ec97389ca8
X-SVN-Rev: 271
883 lines
31 KiB
C++
883 lines
31 KiB
C++
/*
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**********************************************************************
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* Copyright (C) 1999, International Business Machines
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* Corporation and others. All Rights Reserved.
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**********************************************************************
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* Date Name Description
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* 11/17/99 aliu Creation.
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**********************************************************************
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*/
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#include "translit.h"
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#include "cmemory.h"
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#include "cstring.h"
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#include "hextouni.h"
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#include "locid.h"
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#include "msgfmt.h"
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#include "mutex.h"
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#include "rbt_data.h"
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#include "rbt_pars.h"
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#include "rep.h"
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#include "resbund.h"
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#include "uhash.h"
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#include "unifilt.h"
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#include "unitohex.h"
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/**
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* Dictionary of known transliterators. Keys are <code>String</code>
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* names, values are one of the following:
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*
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* <ul><li><code>Transliterator</code> objects
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*
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* <li><code>RULE_BASED_PLACEHOLDER</code>, in which case the ID
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* will have its first '-' removed and be appended to
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* RB_RULE_BASED_PREFIX to form a resource bundle name from which
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* the RB_RULE key is looked up to obtain the rule.
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*
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* <li><code>REVERSE_RULE_BASED_PLACEHOLDER</code>. Like
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* <code>RULE_BASED_PLACEHOLDER</code>, except the entity names in
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* the ID are reversed, and the argument
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* RuleBasedTransliterator::REVERSE is pased to the
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* RuleBasedTransliterator constructor.
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* </ul>
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*/
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UHashtable* Transliterator::cache = 0;
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/**
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* The mutex controlling access to the cache.
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*/
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UMTX Transliterator::cacheMutex = NULL;
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/**
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* When set to TRUE, the cache has been initialized. Any code must
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* check this boolean before accessing the cache, and if the boolean
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* is FALSE, it must call initializeCache(). We do this form of lazy
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* evaluation for two reasons: (1) so we don't initialize if we don't
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* have to (i.e., if no one is using Transliterator, but has included
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* the code as part of a shared library, and (2) to avoid static
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* intialization problems.
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*/
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bool_t Transliterator::cacheInitialized = FALSE;
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/**
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* Prefix for resource bundle key for the display name for a
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* transliterator. The ID is appended to this to form the key.
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* The resource bundle value should be a String.
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*/
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const char* Transliterator::RB_DISPLAY_NAME_PREFIX = "T:";
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/**
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* Resource bundle key for display name pattern.
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* The resource bundle value should be a String forming a
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* MessageFormat pattern, e.g.:
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* "{0,choice,0#|1#{1} Transliterator|2#{1} to {2} Transliterator}".
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*/
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const char* Transliterator::RB_DISPLAY_NAME_PATTERN =
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"TransliteratorNamePattern";
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/**
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* Resource bundle key for the list of RuleBasedTransliterator IDs.
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* The resource bundle value should be a String[] with each element
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* being a valid ID. The ID will be appended to RB_RULE_BASED_PREFIX
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* to obtain the class name in which the RB_RULE key will be sought.
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*/
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const char* Transliterator::RB_RULE_BASED_IDS =
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"RuleBasedTransliteratorIDs";
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/**
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* Resource bundle key for the RuleBasedTransliterator rule.
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*/
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const char* Transliterator::RB_RULE = "Rule";
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/**
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* Default constructor.
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* @param theID the string identifier for this transliterator
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* @param theFilter the filter. Any character for which
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* <tt>filter.isIn()</tt> returns <tt>false</tt> will not be
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* altered by this transliterator. If <tt>filter</tt> is
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* <tt>null</tt> then no filtering is applied.
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*/
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Transliterator::Transliterator(const UnicodeString& theID,
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UnicodeFilter* adoptedFilter) :
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ID(theID), filter(adoptedFilter) {}
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/**
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* Destructor.
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*/
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Transliterator::~Transliterator() {
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delete filter;
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}
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/**
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* Copy constructor.
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*/
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Transliterator::Transliterator(const Transliterator& other) :
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ID(other.ID), filter(0) {
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if (other.filter != 0) {
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// We own the filter, so we must have our own copy
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filter = other.filter->clone();
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}
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}
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/**
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* Assignment operator.
