8c3169b6df
X-SVN-Rev: 3170
402 lines
16 KiB
C++
402 lines
16 KiB
C++
/*******************************************************************************
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*
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* Copyright (C) 1998-1999, International Business Machines
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* Corporation and others. All Rights Reserved.
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*
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*
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* Change history:
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*
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* 06/29/2000 helena Major rewrite of the callback APIs.
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*******************************************************************************/
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#ifndef CONVERT_H
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#define CONVERT_H
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#include "unicode/unistr.h"
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#include "unicode/ucnv.h"
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/**
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* UnicodeConverter is a C++ wrapper class for UConverter.
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* You need one UnicodeConverter object in place of one UConverter object.
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* For details on the API and implementation of the
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* codepage converter iterface see ucnv.h.
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*
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* @see UConverter
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* @stable
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*/
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class U_COMMON_API UnicodeConverter
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{
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private:
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/*Internal Data representation of the Converter*/
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UConverter* myUnicodeConverter;
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/*Debug method*/
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void printRef(void) const;
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/* list of converter and alias names */
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static const char **availableConverterNames;
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static int32_t availableConverterNamesCount;
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public:
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//Constructors and a destructor
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/**
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* Creates Unicode Conversion Object will default to LATIN1 <-> encoding
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* @return An object Handle if successful or a NULL if the creation failed
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* @stable
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*/
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UnicodeConverter();
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/**
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* Creates Unicode Conversion Object by specifying the codepage name. The name
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* string is in ASCII format.
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* @param code_set the pointer to a char[] object containing a codepage name. (I)
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* @param UErrorCode Error status (I/O) IILLEGAL_ARGUMENT_ERROR will be returned if the string is empty.
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* If the internal program does not work correctly, for example, if there's no such codepage,
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* U_INTERNAL_PROGRAM_ERROR will be returned.
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* @return An object Handle if successful or a NULL if the creation failed
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* @stable
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*/
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UnicodeConverter(const char* name,
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UErrorCode& err);
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/**
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*Creates a UnicodeConverter object with the names specified as unicode strings. The name should be limited to
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*the ASCII-7 alphanumerics. Dash and underscore characters are allowed for readability, but are ignored in the
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*search.
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*@param code_set name of the uconv table in Unicode string (I)
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*@param err error status (I/O) IILLEGAL_ARGUMENT_ERROR will be returned if the string is empty. If the internal
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*program does not work correctly, for example, if there's no such codepage, U_INTERNAL_PROGRAM_ERROR will be
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*returned.
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*@return the created Unicode converter object
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* @stable
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*/
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UnicodeConverter(const UnicodeString& name,
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UErrorCode& err);
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/**
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* Creates Unicode Conversion Object using the codepage ID number.
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* @param code_set a codepage # (I)
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* @UErrorCode Error status (I/O) IILLEGAL_ARGUMENT_ERROR will be returned if the string is empty.
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* If the internal program does not work correctly, for example, if there's no such codepage,
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* U_INTERNAL_PROGRAM_ERROR will be returned.
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* @return An object Handle if successful or a NULL if failed
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* @stable
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*/
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UnicodeConverter(int32_t codepageNumber,
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UConverterPlatform platform,
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UErrorCode& err);
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~UnicodeConverter();
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/**
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* Transcodes the source UnicodeString to the target string in a codepage encoding
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* with the specified Unicode converter. For example, if a Unicode to/from JIS
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* converter is specified, the source string in Unicode will be transcoded to JIS
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* encoding. The result will be stored in JIS encoding.
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*
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* @param source the source Unicode string
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* @param target the target string in codepage encoding
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* @param targetSize Input the number of bytes available in the "target" buffer, Output the number of bytes copied to it
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* @param err the error status code. U_MEMORY_ALLOCATION_ERROR will be returned if the
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* the internal process buffer cannot be allocated for transcoding. U_ILLEGAL_ARGUMENT_ERROR
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* is returned if the converter is null or the source or target string is empty.
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* @draft backslash versus Yen sign in shift-JIS
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*/
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void fromUnicodeString(char* target,
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int32_t& targetSize,
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const UnicodeString& source,
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UErrorCode& err) const;
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/**
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* Transcode the source string in codepage encoding to the target string in
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* Unicode encoding. For example, if a Unicode to/from JIS
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* converter is specified, the source string in JIS encoding will be transcoded
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* to Unicode encoding. The result will be stored in Unicode encoding.
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* @param source the source string in codepage encoding
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* @param target the target string in Unicode encoding
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* @param targetSize : I/O parameter, Input size buffer, Output # of bytes copied to it
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* @param err the error status code U_MEMORY_ALLOCATION_ERROR will be returned if the
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* the internal process buffer cannot be allocated for transcoding. U_ILLEGAL_ARGUMENT_ERROR
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* is returned if the converter is null or the source or target string is empty.
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* @stable
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*/
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void toUnicodeString(UnicodeString& target,
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const char* source,
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int32_t sourceSize,
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UErrorCode& err) const;
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/**
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* Transcodes an array of unicode characters to an array of codepage characters.
