, const int32_t rhs);
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friend UBool operator<=(const llong& lhs, const int32_t rhs);
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// unsigned comparison
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friend UBool ugt(const llong& lhs, const llong& rhs);
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friend UBool ult(const llong& lhs, const llong& rhs);
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friend UBool uge(const llong& lhs, const llong& rhs);
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friend UBool ule(const llong& lhs, const llong& rhs);
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// prefix inc/dec
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llong& operator++() { if (!++lo) ++hi; return *this; }
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llong& operator--() { if (!lo--) --hi; return *this; }
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// postfix inc/dec
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llong operator++(int) { llong r(*this); if (!++lo) ++hi; return r; }
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llong operator--(int) { llong r(*this); if (!lo--) --hi; return r; }
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// unary minus
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llong operator-() const { uint32_t l = ~lo + 1; return llong(l ? ~hi : ~hi + 1, l); }
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// addition and subtraction
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llong& operator-=(const llong& rhs) { hi -= rhs.hi; if (lo < rhs.lo) --hi; lo -= rhs.lo; return *this; }
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friend llong operator-(const llong& lhs, const llong& rhs);
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llong& operator+=(const llong& rhs) { return *this -= -rhs; }
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friend llong operator+(const llong& lhs, const llong& rhs);
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// pluttification and fizzen'
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llong& operator*=(const llong& rhs);
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friend llong operator*(const llong& lhs, const llong& rhs);
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llong& operator/=(const llong& rhs);
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friend llong operator/(const llong& lhs, const llong& rhs);
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llong& operator%=(const llong& rhs) { return operator-=((*this / rhs) * rhs); }
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friend llong operator%(const llong& lhs, const llong& rhs);
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// power function, positive integral powers only
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friend llong llong_pow(const llong& lhs, uint32_t n);
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// absolute value
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friend llong llong_abs(const llong& lhs);
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// simple construction from ASCII and Unicode strings
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friend llong atoll(const char* str, uint32_t radix = 10);
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friend llong u_atoll(const UChar* str, uint32_t radix = 10);
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// output as ASCII or Unicode strings or as raw values, preceeding '-' if signed
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friend uint32_t lltoa(const llong& lhs, char* buffer, uint32_t buflen, uint32_t radix = 10, UBool raw = FALSE);
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friend uint32_t u_lltoa(const llong& lhs, UChar* buffer, uint32_t buflen, uint32_t radix = 10, UBool raw = FALSE);
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// useful public constants - perhaps should not have class statics
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static const llong& kMaxValue;
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static const llong& kMinValue;
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static const llong& kMinusOne;
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static const llong& kZero;
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static const llong& kOne;
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static const llong& kTwo;
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private:
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static const llong& kMaxDouble;
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static const llong& kMinDouble;
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// right shift without sign extension
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llong& ushr(int32_t shift) {
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shift &= 0x63;
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if (shift < 32) {
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lo >>= shift;
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lo |= (hi << (32 - shift));
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hi = (signed)(((unsigned)hi) >> shift);
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} else {
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lo = (unsigned)(((unsigned)hi) >> (shift - 32));
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hi = 0;
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}
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return *this;
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}
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// back door for test
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friend void llong_test();
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};
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inline llong operator& (const llong& lhs, const llong& rhs) { return llong(lhs.hi & rhs.hi, lhs.lo & rhs.lo); }
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inline llong operator| (const llong& lhs, const llong& rhs) { return llong(lhs.hi | rhs.hi, lhs.lo | rhs.lo); }
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inline llong operator^ (const llong& lhs, const llong& rhs) { return llong(lhs.hi ^ rhs.hi, lhs.lo ^ rhs.lo); }
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inline llong operator& (const llong& lhs, const uint32_t rhs) { return llong(0, lhs.lo & rhs); }
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inline llong operator| (const llong& lhs, const uint32_t rhs) { return llong(lhs.hi, lhs.lo | rhs); }
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inline llong operator^ (const llong& lhs, const uint32_t rhs) { return llong(lhs.hi, lhs.lo ^ rhs); }
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inline UBool operator==(const llong& lhs, const llong& rhs) { return lhs.lo == rhs.lo && lhs.hi == rhs.hi; }
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inline UBool operator!=(const llong& lhs, const llong& rhs) { return lhs.lo != rhs.lo || lhs.hi != rhs.hi; }
