scuffed-code/icu4c/source/common/ubidiimp.h
George Rhoten c4997713ef ICU-903 Updated the copyright notice
X-SVN-Rev: 4238
2001-03-21 20:44:20 +00:00

209 lines
6.8 KiB
C

/*
******************************************************************************
*
* Copyright (C) 1999-2001, International Business Machines
* Corporation and others. All Rights Reserved.
*
******************************************************************************
* file name: ubidiimp.h
* encoding: US-ASCII
* tab size: 8 (not used)
* indentation:4
*
* created on: 1999aug06
* created by: Markus W. Scherer
*/
#ifndef UBIDIIMP_H
#define UBIDIIMP_H
/* set import/export definitions */
#ifdef U_COMMON_IMPLEMENTATION
#include "unicode/utypes.h"
#include "unicode/uchar.h"
/* miscellaneous definitions ---------------------------------------------- */
typedef uint8_t DirProp;
typedef uint32_t Flags;
/* Comparing the description of the BiDi algorithm with this implementation
is easier with the same names for the BiDi types in the code as there.
See UCharDirection in uchar.h .
*/
enum {
L= U_LEFT_TO_RIGHT,
R= U_RIGHT_TO_LEFT,
EN= U_EUROPEAN_NUMBER,
ES= U_EUROPEAN_NUMBER_SEPARATOR,
ET= U_EUROPEAN_NUMBER_TERMINATOR,
AN= U_ARABIC_NUMBER,
CS= U_COMMON_NUMBER_SEPARATOR,
B= U_BLOCK_SEPARATOR,
S= U_SEGMENT_SEPARATOR,
WS= U_WHITE_SPACE_NEUTRAL,
ON= U_OTHER_NEUTRAL,
LRE=U_LEFT_TO_RIGHT_EMBEDDING,
LRO=U_LEFT_TO_RIGHT_OVERRIDE,
AL= U_RIGHT_TO_LEFT_ARABIC,
RLE=U_RIGHT_TO_LEFT_EMBEDDING,
RLO=U_RIGHT_TO_LEFT_OVERRIDE,
PDF=U_POP_DIRECTIONAL_FORMAT,
NSM=U_DIR_NON_SPACING_MARK,
BN= U_BOUNDARY_NEUTRAL,
dirPropCount
};
/*
* Sometimes, bit values are more appropriate
* to deal with directionality properties.
* Abbreviations in these macro names refer to names
* used in the BiDi algorithm.
*/
#define DIRPROP_FLAG(dir) (1UL<<(dir))
/* special flag for multiple runs from explicit embedding codes */
#define DIRPROP_FLAG_MULTI_RUNS (1UL<<31)
/* are there any characters that are LTR or RTL? */
#define MASK_LTR (DIRPROP_FLAG(L)|DIRPROP_FLAG(EN)|DIRPROP_FLAG(AN)|DIRPROP_FLAG(LRE)|DIRPROP_FLAG(LRO))
#define MASK_RTL (DIRPROP_FLAG(R)|DIRPROP_FLAG(AL)|DIRPROP_FLAG(RLE)|DIRPROP_FLAG(RLO))
/* explicit embedding codes */
#define MASK_LRX (DIRPROP_FLAG(LRE)|DIRPROP_FLAG(LRO))
#define MASK_RLX (DIRPROP_FLAG(RLE)|DIRPROP_FLAG(RLO))
#define MASK_OVERRIDE (DIRPROP_FLAG(LRO)|DIRPROP_FLAG(RLO))
#define MASK_EXPLICIT (MASK_LRX|MASK_RLX|DIRPROP_FLAG(PDF))
#define MASK_BN_EXPLICIT (DIRPROP_FLAG(BN)|MASK_EXPLICIT)
/* paragraph and segment separators */
#define MASK_B_S (DIRPROP_FLAG(B)|DIRPROP_FLAG(S))
/* all types that are counted as White Space or Neutral in some steps */
#define MASK_WS (MASK_B_S|DIRPROP_FLAG(WS)|MASK_BN_EXPLICIT)
#define MASK_N (DIRPROP_FLAG(ON)|MASK_WS)
/* all types that are included in a sequence of European Terminators for (W5) */
#define MASK_ET_NSM_BN (DIRPROP_FLAG(ET)|DIRPROP_FLAG(NSM)|MASK_BN_EXPLICIT)
/* types that are neutrals or could becomes neutrals in (Wn) */
#define MASK_POSSIBLE_N (DIRPROP_FLAG(CS)|DIRPROP_FLAG(ES)|DIRPROP_FLAG(ET)|MASK_N)
/*
* These types may be changed to "e",
* the embedding type (L or R) of the run,
* in the BiDi algorithm (N2)
*/
#define MASK_EMBEDDING (DIRPROP_FLAG(NSM)|MASK_POSSIBLE_N)
/* the dirProp's L and R are defined to 0 and 1 values in UCharDirection */