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* The source pointer is an I/O parameter, it starts out pointing at the place
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* to begin translating, and ends up pointing after the first sequence of the bytes
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* that it encounters that are semantically invalid.
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* if T_UnicodeConverter_setMissingCharAction is called with an action other than STOP
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* before a call is made to this API, consumed and source should point to the same place
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* (unless target ends with an imcomplete sequence of bytes and flush is FALSE).
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* @param target : I/O parameter. Input : Points to the beginning of the buffer to copy
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* codepage characters to. Output : points to after the last codepage character copied
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* to target.
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* @param targetLimit the pointer to the end of the target array
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* @param source the source Unicode character array
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* @param sourceLimit the pointer to the end of the source array
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* @param flush TRUE if the buffer is the last buffer and the conversion will finish
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* in this call, FALSE otherwise. (future feature pending)
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* @param UErrorCode the error status. U_ILLEGAL_ARGUMENT_ERROR will be returned if the
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* converter is null.
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* @draft backslash versus Yen sign in shift-JIS
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*/
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void fromUnicode(char*& target,
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const char* targetLimit,
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const UChar*& source,
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const UChar* sourceLimit,
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int32_t * offsets,
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UBool flush,
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UErrorCode& err);
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/**
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* Converts an array of codepage characters into an array of unicode characters.
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* The source pointer is an I/O parameter, it starts out pointing at the place
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* to begin translating, and ends up pointing after the first sequence of the bytes
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* that it encounters that are semantically invalid.
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* if T_UnicodeConverter_setMissingUnicodeAction is called with an action other than STOP
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* before a call is made to this API, consumed and source should point to the same place
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* (unless target ends with an imcomplete sequence of bytes and flush is FALSE).
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* @param target : I/O parameter. Input : Points to the beginning of the buffer to copy
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* Unicode characters to. Output : points to after the last UChar copied to target.
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* @param targetLimit the pointer to the end of the target array
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* @param source the source codepage character array
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* @param sourceLimit the pointer to the end of the source array
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* @param flush TRUE if the buffer is the last buffer and the conversion will finish
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* in this call, FALSE otherwise. (future feature pending)
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* @param err the error code status U_ILLEGAL_ARGUMENT_ERROR will be returned if the
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* converter is null, targetLimit < target, sourceLimit < source
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* @stable
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*/
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void toUnicode(UChar*& target,
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const UChar* targetLimit,
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const char*& source,
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const char* sourceLimit,
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int32_t * offsets,
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UBool flush,
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UErrorCode& err);
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/**
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* Returns the maximum length of bytes used by a character. This varies between 1 and 4
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* @return the max number of bytes per codepage character * converter is null, targetLimit < target, sourceLimit < source
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* @stable
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*/
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int8_t getMaxBytesPerChar(void) const;
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/**
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* Returns the minimum byte length for characters in this codepage. This is either
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* 1 or 2 for all supported codepages.
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* @return the minimum number of byte per codepage character
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* @stable
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*/
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int8_t getMinBytesPerChar(void) const;
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/**
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*Gets the type of conversion associated with the converter
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* e.g. SBCS, MBCS, DBCS, UTF8, UTF16_BE, UTF16_LE, ISO_2022, EBCDIC_STATEFUL, LATIN_1
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* @return the type of the converter
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* @stable
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*/
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UConverterType getType(void) const;
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/**
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*Gets the "starter" bytes for the converters of type MBCS
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*will fill in an <TT>U_ILLEGAL_ARGUMENT_ERROR</TT> if converter passed in
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*is not MBCS.
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*fills in an array of boolean, with the value of the byte as offset to the array.
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*At return, if TRUE is found in at offset 0x20, it means that the byte 0x20 is a starter byte
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*in this converter.
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* @param starters: an array of size 256 to be filled in
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* @param err: an array of size 256 to be filled in
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* @see ucnv_getType
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* @stable
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*/
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void getStarters(UBool starters[256],
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UErrorCode& err) const;
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/**
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* Fills in the output parameter, subChars, with the substitution characters
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* as multiple bytes.
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* @param subChars the subsitution characters
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* @param len the number of bytes of the substitution character array
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* @param err the error status code. U_ILLEGAL_ARGUMENT_ERROR will be returned if
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* the converter is null. If the substitution character array is too small, an
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* U_INDEX_OUTOFBOUNDS_ERROR will be returned.
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* @stable
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*/
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void getSubstitutionChars(char* subChars,
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int8_t& len,
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UErrorCode& err) const;
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/**
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* Sets the substitution chars when converting from unicode to a codepage. The
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* substitution is specified as a string of 1-4 bytes, and may contain null byte.
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* The fill-in parameter err will get the error status on return.
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* @param cstr the substitution character array to be set with
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* @param len the number of bytes of the substitution character array and upon return will contain the
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* number of bytes copied to that buffer
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* @param err the error status code. U_ILLEGAL_ARGUMENT_ERROR if the converter is
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* null. or if the number of bytes provided are not in the codepage's range (e.g length 1 for ucs-2)
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* @stable
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*/
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void setSubstitutionChars(const char* subChars,
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int8_t len,
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UErrorCode& err);
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/**
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* Resets the state of stateful conversion to the default state. This is used
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* in the case of error to restart a conversion from a known default state.