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inline UBool operator> (const llong& lhs, const llong& rhs) { return lhs.hi == rhs.hi ? lhs.lo > rhs.lo : lhs.hi > rhs.hi; }
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inline UBool operator< (const llong& lhs, const llong& rhs) { return lhs.hi == rhs.hi ? lhs.lo < rhs.lo : lhs.hi < rhs.hi; }
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inline UBool operator>=(const llong& lhs, const llong& rhs) { return lhs.hi == rhs.hi ? lhs.lo >= rhs.lo : lhs.hi >= rhs.hi; }
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inline UBool operator<=(const llong& lhs, const llong& rhs) { return lhs.hi == rhs.hi ? lhs.lo <= rhs.lo : lhs.hi <= rhs.hi; }
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inline UBool operator==(const llong& lhs, const int32_t rhs) { return lhs.lo == (unsigned)rhs && lhs.hi == (rhs < 0 ? -1 : 0); }
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inline UBool operator!=(const llong& lhs, const int32_t rhs) { return lhs.lo != (unsigned)rhs || lhs.hi != (rhs < 0 ? -1 : 0); }
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inline UBool operator> (const llong& lhs, const int32_t rhs) { return rhs < 0 ? (lhs.hi == -1 ? lhs.lo > (unsigned)rhs : lhs.hi > -1)
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: (lhs.hi == 0 ? lhs.lo > (unsigned)rhs : lhs.hi > 0); }
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inline UBool operator< (const llong& lhs, const int32_t rhs) { return rhs < 0 ? (lhs.hi == -1 ? lhs.lo < (unsigned)rhs : lhs.hi < -1)
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: (lhs.hi == 0 ? lhs.lo < (unsigned)rhs : lhs.hi < 0); }
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inline UBool operator>=(const llong& lhs, const int32_t rhs) { return rhs < 0 ? (lhs.hi == -1 ? lhs.lo >= (unsigned)rhs : lhs.hi > -1)
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: (lhs.hi == 0 ? lhs.lo >= (unsigned)rhs : lhs.hi > 0); }
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inline UBool operator<=(const llong& lhs, const int32_t rhs) { return rhs < 0 ? (lhs.hi == -1 ? lhs.lo <= (unsigned)rhs : lhs.hi < -1)
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: (lhs.hi == 0 ? lhs.lo <= (unsigned)rhs : lhs.hi < 0); }
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inline UBool ugt(const llong& lhs, const llong& rhs) { return lhs.hi == rhs.hi ? lhs.lo > rhs.lo : (unsigned)lhs.hi > (unsigned)rhs.hi; }
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inline UBool ult(const llong& lhs, const llong& rhs) { return lhs.hi == rhs.hi ? lhs.lo < rhs.lo : (unsigned)lhs.hi < (unsigned)rhs.hi; }
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inline UBool uge(const llong& lhs, const llong& rhs) { return lhs.hi == rhs.hi ? lhs.lo >= rhs.lo : (unsigned)lhs.hi >= (unsigned)rhs.hi; }
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inline UBool ule(const llong& lhs, const llong& rhs) { return lhs.hi == rhs.hi ? lhs.lo <= rhs.lo : (unsigned)lhs.hi <= (unsigned)rhs.hi; }
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inline llong ushr(const llong& lhs, int32_t shift) { llong r(lhs); r.ushr(shift); return r; }
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inline llong operator-(const llong& lhs, const llong& rhs) { return llong(lhs.lo < rhs.lo ? lhs.hi - rhs.hi - 1 : lhs.hi - rhs.hi, lhs.lo - rhs.lo); }
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inline llong operator+(const llong& lhs, const llong& rhs) { return lhs - -rhs; }
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inline llong operator*(const llong& lhs, const llong& rhs) { llong r(lhs); r *= rhs; return r; }
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inline llong operator/(const llong& lhs, const llong& rhs) { llong r(lhs); r /= rhs; return r; }
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inline llong operator%(const llong& lhs, const llong& rhs) { llong r(lhs); r %= rhs; return r; }
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inline int32_t llong_asInt(const llong& lhs) { return (int32_t)(lhs.lo | (lhs.hi < 0 ? 0x80000000 : 0)); }
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inline uint32_t llong_asUInt(const llong& lhs) { return lhs.lo; }
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inline double llong_asDouble(const llong& lhs) { return llong::kD32 * lhs.hi + lhs.lo; }
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inline llong llong_pow(const llong& lhs, uint32_t n) {
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if (lhs.isZero()) {
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return llong::kZero;
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} else if (n == 0) {
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return llong::kOne;
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} else {
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llong r(lhs);
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while (--n > 0) {
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r *= lhs;
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}
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return r;
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}
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}
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inline llong llong_abs(const llong& lhs) { return lhs.isNegative() ? -lhs : lhs; }
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// Originally, I thought that overloading on int32 was too complex or to large to get inlined, and
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// since I mainly wanted to optimize comparisons to zero, I overloaded on uint32_t instead
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// since it has a simpler implementation.
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// But this means that llong(-1) != -1 (since the comparison treats the rhs as unsigned, but
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// the constructor does not). So I am using the signed versions after all.
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#if 0
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inline UBool operator==(const llong& lhs, const uint32_t rhs) { return lhs.lo == rhs && lhs.hi == 0; }
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inline UBool operator!=(const llong& lhs, const uint32_t rhs) { return lhs.lo != rhs || lhs.hi != 0; }
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inline UBool operator> (const llong& lhs, const uint32_t rhs) { return lhs.hi == 0 ? lhs.lo > rhs : lhs.hi > 0; }
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inline UBool operator< (const llong& lhs, const uint32_t rhs) { return lhs.hi == 0 ? lhs.lo < rhs : lhs.hi < 0; }
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inline UBool operator>=(const llong& lhs, const uint32_t rhs) { return lhs.hi == 0 ? lhs.lo >= rhs : lhs.hi >= 0; }
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inline UBool operator<=(const llong& lhs, const uint32_t rhs) { return lhs.hi == 0 ? lhs.lo <= rhs : lhs.hi <= 0; }
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#endif
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// LLONG_H
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#endif
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