8f6f50fedc
X-SVN-Rev: 3376
3152 lines
118 KiB
C
3152 lines
118 KiB
C
/*
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*******************************************************************************
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*
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* Copyright (C) 2000, International Business Machines
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* Corporation and others. All Rights Reserved.
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*
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*******************************************************************************
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* file name: ucnvmbcs.c
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* encoding: US-ASCII
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* tab size: 8 (not used)
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* indentation:4
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*
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* created on: 2000jul03
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* created by: Markus W. Scherer
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*
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* The current code in this file replaces the previous implementation
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* of conversion code from multi-byte codepages to Unicode and back.
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* This implementation supports the following:
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* - legacy variable-length codepages with up to 4 bytes per character
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* - all Unicode code points (up to 0x10ffff)
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* - efficient distinction of unassigned vs. illegal byte sequences
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* - it is possible in fromUnicode() to directly deal with simple
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* stateful encodings
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* - it is possible to convert Unicode code points other than U+0000
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* to a single zero byte (but not as a fallback)
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*
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* Remaining limitations in fromUnicode:
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* - byte sequences must not have leading zero bytes
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* - no fallback mapping from Unicode to a zero byte
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* - limitation to up to 4 bytes per character
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*/
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#include "unicode/utypes.h"
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#include "unicode/ucnv.h"
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#include "unicode/ucnv_cb.h"
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#include "unicode/udata.h"
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#include "ucnv_bld.h"
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#include "ucnvmbcs.h"
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#include "ucnv_cnv.h"
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#include "cstring.h"
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/*
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* _MBCSHeader versions 1 to 3
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* (Note that the _MBCSHeader version is in addition to the converter formatVersion.)
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*
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* Converting stateless codepage data ---------------------------------------***
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* (or codepage data with simple states) to Unicode.
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*
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* Data structure and algorithm for converting from complex legacy codepages
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* to Unicode. (Designed before 2000-may-22.)
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*
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* The basic idea is that the structure of legacy codepages can be described
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* with state tables.
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* When reading a byte stream, each input byte causes a state transition.
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* Some transitions result in the output of a code point, some result in
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* "unassigned" or "illegal" output.
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* This is used here for character conversion.
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*
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* The data structure begins with a state table consisting of a row
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* per state, with 256 entries (columns) per row for each possible input
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* byte value.
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* Each entry is 32 bits wide, with the lower 7 bits containing the next state.
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* State 0 is the initial state.
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*
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* Bit 31 of each entry indicates whether the state is
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* terminal (bit 31 set) or not.
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*
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* Most of the time, the offset values of subsequent states are added
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* up to a scalar value. This value will eventually be the index of
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* the Unicode code point in a table that follows the state table.
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* The effect is that the code points for final state table rows
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* are contiguous. The code points of final state rows follow each other
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* in the order of the references to those final states by previous
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* states, etc.
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*
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* For some terminal states, the offset is itself the output Unicode
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* code point (16 bits for a BMP code point or 20 bits for a code point
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* that is written as a surrogate pair).
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* For others, the code point in the Unicode table is stored with either
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* one or two code units: one for BMP code points, two for a pair of
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* surrogates.
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* All code points for a final table take up the same number of code
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* units, regardless of whether they all actually _use_ the same number
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* of code units. This is necessary for simple array access.
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*
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* An additional feature comes in with what in ICU is called "fallback"
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* mappings:
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* In addition to round-trippable, precise, 1:1 mappings, there are often
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* mappings defined between similar, though not the same, characters.
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* Typically, such mappings occur only in fromUnicode mapping tables because
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* Unicode has a superset repertoire of most other codepages. However, it
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* is possible to provide such mappings in the toUnicode tables, too.
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* In this case, the fallback mappings are partly integrated into the
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* general state tables because the structure of the encoding includes their
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* byte sequences. They are optional mappings when the main mapping is
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* "unassigned", and are looked up by the scalar offset of the main mapping
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* in a separate table. Only when the main mapping does not have such a
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* scalar offset, i.e., in the case of action codes 5 of 6 below (valid-direct),
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* would there need to be some different mechanism. Therefore, there are
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* separate action codes 3 and 4 (fallback-direct) especially for that.
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* The "unassigned" action code 2 cannot be used for fallback lookups because
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* it also does not result in a scalar offset. This means that fallback mappings
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* require to fit into either fallback-direct action codes or valid-single or
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* valid-pair codes that result in scalar offsets.
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* "Unassigned" really means "structurally unassigned".
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*
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* The interpretation of the bits in each entry is as follows:
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*
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* Bit 31 not set, not a terminal entry:
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* 30..7 offset delta, to be added up
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* 6..0 next state
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*
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* Bit 31 set, terminal entry:
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* 30..27 action code:
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* 0 illegal byte sequence
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* 26..23 not used, 0
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* 22..7 16-bit Unicode BMP code point U+ffff (new with version 2)
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* 1 state change only
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* 26..7 not used, 0
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* useful for state changes in simple stateful encodings,
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* at Shift-In/Shift-Out codes
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* 2 unassigned byte sequence
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* 26..23 not used, 0
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* 22..7 16-bit Unicode BMP code point U+ffff (new with version 2)
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* this does not contain a final offset delta because the main
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* purpose of this action code is to save scalar offset values;
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* therefore, fallback values cannot be assigned to byte
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* sequences that result in this action code - use codes 5 or 6
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*
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* action codes 3 and 4 result in fallback (unidirectional-mapping) Unicode code points
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* 3 valid byte sequence (fallback)
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* 26..23 not used, 0
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* 22..7 16-bit Unicode BMP code point as fallback result
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* 4 valid byte sequence (fallback)
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* 26..7 20-bit Unicode surrogate code point as fallback result
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*
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* action codes 5, 6, 7, and 8 result in precise-mapping Unicode code points
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* 5 valid byte sequence
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* 26..23 not used, 0
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* 22..7 16-bit Unicode BMP code point
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* never U+fffe or U+ffff (use action codes 0, 2, 3 or 4 for that)
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* 6 valid byte sequence
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* 26..7 20-bit Unicode surrogate code point
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* never U+fffe or U+ffff (use action codes 0, 2, 3 or 4 for that)
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*
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* action codes 7 and 8 may result in U+fffe (unassigned), in which case the
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* final offset is to be looked up in a special fallback table
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* 7 valid byte sequence
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* 26..16 not used, 0
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* 15..7 final offset delta
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* pointing to one 16-bit code unit
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* which may be U+fffe (unassigned) or U+ffff (illegal)
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* 8 valid byte sequence
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* 26..16 not used, 0
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* 15..7 final offset delta
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* pointing to two 16-bit code units
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* (UTF-16 surrogates)
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* the first code unit either is a lead surrogate and indicates
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* an assigned surrogate pair, or it is a single unit
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* which may be U+fffe (unassigned) or U+ffff (illegal)
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* (the final offset deltas are at most 255 * 2,
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* times 2 because of storing code unit pairs)
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*
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* 9..15 reserved for future use
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* current implementations will only perform a state change
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* and ignore bits 26..7
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* 6..0 next state (regardless of action code)
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*
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* An encoding with contiguous ranges of unassigned byte sequences, like
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* Shift-JIS and especially EUC-TW, can be stored efficiently by having
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* at least two states for the trail bytes:
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* One trail byte state that results in code points, and one that only
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* has "unassigned" and "illegal" terminal states.
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*
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* Note: partly by accident, this data structure supports simple stateless
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* encodings without any additional logic.
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* Especially simple Shift-In/Shift-Out schemes could be handled with
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* appropriate state tables (especially EBCDIC_STATEFUL!).
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*
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* MBCS version 2 added:
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* unassigned and illegal action codes have U+fffe and U+ffff
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* instead of unused bits; this is useful for _MBCS_SINGLE_SIMPLE_GET_NEXT_BMP()
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*
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* Converting from Unicode to codepage bytes --------------------------------***
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*
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* The conversion data structure for fromUnicode is designed for the known
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* structure of Unicode. It maps from 21-bit code points (0..0x10ffff) to
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* a sequence of 1..4 bytes, in addition to a flag that indicates if there is
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* a roundtrip mapping.
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*
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* The lookup is done with a 3-stage trie, using 11/6/4 bits for stage 1/2/3
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* like in the character properties table.
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* The beginning of the trie is at offsetFromUTable, the beginning of stage 3
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* with the resulting bytes is at offsetFromUBytes.
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*
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* The trie lookup works as follows:
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* Stage 1/2: set i to the first of 2 entries in the second stage
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* (_MBCSHeader version 3)
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* uint32_t i=MBCS_STAGE_2_MULTIPLIER*(uint32_t)table[c>>10]+2*((c>>4)&0x3f);
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* // i is an index into stage 2 based on table=offsetFromUTable=start of stage 1
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*
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* (_MBCSHeader version 1 & 2)
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* uint32_t i=0x440+2*((uint32_t)table[c>>10]+((c>>4)&0x3f));
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* // i is an index into stage 2 based on table=offsetFromUTable=start of stage 1
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*
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* Note that stage 1 always contains 0x440=1088 entries (0x440==0x110000>>10),
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* or (version 3) for BMP-only codepages, it contains 64 entries.
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*
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* In version 3, stage 2 blocks may overlap by multiples of the multiplier
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* for compaction.
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*
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* Is this an assigned code point?
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* The following test is done to determine if the code point has a roundtrip
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* assignment. If not, then a fallback mapping might be stored.
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* It will be retrieved if fallbacks are used.
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* is-roundtrip-assigned=(table[i]&(1<<(c&0xf)))!=0
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*
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* If the value is to be retrieved, then it is looked up in the bytes table
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* depending on the number of bytes that are stored per character:
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* p=bytes array;
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* // [i+1]: advance beyond assignment flags in stage 2 to the bytes index
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* p+=(16*(uint32_t)table[i+1]+(c&0xf))*bytes-stored-per-character;
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*
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* That is, the bytes array index is 16 times the index from stage 2,
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* plus the last 4 bits from the code point, and indexing as many bytes
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* per entry as are stored per character.
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* Leading zeros are then removed, and the number of bytes is counted.
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* A zero byte mapping result is possible as a roundtrip result.
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* For some output types, the actual result is processed from this;
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* see _MBCSFromUnicodeWithOffsets().
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*
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* MBCS version 2 added:
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* the converter checks for known output types, which allows
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* adding new ones without crashing an unaware converter
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*
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* ---
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* Reasons for the multiplier MBCS_STAGE_2_MULTIPLIER=4
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* in the calculation of the stage 2 index above:
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* ->It must be a power of two.
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*
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* The stage 1 entry needs to be able to address blocks of 64 stage 2 entries each,
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* with 2 16-bit words per entry: stage 2 blocks have 128 16-bit entries.
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* ->The multiplier must be at most 128 to address each block.
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*
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* Beginning with version 3, stage 1 entries are based on the beginning of the
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* stage table, which means the beginning of stage 1, not the beginning of stage 2.
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* This means that the first stage 2 block begins at the 1088th (1088=17*64)
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* or 64th (BMP-only codepages) 16-bit table entry.
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* ->Therefore, the multiplier must be at most 64 to address the first block.
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*
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* Stages 1 & 2 contain 16-bit entries for indexing. Stage 3 can hold up to
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* 1M byte result sequences. Stage 2 entries index 16-entry blocks in stage 3,
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* which means that all stage 2 blocks index up to 64k stage 3 blocks.
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* This means that there may be as many as 128k entries in stage 2, in
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* up to 1k stage 2 blocks.
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* ->The 16-bit indexes in stage 1 must be multiplied by at least 2 to reach
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* all of stage 2.
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*
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* Since with version 3 the stage 2 indexes are offset by the length of stage 1,
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* ->the multiplier must be at least the next greater power of 2, which is 4.
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*
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* This results in a possible range for the mutliplier from 4 to 64.
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* ->A small multiplier allows stage 2 blocks to overlap for compaction.
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* 4 is chosen.
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*/
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/* prototypes --------------------------------------------------------------- */
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U_CFUNC void
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_MBCSSingleToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs,
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UErrorCode *pErrorCode);
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U_CFUNC void
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_MBCSSingleToBMPWithOffsets(UConverterToUnicodeArgs *pArgs,
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UErrorCode *pErrorCode);
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U_CFUNC UChar32
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_MBCSSingleGetNextUChar(UConverterToUnicodeArgs *pArgs,
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UErrorCode *pErrorCode);
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U_CFUNC UChar32
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_MBCSSingleSimpleGetNextUChar(UConverterSharedData *sharedData,
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uint8_t b, UBool useFallback);
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U_CFUNC void
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_MBCSSingleFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
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UErrorCode *pErrorCode);
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U_CFUNC void
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_MBCSSingleFromBMPWithOffsets(UConverterFromUnicodeArgs *pArgs,
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UErrorCode *pErrorCode);
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static void
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fromUCallback(UConverter *cnv,
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void *context, UConverterFromUnicodeArgs *pArgs,
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const UChar *codeUnits, int32_t length, UChar32 codePoint,
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UConverterCallbackReason reason, UErrorCode *pErrorCode);
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static void
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toUCallback(UConverter *cnv,
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void *context, UConverterToUnicodeArgs *pArgs,
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const char *codeUnits, int32_t length,
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UConverterCallbackReason reason, UErrorCode *pErrorCode);
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/* GB 18030 data ------------------------------------------------------------ */
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/* helper macros for linear values for GB 18030 four-byte sequences */
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#define LINEAR_18030(a, b, c, d) ((((a)*10+(b))*126L+(c))*10L+(d))
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#define LINEAR_18030_BASE LINEAR_18030(0x81, 0x30, 0x81, 0x30)
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#define LINEAR(x) LINEAR_18030(x>>24, (x>>16)&0xff, (x>>8)&0xff, x&0xff)
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/*
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* Some ranges of GB 18030 where both the Unicode code points and the
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* GB four-byte sequences are contiguous and are handled algorithmically by
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* the special callback functions below.
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* The values are start & end of Unicode & GB codes.
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*
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* Note that single surrogates are not mapped by GB 18030
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* as of the re-released mapping tables from 2000-nov-30.