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*/
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Transliterator& Transliterator::operator=(const Transliterator& other) {
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ID = other.ID;
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filter = (other.filter == 0) ?
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0 : other.filter->clone();
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return *this;
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}
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/**
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* Transliterates the segment of a string that begins at the character
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* at offset <code>start</code> and extends to the character at offset
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* <code>limit - 1</code>. A default implementation is provided here;
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* subclasses should provide a more efficient implementation if
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* possible.
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* @param text the string to be transliterated
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* @param start the beginning index, inclusive; <code>0 <= start
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* <= limit</code>.
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* @param limit the ending index, exclusive; <code>start <= limit
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* <= text.length()</code>.
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* @param result buffer to receive the transliterated text; previous
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* contents are discarded
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*/
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void Transliterator::transliterate(const UnicodeString& text,
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int32_t start, int32_t limit,
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UnicodeString& result) const {
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/* This is a default implementation that should be replaced by
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* a more efficient subclass implementation if possible.
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*/
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text.extractBetween(start, limit, result);
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transliterate(result);
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}
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/**
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* Transliterates an entire string. Convenience method.
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* @param text the string to be transliterated
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* @param result buffer to receive the transliterated text; previous
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* contents are discarded
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*/
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void Transliterator::transliterate(const UnicodeString& text,
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UnicodeString& result) const {
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transliterate(text, 0, text.length(), result);
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}
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/**
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* Transliterates an entire string in place. Convenience method.
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* @param text the string to be transliterated
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*/
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void Transliterator::transliterate(Replaceable& text) const {
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transliterate(text, 0, text.length());
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}
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/**
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* Transliterates the portion of the text buffer that can be
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* transliterated unambiguosly after new text has been inserted,
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* typically as a result of a keyboard event. The new text in
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* <code>insertion</code> will be inserted into <code>text</code>
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* at <code>index[LIMIT]</code>, advancing
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* <code>index[LIMIT]</code> by <code>insertion.length()</code>.
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* Then the transliterator will try to transliterate characters of
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* <code>text</code> between <code>index[CURSOR]</code> and
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* <code>index[LIMIT]</code>. Characters before
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* <code>index[CURSOR]</code> will not be changed.
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*
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* <p>Upon return, values in <code>index[]</code> will be updated.
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* <code>index[START]</code> will be advanced to the first
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* character that future calls to this method will read.
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* <code>index[CURSOR]</code> and <code>index[LIMIT]</code> will
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* be adjusted to delimit the range of text that future calls to
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* this method may change.
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*
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* <p>Typical usage of this method begins with an initial call
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* with <code>index[START]</code> and <code>index[LIMIT]</code>
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* set to indicate the portion of <code>text</code> to be
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* transliterated, and <code>index[CURSOR] == index[START]</code>.
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* Thereafter, <code>index[]</code> can be used without
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* modification in future calls, provided that all changes to
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* <code>text</code> are made via this method.
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*
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* <p>This method assumes that future calls may be made that will
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* insert new text into the buffer. As a result, it only performs
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* unambiguous transliterations. After the last call to this
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* method, there may be untransliterated text that is waiting for
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* more input to resolve an ambiguity. In order to perform these
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* pending transliterations, clients should call {@link
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* #finishKeyboardTransliteration} after the last call to this
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* method has been made.
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*
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* @param text the buffer holding transliterated and untransliterated text
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* @param index an array of three integers.
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*
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* <ul><li><code>index[START]</code>: the beginning index,
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* inclusive; <code>0 <= index[START] <= index[LIMIT]</code>.
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*
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* <li><code>index[LIMIT]</code>: the ending index, exclusive;
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* <code>index[START] <= index[LIMIT] <= text.length()</code>.
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* <code>insertion</code> is inserted at
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* <code>index[LIMIT]</code>.
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*
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* <li><code>index[CURSOR]</code>: the next character to be
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* considered for transliteration; <code>index[START] <=
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* index[CURSOR] <= index[LIMIT]</code>. Characters before
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* <code>index[CURSOR]</code> will not be changed by future calls
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* to this method.</ul>
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*
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* @param insertion text to be inserted and possibly
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* transliterated into the translation buffer at
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* <code>index[LIMIT]</code>. If <code>null</code> then no text
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* is inserted.