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* @stable
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*/
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void resetState(void);
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/**
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* Gets the name of the converter (zero-terminated).
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* the name will be the internal name of the converter
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* @param converter the Unicode converter
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* @param err the error status code. U_INDEX_OUTOFBOUNDS_ERROR in the converterNameLen is too
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* small to contain the name.
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* @stable
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*/
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const char* getName( UErrorCode& err) const;
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/**
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* Gets a codepage number associated with the converter. This is not guaranteed
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* to be the one used to create the converter. Some converters do not represent
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* IBM registered codepages and return zero for the codepage number.
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* The error code fill-in parameter indicates if the codepage number is available.
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* @param err the error status code. U_ILLEGAL_ARGUMENT_ERROR will returned if
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* the converter is null or if converter's data table is null.
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* @return If any error occurrs, null will be returned.
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* @stable
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*/
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int32_t getCodepage(UErrorCode& err) const;
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/**
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* Returns the current setting action taken when a character from a codepage
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* is missing or a byte sequence is illegal etc.
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* @param action the callback function pointer
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* @param context the callback function state
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* @stable
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*/
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void getMissingCharAction(UConverterToUCallback *action,
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void **context) const;
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/**
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* Return the current setting action taken when a unicode character is missing
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* or there is an unpaired surrogate etc.
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* @param action the callback function pointer
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* @param context the callback function state
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* @stable
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*/
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void getMissingUnicodeAction(UConverterFromUCallback *action,
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void **context) const;
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/**
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* Sets the current setting action taken when a character from a codepage is
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* missing. (Currently STOP or SUBSTITUTE).
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* @param newAction the action constant if an equivalent codepage character is missing
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* @param newContext the new toUnicode callback function state
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* @param oldAction the original action constant, saved for later restoration.
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* @param oldContext the old toUnicode callback function state
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* @param err the error status code
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* @stable
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*/
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void setMissingCharAction(UConverterToUCallback newAction,
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void* newContext,
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UConverterToUCallback *oldAction,
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void** oldContext,
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UErrorCode& err);
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/**
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* Sets the current setting action taken when a unicode character is missing.
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* (currently T_UnicodeConverter_MissingUnicodeAction is either STOP or SUBSTITUTE,
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* SKIP, CLOSEST_MATCH, ESCAPE_SEQ may be added in the future).
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* @param newAction the action constant if an equivalent Unicode character is missing
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* @param newContext the new fromUnicode callback function state
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* @param oldAction the original action constant, saved for later restoration.
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* @param oldContext the old fromUnicode callback function state
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* @param err the error status code
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* @stable
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*/
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void setMissingUnicodeAction(UConverterFromUCallback newAction,
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void* newContext,
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UConverterFromUCallback *oldAction,
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void** oldContext,
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UErrorCode& err);
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/**
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* Returns the localized name of the UnicodeConverter, if for any reason it is
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* available, the internal name will be returned instead.
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* @param displayLocale the valid Locale, from which we want to localize
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* @param displayString a UnicodeString that is going to be filled in.
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* @stable
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*/
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void getDisplayName(const Locale& displayLocale,
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UnicodeString& displayName) const;
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/**
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* Returns the T_UnicodeConverter_platform (ICU defined enum) of a UnicodeConverter
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* available, the internal name will be returned instead.
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* @param err the error code status
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* @return the codepages platform
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* @stable
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*/
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UConverterPlatform getCodepagePlatform(UErrorCode& err) const;
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UnicodeConverter& operator=(const UnicodeConverter& that);
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UBool operator==(const UnicodeConverter& that) const;
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UBool operator!=(const UnicodeConverter& that) const;
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UnicodeConverter(const UnicodeConverter& that);
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/**
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* Returns the available names. Lazy evaluated, Library owns the storage
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* @param num the number of available converters
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* @param err the error code status
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* @return the name array
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* @stable
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*/
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static const char* const* getAvailableNames(int32_t& num,
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UErrorCode& err);
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/**
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* Iterates through every cached converter and frees all the unused ones
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* @return the number of cached converters successfully deleted
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* @stable
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*/
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static int32_t flushCache(void);
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/**
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* Fixes the backslash character mismapping. For example, in SJIS, the backslash
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* character in the ASCII portion is also used to represent the yen currency sign.
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* When mapping from Unicode character 0x005C, it's unclear whether to map the
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* character back to yen or backslash in SJIS. This function will take the input
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* buffer and replace all the yen sign characters with backslash. This is necessary
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* when the user tries to open a file with the input buffer on Windows.
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* @param source the input buffer to be fixed
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* @draft
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*/
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void fixFileSeparator(UnicodeString& source) const;
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/**
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* Determines if the converter contains ambiguous mappings of the same
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* character or not.
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* @return TRUE if the converter contains ambiguous mapping of the same
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* character, FALSE otherwise.
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* @draft
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*/
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UBool isAmbiguous(void) const;
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};
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typedef UnicodeConverter UnicodeConverterCPP; /* Backwards compatibility. */
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#endif
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