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*/
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static const uint32_t
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gb18030Ranges[13][4]={
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0x10000, 0x10FFFF, LINEAR(0x90308130), LINEAR(0xE3329A35),
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0x9FA6, 0xD7FF, LINEAR(0x82358F33), LINEAR(0x8336C738),
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0x0452, 0x200F, LINEAR(0x8130D330), LINEAR(0x8136A531),
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0xE865, 0xF92B, LINEAR(0x8336D030), LINEAR(0x84308534),
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0x2643, 0x2E80, LINEAR(0x8137A839), LINEAR(0x8138FD38),
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0xFA2A, 0xFE2F, LINEAR(0x84309C38), LINEAR(0x84318537),
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0x3CE1, 0x4055, LINEAR(0x8231D438), LINEAR(0x8232AF32),
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0x361B, 0x3917, LINEAR(0x8230A633), LINEAR(0x8230F237),
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0x49B8, 0x4C76, LINEAR(0x8234A131), LINEAR(0x8234E733),
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0x4160, 0x4336, LINEAR(0x8232C937), LINEAR(0x8232F837),
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0x478E, 0x4946, LINEAR(0x8233E838), LINEAR(0x82349638),
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0x44D7, 0x464B, LINEAR(0x8233A339), LINEAR(0x8233C931),
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0xFFE6, 0xFFFF, LINEAR(0x8431A234), LINEAR(0x8431A439)
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};
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/* MBCS setup functions ----------------------------------------------------- */
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U_CFUNC void
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_MBCSLoad(UConverterSharedData *sharedData,
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const uint8_t *raw,
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UErrorCode *pErrorCode) {
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UDataInfo info;
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UConverterMBCSTable *mbcsTable=&sharedData->table->mbcs;
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_MBCSHeader *header=(_MBCSHeader *)raw;
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if(header->version[0]!=3) {
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*pErrorCode=U_INVALID_TABLE_FORMAT;
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return;
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}
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mbcsTable->countStates=(uint8_t)header->countStates;
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mbcsTable->countToUFallbacks=header->countToUFallbacks;
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mbcsTable->stateTable=(const int32_t (*)[256])(raw+sizeof(_MBCSHeader));
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mbcsTable->toUFallbacks=(const _MBCSToUFallback *)(mbcsTable->stateTable+header->countStates);
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mbcsTable->unicodeCodeUnits=(const uint16_t *)(raw+header->offsetToUCodeUnits);
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mbcsTable->fromUnicodeTable=(const uint16_t *)(raw+header->offsetFromUTable);
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mbcsTable->fromUnicodeBytes=(const uint8_t *)(raw+header->offsetFromUBytes);
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mbcsTable->outputType=(uint8_t)header->flags;
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/* make sure that the output type is known */
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switch(mbcsTable->outputType) {
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case MBCS_OUTPUT_1:
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case MBCS_OUTPUT_2:
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case MBCS_OUTPUT_3:
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case MBCS_OUTPUT_4:
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case MBCS_OUTPUT_3_EUC:
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case MBCS_OUTPUT_4_EUC:
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case MBCS_OUTPUT_2_SISO:
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/* OK */
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break;
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default:
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*pErrorCode=U_INVALID_TABLE_FORMAT;
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return;
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}
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|
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/*
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* converter versions 6.1 and up contain a unicodeMask that is
|
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* used here to select the most efficient function implementations
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*/
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info.size=sizeof(UDataInfo);
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udata_getInfo((UDataMemory *)sharedData->dataMemory, &info);
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if(info.formatVersion[0]>6 || info.formatVersion[0]==6 && info.formatVersion[1]>=1) {
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/* mask off possible future extensions to be safe */
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mbcsTable->unicodeMask=sharedData->staticData->unicodeMask&3;
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} else {
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/* for older versions, assume worst case: contains anything possible (prevent over-optimizations) */
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mbcsTable->unicodeMask=UCNV_HAS_SUPPLEMENTARY|UCNV_HAS_SURROGATES;
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}
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}
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U_CFUNC void
|
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_MBCSReset(UConverter *cnv, UConverterResetChoice choice) {
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if(choice<=UCNV_RESET_TO_UNICODE) {
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/* toUnicode */
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cnv->toUnicodeStatus=0; /* offset */
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cnv->mode=0; /* state */
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cnv->toULength=0; /* byteIndex */
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}
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if(choice!=UCNV_RESET_TO_UNICODE) {
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/* fromUnicode */
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cnv->fromUSurrogateLead=0;
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cnv->fromUnicodeStatus=1; /* prevLength */
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}
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}
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U_CFUNC void
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_MBCSOpen(UConverter *cnv,
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const char *name,
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const char *locale,
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uint32_t options,
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UErrorCode *pErrorCode) {
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_MBCSReset(cnv, UCNV_RESET_BOTH);
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if(uprv_strstr(name, "gb18030")!=NULL || uprv_strstr(name, "GB18030")!=NULL) {
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/* set a flag for GB 18030 mode, which changes the callback behavior */
|
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cnv->extraInfo=(void *)gb18030Ranges;
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}
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}
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|
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/* MBCS-to-Unicode conversion functions ------------------------------------- */
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|
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static UChar32
|
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_MBCSGetFallback(UConverterMBCSTable *mbcsTable, uint32_t offset) {
|
|
const _MBCSToUFallback *toUFallbacks;
|
|
uint32_t i, start, limit;
|
|
|
|
limit=mbcsTable->countToUFallbacks;
|
|
if(limit>0) {
|
|
/* do a binary search for the fallback mapping */
|
|
toUFallbacks=mbcsTable->toUFallbacks;
|
|
start=0;
|
|
while(start<limit-1) {
|
|
i=(start+limit)/2;
|
|
if(offset<toUFallbacks[i].offset) {
|
|
limit=i;
|
|
} else {
|
|
start=i;
|
|
}
|
|
}
|
|
|
|
/* did we really find it? */
|
|
if(offset==toUFallbacks[start].offset) {
|
|
return toUFallbacks[start].codePoint;
|
|
}
|
|
}
|
|
|
|
return 0xfffe;
|
|
}
|
|
|
|
U_CFUNC void
|
|
_MBCSToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs,
|
|
UErrorCode *pErrorCode) {
|
|
UConverter *cnv;
|
|
const uint8_t *source, *sourceLimit;
|
|
UChar *target;
|
|
const UChar *targetLimit;
|
|
int32_t *offsets;
|
|
|
|
const int32_t (*stateTable)[256];
|
|
const uint16_t *unicodeCodeUnits;
|
|
|
|
uint32_t offset;
|
|
uint8_t state;
|
|
int8_t byteIndex;
|
|
uint8_t *bytes;
|
|
|
|
int32_t sourceIndex, nextSourceIndex;
|
|
|
|
int32_t entry;
|
|
UChar c;
|
|
uint8_t b;
|
|
UConverterCallbackReason reason;
|
|
|
|
/* use optimized function if possible */
|
|
cnv=pArgs->converter;
|
|
if(cnv->sharedData->table->mbcs.countStates==1) {
|
|
if(!(cnv->sharedData->table->mbcs.unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
|
|
_MBCSSingleToBMPWithOffsets(pArgs, pErrorCode);
|
|
} else {
|
|
_MBCSSingleToUnicodeWithOffsets(pArgs, pErrorCode);
|
|
}
|
|
return;
|
|
}
|
|
|
|
/* set up the local pointers */
|
|
source=(const uint8_t *)pArgs->source;
|
|
sourceLimit=(const uint8_t *)pArgs->sourceLimit;
|
|
target=pArgs->target;
|
|
targetLimit=pArgs->targetLimit;
|
|
offsets=pArgs->offsets;
|
|
|
|
stateTable=cnv->sharedData->table->mbcs.stateTable;
|
|
unicodeCodeUnits=cnv->sharedData->table->mbcs.unicodeCodeUnits;
|
|
|
|
/* get the converter state from UConverter */
|
|
offset=cnv->toUnicodeStatus;
|
|
state=(uint8_t)(cnv->mode);
|
|
byteIndex=cnv->toULength;
|
|
bytes=cnv->toUBytes;
|
|
|
|
/* sourceIndex=-1 if the current character began in the previous buffer */
|
|
sourceIndex=byteIndex==0 ? 0 : -1;
|
|
nextSourceIndex=0;
|
|
|
|
/* conversion loop */
|
|
while(source<sourceLimit) {
|
|
/*
|
|
* This following test is to see if available input would overflow the output.
|
|
* It does not catch output of more than one code unit that
|
|
* overflows as a result of a surrogate pair or callback output
|
|
* from the last source byte.
|
|
* Therefore, those situations also test for overflows and will
|
|
* then break the loop, too.
|
|
*/
|
|
if(target<targetLimit) {
|
|
bytes[byteIndex++]=b=*source++;
|
|
++nextSourceIndex;
|
|
entry=stateTable[state][b];
|
|
if(entry>=0) {
|
|
/*
|
|
* bit 31 is not set, bits:
|
|
* 30..7 offset delta
|
|
* 6..0 next state
|
|
*/
|
|
state=(uint8_t)(entry&0x7f);
|
|
offset+=entry>>7;
|
|
} else {
|
|
/*
|
|
* bit 31 is set, bits:
|
|
* 30..27 action code
|
|
* (do not mask out bit 31 for speed, include it in action values)
|
|
* 26..7 depend on the action code
|
|
* 6..0 next state
|
|
*/
|
|
|
|
/* set the next state early so that we can reuse the entry variable */
|
|
state=(uint8_t)(entry&0x7f); /* typically 0 */
|
|
|
|
/* switch per action code */
|
|
switch((uint32_t)entry>>27U) {
|
|
case 16|MBCS_STATE_ILLEGAL:
|
|
/* bits 26..7 are not used, 0 */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
case 16|MBCS_STATE_CHANGE_ONLY:
|
|
/* bits 26..7 are not used, 0 */
|
|
/*
|
|
* This serves as a state change without any output.
|
|
* It is useful for reading simple stateful encodings,
|
|
* for example using just Shift-In/Shift-Out codes.
|
|
* The 21 unused bits may later be used for more sophisticated
|
|
* state transitions.
|
|
*/
|
|
break;
|
|
case 16|MBCS_STATE_UNASSIGNED:
|
|
/* bits 26..7 are not used, 0 */
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_16 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
/* output BMP code point */
|
|
*target++=(UChar)(entry>>7);
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
break;
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_20 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
entry=(entry>>7)&0xfffff;
|
|
/* output surrogate pair */
|
|
*target++=(UChar)(0xd800|(UChar)(entry>>10));
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
c=(UChar)(0xdc00|(UChar)(entry&0x3ff));
|
|
if(target<targetLimit) {
|
|
*target++=c;
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
} else {
|
|
/* target overflow */
|
|
cnv->UCharErrorBuffer[0]=c;
|
|
cnv->UCharErrorBufferLength=1;
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
|
|
offset=0;
|
|
byteIndex=0;
|
|
goto endloop;
|
|
}
|
|
break;
|
|
case 16|MBCS_STATE_VALID_16:
|
|
/* bits 26..16 are not used, 0 */
|
|
/* bits 15..7 contain the final offset delta to one 16-bit code unit */
|
|
offset+=(uint16_t)entry>>7;
|
|
c=unicodeCodeUnits[offset];
|
|
if(c<0xfffe) {
|
|
/* output BMP code point */
|
|
*target++=c;
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
} else if(c==0xfffe) {
|
|
if(UCNV_TO_U_USE_FALLBACK(cnv) && (entry=(int32_t)_MBCSGetFallback(&cnv->sharedData->table->mbcs, offset))!=0xfffe) {
|
|
goto output32;
|
|
}
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
} else {
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
break;
|
|
case 16|MBCS_STATE_VALID_16_PAIR:
|
|
/* bits 26..16 are not used, 0 */
|
|
/* bits 15..7 contain the final offset delta to two 16-bit code units */
|
|
offset+=(uint16_t)entry>>7;
|
|
c=unicodeCodeUnits[offset++];
|
|
if(UTF_IS_FIRST_SURROGATE(c)) {
|
|
*target++=c;
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
if(target<targetLimit) {
|
|
*target++=unicodeCodeUnits[offset];
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
} else {
|
|
/* target overflow */
|
|
cnv->UCharErrorBuffer[0]=unicodeCodeUnits[offset];
|
|
cnv->UCharErrorBufferLength=1;
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
|
|
offset=0;
|
|
byteIndex=0;
|
|
goto endloop;
|
|
}
|
|
} else if(c<0xfffe) {
|
|
/* output BMP code point */
|
|
*target++=c;
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
} else if(c==0xfffe) {
|
|
/*
|
|
* For the fallback, we need to restore the offset that
|
|
* we had before the unicodeCodeUnits[offset++] above that incremented it!
|
|
*/
|
|
if(UCNV_TO_U_USE_FALLBACK(cnv) && (entry=(int32_t)_MBCSGetFallback(&cnv->sharedData->table->mbcs, offset-1))!=0xfffe) {
|
|
goto output32;
|
|
}
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
} else {
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
break;
|
|
default:
|
|
/* reserved, must never occur */
|
|
/* bits 26..7 are not used, 0 */
|
|
break;
|
|
}
|
|
|
|
/* normal end of action codes: prepare for a new character */
|
|
offset=0;
|
|
byteIndex=0;
|
|
sourceIndex=nextSourceIndex;
|
|
continue;
|
|
|
|
/*
|
|
* Markus Scherer 2000-jul-05
|
|
*
|
|
* The following is extremely ugly, and I apologize for it:
|
|
* Several places in the above switch statement need to call
|
|
* a callback function or output a 32-bit code point,
|
|
* each of which is an involved process with
|
|
* a couple dozen of statements.
|
|
*
|
|
* I could do this in a function call, but I fear that then
|
|
* the compiler does not keep the frequently used variables in
|
|
* registers because the function call would need them on the stack
|
|
* for input and output.
|
|
*
|
|
* I could do this with a macro, but that is harder to debug and
|
|
* bloats the compiled code.
|
|
*
|
|
* I could just copy and paste the code, but that would also bloat
|
|
* the program size, make the pieces harder to maintain, and make
|
|
* the switch statement extremely long and clumsy.
|
|
*
|
|
* Therefore, those places goto here and do it all in one place,
|
|
* while the normal processing has a continue above and skips this
|
|
* part.