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* @see #START
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* @see #LIMIT
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* @see #CURSOR
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* @see #handleKeyboardTransliterate
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* @exception IllegalArgumentException if <code>index[]</code>
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* is invalid
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*/
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void Transliterator::keyboardTransliterate(Replaceable& text,
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int32_t index[3],
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const UnicodeString& insertion,
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UErrorCode &status) const {
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_keyboardTransliterate(text, index, &insertion, status);
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}
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/**
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* Transliterates the portion of the text buffer that can be
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* transliterated unambiguosly after a new character has been
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* inserted, typically as a result of a keyboard event. This is a
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* convenience method; see {@link
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* #keyboardTransliterate(Replaceable, int[], String)} for details.
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* @param text the buffer holding transliterated and
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* untransliterated text
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* @param index an array of three integers. See {@link
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* #keyboardTransliterate(Replaceable, int[], String)}.
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* @param insertion text to be inserted and possibly
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* transliterated into the translation buffer at
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* <code>index[LIMIT]</code>.
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* @see #keyboardTransliterate(Replaceable, int[], String)
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*/
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void Transliterator::keyboardTransliterate(Replaceable& text,
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int32_t index[3],
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UChar insertion,
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UErrorCode& status) const {
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UnicodeString str(insertion);
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_keyboardTransliterate(text, index, &str, status);
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}
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/**
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* Transliterates the portion of the text buffer that can be
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* transliterated unambiguosly. This is a convenience method; see
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* {@link #keyboardTransliterate(Replaceable, int[], String)} for
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* details.
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* @param text the buffer holding transliterated and
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* untransliterated text
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* @param index an array of three integers. See {@link
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* #keyboardTransliterate(Replaceable, int[], String)}.
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* @see #keyboardTransliterate(Replaceable, int[], String)
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*/
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void Transliterator::keyboardTransliterate(Replaceable& text,
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int32_t index[3],
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UErrorCode& status) const {
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_keyboardTransliterate(text, index, 0, status);
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}
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/**
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* Finishes any pending transliterations that were waiting for
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* more characters. Clients should call this method as the last
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* call after a sequence of one or more calls to
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* <code>keyboardTransliterate()</code>.
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* @param text the buffer holding transliterated and
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* untransliterated text.
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* @param index the array of indices previously passed to {@link
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* #keyboardTransliterate}
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*/
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void Transliterator::finishKeyboardTransliteration(Replaceable& text,
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int32_t index[3]) const {
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transliterate(text, index[START], index[LIMIT]);
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}
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/**
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* This internal method does keyboard transliteration. If the
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* 'insertion' is non-null then we append it to 'text' before
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* proceeding. This method calls through to the pure virtual
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* framework method handleKeyboardTransliterate() to do the actual
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* work.
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*/
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void Transliterator::_keyboardTransliterate(Replaceable& text,
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int32_t index[3],
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const UnicodeString* insertion,
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UErrorCode &status) const {
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if (U_FAILURE(status)) {
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return;
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}
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if (index[START] < 0 ||
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index[LIMIT] > text.length() ||
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index[CURSOR] < index[START] ||
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index[CURSOR] > index[LIMIT]) {
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status = U_ILLEGAL_ARGUMENT_ERROR;
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return;
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}
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int32_t originalStart = index[START];
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if (insertion != 0) {
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text.handleReplaceBetween(index[LIMIT], index[LIMIT], *insertion);
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index[LIMIT] += insertion->length();
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}
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handleKeyboardTransliterate(text, index);
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index[START] = icu_max(index[CURSOR] - getMaximumContextLength(),
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originalStart);
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}
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/**
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* Returns the length of the longest context required by this transliterator.
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* This is <em>preceding</em> context. The default implementation supplied
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* by <code>Transliterator</code> returns zero; subclasses
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* that use preceding context should override this method to return the
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* correct value. For example, if a transliterator translates "ddd" (where
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* d is any digit) to "555" when preceded by "(ddd)", then the preceding
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* context length is 5, the length of "(ddd)".
