77586e9d8b
X-SVN-Rev: 216
1029 lines
21 KiB
Plaintext
1029 lines
21 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="common" - Package Owner=<4>
|
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
# ** DO NOT EDIT **
|
|
|
|
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
|
|
|
CFG=common - Win32 Debug
|
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
!MESSAGE use the Export Makefile command and run
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "common.mak".
|
|
!MESSAGE
|
|
!MESSAGE You can specify a configuration when running NMAKE
|
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "common.mak" CFG="common - Win32 Debug"
|
|
!MESSAGE
|
|
!MESSAGE Possible choices for configuration are:
|
|
!MESSAGE
|
|
!MESSAGE "common - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
|
|
!MESSAGE "common - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
|
|
!MESSAGE
|
|
|
|
# Begin Project
|
|
# PROP AllowPerConfigDependencies 0
|
|
# PROP Scc_ProjName ""
|
|
# PROP Scc_LocalPath ""
|
|
CPP=cl.exe
|
|
MTL=midl.exe
|
|
RSC=rc.exe
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "Release"
|
|
# PROP BASE Intermediate_Dir "Release"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "..\..\lib\Release"
|
|
# PROP Intermediate_Dir "Release"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /YX /FD /c
|
|
# ADD CPP /nologo /MD /Za /W3 /GX /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /D "U_COMMON_IMPLEMENTATION" /YX /FD /c
|
|
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
# ADD RSC /l 0x409 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
|
# ADD LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x4a800000" /dll /machine:I386 /out:"..\..\bin\Release/icuuc.dll"
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "Debug"
|
|
# PROP BASE Intermediate_Dir "Debug"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "..\..\lib\Debug"
|
|
# PROP Intermediate_Dir "Debug"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /YX /FD /GZ /c
|
|
# ADD CPP /nologo /MDd /Za /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMMON_EXPORTS" /D "U_COMMON_IMPLEMENTATION" /YX /FD /GZ /c
|
|
# SUBTRACT CPP /WX
|
|
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
|
# ADD LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x4a800000" /dll /debug /machine:I386 /out:"..\..\bin\Debug/icuuc.dll" /pdbtype:sept
|
|
|
|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "common - Win32 Release"
|
|
# Name "common - Win32 Debug"
|
|
# Begin Group "Source Files"
|
|
|
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\bidi.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\chariter.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\compdata.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\compitr.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\convert.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\cpputils.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\cstring.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dcmpdata.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\digitlst.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\filestrm.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\locid.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\locmap.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\mutex.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\normlzr.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\putil.c
|
|
# ADD CPP /Ze
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbcache.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbdata.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbread.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\resbund.cpp
|
|
# ADD CPP /Ze
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\schriter.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scsu.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ubidi.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ubidiln.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uchar.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uchriter.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucmp16.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucmp32.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucmp8.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv_bld.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv_cnv.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv_err.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv_io.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\udata.c
|
|
# ADD CPP /Ze
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uhash.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uloc.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\umutex.c
|
|
# ADD CPP /Ze
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unames.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unistr.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ures.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ustring.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uvector.cpp
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\bidi.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\bidi.h
|
|
|
|
"..\..\include\bidi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy bidi.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\bidi.h
|
|
|
|
"..\..\include\bidi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy bidi.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\chariter.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\chariter.h
|
|
|
|
"..\..\include\chariter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy chariter.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\chariter.h
|
|
|
|
"..\..\include\chariter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy chariter.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\cmemory.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\compdata.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\compitr.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\convert.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\convert.h
|
|
|
|
"..\..\include\convert.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy convert.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\convert.h
|
|
|
|
"..\..\include\convert.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy convert.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\cpputils.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\cstring.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dcmpdata.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\digitlst.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\filestrm.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\locid.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\locid.h
|
|
|
|
"..\..\include\locid.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy locid.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\locid.h
|
|
|
|
"..\..\include\locid.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy locid.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\locmap.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\mutex.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\normlzr.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\normlzr.h
|
|
|
|
"..\..\include\normlzr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy normlzr.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\normlzr.h
|
|
|
|
"..\..\include\normlzr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy normlzr.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\putil.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\putil.h
|
|
|
|
"..\..\include\putil.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy putil.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\putil.h