#define GET_LR_FROM_LEVEL(level) ((DirProp)((level)&1))
#define IS_DEFAULT_LEVEL(level) (((level)&0xfe)==0xfe)
/* Run structure for reordering --------------------------------------------- */
typedef struct Run {
UTextOffset logicalStart, /* first character of the run; b31 indicates even/odd level */
visualLimit; /* last visual position of the run +1 */
} Run;
/* in a Run, logicalStart will get this bit set if the run level is odd */
#define INDEX_ODD_BIT (1UL<<31)
#define MAKE_INDEX_ODD_PAIR(index, level) (index|((int32_t)level<<31))
#define ADD_ODD_BIT_FROM_LEVEL(x, level) ((x)|=((int32_t)level<<31))
#define REMOVE_ODD_BIT(x) ((x)&=~INDEX_ODD_BIT)
#define GET_INDEX(x) (x&~INDEX_ODD_BIT)
#define GET_ODD_BIT(x) ((uint32_t)x>>31)
#define IS_ODD_RUN(x) ((x&INDEX_ODD_BIT)!=0)
#define IS_EVEN_RUN(x) ((x&INDEX_ODD_BIT)==0)
U_CFUNC UBool
ubidi_getRuns(UBiDi *pBiDi);
/* UBiDi structure ----------------------------------------------------------- */
struct UBiDi {
/* alias pointer to the current text */
const UChar *text;
/* length of the current text */
UTextOffset length;
/* memory sizes in bytes */
UTextOffset dirPropsSize, levelsSize, runsSize;
/* allocated memory */
DirProp *dirPropsMemory;
UBiDiLevel *levelsMemory;
Run *runsMemory;
/* indicators for whether memory may be allocated after ubidi_open() */
UBool mayAllocateText, mayAllocateRuns;
/* arrays with one value per text-character */
const DirProp *dirProps;
UBiDiLevel *levels;
/* are we performing an approximation of the "inverse BiDi" algorithm? */
UBool isInverse;
/* the paragraph level */
UBiDiLevel paraLevel;
/* the overall paragraph or line directionality - see UBiDiDirection */
UBiDiDirection direction;
/* flags is a bit set for which directional properties are in the text */
Flags flags;
/* characters after trailingWSStart are WS and are */
/* implicitly at the paraLevel (rule (L1)) - levels may not reflect that */
UTextOffset trailingWSStart;
/* fields for line reordering */
UTextOffset runCount; /* ==-1: runs not set up yet */
Run *runs;
/* for non-mixed text, we only need a tiny array of runs (no malloc()) */
Run simpleRuns[1];
};
/* helper function to (re)allocate memory if allowed */
extern UBool
getMemory(void **pMemory, UTextOffset *pSize, UBool mayAllocate, UTextOffset sizeNeeded);
/* helper macros for each allocated array in UBiDi */
#define getDirPropsMemory(pBiDi, length) \
getMemory((void **)&(pBiDi)->dirPropsMemory, &(pBiDi)->dirPropsSize, \
(pBiDi)->mayAllocateText, (length))
#define getLevelsMemory(pBiDi, length) \
getMemory((void **)&(pBiDi)->levelsMemory, &(pBiDi)->levelsSize, \
(pBiDi)->mayAllocateText, (length))
#define getRunsMemory(pBiDi, length) \
getMemory((void **)&(pBiDi)->runsMemory, &(pBiDi)->runsSize, \
(pBiDi)->mayAllocateRuns, (length)*sizeof(Run))
/* additional macros used by ubidi_open() - always allow allocation */
#define getInitialDirPropsMemory(pBiDi, length) \
getMemory((void **)&(pBiDi)->dirPropsMemory, &(pBiDi)->dirPropsSize, \
TRUE, (length))
#define getInitialLevelsMemory(pBiDi, length) \
getMemory((void **)&(pBiDi)->levelsMemory, &(pBiDi)->levelsSize, \
TRUE, (length))
#define getInitialRunsMemory(pBiDi, length) \
getMemory((void **)&(pBiDi)->runsMemory, &(pBiDi)->runsSize, \
TRUE, (length)*sizeof(Run))
#endif
#endif