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*
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* @return The maximum number of preceding context characters this
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* transliterator needs to examine
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*/
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int32_t Transliterator::getMaximumContextLength() const {
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return 0;
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}
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/**
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* Returns a programmatic identifier for this transliterator.
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* If this identifier is passed to <code>getInstance()</code>, it
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* will return this object, if it has been registered.
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* @see #registerInstance
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* @see #getAvailableIDs
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*/
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const UnicodeString& Transliterator::getID() const {
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return ID;
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}
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/**
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* Returns a name for this transliterator that is appropriate for
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* display to the user in the default locale. See {@link
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* #getDisplayName(Locale)} for details.
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*/
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UnicodeString& Transliterator::getDisplayName(UnicodeString& result) const {
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return getDisplayName(Locale::getDefault(), result);
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}
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/**
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* Returns a name for this transliterator that is appropriate for
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* display to the user in the given locale. This name is taken
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* from the locale resource data in the standard manner of the
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* <code>java.text</code> package.
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*
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* <p>If no localized names exist in the system resource bundles,
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* a name is synthesized using a localized
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* <code>MessageFormat</code> pattern from the resource data. The
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* arguments to this pattern are an integer followed by one or two
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* strings. The integer is the number of strings, either 1 or 2.
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* The strings are formed by splitting the ID for this
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* transliterator at the first '-'. If there is no '-', then the
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* entire ID forms the only string.
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* @param inLocale the Locale in which the display name should be
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* localized.
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* @see java.text.MessageFormat
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*/
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UnicodeString& Transliterator::getDisplayName(const Locale& inLocale,
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UnicodeString& result) const {
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UErrorCode status = U_ZERO_ERROR;
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ResourceBundle bundle(Locale::getDataDirectory(), inLocale, status);
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// Suspend checking status until later...
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// build the char* key
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char key[100];
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icu_strcpy(key, RB_DISPLAY_NAME_PREFIX);
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int32_t length=icu_strlen(RB_DISPLAY_NAME_PREFIX);
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key[ID.extract(0, sizeof(key)-length-1, key+length, "")]=0;
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// Try to retrieve a UnicodeString* from the bundle. The result,
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// if any, should NOT be deleted.
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const UnicodeString* resString = bundle.getString(key, status);
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if (U_SUCCESS(status) && resString != 0) {
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return result = *resString; // [sic] assign & return
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}
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// We have failed to get a name from the locale data. This is
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// typical, since most transliterators will not have localized
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// name data. The next step is to retrieve the MessageFormat
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// pattern from the locale data and to use it to synthesize the
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// name from the ID.
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status = U_ZERO_ERROR;
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resString = bundle.getString(RB_DISPLAY_NAME_PATTERN, status);
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if (U_SUCCESS(status) && resString != 0) {
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MessageFormat msg(*resString, inLocale, status);
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// Suspend checking status until later...
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// We pass either 2 or 3 Formattable objects to msg.
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Formattable args[3];
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int32_t i = ID.indexOf((UChar)'-');
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int32_t nargs;
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if (i < 0) {
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args[0].setLong(1); // # of args to follow
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args[1].setString(ID);
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nargs = 2;
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} else {
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UnicodeString left, right;
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ID.extractBetween(0, i, left);
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ID.extractBetween(i+1, ID.length(), right);
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args[0].setLong(2); // # of args to follow
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args[1].setString(left);
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args[2].setString(right);
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nargs = 3;
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}
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FieldPosition pos; // ignored by msg
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msg.format(args, nargs, result, pos, status);
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if (U_SUCCESS(status)) {
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return result;
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}
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}
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// We should not reach this point unless there is something
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// wrong with the build or the RB_DISPLAY_NAME_PATTERN has
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// been deleted from the root RB_LOCALE_ELEMENTS resource.
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result = ID;
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return result;
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}
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/**
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* Returns the filter used by this transliterator, or <tt>null</tt>
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* if this transliterator uses no filter. Caller musn't delete
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* the result!
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*/
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const UnicodeFilter* Transliterator::getFilter() const {
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return filter;
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}
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/**
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* Changes the filter used by this transliterator. If the filter
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* is set to <tt>null</tt> then no filtering will occur.