|
|
|
|
"..\..\include\putil.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy putil.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\pwin32.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\pwin32.h
|
|
|
|
"..\..\include\pwin32.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy pwin32.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\pwin32.h
|
|
|
|
"..\..\include\pwin32.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy pwin32.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbcache.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbdata.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rbread.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\rep.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\rep.h
|
|
|
|
"..\..\include\rep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy rep.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\rep.h
|
|
|
|
"..\..\include\rep.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy rep.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\resbund.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\resbund.h
|
|
|
|
"..\..\include\resbund.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy resbund.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\resbund.h
|
|
|
|
"..\..\include\resbund.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy resbund.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\schriter.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\schriter.h
|
|
|
|
"..\..\include\schriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy schriter.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\schriter.h
|
|
|
|
"..\..\include\schriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy schriter.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scsu.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\scsu.h
|
|
|
|
"..\..\include\scsu.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy scsu.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\scsu.h
|
|
|
|
"..\..\include\scsu.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy scsu.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ubidi.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ubidi.h
|
|
|
|
"..\..\include\ubidi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ubidi.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ubidi.h
|
|
|
|
"..\..\include\ubidi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ubidi.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ubidiimp.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uchar.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\uchar.h
|
|
|
|
"..\..\include\uchar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy uchar.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\uchar.h
|
|
|
|
"..\..\include\uchar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy uchar.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uchriter.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\uchriter.h
|
|
|
|
"..\..\include\uchriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy uchriter.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\uchriter.h
|
|
|
|
"..\..\include\uchriter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy uchriter.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucmp16.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucmp32.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucmp8.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ucnv.h
|
|
|
|
"..\..\include\ucnv.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ucnv.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ucnv.h
|
|
|
|
"..\..\include\ucnv.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ucnv.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv_bld.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ucnv_bld.h
|
|
|
|
"..\..\include\ucnv_bld.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ucnv_bld.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ucnv_bld.h
|
|
|
|
"..\..\include\ucnv_bld.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ucnv_bld.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv_cnv.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv_err.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ucnv_err.h
|
|
|
|
"..\..\include\ucnv_err.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ucnv_err.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ucnv_err.h
|
|
|
|
"..\..\include\ucnv_err.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ucnv_err.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv_imp.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ucnv_io.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uhash.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uloc.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\uloc.h
|
|
|
|
"..\..\include\uloc.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy uloc.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\uloc.h
|
|
|
|
"..\..\include\uloc.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy uloc.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\umisc.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\umisc.h
|
|
InputName=umisc
|
|
|
|
"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy $(InputName).h ..\..\include
|
|
echo $(InputName)
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\umisc.h
|
|
InputName=umisc
|
|
|
|
"..\..\include\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy $(InputName).h ..\..\include
|
|
echo $(InputName)
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\umutex.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unicode.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode.h
|
|
|
|
"..\..\include\unicode.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unicode.h
|
|
|
|
"..\..\include\unicode.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unicode.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unistr.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unistr.h
|
|
|
|
"..\..\include\unistr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unistr.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\unistr.h
|
|
|
|
"..\..\include\unistr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy unistr.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\unistrm.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ures.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ures.h
|
|
|
|
"..\..\include\ures.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ures.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ures.h
|
|
|
|
"..\..\include\ures.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ures.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ustring.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ustring.h
|
|
|
|
"..\..\include\ustring.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ustring.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\ustring.h
|
|
|
|
"..\..\include\ustring.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy ustring.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\utypes.h
|
|
|
|
!IF "$(CFG)" == "common - Win32 Release"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\utypes.h
|
|
|
|
"..\..\include\utypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy utypes.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "common - Win32 Debug"
|
|
|
|
# Begin Custom Build
|
|
InputPath=.\utypes.h
|
|
|
|
"..\..\include\utypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy utypes.h ..\..\include
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\uvector.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
# End Group
|
|
# End Target
|
|
# End Project
|