|
|
* This actually _saves_ goto statements, too:
|
|
* Since it is not possible in C to break a loop from within a switch
|
|
* statement, the callback code in the switch statement would have to
|
|
* goto behind the loop. Here, it can break if necessary.
|
|
*/
|
|
|
|
output32:
|
|
/* output a 32-bit (21-bit) Unicode code point stored in entry */
|
|
if(entry<=0xffff) {
|
|
/* output BMP code point */
|
|
*target++=(UChar)entry;
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
} else {
|
|
/* output surrogate pair */
|
|
*target++=(UChar)(0xd7c0+(entry>>10));
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
c=(UChar)(0xdc00|(UChar)(entry&0x3ff));
|
|
if(target<targetLimit) {
|
|
*target++=c;
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
} else {
|
|
/* target overflow */
|
|
cnv->UCharErrorBuffer[0]=c;
|
|
cnv->UCharErrorBufferLength=1;
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
|
|
offset=0;
|
|
byteIndex=0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* same as normal end of action codes: prepare for a new character */
|
|
offset=0;
|
|
byteIndex=0;
|
|
sourceIndex=nextSourceIndex;
|
|
continue;
|
|
|
|
callback:
|
|
/* call the callback function with all the preparations and post-processing */
|
|
/* update the arguments structure */
|
|
pArgs->source=(const char *)source;
|
|
pArgs->target=target;
|
|
pArgs->offsets=offsets;
|
|
|
|
/* copy the current bytes to invalidCharBuffer */
|
|
for(b=0; b<(uint8_t)byteIndex; ++b) {
|
|
cnv->invalidCharBuffer[b]=(char)bytes[b];
|
|
}
|
|
cnv->invalidCharLength=byteIndex;
|
|
|
|
/* set the converter state in UConverter to deal with the next character */
|
|
cnv->toUnicodeStatus=0;
|
|
cnv->mode=state;
|
|
cnv->toULength=0;
|
|
|
|
/* call the callback function */
|
|
toUCallback(cnv, cnv->toUContext, pArgs, (const char *)bytes, byteIndex, reason, pErrorCode);
|
|
|
|
/* get the converter state from UConverter */
|
|
offset=cnv->toUnicodeStatus;
|
|
state=(uint8_t)cnv->mode;
|
|
byteIndex=cnv->toULength;
|
|
|
|
/* update target and deal with offsets if necessary */
|
|
offsets=ucnv_updateCallbackOffsets(offsets, pArgs->target-target, sourceIndex);
|
|
target=pArgs->target;
|
|
|
|
/* update the source pointer and index */
|
|
sourceIndex=nextSourceIndex+((const uint8_t *)pArgs->source-source);
|
|
source=(const uint8_t *)pArgs->source;
|
|
|
|
/*
|
|
* If the callback overflowed the target, then we need to
|
|
* stop here with an overflow indication.
|
|
*/
|
|
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
break;
|
|
} else if(U_FAILURE(*pErrorCode)) {
|
|
/* break on error */
|
|
offset=0;
|
|
state=0;
|
|
byteIndex=0;
|
|
break;
|
|
} else if(cnv->UCharErrorBufferLength>0) {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* We do not need to repeat the statements from the normal
|
|
* end of the action codes because we already updated all the
|
|
* necessary variables.
|
|
*/
|
|
}
|
|
} else {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
endloop:
|
|
|
|
if(pArgs->flush && source>=sourceLimit) {
|
|
/* reset the state for the next conversion */
|
|
if(byteIndex>0 && U_SUCCESS(*pErrorCode)) {
|
|
/* a character byte sequence remains incomplete */
|
|
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
|
|
}
|
|
cnv->toUnicodeStatus=0;
|
|
cnv->mode=0;
|
|
cnv->toULength=0;
|
|
} else {
|
|
/* set the converter state back into UConverter */
|
|
cnv->toUnicodeStatus=offset;
|
|
cnv->mode=state;
|
|
cnv->toULength=byteIndex;
|
|
}
|
|
|
|
/* write back the updated pointers */
|
|
pArgs->source=(const char *)source;
|
|
pArgs->target=target;
|
|
pArgs->offsets=offsets;
|
|
}
|
|
|
|
/* This version of _MBCSToUnicodeWithOffsets() is optimized for single-byte, single-state codepages. */
|
|
U_CFUNC void
|
|
_MBCSSingleToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs,
|
|
UErrorCode *pErrorCode) {
|
|
UConverter *cnv;
|
|
const uint8_t *source, *sourceLimit;
|
|
UChar *target;
|
|
const UChar *targetLimit;
|
|
int32_t *offsets;
|
|
|
|
const int32_t (*stateTable)[256];
|
|
|
|
int32_t sourceIndex, nextSourceIndex;
|
|
|
|
int32_t entry;
|
|
UChar c;
|
|
uint8_t b;
|
|
UConverterCallbackReason reason;
|
|
|
|
/* set up the local pointers */
|
|
cnv=pArgs->converter;
|
|
source=(const uint8_t *)pArgs->source;
|
|
sourceLimit=(const uint8_t *)pArgs->sourceLimit;
|
|
target=pArgs->target;
|
|
targetLimit=pArgs->targetLimit;
|
|
offsets=pArgs->offsets;
|
|
|
|
stateTable=cnv->sharedData->table->mbcs.stateTable;
|
|
|
|
/* sourceIndex=-1 if the current character began in the previous buffer */
|
|
sourceIndex=0;
|
|
nextSourceIndex=0;
|
|
|
|
/* conversion loop */
|
|
while(source<sourceLimit) {
|
|
/*
|
|
* This following test is to see if available input would overflow the output.
|
|
* It does not catch output of more than one code unit that
|
|
* overflows as a result of a surrogate pair or callback output
|
|
* from the last source byte.
|
|
* Therefore, those situations also test for overflows and will
|
|
* then break the loop, too.
|
|
*/
|
|
if(target<targetLimit) {
|
|
b=*source++;
|
|
++nextSourceIndex;
|
|
entry=stateTable[0][b];
|
|
/* entry<0 */
|
|
/*
|
|
* bit 31 is set, bits:
|
|
* 30..27 action code
|
|
* (do not mask out bit 31 for speed, include it in action values)
|
|
* 26..7 depend on the action code
|
|
* 6..0 next state
|
|
*/
|
|
|
|
/* switch per action code */
|
|
switch((uint32_t)entry>>27U) {
|
|
case 16|MBCS_STATE_ILLEGAL:
|
|
/* bits 26..7 are not used, 0 */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
case 16|MBCS_STATE_UNASSIGNED:
|
|
/* bits 26..7 are not used, 0 */
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_16 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
/* output BMP code point */
|
|
*target++=(UChar)(entry>>7);
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
break;
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_20 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
entry=(entry>>7)&0xfffff;
|
|
/* output surrogate pair */
|
|
*target++=(UChar)(0xd800|(UChar)(entry>>10));
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
c=(UChar)(0xdc00|(UChar)(entry&0x3ff));
|
|
if(target<targetLimit) {
|
|
*target++=c;
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
} else {
|
|
/* target overflow */
|
|
cnv->UCharErrorBuffer[0]=c;
|
|
cnv->UCharErrorBufferLength=1;
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
goto endloop;
|
|
}
|
|
break;
|
|
default:
|
|
/* reserved, must never occur */
|
|
/* bits 26..7 are not used, 0 */
|
|
break;
|
|
}
|
|
|
|
/* normal end of action codes: prepare for a new character */
|
|
sourceIndex=nextSourceIndex;
|
|
continue;
|
|
|
|
callback:
|
|
/* call the callback function with all the preparations and post-processing */
|
|
/* update the arguments structure */
|
|
pArgs->source=(const char *)source;
|
|
pArgs->target=target;
|
|
pArgs->offsets=offsets;
|
|
|
|
/* copy the current bytes to invalidCharBuffer */
|
|
cnv->invalidCharBuffer[0]=b;
|
|
cnv->invalidCharLength=1;
|
|
|
|
/* call the callback function */
|
|
toUCallback(cnv, cnv->toUContext, pArgs, cnv->invalidCharBuffer, 1, reason, pErrorCode);
|
|
|
|
/* update target and deal with offsets if necessary */
|
|
offsets=ucnv_updateCallbackOffsets(offsets, pArgs->target-target, sourceIndex);
|
|
target=pArgs->target;
|
|
|
|
/* update the source pointer and index */
|
|
sourceIndex=nextSourceIndex+((const uint8_t *)pArgs->source-source);
|
|
source=(const uint8_t *)pArgs->source;
|
|
|
|
/*
|
|
* If the callback overflowed the target, then we need to
|
|
* stop here with an overflow indication.
|
|
*/
|
|
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
break;
|
|
} else if(U_FAILURE(*pErrorCode)) {
|
|
/* break on error */
|
|
break;
|
|
} else if(cnv->UCharErrorBufferLength>0) {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* We do not need to repeat the statements from the normal
|
|
* end of the action codes because we already updated all the
|
|
* necessary variables.
|
|
*/
|
|
} else {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
endloop:
|
|
|
|
/* write back the updated pointers */
|
|
pArgs->source=(const char *)source;
|
|
pArgs->target=target;
|
|
pArgs->offsets=offsets;
|
|
}
|
|
|
|
/*
|
|
* This version of _MBCSSingleToUnicodeWithOffsets() is optimized for single-byte, single-state codepages
|
|
* that only map to and from the BMP.
|
|
* In addition to single-byte optimizations, the offset calculations
|
|
* become much easier.
|
|
*/
|
|
U_CFUNC void
|
|
_MBCSSingleToBMPWithOffsets(UConverterToUnicodeArgs *pArgs,
|
|
UErrorCode *pErrorCode) {
|
|
UConverter *cnv;
|
|
const uint8_t *source, *sourceLimit, *lastSource;
|
|
UChar *target;
|
|
int32_t targetCapacity, length;
|
|
int32_t *offsets;
|
|
|
|
const int32_t (*stateTable)[256];
|
|
|
|
int32_t sourceIndex;
|
|
|
|
int32_t entry;
|
|
uint8_t b;
|
|
UConverterCallbackReason reason;
|
|
|
|
/* set up the local pointers */
|
|
cnv=pArgs->converter;
|
|
source=(const uint8_t *)pArgs->source;
|
|
sourceLimit=(const uint8_t *)pArgs->sourceLimit;
|
|
target=pArgs->target;
|
|
targetCapacity=pArgs->targetLimit-pArgs->target;
|
|
offsets=pArgs->offsets;
|
|
|
|
stateTable=cnv->sharedData->table->mbcs.stateTable;
|
|
|
|
/* sourceIndex=-1 if the current character began in the previous buffer */
|
|
sourceIndex=0;
|
|
lastSource=source;
|
|
|
|
/*
|
|
* since the conversion here is 1:1 UChar:uint8_t, we need only one counter
|
|
* for the minimum of the sourceLength and targetCapacity
|
|
*/
|
|
length=sourceLimit-source;
|
|
if(length<targetCapacity) {
|
|
targetCapacity=length;
|
|
}
|
|
|
|
/* conversion loop */
|
|
while(targetCapacity>0) {
|
|
b=*source++;
|
|
entry=stateTable[0][b];
|
|
/* entry<0 */
|
|
/*
|
|
* bit 31 is set, bits:
|
|
* 30..27 action code
|
|
* (do not mask out bit 31 for speed, include it in action values)
|
|
* 26..7 depend on the action code
|
|
* 6..0 next state
|
|
*/
|
|
|
|
/* switch per action code */
|
|
switch((uint32_t)entry>>27U) {
|
|
case 16|MBCS_STATE_ILLEGAL:
|
|
/* bits 26..7 are not used, 0 */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
break;
|
|
case 16|MBCS_STATE_UNASSIGNED:
|
|
/* bits 26..7 are not used, 0 */
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
break;
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
break;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_16 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
/* output BMP code point */
|
|
*target++=(UChar)(entry>>7);
|
|
--targetCapacity;
|
|
continue;
|
|
default:
|
|
/* reserved, must never occur */
|
|
/* bits 26..7 are not used, 0 */
|
|
continue;
|
|
}
|
|
|
|
/* call the callback function with all the preparations and post-processing */
|
|
/* set offsets since the start or the last callback */
|
|
if(offsets!=NULL) {
|
|
int32_t count=(int32_t)(source-lastSource);
|
|
|
|
/* predecrement: do not set the offset for the callback-causing character */
|
|
while(--count>0) {
|
|
*offsets++=sourceIndex++;
|
|
}
|
|
/* offset and sourceIndex are now set for the current character */
|
|
}
|
|
|
|
/* update the arguments structure */
|
|
pArgs->source=(const char *)source;
|
|
pArgs->target=target;
|
|
pArgs->offsets=offsets;
|
|
|
|
/* copy the current bytes to invalidCharBuffer */
|
|
cnv->invalidCharBuffer[0]=b;
|
|
cnv->invalidCharLength=1;
|
|
|
|
/* call the callback function */
|
|
toUCallback(cnv, cnv->toUContext, pArgs, cnv->invalidCharBuffer, 1, reason, pErrorCode);
|
|
|
|
/* update target and deal with offsets if necessary */
|
|
offsets=ucnv_updateCallbackOffsets(offsets, pArgs->target-target, sourceIndex);
|
|
target=pArgs->target;
|
|
|
|
/* update the source pointer and index */
|
|
sourceIndex+=1+((const uint8_t *)pArgs->source-source);
|
|
source=lastSource=(const uint8_t *)pArgs->source;
|
|
targetCapacity=pArgs->targetLimit-target;
|
|
length=sourceLimit-source;
|
|
if(length<targetCapacity) {
|
|
targetCapacity=length;
|
|
}
|
|
|
|
/*
|
|
* If the callback overflowed the target, then we need to
|
|
* stop here with an overflow indication.