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*
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* <p>Callers must take care if a transliterator is in use by
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* multiple threads. The filter should not be changed by one
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* thread while another thread may be transliterating.
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*/
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void Transliterator::adoptFilter(UnicodeFilter* filterToAdopt) {
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delete filter;
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filter = filterToAdopt;
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}
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/**
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* Returns this transliterator's inverse. See the class
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* documentation for details. This implementation simply inverts
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* the two entities in the ID and attempts to retrieve the
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* resulting transliterator. That is, if <code>getID()</code>
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* returns "A-B", then this method will return the result of
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* <code>getInstance("B-A")</code>, or <code>null</code> if that
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* call fails.
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*
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* <p>This method does not take filtering into account. The
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* returned transliterator will have no filter.
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*
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* <p>Subclasses with knowledge of their inverse may wish to
|
|
* override this method.
|
|
*
|
|
* @return a transliterator that is an inverse, not necessarily
|
|
* exact, of this transliterator, or <code>null</code> if no such
|
|
* transliterator is registered.
|
|
* @see #registerInstance
|
|
*/
|
|
Transliterator* Transliterator::createInverse() const {
|
|
int32_t i = ID.indexOf((UChar)'-');
|
|
if (i >= 0) {
|
|
UnicodeString inverseID, right;
|
|
ID.extractBetween(i+1, ID.length(), inverseID);
|
|
ID.extractBetween(0, i, right);
|
|
inverseID.append((UChar)'-').append(right);
|
|
return _createInstance(inverseID);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Returns a <code>Transliterator</code> object given its ID.
|
|
* The ID must be either a system transliterator ID or a ID registered
|
|
* using <code>registerInstance()</code>.
|
|
*
|
|
* @param ID a valid ID, as enumerated by <code>getAvailableIDs()</code>
|
|
* @return A <code>Transliterator</code> object with the given ID
|
|
* @exception IllegalArgumentException if the given ID is invalid.
|
|
* @see #registerInstance
|
|
* @see #getAvailableIDs
|
|
* @see #getID
|
|
*/
|
|
Transliterator* Transliterator::createInstance(const UnicodeString& ID) {
|
|
Transliterator* t = _createInstance(ID);
|
|
return t;
|
|
}
|
|
|
|
/**
|
|
* This is the path to the subdirectory within the locale data
|
|
* directory that contains the rule-based transliterator resource
|
|
* bundle files. This is constructed dynamically the first time
|
|
* Transliterator::getDataDirectory() is called.
|
|
*/
|
|
char* Transliterator::DATA_DIR = 0;
|
|
|
|
/**
|
|
* This is the name of a subdirectory within the locale data directory
|
|
* that contains the rule-based transliterator resource bundle files.
|
|
*/
|
|
const char* Transliterator::RESOURCE_SUB_DIR = "translit";
|
|
|
|
/**
|
|
* Returns the directory in which the transliterator resource bundle
|
|
* files are located. This is a subdirectory, named RESOURCE_SUB_DIR,
|
|
* under Locale::getDataDirectory(). It ends in a path separator.
|
|
*/
|
|
const char* Transliterator::getDataDirectory() {
|
|
if (DATA_DIR == 0) {
|
|
Mutex lock; // Okay to use the global mutex here
|
|
if (DATA_DIR == 0) {
|
|
/* Construct the transliterator data directory path. This
|
|
* is a subdirectory of the locale data directory. For
|
|
* now, we get the separator from the data directory
|
|
* assuming a path separator of one character. In the
|
|
* future we might add API to get the separator.
|
|
*
|
|
* TODO: Fix this to get the path separator in some better
|
|
* way. File an rfe for this.
|
|
*/
|
|
const char* data = Locale::getDataDirectory();
|
|
int32_t len = icu_strlen(data);
|
|
char sep[2];
|
|
sep[0] = data[len-1];
|
|
sep[1] = 0;
|
|
DATA_DIR = (char*) icu_malloc(
|
|
len + icu_strlen(RESOURCE_SUB_DIR) + 2);
|
|
if (DATA_DIR == 0) {
|
|
// This is a fatal unrecoverable error -- what should we do?
