scuffed-code/icu4c/source/layout/GlyphPositionAdjustments.h
2002-06-29 00:04:16 +00:00

160 lines
3.6 KiB
C++

/*
* @(#)GlyphPositionAdjustments.h 1.8 00/03/15
*
* (C) Copyright IBM Corp. 1998, 1999, 2000 - All Rights Reserved
*
*/
#ifndef __GLYPHPOSITIONADJUSTMENTS_H
#define __GLYPHPOSITIONADJUSTMENTS_H
#include "LETypes.h"
#include "OpenTypeTables.h"
U_NAMESPACE_BEGIN
class GlyphPositionAdjustment : public UObject {
public:
GlyphPositionAdjustment();
GlyphPositionAdjustment(float xPlace, float yPlace, float xAdv, float yAdv, le_int32 baseOff = -1);
~GlyphPositionAdjustment();
float getXPlacement();
float getYPlacement();
float getXAdvance();
float getYAdvance();
le_int32 getBaseOffset();
void setXPlacement(float newXPlacement);
void setYPlacement(float newYPlacement);
void setXAdvance(float newXAdvance);
void setYAdvance(float newYAdvance);
void setBaseOffset(le_int32 newBaseOffset);
void adjustXPlacement(float xAdjustment);
void adjustYPlacement(float yAdjustment);
void adjustXAdvance(float xAdjustment);
void adjustYAdvance(float yAdjustment);
/**
* ICU "poor man's RTTI", returns a UClassID for the actual class.
*
* @draft ICU 2.2
*/
virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
/**
* ICU "poor man's RTTI", returns a UClassID for this class.
*
* @draft ICU 2.2
*/
static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
private:
float xPlacement;
float yPlacement;
float xAdvance;
float yAdvance;
le_int32 baseOffset;
/**
* The address of this static class variable serves as this class's ID
* for ICU "poor man's RTTI".
*/
static const char fgClassID;
};
inline GlyphPositionAdjustment::GlyphPositionAdjustment()
: xPlacement(0), yPlacement(0), xAdvance(0), yAdvance(0), baseOffset(-1)
{
// nothing else to do!
}
inline GlyphPositionAdjustment::GlyphPositionAdjustment(float xPlace, float yPlace, float xAdv, float yAdv, le_int32 baseOff)
: xPlacement(xPlace), yPlacement(yPlace), xAdvance(xAdv), yAdvance(yAdv), baseOffset(baseOff)
{
// nothing else to do!
}
inline GlyphPositionAdjustment::~GlyphPositionAdjustment()
{
// nothing to do!
}
inline float GlyphPositionAdjustment::getXPlacement()
{
return xPlacement;
}
inline float GlyphPositionAdjustment::getYPlacement()
{
return yPlacement;
}
inline float GlyphPositionAdjustment::getXAdvance()
{
return xAdvance;
}
inline float GlyphPositionAdjustment::getYAdvance()
{
return yAdvance;
}
inline le_int32 GlyphPositionAdjustment::getBaseOffset()
{
return baseOffset;
}
inline void GlyphPositionAdjustment::setXPlacement(float newXPlacement)
{
xPlacement = newXPlacement;
}
inline void GlyphPositionAdjustment::setYPlacement(float newYPlacement)
{
yPlacement = newYPlacement;
}
inline void GlyphPositionAdjustment::setXAdvance(float newXAdvance)
{
xAdvance = newXAdvance;
}
inline void GlyphPositionAdjustment::setYAdvance(float newYAdvance)
{
yAdvance = newYAdvance;
}
inline void GlyphPositionAdjustment::setBaseOffset(le_int32 newBaseOffset)
{
baseOffset = newBaseOffset;
}
inline void GlyphPositionAdjustment::adjustXPlacement(float xAdjustment)
{
xPlacement += xAdjustment;
}
inline void GlyphPositionAdjustment::adjustYPlacement(float yAdjustment)
{
yPlacement += yAdjustment;
}
inline void GlyphPositionAdjustment::adjustXAdvance(float xAdjustment)
{
xAdvance += xAdjustment;
}
inline void GlyphPositionAdjustment::adjustYAdvance(float yAdjustment)
{
yAdvance += yAdjustment;
}
U_NAMESPACE_END
#endif