|
|
*/
|
|
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
break;
|
|
} else if(U_FAILURE(*pErrorCode)) {
|
|
/* break on error */
|
|
break;
|
|
} else if(cnv->UCharErrorBufferLength>0) {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(U_SUCCESS(*pErrorCode) && source<sourceLimit && target>=pArgs->targetLimit) {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
}
|
|
|
|
/* set offsets since the start or the last callback */
|
|
if(offsets!=NULL) {
|
|
size_t count=source-lastSource;
|
|
while(count>0) {
|
|
*offsets++=sourceIndex++;
|
|
--count;
|
|
}
|
|
}
|
|
|
|
/* write back the updated pointers */
|
|
pArgs->source=(const char *)source;
|
|
pArgs->target=target;
|
|
pArgs->offsets=offsets;
|
|
}
|
|
|
|
U_CFUNC UChar32
|
|
_MBCSGetNextUChar(UConverterToUnicodeArgs *pArgs,
|
|
UErrorCode *pErrorCode) {
|
|
UChar buffer[UTF_MAX_CHAR_LENGTH];
|
|
|
|
UConverter *cnv;
|
|
const uint8_t *source, *sourceLimit;
|
|
|
|
const int32_t (*stateTable)[256];
|
|
const uint16_t *unicodeCodeUnits;
|
|
|
|
uint32_t offset;
|
|
uint8_t state;
|
|
int8_t byteIndex;
|
|
uint8_t *bytes;
|
|
|
|
int32_t entry;
|
|
UChar32 c;
|
|
uint8_t b;
|
|
UConverterCallbackReason reason;
|
|
|
|
/* use optimized function if possible */
|
|
cnv=pArgs->converter;
|
|
if(cnv->sharedData->table->mbcs.unicodeMask&UCNV_HAS_SURROGATES) {
|
|
/*
|
|
* Calling the inefficient, generic getNextUChar() lets us deal correctly
|
|
* with the rare case of a codepage that maps single surrogates
|
|
* without adding the complexity to this already complicated function here.
|
|
*/
|
|
return ucnv_getNextUCharFromToUImpl(pArgs, _MBCSToUnicodeWithOffsets, TRUE, pErrorCode);
|
|
} else if(cnv->sharedData->table->mbcs.countStates==1) {
|
|
return _MBCSSingleGetNextUChar(pArgs, pErrorCode);
|
|
}
|
|
|
|
/* set up the local pointers */
|
|
source=(const uint8_t *)pArgs->source;
|
|
sourceLimit=(const uint8_t *)pArgs->sourceLimit;
|
|
|
|
stateTable=cnv->sharedData->table->mbcs.stateTable;
|
|
unicodeCodeUnits=cnv->sharedData->table->mbcs.unicodeCodeUnits;
|
|
|
|
/* get the converter state from UConverter */
|
|
offset=cnv->toUnicodeStatus;
|
|
state=(uint8_t)(cnv->mode);
|
|
byteIndex=cnv->toULength;
|
|
bytes=cnv->toUBytes;
|
|
|
|
/* conversion loop */
|
|
while(source<sourceLimit) {
|
|
bytes[byteIndex++]=b=*source++;
|
|
entry=stateTable[state][b];
|
|
if(entry>=0) {
|
|
/*
|
|
* bit 31 is not set, bits:
|
|
* 30..7 offset delta
|
|
* 6..0 next state
|
|
*/
|
|
state=(uint8_t)(entry&0x7f);
|
|
offset+=entry>>7;
|
|
} else {
|
|
/*
|
|
* bit 31 is set, bits:
|
|
* 30..27 action code
|
|
* (do not mask out bit 31 for speed, include it in action values)
|
|
* 26..7 depend on the action code
|
|
* 6..0 next state
|
|
*/
|
|
|
|
/* set the next state early so that we can reuse the entry variable */
|
|
state=(uint8_t)(entry&0x7f); /* typically 0 */
|
|
|
|
/* switch per action code */
|
|
switch((uint32_t)entry>>27U) {
|
|
case 16|MBCS_STATE_ILLEGAL:
|
|
/* bits 26..7 are not used, 0 */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
case 16|MBCS_STATE_CHANGE_ONLY:
|
|
/* bits 26..7 are not used, 0 */
|
|
/*
|
|
* This serves as a state change without any output.
|
|
* It is useful for reading simple stateful encodings,
|
|
* for example using just Shift-In/Shift-Out codes.
|
|
* The 21 unused bits may later be used for more sophisticated
|
|
* state transitions.
|
|
*/
|
|
break;
|
|
case 16|MBCS_STATE_UNASSIGNED:
|
|
/* bits 26..7 are not used, 0 */
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_16 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
/* output BMP code point */
|
|
c=(UChar)(entry>>7);
|
|
goto finish;
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_20 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
/* output supplementary code point */
|
|
c=(UChar32)(((entry>>7)&0xfffff)+0x10000);
|
|
goto finish;
|
|
case 16|MBCS_STATE_VALID_16:
|
|
/* bits 26..16 are not used, 0 */
|
|
/* bits 15..7 contain the final offset delta to one 16-bit code unit */
|
|
offset+=(uint16_t)entry>>7;
|
|
c=unicodeCodeUnits[offset];
|
|
if(c<0xfffe) {
|
|
/* output BMP code point */
|
|
goto finish;
|
|
} else if(c==0xfffe) {
|
|
if(UCNV_TO_U_USE_FALLBACK(cnv) && (c=_MBCSGetFallback(&cnv->sharedData->table->mbcs, offset))!=0xfffe) {
|
|
goto finish;
|
|
}
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
} else {
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
break;
|
|
case 16|MBCS_STATE_VALID_16_PAIR:
|
|
/* bits 26..16 are not used, 0 */
|
|
/* bits 15..7 contain the final offset delta to two 16-bit code units */
|
|
offset+=(uint16_t)entry>>7;
|
|
c=unicodeCodeUnits[offset++];
|
|
if(UTF_IS_FIRST_SURROGATE(c)) {
|
|
c=UTF16_GET_PAIR_VALUE(c, unicodeCodeUnits[offset]);
|
|
goto finish;
|
|
} else if(c<0xfffe) {
|
|
/* output BMP code point */
|
|
goto finish;
|
|
} else if(c==0xfffe) {
|
|
/*
|
|
* For the fallback, we need to restore the offset that
|
|
* we had before the unicodeCodeUnits[offset++] above that incremented it!
|
|
*/
|
|
if(UCNV_TO_U_USE_FALLBACK(cnv) && (c=_MBCSGetFallback(&cnv->sharedData->table->mbcs, offset-1))!=0xfffe) {
|
|
goto finish;
|
|
}
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
} else {
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
break;
|
|
default:
|
|
/* reserved, must never occur */
|
|
/* bits 26..7 are not used, 0 */
|
|
break;
|
|
}
|
|
|
|
/* normal end of action codes: prepare for a new character */
|
|
offset=0;
|
|
byteIndex=0;
|
|
continue;
|
|
|
|
callback:
|
|
/* call the callback function with all the preparations and post-processing */
|
|
/* update the arguments structure */
|
|
pArgs->source=(const char *)source;
|
|
pArgs->target=buffer;
|
|
pArgs->targetLimit=buffer+UTF_MAX_CHAR_LENGTH;
|
|
|
|
/* copy the current bytes to invalidCharBuffer */
|
|
for(b=0; b<(uint8_t)byteIndex; ++b) {
|
|
cnv->invalidCharBuffer[b]=(char)bytes[b];
|
|
}
|
|
cnv->invalidCharLength=byteIndex;
|
|
|
|
/* set the converter state in UConverter to deal with the next character */
|
|
cnv->toUnicodeStatus=0;
|
|
cnv->mode=state;
|
|
cnv->toULength=0;
|
|
|
|
/* call the callback function */
|
|
toUCallback(cnv, cnv->toUContext, pArgs, (const char *)bytes, byteIndex, reason, pErrorCode);
|
|
|
|
/* get the converter state from UConverter */
|
|
offset=cnv->toUnicodeStatus;
|
|
state=(uint8_t)cnv->mode;
|
|
byteIndex=cnv->toULength;
|
|
|
|
/* update the source pointer */
|
|
source=(const uint8_t *)pArgs->source;
|
|
|
|
/*
|
|
* return the first character if the callback wrote some
|
|
* we do not need to goto finish because the converter state is already set
|
|
*/
|
|
if(U_SUCCESS(*pErrorCode)) {
|
|
entry=pArgs->target-buffer;
|
|
if(entry>0) {
|
|
return ucnv_getUChar32KeepOverflow(cnv, buffer, entry);
|
|
}
|
|
/* else (callback did not write anything) continue */
|
|
} else if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
*pErrorCode=U_ZERO_ERROR;
|
|
return ucnv_getUChar32KeepOverflow(cnv, buffer, UTF_MAX_CHAR_LENGTH);
|
|
} else {
|
|
/* break on error */
|
|
/* ### what if a callback set an error but _also_ generated output?! */
|
|
state=0;
|
|
c=0xffff;
|
|
goto finish;
|
|
}
|
|
|
|
/*
|
|
* We do not need to repeat the statements from the normal
|
|
* end of the action codes because we already updated all the
|
|
* necessary variables.
|
|
*/
|
|
}
|
|
}
|
|
|
|
if(byteIndex>0) {
|
|
/* incomplete character byte sequence */
|
|
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
|
|
state=0;
|
|
} else {
|
|
/* no output because of empty input or only state changes and skipping callbacks */
|
|
*pErrorCode=U_INDEX_OUTOFBOUNDS_ERROR;
|
|
}
|
|
c=0xffff;
|
|
|
|
finish:
|
|
/* set the converter state back into UConverter, ready for a new character */
|
|
cnv->toUnicodeStatus=0;
|
|
cnv->mode=state;
|
|
cnv->toULength=0;
|
|
|
|
/* write back the updated pointer */
|
|
pArgs->source=(const char *)source;
|
|
return c;
|
|
}
|
|
|
|
/*
|
|
* This version of _MBCSGetNextUChar() is optimized for single-byte, single-state codepages.
|
|
* We still need a conversion loop in case a skipping callback is called.
|
|
*/
|
|
U_CFUNC UChar32
|
|
_MBCSSingleGetNextUChar(UConverterToUnicodeArgs *pArgs,
|
|
UErrorCode *pErrorCode) {
|
|
UChar buffer[UTF_MAX_CHAR_LENGTH];
|
|
|
|
UConverter *cnv;
|
|
const uint8_t *source, *sourceLimit;
|
|
|
|
int32_t entry;
|
|
uint8_t b;
|
|
UConverterCallbackReason reason;
|
|
|
|
/* set up the local pointers */
|
|
cnv=pArgs->converter;
|
|
source=(const uint8_t *)pArgs->source;
|
|
sourceLimit=(const uint8_t *)pArgs->sourceLimit;
|
|
|
|
/* conversion loop */
|
|
while(source<sourceLimit) {
|
|
b=*source++;
|
|
entry=cnv->sharedData->table->mbcs.stateTable[0][b];
|
|
/* entry<0 */
|
|
/*
|
|
* bit 31 is set, bits:
|
|
* 30..27 action code
|
|
* (do not mask out bit 31 for speed, include it in action values)
|
|
* 26..7 depend on the action code
|
|
* 6..0 next state
|
|
*/
|
|
|
|
/* write back the updated pointer early so that we can return directly */
|
|
pArgs->source=(const char *)source;
|
|
|
|
/* switch per action code */
|
|
switch((uint32_t)entry>>27U) {
|
|
case 16|MBCS_STATE_ILLEGAL:
|
|
/* bits 26..7 are not used, 0 */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
break;
|
|
case 16|MBCS_STATE_UNASSIGNED:
|
|
/* bits 26..7 are not used, 0 */
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
break;
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
break;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_16 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
/* output BMP code point */
|
|
return (UChar)(entry>>7);
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
if(!UCNV_TO_U_USE_FALLBACK(cnv)) {
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
break;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_20 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
/* output supplementary code point */
|
|
return (UChar32)(((entry>>7)&0xfffff)+0x10000);
|
|
default:
|
|
/* reserved, must never occur */
|
|
/* bits 26..7 are not used, 0 */
|
|
*pErrorCode=U_INDEX_OUTOFBOUNDS_ERROR;
|
|
return 0xffff;
|
|
}
|
|
|
|
/* call the callback function with all the preparations and post-processing */
|
|
/* update the arguments structure */
|
|
pArgs->target=buffer;
|
|
pArgs->targetLimit=buffer+UTF_MAX_CHAR_LENGTH;
|
|
|
|
/* copy the current byte to invalidCharBuffer */
|
|
cnv->invalidCharBuffer[0]=(char)b;
|
|
cnv->invalidCharLength=1;
|
|
|
|
/* call the callback function */
|
|
toUCallback(cnv, cnv->toUContext, pArgs, cnv->invalidCharBuffer, 1, reason, pErrorCode);
|
|
|
|
/* update the source pointer */
|
|
source=(const uint8_t *)pArgs->source;
|
|
|
|
/*
|
|
* return the first character if the callback wrote some
|
|
* we do not need to goto finish because the converter state is already set
|
|
*/
|
|
if(U_SUCCESS(*pErrorCode)) {
|
|
entry=pArgs->target-buffer;
|
|
if(entry>0) {
|
|
return ucnv_getUChar32KeepOverflow(cnv, buffer, entry);
|
|
}
|
|
/* else (callback did not write anything) continue */
|
|
} else if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
*pErrorCode=U_ZERO_ERROR;
|
|
return ucnv_getUChar32KeepOverflow(cnv, buffer, UTF_MAX_CHAR_LENGTH);
|
|
} else {
|
|
/* break on error */
|
|
/* ### what if a callback set an error but _also_ generated output?! */
|
|
return 0xffff;
|
|
}
|
|
}
|
|
|
|
/* no output because of empty input or only state changes and skipping callbacks */
|
|
*pErrorCode=U_INDEX_OUTOFBOUNDS_ERROR;
|
|
return 0xffff;
|
|
}
|
|
|
|
/*
|
|
* This is a simple version of getNextUChar() that is used
|
|
* by other converter implementations.
|
|
* It does not use state from the converter, nor error codes.