|
|
}
|
|
icu_strcpy(DATA_DIR, data);
|
|
icu_strcat(DATA_DIR, RESOURCE_SUB_DIR);
|
|
icu_strcat(DATA_DIR, sep);
|
|
}
|
|
}
|
|
return DATA_DIR;
|
|
}
|
|
|
|
inline int32_t Transliterator::hash(const UnicodeString& str) {
|
|
return str.hashCode() & 0x7FFFFFFF;
|
|
}
|
|
|
|
/**
|
|
* Returns a transliterator object given its ID. Unlike getInstance(),
|
|
* this method returns null if it cannot make use of the given ID.
|
|
*/
|
|
Transliterator* Transliterator::_createInstance(const UnicodeString& ID) {
|
|
UErrorCode status = U_ZERO_ERROR;
|
|
|
|
if (!cacheInitialized) {
|
|
initializeCache();
|
|
}
|
|
|
|
Mutex lock(&cacheMutex);
|
|
|
|
CacheEntry* entry = (CacheEntry*) uhash_get(cache, hash(ID));
|
|
TransliterationRuleData* data = 0;
|
|
|
|
if (entry == 0) {
|
|
return 0;
|
|
}
|
|
|
|
if (entry->entryType == CacheEntry::RBT_DATA) {
|
|
data = entry->u.data;
|
|
// Fall through to construct transliterator from cached Data object.
|
|
} else if (entry->entryType == CacheEntry::PROTOTYPE) {
|
|
return entry->u.prototype->clone();
|
|
} else {
|
|
// At this point entry type must be either RULE_BASED_PLACEHOLDER
|
|
// or REVERSE_RULE_BASED_PLACEHOLDER.
|
|
bool_t isReverse =
|
|
(entry->entryType ==
|
|
CacheEntry::REVERSE_RULE_BASED_PLACEHOLDER);
|
|
|
|
// We use the file name, taken from another resource bundle
|
|
// 2-d array at static init time, as a locale language. We're
|
|
// just using the locale mechanism to map through to a file
|
|
// name; this in no way represents an actual locale.
|
|
Locale fakeLocale(entry->rbFile);
|
|
|
|
ResourceBundle bundle(Transliterator::getDataDirectory(),
|
|
fakeLocale, status);
|
|
|
|
// Call RBT to parse the rules from the resource bundle
|
|
|
|
// We don't own the rules - 'rules' is an alias pointer to
|
|
// a string in the RB cache.
|
|
const UnicodeString* rules = bundle.getString(RB_RULE, status);
|
|
|
|
// If rules == 0 at this piont, or if the status indicates a
|
|
// failure, then we don't have any rules -- there is probably
|
|
// an installation error. The list in the root locale should
|
|
// correspond to all the installed transliterators; if it
|
|
// lists something that's not installed, we'll get a null
|
|
// pointer here.
|
|
if (rules != 0 && U_SUCCESS(status)) {
|
|
|
|
data = TransliterationRuleParser::parse(*rules, isReverse
|
|
? RuleBasedTransliterator::REVERSE
|
|
: RuleBasedTransliterator::FORWARD);
|
|
|
|
// Double check to see if someone has modified the entry
|
|
// since we last looked at it.
|
|
if (entry->entryType != CacheEntry::RBT_DATA) {
|
|
entry->entryType = CacheEntry::RBT_DATA;
|
|
entry->u.data = data;
|
|
} else {
|
|
// Oops! Another thread has updated this cache entry
|
|
// already to point to a data object. Discard the
|
|
// one we just created and use the one in the cache
|
|
// instead.
|
|
delete data;
|
|
data = entry->u.data;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (data != 0) {
|
|
return new RuleBasedTransliterator(ID, data);
|
|
} else {
|
|
// We have a failure of some kind. Remove the ID from the
|
|
// cache so we don't keep trying. NOTE: This will throw off
|
|
// anyone who is, at the moment, trying to iterate over the
|
|
// available IDs. That's acceptable since we should never
|
|
// really get here except under installation, configuration,
|
|
// or unrecoverable run time memory failures.