|
|
*
|
|
* Return value:
|
|
* U+fffe unassigned
|
|
* U+ffff illegal
|
|
* otherwise the Unicode code point
|
|
*/
|
|
U_CFUNC UChar32
|
|
_MBCSSimpleGetNextUChar(UConverterSharedData *sharedData,
|
|
const char **pSource, const char *sourceLimit,
|
|
UBool useFallback) {
|
|
const uint8_t *source;
|
|
|
|
const int32_t (*stateTable)[256];
|
|
const uint16_t *unicodeCodeUnits;
|
|
|
|
uint32_t offset;
|
|
uint8_t state;
|
|
|
|
int32_t entry;
|
|
|
|
/* set up the local pointers */
|
|
source=(const uint8_t *)*pSource;
|
|
if(source>=(const uint8_t *)sourceLimit) {
|
|
/* no input at all: "illegal" */
|
|
return 0xffff;
|
|
}
|
|
|
|
/* use optimized function if possible */
|
|
if(sharedData->table->mbcs.countStates==1) {
|
|
return _MBCSSingleSimpleGetNextUChar(sharedData, (uint8_t)(*(*pSource)++), useFallback);
|
|
}
|
|
|
|
stateTable=sharedData->table->mbcs.stateTable;
|
|
unicodeCodeUnits=sharedData->table->mbcs.unicodeCodeUnits;
|
|
|
|
/* converter state */
|
|
offset=0;
|
|
state=0;
|
|
|
|
/* conversion loop */
|
|
do {
|
|
entry=stateTable[state][*source++];
|
|
if(entry>=0) {
|
|
/*
|
|
* bit 31 is not set, bits:
|
|
* 30..7 offset delta
|
|
* 6..0 next state
|
|
*/
|
|
state=(uint8_t)(entry&0x7f);
|
|
offset+=entry>>7;
|
|
} else {
|
|
/*
|
|
* bit 31 is set, bits:
|
|
* 30..27 action code
|
|
* (do not mask out bit 31 for speed, include it in action values)
|
|
* 26..7 depend on the action code
|
|
* 6..0 next state
|
|
*/
|
|
|
|
*pSource=(const char *)source;
|
|
|
|
/* switch per action code */
|
|
switch((uint32_t)entry>>27U) {
|
|
case 16|MBCS_STATE_ILLEGAL:
|
|
/* bits 26..7 are not used, 0 */
|
|
return 0xffff;
|
|
case 16|MBCS_STATE_CHANGE_ONLY:
|
|
/* bits 26..7 are not used, 0 */
|
|
/*
|
|
* This serves as a state change without any output.
|
|
* It is useful for reading simple stateful encodings,
|
|
* for example using just Shift-In/Shift-Out codes.
|
|
* The 21 unused bits may later be used for more sophisticated
|
|
* state transitions.
|
|
*/
|
|
if(source==(const uint8_t *)sourceLimit) {
|
|
/* if there are only state changes, then return "unassigned" */
|
|
return 0xfffe;
|
|
}
|
|
break;
|
|
case 16|MBCS_STATE_UNASSIGNED:
|
|
/* bits 26..7 are not used, 0 */
|
|
return 0xfffe;
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
if(!TO_U_USE_FALLBACK(useFallback)) {
|
|
return 0xfffe;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_16 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
/* output BMP code point */
|
|
return (UChar)(entry>>7);
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
if(!TO_U_USE_FALLBACK(useFallback)) {
|
|
return 0xfffe;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_20 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
return 0x10000+((entry>>7)&0xfffff);
|
|
case 16|MBCS_STATE_VALID_16:
|
|
/* bits 26..16 are not used, 0 */
|
|
/* bits 15..7 contain the final offset delta to one 16-bit code unit */
|
|
offset+=(uint16_t)entry>>7;
|
|
entry=unicodeCodeUnits[offset];
|
|
if(entry!=0xfffe) {
|
|
return (UChar32)entry;
|
|
} else {
|
|
return _MBCSGetFallback(&sharedData->table->mbcs, offset);
|
|
}
|
|
case 16|MBCS_STATE_VALID_16_PAIR:
|
|
/* bits 26..16 are not used, 0 */
|
|
/* bits 15..7 contain the final offset delta to two 16-bit code units */
|
|
offset+=(uint16_t)entry>>7;
|
|
entry=unicodeCodeUnits[offset++];
|
|
if(UTF_IS_FIRST_SURROGATE(entry)) {
|
|
return UTF16_GET_PAIR_VALUE(entry, unicodeCodeUnits[offset]);
|
|
} else if(entry!=0xfffe) {
|
|
/* output BMP code point */
|
|
return (UChar32)entry;
|
|
} else {
|
|
/*
|
|
* For the fallback, we need to restore the offset that
|
|
* we had before the unicodeCodeUnits[offset++] above that incremented it!
|
|
*/
|
|
return _MBCSGetFallback(&sharedData->table->mbcs, offset-1);
|
|
}
|
|
default:
|
|
/* reserved, must never occur */
|
|
/* bits 26..7 are not used, 0 */
|
|
break;
|
|
}
|
|
|
|
/* state change only - prepare for a new character */
|
|
state=(uint8_t)(entry&0x7f); /* typically 0 */
|
|
offset=0;
|
|
}
|
|
} while(source<(const uint8_t *)sourceLimit);
|
|
|
|
*pSource=(const char *)source;
|
|
return 0xffff;
|
|
}
|
|
|
|
/* This version of _MBCSSimpleGetNextUChar() is optimized for single-byte, single-state codepages. */
|
|
U_CFUNC UChar32
|
|
_MBCSSingleSimpleGetNextUChar(UConverterSharedData *sharedData,
|
|
uint8_t b, UBool useFallback) {
|
|
int32_t entry;
|
|
|
|
entry=sharedData->table->mbcs.stateTable[0][b];
|
|
/* entry<0 */
|
|
/*
|
|
* bit 31 is set, bits:
|
|
* 30..27 action code
|
|
* (do not mask out bit 31 for speed, include it in action values)
|
|
* 26..7 depend on the action code
|
|
* 6..0 next state
|
|
*/
|
|
|
|
/* switch per action code */
|
|
switch((uint32_t)entry>>27U) {
|
|
case 16|MBCS_STATE_ILLEGAL:
|
|
/* bits 26..7 are not used, 0 */
|
|
return 0xffff;
|
|
case 16|MBCS_STATE_UNASSIGNED:
|
|
/* bits 26..7 are not used, 0 */
|
|
return 0xfffe;
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
if(!TO_U_USE_FALLBACK(useFallback)) {
|
|
return 0xfffe;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_16 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_16:
|
|
/* bits 26..23 are not used, 0 */
|
|
/* bits 22..7 contain the Unicode BMP code point */
|
|
/* output BMP code point */
|
|
return (UChar)(entry>>7);
|
|
case 16|MBCS_STATE_FALLBACK_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
if(!TO_U_USE_FALLBACK(useFallback)) {
|
|
return 0xfffe;
|
|
}
|
|
/* fall through to the MBCS_STATE_VALID_DIRECT_20 branch */
|
|
case 16|MBCS_STATE_VALID_DIRECT_20:
|
|
/* bits 26..7 contain the Unicode surrogate code point minus 0x10000 */
|
|
return 0x10000+((entry>>7)&0xfffff);
|
|
default:
|
|
/* reserved, must never occur */
|
|
/* bits 26..7 are not used, 0 */
|
|
return 0xffff;
|
|
}
|
|
}
|
|
|
|
/* MBCS-from-Unicode conversion functions ----------------------------------- */
|
|
|
|
U_CFUNC void
|
|
_MBCSFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
|
|
UErrorCode *pErrorCode) {
|
|
UConverter *cnv;
|
|
const UChar *source, *sourceLimit;
|
|
uint8_t *target;
|
|
int32_t targetCapacity;
|
|
int32_t *offsets;
|
|
|
|
const uint16_t *table;
|
|
const uint8_t *p, *bytes;
|
|
uint8_t outputType;
|
|
|
|
UChar32 c;
|
|
|
|
int32_t sourceIndex, nextSourceIndex;
|
|
|
|
UConverterCallbackReason reason;
|
|
uint32_t i;
|
|
uint32_t value;
|
|
int32_t length, prevLength;
|
|
uint8_t unicodeMask;
|
|
|
|
/* use optimized function if possible */
|
|
cnv=pArgs->converter;
|
|
outputType=cnv->sharedData->table->mbcs.outputType;
|
|
unicodeMask=cnv->sharedData->table->mbcs.unicodeMask;
|
|
if(outputType==MBCS_OUTPUT_1 && !(unicodeMask&UCNV_HAS_SURROGATES)) {
|
|
if(!(unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
|
|
_MBCSSingleFromBMPWithOffsets(pArgs, pErrorCode);
|
|
} else {
|
|
_MBCSSingleFromUnicodeWithOffsets(pArgs, pErrorCode);
|
|
}
|
|
return;
|
|
}
|
|
|
|
/* set up the local pointers */
|
|
source=pArgs->source;
|
|
sourceLimit=pArgs->sourceLimit;
|
|
target=(uint8_t *)pArgs->target;
|
|
targetCapacity=pArgs->targetLimit-pArgs->target;
|
|
offsets=pArgs->offsets;
|
|
|
|
table=cnv->sharedData->table->mbcs.fromUnicodeTable;
|
|
bytes=cnv->sharedData->table->mbcs.fromUnicodeBytes;
|
|
|
|
/* get the converter state from UConverter */
|
|
c=cnv->fromUSurrogateLead;
|
|
prevLength=cnv->fromUnicodeStatus;
|
|
|
|
/* sourceIndex=-1 if the current character began in the previous buffer */
|
|
sourceIndex= c==0 ? 0 : -1;
|
|
nextSourceIndex=0;
|
|
|
|
/* conversion loop */
|
|
/*
|
|
* This is another piece of ugly code:
|
|
* A goto into the loop if the converter state contains a first surrogate
|
|
* from the previous function call.
|
|
* It saves me to check in each loop iteration a check of if(c==0)
|
|
* and duplicating the trail-surrogate-handling code in the else
|
|
* branch of that check.
|
|
* I could not find any other way to get around this other than
|
|
* using a function call for the conversion and callback, which would
|
|
* be even more inefficient.
|
|
*
|
|
* Markus Scherer 2000-jul-19
|
|
*/
|
|
if(c!=0 && targetCapacity>0) {
|
|
goto getTrail;
|
|
}
|
|
|
|
while(source<sourceLimit) {
|
|
/*
|
|
* This following test is to see if available input would overflow the output.
|
|
* It does not catch output of more than one byte that
|
|
* overflows as a result of a multi-byte character or callback output
|
|
* from the last source character.
|
|
* Therefore, those situations also test for overflows and will
|
|
* then break the loop, too.
|
|
*/
|
|
if(targetCapacity>0) {
|
|
/*
|
|
* Get a correct Unicode code point:
|
|
* a single UChar for a BMP code point or
|
|
* a matched surrogate pair for a "surrogate code point".
|
|
*/
|
|
c=*source++;
|
|
++nextSourceIndex;
|
|
/*
|
|
* This also tests if the codepage maps single surrogates.
|
|
* If it does, then surrogates are not paired but mapped separately.
|
|
* Note that in this case unmatched surrogates are not detected.
|
|
*/
|
|
if(UTF_IS_SURROGATE(c) && !(unicodeMask&UCNV_HAS_SURROGATES)) {
|
|
if(UTF_IS_SURROGATE_FIRST(c)) {
|
|
getTrail:
|
|
if(source<sourceLimit) {
|
|
/* test the following code unit */
|
|
UChar trail=*source;
|
|
if(UTF_IS_SECOND_SURROGATE(trail)) {
|
|
++source;
|
|
++nextSourceIndex;
|
|
c=UTF16_GET_PAIR_VALUE(c, trail);
|
|
if(!(unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
|
|
/* BMP-only codepages are stored without stage 1 entries for supplementary code points */
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
/* convert this surrogate code point */
|
|
/* exit this condition tree */
|
|
} else {
|
|
/* this is an unmatched lead code unit (1st surrogate) */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
} else {
|
|
/* no more input */
|
|
break;
|
|
}
|
|
} else {
|
|
/* this is an unmatched trail code unit (2nd surrogate) */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
}
|
|
|
|
/* convert the Unicode code point in c into codepage bytes */
|
|
|
|
/*
|
|
* The basic lookup is a triple-stage compact array lookup:
|
|
*
|
|
* Bits 21..10 (0x440 different values because Unicode code points
|
|
* reach up to 0x10ffff) are used as an index into table[],
|
|
* then bits 9..4 are added to that and together multiplied by 2
|
|
* to be used as an index into a second table that starts at table+0x440.
|
|
* With version 3 of the data structure, that offset of 0x440 is taken into
|
|
* account in the stage 1 entry.
|
|
* Also with version 3, if a codepage maps only from BMP code points,
|
|
* then there are only 64=0x40 entries in stage 1.
|
|
* For more details about the indexing and the multiplier, see the
|
|
* comments at the beginning of this file.
|
|
*
|
|
* In that second table, there will be two 16-bit values
|
|
* (and therefore we multiplied by two in the previous step):
|
|
* One 16-bit value stores a bit for each of the 16 Unicode code points
|
|
* that are grouped here to indicate if it is assigned or not.
|
|
* If it is not assigned, there may still be a codepage character
|
|
* stored in the third stage: a fallback value. It is used only when
|
|
* fallbacks are turned on for the converter. If the code point is
|
|
* unassigned and fallbacks not used or there is no fallback character
|
|
* (all bytes 0), then the callback function is called.
|
|
*
|
|
* The second value in the second table (stage) is an index into
|
|
* the third table. It is multiplied by 16*(bytes stored per character)
|
|
* to get to the first of 16 characters. At last, bits 3..0 of
|
|
* the Unicode code point are multiplied by (bytes stored per character)
|
|
* and added to that index for the address of the output codepage
|
|
* character.
|
|
*
|
|
* For EUC encodings that use only either 0x8e or 0x8f as the first
|
|
* byte of their longest byte sequences, the first two bytes in
|
|
* this third stage indicate with their 7th bits whether these bytes
|
|
* are to be written directly or actually need to be preceeded by
|
|
* one of the two Single-Shift codes. With this, the third stage
|
|
* stores one byte fewer per character than the actual maximum length of
|
|
* EUC byte sequences.
|
|
*
|
|
* Other than that, leading zero bytes are removed and the other
|
|
* bytes output. A single zero byte may be output if the "assigned"
|
|
* bit in stage 2 was on or also if the Unicode code point is U+0000.
|
|
* The data structure does not support zero byte output as a fallback
|
|
* for other code points, and also does not allow output of leading zeros.
|
|
*/
|
|
i=MBCS_STAGE_2_MULTIPLIER*(uint32_t)table[c>>10]+((c>>3)&0x7e);
|
|
p=bytes;
|
|
|
|
/* get the bytes and the length for the output */
|
|
switch(outputType) {
|
|
case MBCS_OUTPUT_1:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf));
|
|
value=*p;
|
|
length=1;
|
|
break;
|
|
case MBCS_OUTPUT_2:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*2;
|
|
# if U_IS_BIG_ENDIAN
|
|
value=*(uint16_t *)p;
|
|
# else
|
|
value=((uint32_t)*p<<8)|p[1];
|
|
# endif
|
|
if(value<=0xff) {
|
|
length=1;
|
|
} else {
|
|
length=2;
|
|
}
|
|
break;
|
|
case MBCS_OUTPUT_2_SISO:
|
|
/* 1/2-byte stateful with Shift-In/Shift-Out */
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*2;
|
|
# if U_IS_BIG_ENDIAN
|
|
value=*(uint16_t *)p;
|
|
# else
|
|
value=((uint32_t)*p<<8)|p[1];
|
|
# endif
|
|
if(value==0 && c!=0) {
|
|
/* unassigned (do not allow 0 result for assigned here), do not change state */
|
|
length=0;
|
|
} else if(value<=0xff) {
|
|
if(prevLength==1) {
|
|
length=1;
|
|
} else {
|
|
/* change from double-byte mode to single-byte */
|
|
value|=(uint32_t)UCNV_SI<<8;
|
|
length=2;
|
|
prevLength=1;
|
|
}
|
|
} else {
|
|
if(prevLength==2) {
|
|
length=2;
|
|
} else {
|
|
/* change from single-byte mode to double-byte */
|
|
value|=(uint32_t)UCNV_SO<<16;
|
|
length=3;
|
|
prevLength=2;
|
|
}
|
|
}
|
|
break;
|
|
case MBCS_OUTPUT_3:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*3;
|
|
value=((uint32_t)*p<<16)|((uint32_t)p[1]<<8)|p[2];
|
|
if(value<=0xff) {
|
|
length=1;
|
|
} else if(value<=0xffff) {
|
|
length=2;
|
|
} else {
|
|
length=3;
|
|
}
|
|
break;
|
|
case MBCS_OUTPUT_4:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*4;
|
|
# if U_IS_BIG_ENDIAN
|
|
value=*(uint32_t *)p;
|
|
# else
|
|
value=((uint32_t)*p<<24)|((uint32_t)p[1]<<16)|((uint32_t)p[2]<<8)|p[3];
|
|
# endif
|
|
if(value<=0xff) {
|
|
length=1;
|
|
} else if(value<=0xffff) {
|
|
length=2;
|
|
} else if(value<=0xffffff) {
|
|
length=3;
|
|
} else {
|
|
length=4;
|
|
}
|
|
break;
|
|
case MBCS_OUTPUT_3_EUC:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*2;
|
|
# if U_IS_BIG_ENDIAN
|
|
value=*(uint16_t *)p;
|
|
# else
|
|
value=((uint32_t)*p<<8)|p[1];
|
|
# endif
|
|
/* EUC 16-bit fixed-length representation */
|
|
if(value<=0xff) {
|
|
length=1;
|
|
} else if((value&0x8000)==0) {
|
|
value|=0x8e8000;
|
|
length=3;
|
|
} else if((value&0x80)==0) {
|
|
value|=0x8f0080;
|
|
length=3;
|
|
} else {
|
|
length=2;
|
|
}
|
|
break;
|
|
case MBCS_OUTPUT_4_EUC:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*3;
|
|
value=((uint32_t)*p<<16)|((uint32_t)p[1]<<8)|p[2];
|
|
/* EUC 16-bit fixed-length representation applied to the first two bytes */
|
|
if(value<=0xff) {
|
|
length=1;
|
|
} else if(value<=0xffff) {
|
|
length=2;
|
|
} else if((value&0x800000)==0) {
|
|
value|=0x8e800000;
|
|
length=4;
|
|
} else if((value&0x8000)==0) {
|
|
value|=0x8f008000;
|
|
length=4;
|
|
} else {
|
|
length=3;
|
|
}
|
|
break;
|
|
default:
|
|
/* must not occur */
|
|
/*
|
|
* To avoid compiler warnings that value & length may be
|
|
* used without having been initialized, we set them here.
|
|
* In reality, this is unreachable code.
|
|
* Not having a default branch also causes warnings with
|
|
* some compilers.
|
|
*/
|
|
value=0;
|
|
length=0;
|
|
break;
|
|
}
|
|
|
|
/* is this code point assigned, or do we use fallbacks? */
|
|
if(!((table[i]&(1<<(c&0xf)))!=0 ||
|
|
UCNV_FROM_U_USE_FALLBACK(cnv, c) && (value!=0 || c==0))
|
|
) {
|
|
/*
|
|
* We allow a 0 byte output if the Unicode code point is
|
|
* U+0000 and also if the "assigned" bit is set for this entry.
|
|
* There is no way with this data structure for fallback output
|
|
* for other than U+0000 to be a zero byte.
|
|
*/
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
|
|
/* write the output character bytes from value and length */
|
|
/* from the first if in the loop we know that targetCapacity>0 */
|
|
if(length<=targetCapacity) {
|
|
if(offsets==NULL) {
|
|
switch(length) {
|
|
/* each branch falls through to the next one */
|
|
case 4:
|
|
*target++=(uint8_t)(value>>24);
|
|
case 3:
|
|
*target++=(uint8_t)(value>>16);
|
|
case 2:
|
|
*target++=(uint8_t)(value>>8);
|
|
case 1:
|
|
*target++=(uint8_t)value;
|
|
default:
|
|
/* will never occur */
|
|
break;
|
|
}
|
|
} else {
|
|
switch(length) {
|
|
/* each branch falls through to the next one */
|
|
case 4:
|
|
*target++=(uint8_t)(value>>24);
|
|
*offsets++=sourceIndex;
|
|
case 3:
|
|
*target++=(uint8_t)(value>>16);
|
|
*offsets++=sourceIndex;
|
|
case 2:
|
|
*target++=(uint8_t)(value>>8);
|
|
*offsets++=sourceIndex;
|
|
case 1:
|
|
*target++=(uint8_t)value;
|
|
*offsets++=sourceIndex;
|
|
default:
|
|
/* will never occur */
|
|
break;
|
|
}
|
|
}
|
|
targetCapacity-=length;
|
|
} else {
|
|
uint8_t *p;
|
|
|
|
/*
|
|
* We actually do this backwards here:
|
|
* In order to save an intermediate variable, we output
|
|
* first to the overflow buffer what does not fit into the
|
|
* regular target.
|
|
*/
|
|
/* we know that 1<=targetCapacity<length<=4 */
|
|
length-=targetCapacity;
|
|
p=(uint8_t *)cnv->charErrorBuffer;
|
|
switch(length) {
|
|
/* each branch falls through to the next one */
|
|
case 3:
|
|
*p++=(uint8_t)(value>>16);
|
|
case 2:
|
|
*p++=(uint8_t)(value>>8);
|
|
case 1:
|
|
*p=(uint8_t)value;
|
|
default:
|
|
/* will never occur */
|
|
break;
|
|
}
|
|
cnv->charErrorBufferLength=(int8_t)length;
|
|
|
|
/* now output what fits into the regular target */
|
|
value>>=8*length; /* length was reduced by targetCapacity */
|
|
switch(targetCapacity) {
|
|
/* each branch falls through to the next one */
|
|
case 3:
|
|
*target++=(uint8_t)(value>>16);
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
case 2:
|
|
*target++=(uint8_t)(value>>8);
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
case 1:
|
|
*target++=(uint8_t)value;
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
default:
|
|
/* will never occur */
|
|
break;
|
|
}
|
|
|
|
/* target overflow */
|
|
targetCapacity=0;
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
c=0;
|
|
break;
|
|
}
|
|
|
|
/* normal end of conversion: prepare for a new character */
|
|
c=0;
|
|
sourceIndex=nextSourceIndex;
|
|
continue;
|
|
|
|
/*
|
|
* This is the same ugly trick as in ToUnicode(), for the
|
|
* same reasons...
|
|
*/
|
|
callback:
|
|
/* call the callback function with all the preparations and post-processing */
|
|
/* update the arguments structure */
|
|
pArgs->source=source;
|
|
pArgs->target=(char *)target;
|
|
pArgs->offsets=offsets;
|
|
|
|
/* set the converter state in UConverter to deal with the next character */
|
|
cnv->fromUSurrogateLead=0;
|
|
cnv->fromUnicodeStatus=prevLength;
|
|
|
|
/* write the code point as code units */
|
|
i=0;
|
|
UTF_APPEND_CHAR_UNSAFE(cnv->invalidUCharBuffer, i, c);
|
|
cnv->invalidUCharLength=(int8_t)i;
|
|
|
|
/* call the callback function */
|
|
fromUCallback(cnv, cnv->fromUContext, pArgs, cnv->invalidUCharBuffer, i, c, reason, pErrorCode);
|
|
|
|
/* get the converter state from UConverter */
|
|
c=cnv->fromUSurrogateLead;
|
|
prevLength=cnv->fromUnicodeStatus;
|
|
|
|
/* update target and deal with offsets if necessary */
|
|
offsets=ucnv_updateCallbackOffsets(offsets, ((uint8_t *)pArgs->target)-target, sourceIndex);
|
|
target=(uint8_t *)pArgs->target;
|
|
|
|
/* update the source pointer and index */
|
|
sourceIndex=nextSourceIndex+(pArgs->source-source);
|
|
source=pArgs->source;
|
|
targetCapacity=(uint8_t *)pArgs->targetLimit-target;
|
|
|
|
/*
|
|
* If the callback overflowed the target, then we need to
|
|
* stop here with an overflow indication.
|
|
*/
|
|
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
break;
|
|
} else if(U_FAILURE(*pErrorCode)) {
|
|
/* break on error */
|
|
c=0;
|
|
break;
|
|
} else if(cnv->charErrorBufferLength>0) {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* We do not need to repeat the statements from the normal
|
|
* end of the conversion because we already updated all the
|
|
* necessary variables.
|
|
*/
|
|
} else {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(pArgs->flush && source>=sourceLimit) {
|
|
/* reset the state for the next conversion */
|
|
if(c!=0 && U_SUCCESS(*pErrorCode)) {
|
|
/* a Unicode code point remains incomplete (only a first surrogate) */
|
|
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
|
|
}
|
|
cnv->fromUSurrogateLead=0;
|
|
cnv->fromUnicodeStatus=1;
|
|
} else {
|
|
/* set the converter state back into UConverter */
|
|
cnv->fromUSurrogateLead=(UChar)c;
|
|
cnv->fromUnicodeStatus=prevLength;
|
|
}
|
|
|
|
/* write back the updated pointers */
|
|
pArgs->source=source;
|
|
pArgs->target=(char *)target;
|
|
pArgs->offsets=offsets;
|
|
}
|
|
|
|
/* This version of _MBCSFromUnicode() is optimized for single-byte codepages. */
|
|
U_CFUNC void
|
|
_MBCSSingleFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
|
|
UErrorCode *pErrorCode) {
|
|
UConverter *cnv;
|
|
const UChar *source, *sourceLimit;
|
|
uint8_t *target;
|
|
int32_t targetCapacity;
|
|
int32_t *offsets;
|
|
|
|
const uint16_t *table;
|
|
const uint8_t *bytes;
|
|
|
|
UChar32 c;
|
|
|
|
int32_t sourceIndex, nextSourceIndex;
|
|
|
|
UConverterCallbackReason reason;
|
|
uint32_t i;
|
|
uint8_t value;
|
|
UBool hasSupplementary;
|
|
|
|
/* set up the local pointers */
|
|
cnv=pArgs->converter;
|
|
source=pArgs->source;
|
|
sourceLimit=pArgs->sourceLimit;
|
|
target=(uint8_t *)pArgs->target;
|
|
targetCapacity=pArgs->targetLimit-pArgs->target;
|
|
offsets=pArgs->offsets;
|
|
|
|
table=cnv->sharedData->table->mbcs.fromUnicodeTable;
|
|
bytes=cnv->sharedData->table->mbcs.fromUnicodeBytes;
|
|
|
|
hasSupplementary=cnv->sharedData->table->mbcs.unicodeMask&UCNV_HAS_SUPPLEMENTARY;
|
|
|
|
/* get the converter state from UConverter */
|
|
c=cnv->fromUSurrogateLead;
|
|
|
|
/* sourceIndex=-1 if the current character began in the previous buffer */
|
|
sourceIndex= c==0 ? 0 : -1;
|
|
nextSourceIndex=0;
|
|
|
|
/* conversion loop */
|
|
if(c!=0 && targetCapacity>0) {
|
|
goto getTrail;
|
|
}
|
|
|
|
while(source<sourceLimit) {
|
|
/*
|
|
* This following test is to see if available input would overflow the output.
|
|
* It does not catch output of more than one byte that
|
|
* overflows as a result of a multi-byte character or callback output
|
|
* from the last source character.
|
|
* Therefore, those situations also test for overflows and will
|
|
* then break the loop, too.
|
|
*/
|
|
if(targetCapacity>0) {
|
|
/*
|
|
* Get a correct Unicode code point:
|
|
* a single UChar for a BMP code point or
|
|
* a matched surrogate pair for a "surrogate code point".