|
|
_unregister(ID);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Registers a instance <tt>obj</tt> of a subclass of
|
|
* <code>Transliterator</code> with the system. This object must
|
|
* implement the <tt>clone()</tt> method. When
|
|
* <tt>getInstance()</tt> is called with an ID string that is
|
|
* equal to <tt>obj.getID()</tt>, then <tt>obj.clone()</tt> is
|
|
* returned.
|
|
*
|
|
* @param obj an instance of subclass of
|
|
* <code>Transliterator</code> that defines <tt>clone()</tt>
|
|
* @see #getInstance
|
|
* @see #unregister
|
|
*/
|
|
void Transliterator::registerInstance(Transliterator* adoptedPrototype,
|
|
UErrorCode &status) {
|
|
if (!cacheInitialized) {
|
|
initializeCache();
|
|
}
|
|
|
|
Mutex lock(&cacheMutex);
|
|
_registerInstance(adoptedPrototype, status);
|
|
}
|
|
|
|
/**
|
|
* This internal method registers a prototype instance in the cache.
|
|
* The CALLER MUST MUTEX using cacheMutex before calling this method.
|
|
*/
|
|
void Transliterator::_registerInstance(Transliterator* adoptedPrototype,
|
|
UErrorCode &status) {
|
|
if (U_FAILURE(status)) {
|
|
return;
|
|
}
|
|
|
|
int32_t hashCode = hash(adoptedPrototype->getID());
|
|
|
|
// This needs explaining: The string reference that getID returns
|
|
// is to the ID data member of Transliterator. As long as the
|
|
// Transliterator object exists, this reference is valid, and in
|
|
// fact we can take its address and store it in IDS. No problem
|
|
// there. The only thing we have to be sure of is that before we
|
|
// remove the prototype (via unregister()), we remove the ID
|
|
// entry.
|
|
cacheIDs.addElement((void*) &adoptedPrototype->getID());
|
|
|
|
CacheEntry* entry = (CacheEntry*) uhash_get(cache, hashCode);
|
|
if (entry == 0) {
|
|
entry = new CacheEntry();
|
|
}
|
|
|
|
entry->adoptPrototype(adoptedPrototype);
|
|
|
|
uhash_putKey(cache, hashCode, entry, &status);
|
|
}
|
|
|
|
/**
|
|
* Unregisters a transliterator or class. This may be either
|
|
* a system transliterator or a user transliterator or class.
|
|
*
|
|
* @param ID the ID of the transliterator or class
|
|
* @see #registerInstance
|
|
*/
|
|
void Transliterator::unregister(const UnicodeString& ID) {
|
|
if (!cacheInitialized) {
|
|
initializeCache();
|
|
}
|
|
Mutex lock(&cacheMutex);
|
|
_unregister(ID);
|
|
}
|
|
|
|
/**
|
|
* Unregisters a transliterator or class. Internal method.
|
|
* Prerequisites: The cache must be initialized, and the
|
|
* caller must own the cacheMutex.
|
|
*/
|
|
void Transliterator::_unregister(const UnicodeString& ID) {
|
|
cacheIDs.removeElement((void*) &ID);
|
|
int32_t hc = hash(ID);
|
|
CacheEntry* entry = (CacheEntry*) uhash_get(cache, hc);
|
|
if (entry != 0) {
|
|
UErrorCode status = U_ZERO_ERROR;
|
|
uhash_remove(cache, hc, &status);
|
|
delete entry;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Vector of registered IDs.
|
|
*/
|
|
UVector Transliterator::cacheIDs;
|
|
|
|
/**
|
|
* Return the number of IDs currently registered with the system.
|
|
* To retrieve the actual IDs, call getAvailableID(i) with
|
|
* i from 0 to countAvailableIDs() - 1.
|
|
*/
|
|
int32_t Transliterator::countAvailableIDs() {
|
|
if (!cacheInitialized) {
|
|
initializeCache();
|
|
}
|
|
Mutex lock(&cacheMutex);
|
|
return cacheIDs.size();
|
|
}
|
|
|
|
/**
|
|
* Return the index-th available ID. index must be between 0
|
|
* and countAvailableIDs() - 1, inclusive. If index is out of
|
|
* range, the result of getAvailableID(0) is returned.