|
|
*/
|
|
c=*source++;
|
|
++nextSourceIndex;
|
|
if(UTF_IS_SURROGATE(c)) {
|
|
if(UTF_IS_SURROGATE_FIRST(c)) {
|
|
getTrail:
|
|
if(source<sourceLimit) {
|
|
/* test the following code unit */
|
|
UChar trail=*source;
|
|
if(UTF_IS_SECOND_SURROGATE(trail)) {
|
|
++source;
|
|
++nextSourceIndex;
|
|
c=UTF16_GET_PAIR_VALUE(c, trail);
|
|
if(!hasSupplementary) {
|
|
/* BMP-only codepages are stored without stage 1 entries for supplementary code points */
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
/* convert this surrogate code point */
|
|
/* exit this condition tree */
|
|
} else {
|
|
/* this is an unmatched lead code unit (1st surrogate) */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
} else {
|
|
/* no more input */
|
|
break;
|
|
}
|
|
} else {
|
|
/* this is an unmatched trail code unit (2nd surrogate) */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
goto callback;
|
|
}
|
|
}
|
|
|
|
/* convert the Unicode code point in c into codepage bytes */
|
|
i=MBCS_STAGE_2_MULTIPLIER*(uint32_t)table[c>>10]+((c>>3)&0x7e);
|
|
|
|
/* MBCS_OUTPUT_1 */
|
|
value=bytes[16*(uint32_t)table[i+1]+(c&0xf)];
|
|
|
|
/* is this code point assigned, or do we use fallbacks? */
|
|
if( (table[i]&(1<<(c&0xf)))!=0 ||
|
|
UCNV_FROM_U_USE_FALLBACK(cnv, c) && (value!=0 || c==0)
|
|
) {
|
|
/* assigned, write the output character bytes from value and length */
|
|
/* length==1 */
|
|
/* this is easy because we know that there is enough space */
|
|
*target++=value;
|
|
if(offsets!=NULL) {
|
|
*offsets++=sourceIndex;
|
|
}
|
|
--targetCapacity;
|
|
|
|
/* normal end of conversion: prepare for a new character */
|
|
c=0;
|
|
sourceIndex=nextSourceIndex;
|
|
continue;
|
|
} else { /* unassigned */
|
|
/*
|
|
* We allow a 0 byte output if the Unicode code point is
|
|
* U+0000 and also if the "assigned" bit is set for this entry.
|
|
* There is no way with this data structure for fallback output
|
|
* for other than U+0000 to be a zero byte.
|
|
*/
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
}
|
|
|
|
callback:
|
|
/* call the callback function with all the preparations and post-processing */
|
|
/* update the arguments structure */
|
|
pArgs->source=source;
|
|
pArgs->target=(char *)target;
|
|
pArgs->offsets=offsets;
|
|
|
|
/* set the converter state in UConverter to deal with the next character */
|
|
cnv->fromUSurrogateLead=0;
|
|
|
|
/* write the code point as code units */
|
|
i=0;
|
|
UTF_APPEND_CHAR_UNSAFE(cnv->invalidUCharBuffer, i, c);
|
|
cnv->invalidUCharLength=(int8_t)i;
|
|
|
|
/* call the callback function */
|
|
fromUCallback(cnv, cnv->fromUContext, pArgs, cnv->invalidUCharBuffer, i, c, reason, pErrorCode);
|
|
|
|
/* get the converter state from UConverter */
|
|
c=cnv->fromUSurrogateLead;
|
|
|
|
/* update target and deal with offsets if necessary */
|
|
offsets=ucnv_updateCallbackOffsets(offsets, ((uint8_t *)pArgs->target)-target, sourceIndex);
|
|
target=(uint8_t *)pArgs->target;
|
|
|
|
/* update the source pointer and index */
|
|
sourceIndex=nextSourceIndex+(pArgs->source-source);
|
|
source=pArgs->source;
|
|
targetCapacity=(uint8_t *)pArgs->targetLimit-target;
|
|
|
|
/*
|
|
* If the callback overflowed the target, then we need to
|
|
* stop here with an overflow indication.
|
|
*/
|
|
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
break;
|
|
} else if(U_FAILURE(*pErrorCode)) {
|
|
/* break on error */
|
|
c=0;
|
|
break;
|
|
} else if(cnv->charErrorBufferLength>0) {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* We do not need to repeat the statements from the normal
|
|
* end of the conversion because we already updated all the
|
|
* necessary variables.
|
|
*/
|
|
} else {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(pArgs->flush && source>=sourceLimit) {
|
|
/* reset the state for the next conversion */
|
|
if(c!=0 && U_SUCCESS(*pErrorCode)) {
|
|
/* a Unicode code point remains incomplete (only a first surrogate) */
|
|
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
|
|
}
|
|
cnv->fromUSurrogateLead=0;
|
|
} else {
|
|
/* set the converter state back into UConverter */
|
|
cnv->fromUSurrogateLead=(UChar)c;
|
|
}
|
|
|
|
/* write back the updated pointers */
|
|
pArgs->source=source;
|
|
pArgs->target=(char *)target;
|
|
pArgs->offsets=offsets;
|
|
}
|
|
|
|
/*
|
|
* This version of _MBCSFromUnicode() is optimized for single-byte codepages
|
|
* that map only to and from the BMP.
|
|
* In addition to single-byte/state optimizations, the offset calculations
|
|
* become much easier.
|
|
*/
|
|
U_CFUNC void
|
|
_MBCSSingleFromBMPWithOffsets(UConverterFromUnicodeArgs *pArgs,
|
|
UErrorCode *pErrorCode) {
|
|
UConverter *cnv;
|
|
const UChar *source, *sourceLimit, *lastSource;
|
|
uint8_t *target;
|
|
int32_t targetCapacity, length;
|
|
int32_t *offsets;
|
|
|
|
const uint16_t *table;
|
|
const uint8_t *bytes;
|
|
|
|
UChar32 c;
|
|
|
|
int32_t sourceIndex;
|
|
|
|
UConverterCallbackReason reason;
|
|
uint32_t i;
|
|
uint8_t value;
|
|
|
|
/* set up the local pointers */
|
|
cnv=pArgs->converter;
|
|
source=pArgs->source;
|
|
sourceLimit=pArgs->sourceLimit;
|
|
target=(uint8_t *)pArgs->target;
|
|
targetCapacity=pArgs->targetLimit-pArgs->target;
|
|
offsets=pArgs->offsets;
|
|
|
|
table=cnv->sharedData->table->mbcs.fromUnicodeTable;
|
|
bytes=cnv->sharedData->table->mbcs.fromUnicodeBytes;
|
|
|
|
/* get the converter state from UConverter */
|
|
c=cnv->fromUSurrogateLead;
|
|
|
|
/* sourceIndex=-1 if the current character began in the previous buffer */
|
|
sourceIndex= c==0 ? 0 : -1;
|
|
lastSource=source;
|
|
|
|
/*
|
|
* since the conversion here is 1:1 UChar:uint8_t, we need only one counter
|
|
* for the minimum of the sourceLength and targetCapacity
|
|
*/
|
|
length=sourceLimit-source;
|
|
if(length<targetCapacity) {
|
|
targetCapacity=length;
|
|
}
|
|
|
|
/* conversion loop */
|
|
if(c!=0 && targetCapacity>0) {
|
|
goto getTrail;
|
|
}
|
|
|
|
while(targetCapacity>0) {
|
|
/*
|
|
* Get a correct Unicode code point:
|
|
* a single UChar for a BMP code point or
|
|
* a matched surrogate pair for a "surrogate code point".
|
|
*/
|
|
c=*source++;
|
|
/*
|
|
* Do not immediately check for single surrogates:
|
|
* Assume that they are unassigned and check for them in that case.
|
|
* This speeds up the conversion of assigned characters.
|
|
*/
|
|
/* convert the Unicode code point in c into codepage bytes */
|
|
i=MBCS_STAGE_2_MULTIPLIER*(uint32_t)table[c>>10]+((c>>3)&0x7e);
|
|
|
|
/* MBCS_OUTPUT_1 */
|
|
value=bytes[16*(uint32_t)table[i+1]+(c&0xf)];
|
|
|
|
/* is this code point assigned, or do we use fallbacks? */
|
|
if( (table[i]&(1<<(c&0xf)))!=0 ||
|
|
UCNV_FROM_U_USE_FALLBACK(cnv, c) && (value!=0 || c==0)
|
|
) {
|
|
/* assigned, write the output character bytes from value and length */
|
|
/* length==1 */
|
|
/* this is easy because we know that there is enough space */
|
|
*target++=value;
|
|
--targetCapacity;
|
|
|
|
/* normal end of conversion: prepare for a new character */
|
|
c=0;
|
|
continue;
|
|
} else if(!UTF_IS_SURROGATE(c)) {
|
|
/* normal, unassigned BMP character */
|
|
/*
|
|
* We allow a 0 byte output if the Unicode code point is
|
|
* U+0000 and also if the "assigned" bit is set for this entry.
|
|
* There is no way with this data structure for fallback output
|
|
* for other than U+0000 to be a zero byte.
|
|
*/
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
} else if(UTF_IS_SURROGATE_FIRST(c)) {
|
|
getTrail:
|
|
if(source<sourceLimit) {
|
|
/* test the following code unit */
|
|
UChar trail=*source;
|
|
if(UTF_IS_SECOND_SURROGATE(trail)) {
|
|
++source;
|
|
c=UTF16_GET_PAIR_VALUE(c, trail);
|
|
/* this codepage does not map supplementary code points */
|
|
/* callback(unassigned) */
|
|
reason=UCNV_UNASSIGNED;
|
|
*pErrorCode=U_INVALID_CHAR_FOUND;
|
|
} else {
|
|
/* this is an unmatched lead code unit (1st surrogate) */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
}
|
|
} else {
|
|
/* no more input */
|
|
break;
|
|
}
|
|
} else {
|
|
/* this is an unmatched trail code unit (2nd surrogate) */
|
|
/* callback(illegal) */
|
|
reason=UCNV_ILLEGAL;
|
|
*pErrorCode=U_ILLEGAL_CHAR_FOUND;
|
|
}
|
|
|
|
/* call the callback function with all the preparations and post-processing */
|
|
/* get the number of code units for c to correctly advance sourceIndex after the callback call */
|
|
length=UTF_CHAR_LENGTH(c);
|
|
|
|
/* set offsets since the start or the last callback */
|
|
if(offsets!=NULL) {
|
|
int32_t count=(int32_t)(source-lastSource);
|
|
|
|
/* do not set the offset for the callback-causing character */
|
|
count-=length;
|
|
|
|
while(count>0) {
|
|
*offsets++=sourceIndex++;
|
|
--count;
|
|
}
|
|
/* offset and sourceIndex are now set for the current character */
|
|
}
|
|
|
|
/* update the arguments structure */
|
|
pArgs->source=source;
|
|
pArgs->target=(char *)target;
|
|
pArgs->offsets=offsets;
|
|
|
|
/* set the converter state in UConverter to deal with the next character */
|
|
cnv->fromUSurrogateLead=0;
|
|
|
|
/* write the code point as code units */
|
|
i=0;
|
|
UTF_APPEND_CHAR_UNSAFE(cnv->invalidUCharBuffer, i, c);
|
|
cnv->invalidUCharLength=(int8_t)i;
|
|
/* i==length */
|
|
|
|
/* call the callback function */
|
|
fromUCallback(cnv, cnv->fromUContext, pArgs, cnv->invalidUCharBuffer, i, c, reason, pErrorCode);
|
|
|
|
/* get the converter state from UConverter */
|
|
c=cnv->fromUSurrogateLead;
|
|
|
|
/* update target and deal with offsets if necessary */
|
|
offsets=ucnv_updateCallbackOffsets(offsets, ((uint8_t *)pArgs->target)-target, sourceIndex);
|
|
target=(uint8_t *)pArgs->target;
|
|
|
|
/* update the source pointer and index */
|
|
sourceIndex+=length+(pArgs->source-source);
|
|
source=lastSource=pArgs->source;
|
|
targetCapacity=(uint8_t *)pArgs->targetLimit-target;
|
|
length=sourceLimit-source;
|
|
if(length<targetCapacity) {
|
|
targetCapacity=length;
|
|
}
|
|
|
|
/*
|
|
* If the callback overflowed the target, then we need to
|
|
* stop here with an overflow indication.
|
|
*/
|
|
if(*pErrorCode==U_BUFFER_OVERFLOW_ERROR) {
|
|
break;
|
|
} else if(U_FAILURE(*pErrorCode)) {
|
|
/* break on error */
|
|
c=0;
|
|
break;
|
|
} else if(cnv->charErrorBufferLength>0) {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(U_SUCCESS(*pErrorCode) && source<sourceLimit && target>=(uint8_t *)pArgs->targetLimit) {
|
|
/* target is full */
|
|
*pErrorCode=U_BUFFER_OVERFLOW_ERROR;
|
|
}
|
|
|
|
/* set offsets since the start or the last callback */
|
|
if(offsets!=NULL) {
|
|
size_t count=source-lastSource;
|
|
while(count>0) {
|
|
*offsets++=sourceIndex++;
|
|
--count;
|
|
}
|
|
}
|
|
|
|
if(pArgs->flush && source>=sourceLimit) {
|
|
/* reset the state for the next conversion */
|
|
if(c!=0 && U_SUCCESS(*pErrorCode)) {
|
|
/* a Unicode code point remains incomplete (only a first surrogate) */
|
|
*pErrorCode=U_TRUNCATED_CHAR_FOUND;
|
|
}
|
|
cnv->fromUSurrogateLead=0;
|
|
} else {
|
|
/* set the converter state back into UConverter */
|
|
cnv->fromUSurrogateLead=(UChar)c;
|
|
}
|
|
|
|
/* write back the updated pointers */
|
|
pArgs->source=source;
|
|
pArgs->target=(char *)target;
|
|
pArgs->offsets=offsets;
|
|
}
|
|
|
|
/*
|
|
* This is another simple conversion function for internal use by other
|
|
* conversion implementations.
|
|
* It does not use the converter state nor call callbacks.
|
|
* It converts one single Unicode code point into codepage bytes, encoded
|
|
* as one 32-bit value. The function returns the number of bytes in *pValue:
|
|
* 1..4 the number of bytes in *pValue
|
|
* 0 unassigned (*pValue undefined)
|
|
* -1 illegal (currently not used, *pValue undefined)
|
|
*
|
|
* *pValue will contain the resulting bytes with the last byte in bits 7..0,
|
|
* the second to last byte in bits 15..8, etc.
|
|
* Currently, the function assumes but does not check that 0<=c<=0x10ffff.