|
|
*/
|
|
const UnicodeString& Transliterator::getAvailableID(int32_t index) {
|
|
if (index < 0 || index >= cacheIDs.size()) {
|
|
index = 0;
|
|
}
|
|
if (!cacheInitialized) {
|
|
initializeCache();
|
|
}
|
|
Mutex lock(&cacheMutex);
|
|
return *(const UnicodeString*) cacheIDs[index];
|
|
}
|
|
|
|
/**
|
|
* Comparison function for UVector. Compares two UnicodeString
|
|
* objects given void* pointers to them.
|
|
*/
|
|
bool_t Transliterator::compareIDs(void* a, void* b) {
|
|
const UnicodeString* aa = (const UnicodeString*) a;
|
|
const UnicodeString* bb = (const UnicodeString*) b;
|
|
return *aa == *bb;
|
|
}
|
|
|
|
void Transliterator::initializeCache() {
|
|
// Lock first, check init boolean second
|
|
Mutex lock(&cacheMutex);
|
|
if (cacheInitialized) {
|
|
return;
|
|
}
|
|
|
|
UErrorCode status = U_ZERO_ERROR;
|
|
|
|
// Before looking for the resource, construct our cache.
|
|
// That way if the resource is absent, we will at least
|
|
// have a valid cache object.
|
|
cache = uhash_open(uhash_hashUString, &status);
|
|
cacheIDs.setComparer(compareIDs);
|
|
|
|
/* The following code is assuming an n x 3 table
|
|
* that looks like this:
|
|
*
|
|
* RuleBasedTransliteratorIDs {
|
|
* { "Latin-Arabic", "Arabic-Latin", "larabic" }
|
|
* { "KeyboardEscape-Latin1", "", "keyescl1" }
|
|
* ...
|
|
* }
|
|
*/
|
|
|
|
ResourceBundle bundle(Locale::getDataDirectory(),
|
|
Locale::getDefault(),
|
|
status);
|
|
int32_t rows, cols;
|
|
const UnicodeString** ruleBasedIDs =
|
|
bundle.get2dArray(RB_RULE_BASED_IDS, rows, cols, status);
|
|
|
|
if (U_SUCCESS(status) && (cols == 3)) {
|
|
for (int32_t i=0; i<rows; ++i) {
|
|
const UnicodeString* row = ruleBasedIDs[i];
|
|
for (int32_t col=0; col<2; ++col) {
|
|
|
|
if (row[col].length() > 0) {
|
|
CacheEntry* entry = new CacheEntry();
|
|
entry->entryType = (col == 0) ?
|
|
CacheEntry::RULE_BASED_PLACEHOLDER :
|
|
CacheEntry::REVERSE_RULE_BASED_PLACEHOLDER;
|
|
entry->rbFile = row[2];
|
|
uhash_putKey(cache, hash(row[col]), entry, &status);
|
|
|
|
/* It's okay to take the address of the string
|
|
* from the resource bundle under the assumption
|
|
* that the RB is caching these, and that they
|
|
* stay around forever. If this changes, what we
|
|
* need to do is change the id vector so that it
|
|
* owns its strings and create a copy here.
|
|
*/
|
|
cacheIDs.addElement((void*) &row[col]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Manually add prototypes that the system knows about to the
|
|
// cache. This is how new non-rule-based transliterators are
|
|
// added to the system.
|
|
|
|
status = U_ZERO_ERROR; // Reset status for following calls
|
|
_registerInstance(new HexToUnicodeTransliterator(), status);
|
|
_registerInstance(new UnicodeToHexTransliterator(), status);
|
|
|
|
cacheInitialized = TRUE;
|
|
}
|
|
|
|
Transliterator::CacheEntry::CacheEntry() {
|
|
u.prototype = 0;
|
|
entryType = NONE;
|
|
}
|
|
|
|
Transliterator::CacheEntry::~CacheEntry() {
|
|
if (entryType == PROTOTYPE) {
|
|
delete u.prototype;
|
|
}
|
|
}
|
|
|
|
void Transliterator::CacheEntry::adoptPrototype(Transliterator* adopted) {
|
|
if (entryType == PROTOTYPE) {
|
|
delete u.prototype;
|
|
}
|
|
entryType = PROTOTYPE;
|
|
u.prototype = adopted;
|
|
}
|