|
|
*/
|
|
U_CFUNC int32_t
|
|
_MBCSFromUChar32(UConverterSharedData *sharedData,
|
|
UChar32 c, uint32_t *pValue,
|
|
UBool useFallback) {
|
|
const uint16_t *table=sharedData->table->mbcs.fromUnicodeTable;
|
|
const uint8_t *p;
|
|
uint32_t i;
|
|
uint32_t value;
|
|
int32_t length;
|
|
|
|
/* BMP-only codepages are stored without stage 1 entries for supplementary code points */
|
|
if(c>=0x10000 && !(sharedData->table->mbcs.unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
|
|
return 0;
|
|
}
|
|
|
|
/* convert the Unicode code point in c into codepage bytes (same as in _MBCSFromUnicodeWithOffsets) */
|
|
i=MBCS_STAGE_2_MULTIPLIER*(uint32_t)table[c>>10]+((c>>3)&0x7e);
|
|
p=sharedData->table->mbcs.fromUnicodeBytes;
|
|
|
|
/* get the bytes and the length for the output */
|
|
switch(sharedData->table->mbcs.outputType) {
|
|
case MBCS_OUTPUT_1:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf));
|
|
value=*p;
|
|
length=1;
|
|
break;
|
|
case MBCS_OUTPUT_2:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*2;
|
|
# if U_IS_BIG_ENDIAN
|
|
value=*(uint16_t *)p;
|
|
# else
|
|
value=((uint32_t)*p<<8)|p[1];
|
|
# endif
|
|
if(value<=0xff) {
|
|
length=1;
|
|
} else {
|
|
length=2;
|
|
}
|
|
break;
|
|
case MBCS_OUTPUT_3:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*3;
|
|
value=((uint32_t)*p<<16)|((uint32_t)p[1]<<8)|p[2];
|
|
if(value<=0xff) {
|
|
length=1;
|
|
} else if(value<=0xffff) {
|
|
length=2;
|
|
} else {
|
|
length=3;
|
|
}
|
|
break;
|
|
case MBCS_OUTPUT_4:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*4;
|
|
# if U_IS_BIG_ENDIAN
|
|
value=*(uint32_t *)p;
|
|
# else
|
|
value=((uint32_t)*p<<24)|((uint32_t)p[1]<<16)|((uint32_t)p[2]<<8)|p[3];
|
|
# endif
|
|
if(value<=0xff) {
|
|
length=1;
|
|
} else if(value<=0xffff) {
|
|
length=2;
|
|
} else if(value<=0xffffff) {
|
|
length=3;
|
|
} else {
|
|
length=4;
|
|
}
|
|
break;
|
|
case MBCS_OUTPUT_3_EUC:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*2;
|
|
# if U_IS_BIG_ENDIAN
|
|
value=*(uint16_t *)p;
|
|
# else
|
|
value=((uint32_t)*p<<8)|p[1];
|
|
# endif
|
|
/* EUC 16-bit fixed-length representation */
|
|
if(value<=0xff) {
|
|
length=1;
|
|
} else if((value&0x8000)==0) {
|
|
value|=0x8e8000;
|
|
length=3;
|
|
} else if((value&0x80)==0) {
|
|
value|=0x8f0080;
|
|
length=3;
|
|
} else {
|
|
length=2;
|
|
}
|
|
break;
|
|
case MBCS_OUTPUT_4_EUC:
|
|
p+=(16*(uint32_t)table[i+1]+(c&0xf))*3;
|
|
value=((uint32_t)*p<<16)|((uint32_t)p[1]<<8)|p[2];
|
|
/* EUC 16-bit fixed-length representation applied to the first two bytes */
|
|
if(value<=0xff) {
|
|
length=1;
|
|
} else if(value<=0xffff) {
|
|
length=2;
|
|
} else if((value&0x800000)==0) {
|
|
value|=0x8e800000;
|
|
length=4;
|
|
} else if((value&0x8000)==0) {
|
|
value|=0x8f008000;
|
|
length=4;
|
|
} else {
|
|
length=3;
|
|
}
|
|
break;
|
|
default:
|
|
/* must not occur */
|
|
return -1;
|
|
}
|
|
|
|
/* is this code point assigned, or do we use fallbacks? */
|
|
if( (table[i]&(1<<(c&0xf)))!=0 ||
|
|
FROM_U_USE_FALLBACK(useFallback, c) && (value!=0 || c==0)
|
|
) {
|
|
/*
|
|
* We allow a 0 byte output if the Unicode code point is
|
|
* U+0000 and also if the "assigned" bit is set for this entry.
|
|
* There is no way with this data structure for fallback output
|
|
* for other than U+0000 to be a zero byte.
|
|
*/
|
|
/* assigned */
|
|
*pValue=value;
|
|
return length;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
U_CFUNC int32_t
|
|
_MBCSSingleFromUChar32(UConverterSharedData *sharedData,
|
|
UChar32 c,
|
|
UBool useFallback) {
|
|
const uint16_t *table;
|
|
uint32_t i;
|
|
int32_t value;
|
|
|
|
/* BMP-only codepages are stored without stage 1 entries for supplementary code points */
|
|
if(c>=0x10000 && !(sharedData->table->mbcs.unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
|
|
return -1;
|
|
}
|
|
|
|
/* convert the Unicode code point in c into codepage bytes (same as in _MBCSFromUnicodeWithOffsets) */
|
|
table=sharedData->table->mbcs.fromUnicodeTable;
|
|
i=MBCS_STAGE_2_MULTIPLIER*(uint32_t)table[c>>10]+((c>>3)&0x7e);
|
|
|
|
/* get the byte for the output */
|
|
/* MBCS_OUTPUT_1 */
|
|
value=sharedData->table->mbcs.fromUnicodeBytes[16*(uint32_t)table[i+1]+(c&0xf)];
|
|
|
|
/* is this code point assigned, or do we use fallbacks? */
|
|
if( (table[i]&(1<<(c&0xf)))!=0 ||
|
|
FROM_U_USE_FALLBACK(useFallback, c) && (value!=0 || c==0)
|
|
) {
|
|
/*
|
|
* We allow a 0 byte output if the Unicode code point is
|
|
* U+0000 and also if the "assigned" bit is set for this entry.
|
|
* There is no way with this data structure for fallback output
|
|
* for other than U+0000 to be a zero byte.
|
|
*/
|
|
/* assigned */
|
|
return value;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
/* miscellaneous ------------------------------------------------------------ */
|
|
|
|
static void
|
|
_MBCSGetStarters(const UConverter* cnv,
|
|
UBool starters[256],
|
|
UErrorCode *pErrorCode) {
|
|
const int32_t *state0=cnv->sharedData->table->mbcs.stateTable[0];
|
|
int i;
|
|
|
|
for(i=0; i<256; ++i) {
|
|
/* all bytes that cause a state transition from state 0 are lead bytes */
|
|
starters[i]= (UBool)(state0[i]>=0);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* This is an internal function that allows other converter implementations
|
|
* to check whether a byte is a lead byte.
|
|
*/
|
|
U_CFUNC UBool
|
|
_MBCSIsLeadByte(UConverterSharedData *sharedData, char byte) {
|
|
return (UBool)(sharedData->table->mbcs.stateTable[0][(uint8_t)byte]>=0);
|
|
}
|
|
|
|
U_CFUNC void
|
|
_MBCSWriteSub(UConverterFromUnicodeArgs *pArgs,
|
|
int32_t offsetIndex,
|
|
UErrorCode *pErrorCode) {
|
|
UConverter *cnv=pArgs->converter;
|
|
char *p;
|
|
char buffer[4];
|
|
|
|
switch(cnv->sharedData->table->mbcs.outputType) {
|
|
case MBCS_OUTPUT_2_SISO:
|
|
p=buffer;
|
|
|
|
/* fromUnicodeStatus contains prevLength */
|
|
switch(cnv->subCharLen) {
|
|
case 1:
|
|
if(cnv->fromUnicodeStatus==2) {
|
|
/* DBCS mode and SBCS sub char: change to SBCS */
|
|
cnv->fromUnicodeStatus=1;
|
|
*p++=UCNV_SI;
|
|
}
|
|
*p++=cnv->subChar[0];
|
|
break;
|
|
case 2:
|
|
if(cnv->fromUnicodeStatus==1) {
|
|
/* SBCS mode and DBCS sub char: change to DBCS */
|
|
cnv->fromUnicodeStatus=2;
|
|
*p++=UCNV_SO;
|
|
}
|
|
*p++=cnv->subChar[0];
|
|
*p++=cnv->subChar[1];
|
|
break;
|
|
default:
|
|
*pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
|
|
return;
|
|
}
|
|
ucnv_cbFromUWriteBytes(pArgs,
|
|
buffer, (int32_t)(p-buffer),
|
|
offsetIndex, pErrorCode);
|
|
break;
|
|
default:
|
|
ucnv_cbFromUWriteBytes(pArgs,
|
|
(const char *)cnv->subChar, cnv->subCharLen,
|
|
offsetIndex, pErrorCode);
|
|
break;
|
|
}
|
|
}
|
|
|
|
U_CFUNC UConverterType
|
|
_MBCSGetType(const UConverter* converter) {
|
|
/* SBCS, DBCS, and EBCDIC_STATEFUL are replaced by MBCS, but here we cheat a little */
|
|
if(converter->sharedData->table->mbcs.countStates==1) {
|
|
return (UConverterType)UCNV_SBCS;
|
|
} else if((converter->sharedData->table->mbcs.outputType&0xff)==MBCS_OUTPUT_2_SISO) {
|
|
return (UConverterType)UCNV_EBCDIC_STATEFUL;
|
|
} else if(converter->sharedData->staticData->minBytesPerChar==2 && converter->sharedData->staticData->maxBytesPerChar==2) {
|
|
return (UConverterType)UCNV_DBCS;
|
|
}
|
|
return (UConverterType)UCNV_MBCS;
|
|
}
|
|
|
|
static const UConverterImpl _MBCSImpl={
|
|
UCNV_MBCS,
|
|
|
|
_MBCSLoad,
|
|
NULL,
|
|
|
|
_MBCSOpen,
|
|
NULL,
|
|
_MBCSReset,
|
|
|
|
_MBCSToUnicodeWithOffsets,
|
|
_MBCSToUnicodeWithOffsets,
|
|
_MBCSFromUnicodeWithOffsets,
|
|
_MBCSFromUnicodeWithOffsets,
|
|
_MBCSGetNextUChar,
|
|
|
|
_MBCSGetStarters,
|
|
NULL,
|
|
_MBCSWriteSub
|
|
};
|
|
|
|
|
|
/* Static data is in tools/makeconv/ucnvstat.c for data-based
|
|
* converters. Be sure to update it as well.
|
|
*/
|
|
|
|
const UConverterSharedData _MBCSData={
|
|
sizeof(UConverterSharedData), 1,
|
|
NULL, NULL, NULL, FALSE, &_MBCSImpl,
|
|
0
|
|
};
|
|
|
|
/* GB 18030 special handling ------------------------------------------------ */
|
|
|
|
/* definition of LINEAR macros and gb18030Ranges see near the beginning of the file */
|
|
|
|
/* the callback functions handle GB 18030 specially */
|
|
static void
|
|
fromUCallback(UConverter *cnv,
|
|
void *context, UConverterFromUnicodeArgs *pArgs,
|
|
const UChar *codeUnits, int32_t length, UChar32 codePoint,
|
|
UConverterCallbackReason reason, UErrorCode *pErrorCode) {
|
|
if(cnv->extraInfo==gb18030Ranges && reason==UCNV_UNASSIGNED) {
|
|
const uint32_t *range;
|
|
int i;
|
|
|
|
range=gb18030Ranges[0];
|
|
for(i=0; i<sizeof(gb18030Ranges)/sizeof(gb18030Ranges[0]); range+=4, ++i) {
|
|
if(range[0]<=(uint32_t)codePoint && (uint32_t)codePoint<=range[1]) {
|
|
uint32_t linear;
|
|
char bytes[4];
|
|
|
|
/* found the Unicode code point, output the four-byte sequence for it */
|
|
*pErrorCode=U_ZERO_ERROR;
|
|
|
|
/* get the linear value of the first GB 18030 code in this range */
|
|
linear=range[2]-LINEAR_18030_BASE;
|
|
|
|
/* add the offset from the beginning of the range */
|
|
linear+=((uint32_t)codePoint-range[0]);
|
|
|
|
/* turn this into a four-byte sequence */
|
|
bytes[3]=(const char)(0x30+linear%10); linear/=10;
|
|
bytes[2]=(const char)(0x81+linear%126); linear/=126;
|
|
bytes[1]=(const char)(0x30+linear%10); linear/=10;
|
|
bytes[0]=(const char)(0x81+linear);
|
|
|
|
/* output this sequence */
|
|
ucnv_cbFromUWriteBytes(pArgs, bytes, 4, 0, pErrorCode);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* call the normal callback function */
|
|
cnv->fromUCharErrorBehaviour(context, pArgs, codeUnits, length, codePoint, reason, pErrorCode);
|
|
}
|
|
|
|
static void
|
|
toUCallback(UConverter *cnv,
|
|
void *context, UConverterToUnicodeArgs *pArgs,
|
|
const char *codeUnits, int32_t length,
|
|
UConverterCallbackReason reason, UErrorCode *pErrorCode) {
|
|
if(cnv->extraInfo==gb18030Ranges && reason==UCNV_UNASSIGNED && length==4) {
|
|
const uint32_t *range;
|
|
uint32_t linear;
|
|
int i;
|
|
|
|
linear=LINEAR_18030((uint8_t)codeUnits[0], (uint8_t)codeUnits[1], (uint8_t)codeUnits[2], (uint8_t)codeUnits[3]);
|
|
range=gb18030Ranges[0];
|
|
for(i=0; i<sizeof(gb18030Ranges)/sizeof(gb18030Ranges[0]); range+=4, ++i) {
|
|
if(range[2]<=linear && linear<=range[3]) {
|
|
UChar u[UTF_MAX_CHAR_LENGTH];
|
|
|
|
/* found the sequence, output the Unicode code point for it */
|
|
*pErrorCode=U_ZERO_ERROR;
|
|
|
|
/* add the linear difference between the input and start sequences to the start code point */
|
|
linear=range[0]+(linear-range[2]);
|
|
|
|
/* write the result as UChars and output */
|
|
i=0;
|
|
UTF_APPEND_CHAR_UNSAFE(u, i, linear);
|
|
ucnv_cbToUWriteUChars(pArgs, u, i, 0, pErrorCode);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* call the normal callback function */
|
|
cnv->fromCharErrorBehaviour(context, pArgs, codeUnits, length, reason, pErrorCode);
|
|
}
|